diff options
Diffstat (limited to 'engines/titanic/star_control/fvector.cpp')
-rw-r--r-- | engines/titanic/star_control/fvector.cpp | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/engines/titanic/star_control/fvector.cpp b/engines/titanic/star_control/fvector.cpp new file mode 100644 index 0000000000..aa99e8b4d1 --- /dev/null +++ b/engines/titanic/star_control/fvector.cpp @@ -0,0 +1,71 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/star_control/fvector.h" +#include "titanic/star_control/star_control_sub6.h" +#include "common/algorithm.h" +#include "common/textconsole.h" + +namespace Titanic { + +void FVector::fn1(FVector *v) { + v->_x = (ABS(_x - _y) < 0.00001 && ABS(_y - _z) < 0.00001 && + ABS(_x - _z) < 0.00001) ? -_x : _x; + v->_y = _y; + v->_z = _z; +} + +void FVector::multiply(FVector *dest, const FVector *src) { + dest->_x = (src->_z * _y) - (_z * src->_y); + dest->_y = (src->_x * _z) - (_x * src->_z); + dest->_z = (src->_y * _x) - (_y * src->_x); +} + +void FVector::fn3() { + double hyp = sqrt(_x * _x + _y * _y + _z * _z); + assert(hyp); + + _x *= 1.0 / hyp; + _y *= 1.0 / hyp; + _z *= 1.0 / hyp; +} + +double FVector::getDistance(const FVector *src) const { + double xd = src->_x - _x; + double yd = src->_y - _y; + double zd = src->_z - _z; + + return sqrt(xd * xd + yd * yd + zd * zd); +} + +void FVector::fn4(FVector *dest, const FVector *v1, const FVector *v2) { + FVector tempVector(v1->_x + v2->_x, v1->_y + v2->_y, v1->_z + v2->_z); + tempVector.fn3(); + + *dest = tempVector; +} + +void FVector::fn5(FVector *dest, const CStarControlSub6 *sub6) const { + error("TODO: FVector::fn5"); +} + +} // End of namespace Titanic |