diff options
Diffstat (limited to 'engines/titanic/star_control/dvector.cpp')
-rw-r--r-- | engines/titanic/star_control/dvector.cpp | 48 |
1 files changed, 19 insertions, 29 deletions
diff --git a/engines/titanic/star_control/dvector.cpp b/engines/titanic/star_control/dvector.cpp index 728c94e5f0..86396c9945 100644 --- a/engines/titanic/star_control/dvector.cpp +++ b/engines/titanic/star_control/dvector.cpp @@ -26,6 +26,9 @@ namespace Titanic { +const double Rad2Deg = 180.0 / M_PI; +const double Deg2Rad = 1.0 / Rad2Deg; + double DVector::normalize() { double hyp = sqrt(_x * _x + _y * _y + _z * _z); assert(hyp); @@ -61,9 +64,8 @@ DVector DVector::DAffMatrixProdVec(const DAffine &m) { } void DVector::RotVectAxisY(double angle_deg) { - const double FACTOR = 2 * M_PI / 360.0; - double sinVal = sin(angle_deg * FACTOR); - double cosVal = cos(angle_deg * FACTOR); + double sinVal = sin(angle_deg * Deg2Rad); + double cosVal = cos(angle_deg * Deg2Rad); double x = cosVal * _x - sinVal * _z; double z = cosVal * _z + sinVal * _x; @@ -71,51 +73,39 @@ void DVector::RotVectAxisY(double angle_deg) { _z = z; } -DVector DVector::fn3() const { +DVector DVector::getAnglesAsVect() const { DVector vector = *this; DVector dest; - dest._x = vector.normalize(); - dest._y = acos(vector._y); - - if (ABS(vector._z) < 0.00001) { - if (vector._x < 0.0) { - dest._z = 2 * M_PI - (M_PI / 2.0); - } else { - dest._z = M_PI / 2.0; - } - } else { - dest._z = atan(vector._x / vector._z); - if (vector._x < 0.0) - dest._z += 2 * M_PI; - } + dest._x = vector.normalize(); // scale that makes this vector have magnitude=1, also does the scaling + dest._y = acos(vector._y); // radian distance/angle that this vector's y component is from the +y axis, + // result is restricted to [0,pi] + dest._z = atan2(vector._x,vector._z); // result is restricted to [-pi,pi] return dest; } DAffine DVector::fn4(const DVector &v) { - const double FACTOR = 180.0 / M_PI; DAffine matrix1, matrix2, matrix3, matrix4; - DVector vector1 = fn3(); - matrix1.setRotationMatrix(X_AXIS, vector1._y * FACTOR); - matrix2.setRotationMatrix(Y_AXIS, -(vector1._z * FACTOR)); + DVector vector1 = getAnglesAsVect(); + matrix1.setRotationMatrix(X_AXIS, vector1._y * Rad2Deg); + matrix2.setRotationMatrix(Y_AXIS, -(vector1._z * Rad2Deg)); matrix3 = matrix1.compose(matrix2); matrix4 = matrix3.inverseTransform(); - vector1 = v.fn3(); - matrix1.setRotationMatrix(X_AXIS, vector1._y * FACTOR); - matrix2.setRotationMatrix(Y_AXIS, -(vector1._z * FACTOR)); + vector1 = v.getAnglesAsVect(); + matrix1.setRotationMatrix(X_AXIS, vector1._y * Rad2Deg); + matrix2.setRotationMatrix(Y_AXIS, -(vector1._z * Rad2Deg)); matrix3 = matrix1.compose(matrix2); return matrix4.compose(matrix3); } DAffine DVector::fn5() const { - const double FACTOR = 180.0 / M_PI; - DVector v1 = fn3(); + DVector v1 = getAnglesAsVect(); DAffine m1, m2; - m1.setRotationMatrix(X_AXIS, v1._y * FACTOR); - m2.setRotationMatrix(Y_AXIS, -(v1._z * FACTOR)); + m1.setRotationMatrix(X_AXIS, v1._y * Rad2Deg); + m2.setRotationMatrix(Y_AXIS, -(v1._z * Rad2Deg)); return m1.compose(m2); } |