diff options
Diffstat (limited to 'engines/titanic/star_control/dvector.cpp')
-rw-r--r-- | engines/titanic/star_control/dvector.cpp | 74 |
1 files changed, 38 insertions, 36 deletions
diff --git a/engines/titanic/star_control/dvector.cpp b/engines/titanic/star_control/dvector.cpp index 0a6fa97d16..8ea167a8be 100644 --- a/engines/titanic/star_control/dvector.cpp +++ b/engines/titanic/star_control/dvector.cpp @@ -26,6 +26,9 @@ namespace Titanic { +const double Rad2Deg = 180.0 / M_PI; +const double Deg2Rad = 1.0 / Rad2Deg; + double DVector::normalize() { double hyp = sqrt(_x * _x + _y * _y + _z * _z); assert(hyp); @@ -40,18 +43,29 @@ double DVector::getDistance(const DVector &src) { return sqrt((src._x - _x) * (src._x - _x) + (src._y - _y) * (src._y - _y) + (src._z - _z) * (src._z - _z)); } -DVector DVector::fn1(const DAffine &m) { +DVector DVector::DAffMatrixProdVec(const DAffine &m) { DVector dest; - dest._x = m._col3._x * _z + m._col2._x * _y + m._col1._x * _x + m._col4._x; - dest._y = m._col2._y * _y + m._col3._y * _z + m._col1._y * _x + m._col4._y; - dest._z = m._col3._z * _z + m._col2._z * _y + m._col1._z * _x + m._col4._z; + dest._x = m._col1._x * _x + + m._col2._x * _y + + m._col3._x * _z + + m._col4._x; + + dest._y = m._col1._y * _x + + m._col2._y * _y + + m._col3._y * _z + + m._col4._y; + + dest._z = m._col1._z * _x + + m._col2._z * _y + + m._col3._z * _z + + m._col4._z; + return dest; } -void DVector::fn2(double angle) { - const double FACTOR = 2 * M_PI / 360.0; - double sinVal = sin(angle * FACTOR); - double cosVal = cos(angle * FACTOR); +void DVector::RotVectAxisY(double angle_deg) { + double sinVal = sin(angle_deg * Deg2Rad); + double cosVal = cos(angle_deg * Deg2Rad); double x = cosVal * _x - sinVal * _z; double z = cosVal * _z + sinVal * _x; @@ -59,51 +73,39 @@ void DVector::fn2(double angle) { _z = z; } -DVector DVector::fn3() const { +DVector DVector::getAnglesAsVect() const { DVector vector = *this; DVector dest; - dest._x = vector.normalize(); - dest._y = acos(vector._y); - - if (ABS(vector._z) < 0.00001) { - if (vector._x < 0.0) { - dest._z = 2 * M_PI - (M_PI / 2.0); - } else { - dest._z = M_PI / 2.0; - } - } else { - dest._z = atan(vector._x / vector._z); - if (vector._x < 0.0) - dest._z += 2 * M_PI; - } + dest._x = vector.normalize(); // scale that makes this vector have magnitude=1, also does the scaling + dest._y = acos(vector._y); // radian distance/angle that this vector's y component is from the +y axis, + // result is restricted to [0,pi] + dest._z = atan2(vector._x,vector._z); // result is restricted to [-pi,pi] return dest; } -DAffine DVector::fn4(const DVector &v) { - const double FACTOR = 180.0 / M_PI; +DAffine DVector::getFrameTransform(const DVector &v) { DAffine matrix1, matrix2, matrix3, matrix4; - DVector vector1 = fn3(); - matrix1.setRotationMatrix(X_AXIS, vector1._y * FACTOR); - matrix2.setRotationMatrix(Y_AXIS, -(vector1._z * FACTOR)); + DVector vector1 = getAnglesAsVect(); + matrix1.setRotationMatrix(X_AXIS, vector1._y * Rad2Deg); + matrix2.setRotationMatrix(Y_AXIS, -(vector1._z * Rad2Deg)); matrix3 = matrix1.compose(matrix2); matrix4 = matrix3.inverseTransform(); - vector1 = v.fn3(); - matrix1.setRotationMatrix(X_AXIS, vector1._y * FACTOR); - matrix2.setRotationMatrix(Y_AXIS, -(vector1._z * FACTOR)); + vector1 = v.getAnglesAsVect(); + matrix1.setRotationMatrix(X_AXIS, vector1._y * Rad2Deg); + matrix2.setRotationMatrix(Y_AXIS, -(vector1._z * Rad2Deg)); matrix3 = matrix1.compose(matrix2); return matrix4.compose(matrix3); } -DAffine DVector::fn5() const { - const double FACTOR = 180.0 / M_PI; - DVector v1 = fn3(); +DAffine DVector::RotXY() const { + DVector v1 = getAnglesAsVect(); DAffine m1, m2; - m1.setRotationMatrix(X_AXIS, v1._y * FACTOR); - m2.setRotationMatrix(Y_AXIS, -(v1._z * FACTOR)); + m1.setRotationMatrix(X_AXIS, v1._y * Rad2Deg); + m2.setRotationMatrix(Y_AXIS, -(v1._z * Rad2Deg)); return m1.compose(m2); } |