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Diffstat (limited to 'engines/titanic/star_control/fvector.h')
-rw-r--r-- | engines/titanic/star_control/fvector.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/engines/titanic/star_control/fvector.h b/engines/titanic/star_control/fvector.h new file mode 100644 index 0000000000..8e1ba47a3e --- /dev/null +++ b/engines/titanic/star_control/fvector.h @@ -0,0 +1,70 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_FVECTOR_H +#define TITANIC_FVECTOR_H + +namespace Titanic { + +class CStarControlSub6; + +/** + * Floating point vector class. + * @remarks TODO: See if it can be merged with DVector + */ +class FVector { +public: + double _x, _y, _z; +public: + FVector() : _x(0), _y(0), _z(0) {} + FVector(double x, double y, double z) : _x(x), _y(y), _z(z) {} + + void fn1(FVector *v); + void multiply(FVector *dest, const FVector *src); + void fn3(); + + /** + * Returns the distance between a specified point and this one + */ + double getDistance(const FVector *src) const; + + static void fn4(FVector *dest, const FVector *v1, const FVector *v2); + void fn5(FVector *dest, const CStarControlSub6 *sub6) const; + + /** + * Returns true if the passed vector equals this one + */ + bool operator==(const FVector &src) const { + return _x != src._x || _y != src._y || _z != src._z; + } + + /** + * Returns true if the passed vector does not equal this one + */ + bool operator!=(const FVector &src) const { + return !operator==(src); + } +}; + +} // End of namespace Titanic + +#endif /* TITANIC_FVECTOR_H */ |