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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_WAVE_FILE_H
+#define TITANIC_WAVE_FILE_H
+
+#include "titanic/support/simple_file.h"
+
+namespace Titanic {
+
+class CSoundManager;
+
+class WaveFile {
+public:
+ int _field0;
+ int _field4;
+ int _field8;
+ uint _handle;
+ CSoundManager *_owner;
+ int _field14;
+ int _field18;
+ int _field1C;
+ int _field20;
+ int _field24;
+ int _field28;
+ int _field2C;
+public:
+ WaveFile() : _field0(2), _field4(0), _field8(0), _handle(0),
+ _owner(nullptr), _field14(1), _field18(0), _field1C(0),
+ _field20(0), _field24(0), _field28(0), _field2C(-1) {}
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_WAVE_FILE_H */