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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_DIRECT_DRAW_SURFACE_H
+#define TITANIC_DIRECT_DRAW_SURFACE_H
+
+#include "common/scummsys.h"
+#include "common/array.h"
+#include "graphics/managed_surface.h"
+#include "titanic/support/rect.h"
+
+namespace Titanic {
+
+class TitanicEngine;
+
+struct DDSurfaceDesc {
+ int _w;
+ int _h;
+ int _flags;
+ int _caps;
+
+ DDSurfaceDesc(int w, int h) : _w(w), _h(h), _flags(0x1006), _caps(64) {}
+};
+
+class DirectDrawSurface {
+private:
+ Graphics::ManagedSurface *_surface;
+ DisposeAfterUse::Flag _disposeAfterUse;
+public:
+ DirectDrawSurface();
+ ~DirectDrawSurface();
+
+ /**
+ * Create a surface
+ */
+ void create(int w, int h);
+
+ /**
+ * Create a surface based on a passed surface
+ */
+ void create(Graphics::ManagedSurface *surface);
+
+ /**
+ * Frees the surface
+ */
+ void free();
+
+ /**
+ * Return the size of the surface in ytes
+ */
+ int getSize() const { return _surface->pitch * _surface->h; }
+
+ /**
+ * Return the surface width
+ */
+ int getWidth() const { return _surface->w; }
+
+ /**
+ * Return the surface width
+ */
+ int getHeight() const { return _surface->h; }
+
+ /**
+ * Return the surface pitch
+ */
+ int getPitch() const { return _surface->pitch; }
+
+ /**
+ * Lock the surface for access
+ */
+ Graphics::ManagedSurface *lock(const Rect *bounds, int flags);
+
+ /**
+ * Unlocks the surface at the end of direct accesses
+ */
+ void unlock();
+
+ /**
+ * Fills an area of the surfae with the specified color. If no bounds are passed,
+ * then the entire surface is filled
+ */
+ void fill(const Rect *bounds, uint32 color);
+
+ /**
+ * Fill an area with a specific color
+ */
+ void fillRect(Rect *rect, byte r, byte g, byte b);
+
+ /**
+ * Copy data from a source surfcae into this one
+ */
+ void blit(const Rect &destRect, DirectDrawSurface *srcSurface, Rect &srcRect);
+
+ /**
+ * Copy data from a source surfcae into this one
+ */
+ void blit(const Point &destPos, DirectDrawSurface *srcSurface, Rect *bounds);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_DIRECT_DRAW_SURFACE_H */