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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/sound/proximity.h"
+#include "titanic/true_talk/tt_talker.h"
+
+namespace Titanic {
+
+CProximity::CProximity() : _field4(0), _channelVolume(100), _fieldC(0),
+ _priorSoundHandle(-1), _field14(0), _frequencyMultiplier(0.0), _field1C(1.875),
+ _repeated(false), _channel(10), _positioningMode(POSMODE_NONE), _azimuth(0.0),
+ _range(0.5), _elevation(0), _posX(0.0), _posY(0.0), _posZ(0.0),
+ _hasVelocity(false), _velocityX(0), _velocityY(0), _velocityZ(0),
+ _field54(0), _field58(0), _field5C(0), _freeSoundFlag(false), _endTalkerFn(nullptr),
+ _talker(nullptr), _field6C(0) {
+}
+
+} // End of namespace Titanic