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Diffstat (limited to 'engines/titanic/star_control/frange.cpp')
-rw-r--r-- | engines/titanic/star_control/frange.cpp | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/engines/titanic/star_control/frange.cpp b/engines/titanic/star_control/frange.cpp new file mode 100644 index 0000000000..e70976d6cd --- /dev/null +++ b/engines/titanic/star_control/frange.cpp @@ -0,0 +1,45 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/algorithm.h" +#include "titanic/star_control/frange.h" + +namespace Titanic { + +FRange::FRange() { +} + +void FRange::reset() { + _min._x = _min._y = _min._z = 9.9999994e27; + _max._x = _max._y = _max._z = -9.9999994e27; +} + +void FRange::expand(const FVector &v) { + _min._x = MIN(_min._x, v._x); + _min._y = MIN(_min._y, v._y); + _min._z = MIN(_min._z, v._z); + _max._x = MAX(_max._x, v._x); + _max._y = MAX(_max._y, v._y); + _max._z = MAX(_max._z, v._z); +} + +} // End of namespace Titanic |