diff options
Diffstat (limited to 'engines/titanic/sound')
-rw-r--r-- | engines/titanic/sound/sound.cpp | 4 | ||||
-rw-r--r-- | engines/titanic/sound/sound.h | 6 | ||||
-rw-r--r-- | engines/titanic/sound/sound_manager.cpp | 4 | ||||
-rw-r--r-- | engines/titanic/sound/sound_manager.h | 8 | ||||
-rw-r--r-- | engines/titanic/sound/wave_file.cpp | 27 | ||||
-rw-r--r-- | engines/titanic/sound/wave_file.h | 54 |
6 files changed, 92 insertions, 11 deletions
diff --git a/engines/titanic/sound/sound.cpp b/engines/titanic/sound/sound.cpp index 68fb3aeeb6..3e4f154c35 100644 --- a/engines/titanic/sound/sound.cpp +++ b/engines/titanic/sound/sound.cpp @@ -56,11 +56,11 @@ bool CSound::fn1(int val) { return false; } -void CSound::fn2(int val) { +void CSound::fn2(int handle) { warning("TODO: CSound::fn3"); } -void CSound::fn3(int val, int val2, int val3) { +void CSound::fn3(int handle, int val2, int val3) { warning("TODO: CSound::fn3"); } diff --git a/engines/titanic/sound/sound.h b/engines/titanic/sound/sound.h index 19a8edfc21..dfbee0a9dd 100644 --- a/engines/titanic/sound/sound.h +++ b/engines/titanic/sound/sound.h @@ -35,7 +35,7 @@ class CGameManager; class CSoundItem : public ListItem { public: CString _name; - uint _soundHandle; + int _soundHandle; int _field1C; int _field20; int _field24; @@ -113,8 +113,8 @@ public: uint loadSound(const CString &name); bool fn1(int val); - void fn2(int val); - void fn3(int val, int val2, int val3); + void fn2(int handle); + void fn3(int handle, int val2, int val3); void managerProc8(int v) { _soundManager.proc8(v); } }; diff --git a/engines/titanic/sound/sound_manager.cpp b/engines/titanic/sound/sound_manager.cpp index 5c26527e09..fa1e5fb166 100644 --- a/engines/titanic/sound/sound_manager.cpp +++ b/engines/titanic/sound/sound_manager.cpp @@ -34,7 +34,7 @@ QSoundManager::QSoundManager() : _field18(0), _field1C(0) { Common::fill(&_field4A0[0], &_field4A0[16], 0); } -uint QSoundManager::loadSound(const CString &name) { +int QSoundManager::loadSound(const CString &name) { warning("TODO"); return 0; } @@ -86,7 +86,7 @@ bool QSoundManager::proc14() { return false; } -bool QSoundManager::isActive(uint handle) const { +bool QSoundManager::isActive(int handle) const { warning("TODO"); return false; } diff --git a/engines/titanic/sound/sound_manager.h b/engines/titanic/sound/sound_manager.h index 84d9aeb5bd..e9fd1faf0a 100644 --- a/engines/titanic/sound/sound_manager.h +++ b/engines/titanic/sound/sound_manager.h @@ -42,7 +42,7 @@ public: * @param name Name of sound resource * @returns Loaded sound handle */ - virtual uint loadSound(const CString &name) { return 0; } + virtual int loadSound(const CString &name) { return 0; } virtual int proc4() const { return 0; } virtual int proc5() const { return 0; } @@ -55,7 +55,7 @@ public: virtual void proc12() {} virtual void proc13() {} virtual bool proc14() = 0; - virtual bool isActive(uint handle) const { return false; } + virtual bool isActive(int handle) const { return false; } virtual int proc16() const { return 0; } virtual void WaveMixPump() {} virtual int proc18() const { return 0; } @@ -111,7 +111,7 @@ public: * @param name Name of sound resource * @returns Loaded sound handle */ - virtual uint loadSound(const CString &name); + virtual int loadSound(const CString &name); virtual int proc4(); virtual int proc5(); @@ -124,7 +124,7 @@ public: virtual void proc12(); virtual void proc13(); virtual bool proc14(); - virtual bool isActive(uint handle) const; + virtual bool isActive(int handle) const; virtual int proc16(); virtual void WaveMixPump(); virtual int proc18() const; diff --git a/engines/titanic/sound/wave_file.cpp b/engines/titanic/sound/wave_file.cpp new file mode 100644 index 0000000000..288f5f525d --- /dev/null +++ b/engines/titanic/sound/wave_file.cpp @@ -0,0 +1,27 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/sound/wave_file.h" + +namespace Titanic { + +} // End of namespace Titanic z diff --git a/engines/titanic/sound/wave_file.h b/engines/titanic/sound/wave_file.h new file mode 100644 index 0000000000..0bb836ef74 --- /dev/null +++ b/engines/titanic/sound/wave_file.h @@ -0,0 +1,54 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_WAVE_FILE_H +#define TITANIC_WAVE_FILE_H + +#include "titanic/support/simple_file.h" + +namespace Titanic { + +class CSoundManager; + +class WaveFile { +public: + int _field0; + int _field4; + int _field8; + uint _handle; + CSoundManager *_owner; + int _field14; + int _field18; + int _field1C; + int _field20; + int _field24; + int _field28; + int _field2C; +public: + WaveFile() : _field0(2), _field4(0), _field8(0), _handle(0), + _owner(nullptr), _field14(1), _field18(0), _field1C(0), + _field20(0), _field24(0), _field28(0), _field2C(-1) {} +}; + +} // End of namespace Titanic + +#endif /* TITANIC_WAVE_FILE_H */ |