diff options
Diffstat (limited to 'engines/titanic/star_control/star_control_sub12.cpp')
-rw-r--r-- | engines/titanic/star_control/star_control_sub12.cpp | 283 |
1 files changed, 283 insertions, 0 deletions
diff --git a/engines/titanic/star_control/star_control_sub12.cpp b/engines/titanic/star_control/star_control_sub12.cpp new file mode 100644 index 0000000000..5840495d34 --- /dev/null +++ b/engines/titanic/star_control/star_control_sub12.cpp @@ -0,0 +1,283 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/star_control/star_control_sub12.h" +#include "titanic/star_control/star_control_sub21.h" +#include "titanic/star_control/star_control_sub22.h" + +namespace Titanic { + +FMatrix *CStarControlSub12::_matrix1; +FMatrix *CStarControlSub12::_matrix2; + +CStarControlSub12::CStarControlSub12(void *val1, const CStar20Data *data) : + _currentIndex(-1), _handlerP(nullptr), _field108(0), + _sub13(val1) { + setupHandler(data); +} + +CStarControlSub12::CStarControlSub12(CStarControlSub13 *src) : + _currentIndex(-1), _handlerP(nullptr), _field108(0), _sub13(src) { +} + +void CStarControlSub12::init() { + _matrix1 = nullptr; + _matrix2 = nullptr; +} + +void CStarControlSub12::deinit() { + delete _matrix1; + delete _matrix2; + _matrix1 = nullptr; + _matrix2 = nullptr; +} + +CStarControlSub12::~CStarControlSub12() { + deleteHandler(); +} + +void CStarControlSub12::proc2(const void *src) { + _sub13.copyFrom(src); +} + +void CStarControlSub12::proc3(const CStar20Data *src) { + _handlerP->copyFrom(src); +} + +void CStarControlSub12::setPosition(const FVector &v) { + if (!isLocked()) { + _sub13.setPosition(v); + set108(); + } +} + +void CStarControlSub12::proc5(const FVector &v) { + if (!isLocked()) + _sub13.fn11(v); +} + +void CStarControlSub12::proc6(int v) { + if (!isLocked()) + _sub13.setC(v); +} + +void CStarControlSub12::proc7(int v) { + if (!isLocked()) + _sub13.set10(v); +} + +void CStarControlSub12::proc8(int v) { + if (!isLocked()) + _sub13.set14(v); +} + +void CStarControlSub12::proc9(int v) { + if (!isLocked()) + _sub13.set18(v); +} + +void CStarControlSub12::proc10(int v) { + if (!isLocked()) + _sub13.set1C(v); +} + +void CStarControlSub12::proc11() { + if (!isLocked()) + _sub13.fn12(); +} + +void CStarControlSub12::proc12(double v1, double v2) { + if (!isLocked()) + _sub13.fn13(v1, v2); +} + +void CStarControlSub12::proc13(CStarControlSub13 *dest) { + *dest = _sub13; +} + +void CStarControlSub12::proc14(int v) { + FMatrix matrix; + _sub13.getMatrix(&matrix); + FVector vector = _sub13._position; + + _handlerP->proc9(&vector, v, &matrix); +} + +void CStarControlSub12::proc15(int v) { + if (!_matrix1) + _matrix1 = new FMatrix(); + if (!_matrix2) + _matrix2 = new FMatrix(); + + _sub13.getMatrix(_matrix1); + *_matrix2 = *_matrix1; + + FVector v1 = _sub13._position; + FVector v2 = _sub13._position; + CErrorCode errorCode; + _handlerP->proc11(errorCode, v2, _matrix2); + + if (v1 != v2) { + _sub13.setPosition(v2); + set108(); + } + + if (_matrix1 != _matrix2) { + _sub13.setMatrix(_matrix2); + } +} + +void CStarControlSub12::proc16() { + _handlerP->proc4(); +} + +void CStarControlSub12::proc17() { + _handlerP->proc5(); +} + +void CStarControlSub12::proc18() { + _handlerP->proc6(); +} + +void CStarControlSub12::proc19() { + _handlerP->proc7(); +} + +void CStarControlSub12::proc20(double v) { + if (!isLocked()) + _sub13.fn14(v); +} + +void CStarControlSub12::proc21(CStarControlSub6 &sub6) { + if (!isLocked()) { + _sub13.setPosition(sub6); + set108(); + } +} + +void CStarControlSub12::proc22(FMatrix &m) { + if (!isLocked()) + _sub13.fn15(m); +} + +CStarControlSub6 CStarControlSub12::proc23() { + return _sub13.getSub1(); +} + +CStarControlSub6 CStarControlSub12::proc24() { + return _sub13.getSub2(); +} + +double CStarControlSub12::proc25() const { + return _sub13._field10; +} + +double CStarControlSub12::proc26() const { + return _sub13._field14; +} + +int CStarControlSub12::proc27() const { + return _sub13._field24; +} + +FVector CStarControlSub12::proc28(int index, const void *v2) { + error("TODO: CStarControlSub12::proc28"); + return FVector(); +} + +FVector CStarControlSub12::proc29(const FVector &v) { + return _sub13.fn16(v); +} + +FVector CStarControlSub12::proc30(int index, const FVector &v) { + return _sub13.fn17(index, v); +} + +FVector CStarControlSub12::proc31(int index, const FVector &v) { + return _sub13.fn18(index, v); +} + +void CStarControlSub12::proc32(double v1, double v2) { + error("TODO: CStarControlSub12::proc32"); +} + +bool CStarControlSub12::setArrayVector(const FVector &v) { + if (_currentIndex >= 2) + return false; + + error("TODO: CStarControlSub12::setArrayVector"); +} + +bool CStarControlSub12::proc35() { + if (_currentIndex == -1) + return false; + + error("TODO: CStarControlSub12::proc35"); +} + +void CStarControlSub12::proc36(double *v1, double *v2, double *v3, double *v4) { + _sub13.fn19(v1, v2, v3, v4); +} + +void CStarControlSub12::load(SimpleFile *file, int param) { + _sub13.load(file, param); +} + +void CStarControlSub12::save(SimpleFile *file, int indent) { + _sub13.save(file, indent); +} + +bool CStarControlSub12::setupHandler(const CStar20Data *src) { + CStarControlSub20 *handler = nullptr; + + switch (_currentIndex) { + case -1: + handler = new CStarControlSub21(src); + break; + + case 0: + case 1: + case 2: + handler = new CStarControlSub22(src); + break; + + default: + break; + } + + if (handler) { + assert(!_handlerP); + _handlerP = handler; + return true; + } else { + return false; + } +} + +void CStarControlSub12::deleteHandler() { + if (_handlerP) { + delete _handlerP; + _handlerP = nullptr; + } +} + +} // End of namespace Titanic |