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path: root/engines/titanic/star_control/star_camera.cpp
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Diffstat (limited to 'engines/titanic/star_control/star_camera.cpp')
-rw-r--r--engines/titanic/star_control/star_camera.cpp55
1 files changed, 32 insertions, 23 deletions
diff --git a/engines/titanic/star_control/star_camera.cpp b/engines/titanic/star_control/star_camera.cpp
index 9c1c598ede..76302d2266 100644
--- a/engines/titanic/star_control/star_camera.cpp
+++ b/engines/titanic/star_control/star_camera.cpp
@@ -33,12 +33,12 @@ FMatrix *CStarCamera::_priorOrientation;
FMatrix *CStarCamera::_newOrientation;
CStarCamera::CStarCamera(const CNavigationInfo *data) :
- _matrixRow(-1), _mover(nullptr), _isMoved(false) {
+ _star_lock_state(ZERO_LOCKED), _mover(nullptr), _isMoved(false) {
setupHandler(data);
}
CStarCamera::CStarCamera(CViewport *src) :
- _matrixRow(-1), _mover(nullptr), _isMoved(false), _viewport(src) {
+ _star_lock_state(ZERO_LOCKED), _mover(nullptr), _isMoved(false), _viewport(src) {
}
void CStarCamera::init() {
@@ -226,15 +226,16 @@ void CStarCamera::setViewportAngle(const FPoint &angles) {
if (isLocked())
return;
-
- if (_matrixRow == -1) {
- // No locked markers
+ switch(_star_lock_state) {
+ case ZERO_LOCKED: {
FPose subX(X_AXIS, angles._y);
FPose subY(Y_AXIS, -angles._x); // needs to be negative or looking left will cause the view to go right
FPose sub(subX, subY);
proc22(sub);
- } else if (_matrixRow == 0) {
- // 1 marker is locked in
+ }
+ break;
+
+ case ONE_LOCKED: {
FVector row1 = _matrix._row1;
FPose poseX(X_AXIS, angles._y);
FPose poseY(Y_AXIS, -angles._x); // needs to be negative or looking left will cause the view to go right
@@ -275,8 +276,10 @@ void CStarCamera::setViewportAngle(const FPoint &angles) {
m1.set(tempV4, tempV5, tempV6);
_viewport.setOrientation(m1);
_viewport.setPosition(tempV1);
- } else if (_matrixRow == 1) {
- // 2 markers locked in
+ }
+ break;
+
+ case TWO_LOCKED: {
FVector tempV2;
DAffine m1, m2, sub;
DVector mrow1, mrow2, mrow3;
@@ -342,32 +345,38 @@ void CStarCamera::setViewportAngle(const FPoint &angles) {
m3.set(mrow1, mrow2, mrow3);
_viewport.setOrientation(m3);
_viewport.setPosition(tempV16);
- }
+ }
+ break;
+
+ //TODO: should three stars locked do anything in this function? Error?
+ case THREE_LOCKED:
+ break;
+ }
}
bool CStarCamera::adDAffineRow(const FVector v) {
- if (_matrixRow >= 2)
+ if (_star_lock_state == THREE_LOCKED)
return false;
CNavigationInfo data;
_mover->copyTo(&data);
deleteHandler();
-
- FVector &row = _matrix[++_matrixRow];
+ FVector &row = _matrix[(int)_star_lock_state];
+ _star_lock_state = StarLockState( (int)_star_lock_state + 1);
row = v;
setupHandler(&data);
return true;
}
bool CStarCamera::removeMatrixRow() {
- if (_matrixRow == -1)
+ if (_star_lock_state == ZERO_LOCKED)
return false;
CNavigationInfo data;
_mover->copyTo(&data);
deleteHandler();
- --_matrixRow;
+ _star_lock_state = StarLockState( (int)_star_lock_state - 1);
setupHandler(&data);
return true;
}
@@ -387,14 +396,14 @@ void CStarCamera::save(SimpleFile *file, int indent) {
bool CStarCamera::setupHandler(const CNavigationInfo *src) {
CCameraMover *mover = nullptr;
- switch (_matrixRow) {
- case -1:
+ switch (_star_lock_state) {
+ case ZERO_LOCKED:
mover = new CUnmarkedCameraMover(src);
break;
- case 0:
- case 1:
- case 2:
+ case ONE_LOCKED:
+ case TWO_LOCKED:
+ case THREE_LOCKED:
mover = new CMarkedCameraMover(src);
break;
@@ -419,7 +428,7 @@ void CStarCamera::deleteHandler() {
}
void CStarCamera::lockMarker1(FVector v1, FVector v2, FVector v3) {
- if (_matrixRow != -1)
+ if (_star_lock_state != ZERO_LOCKED)
return;
FVector tempV;
@@ -454,7 +463,7 @@ void CStarCamera::lockMarker1(FVector v1, FVector v2, FVector v3) {
}
void CStarCamera::lockMarker2(CViewport *viewport, const FVector &v) {
- if (_matrixRow != 0)
+ if (_star_lock_state != ONE_LOCKED)
return;
DAffine m2(X_AXIS, _matrix._row1);
@@ -545,7 +554,7 @@ void CStarCamera::lockMarker2(CViewport *viewport, const FVector &v) {
}
void CStarCamera::lockMarker3(CViewport *viewport, const FVector &v) {
- if (_matrixRow != 1)
+ if (_star_lock_state != TWO_LOCKED)
return;
FMatrix newOr = viewport->getOrientation();