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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_VIEWPORT_H
+#define TITANIC_VIEWPORT_H
+
+#include "titanic/support/simple_file.h"
+#include "titanic/star_control/base_stars.h"
+#include "titanic/star_control/fpose.h"
+#include "titanic/star_control/fmatrix.h"
+
+namespace Titanic {
+
+/**
+ * Implements the viewport functionality for viewing the star field in
+ * a given position and orientation
+ */
+class CViewport {
+private:
+ double _fieldC;
+ double _field18;
+ double _field1C;
+ int _width;
+ int _height;
+ FMatrix _matrix;
+ FPose _sub1;
+ FPose _sub2;
+ FPoint _center;
+ bool _flag;
+private:
+ void reset();
+public:
+ FVector _position;
+ double _field10;
+ double _field14;
+ int _field24;
+ double _valArray[5];
+ FVector _centerVector;
+public:
+ CViewport();
+ CViewport(CViewport *src);
+
+ /**
+ * Copys the data from another instance
+ */
+ void copyFrom(const CViewport *src);
+
+ /**
+ * Load the data for the class from file
+ */
+ void load(SimpleFile *file, int param);
+
+ /**
+ * Save the data for the class to file
+ */
+ void save(SimpleFile *file, int indent);
+
+ /**
+ * Sets the position
+ */
+ void setPosition(const FVector &v);
+
+ /**
+ * Sets the position
+ */
+ void setPosition(const FPose &pose);
+
+ /**
+ * Sets the matrix
+ */
+ void setMatrix(const FMatrix &m);
+
+ void fn11(const FVector &v);
+ void fn12();
+ void fn13(StarMode mode, double val);
+ void reposition(double factor);
+ void fn15(const FMatrix &matrix);
+ FPose getSub1();
+ FPose getSub2();
+ FVector fn16(int index, const FVector &src);
+ FVector fn17(int index, const FVector &src);
+ FVector fn18(int index, const FVector &src);
+ void fn19(double *v1, double *v2, double *v3, double *v4);
+
+ /**
+ * Returns the instance's matrix
+ */
+ const FMatrix &getMatrix() const;
+
+ void setC(double v);
+ void set10(double v);
+ void set14(double v);
+ void set18(double v);
+ void set1C(double v);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_VIEWPORT_H */