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-rw-r--r--engines/titanic/support/image.cpp121
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/file.h"
+#include "titanic/support/image.h"
+
+namespace Titanic {
+
+BITMAPINFOHEADER::BITMAPINFOHEADER() {
+ _biSize = 0;
+ _biWidth = 0;
+ _biHeight = 0;
+ _biPlanes = 0;
+ _biBitCount = 0;
+ _biCompression = 0;
+ _biSizeImage = 0;
+ _biXPelsPerMeter = 0;
+ _biYPelsPerMeter = 0;
+ _biClrUsed = 0;
+ _biClrImportant = 0;
+}
+
+/*------------------------------------------------------------------------*/
+
+RGBQuad::RGBQuad() : _rgbRed(0), _rgbGreen(0), _rgbBlue(0), _rgbReserved(0) {}
+
+/*------------------------------------------------------------------------*/
+
+Image::Image() {
+ _bitmapInfo = nullptr;
+ _bits = nullptr;
+ _flag = true;
+
+ set(16, 16);
+}
+
+void Image::proc6() {
+
+}
+
+void Image::set(int width, int height) {
+ delete _bitmapInfo;
+ if (_flag && _bitmapInfo)
+ delete[] _bits;
+
+ _bitmapInfo = new tagBITMAPINFO;
+ _bits = new byte[(width + 3) & 0xFFFC * height];
+
+ tagBITMAPINFO &bi = *_bitmapInfo;
+ bi._bmiHeader._biWidth = width;
+ bi._bmiHeader._biHeight = height;
+ bi._bmiHeader._biPlanes = 1;
+ bi._bmiHeader._biBitCount = 8;
+}
+
+void Image::proc8() {
+
+}
+
+bool Image::loadResource(const Common::String &name) {
+ // This method is hardcoded for the Titanic splash screen resource
+ assert(name == "TITANIC");
+
+ Common::File f;
+ if (!f.open("ST.exe"))
+ return false;
+
+ // The ST.exe executable has a bitmap called "TITANIC". Since we can't use
+ // the Windows FindResource function in ScummVM, this is hardcoded for now
+ f.seek(0x29B660);
+ uint size = f.readUint32LE();
+ if (size != 40)
+ return false;
+
+ loadBitmap(f);
+
+ return true;
+}
+
+void Image::proc10() {
+
+}
+
+void Image::draw() {
+
+}
+
+void Image::loadBitmap(Common::SeekableReadStream &s) {
+ _bitmapInfo->_bmiHeader._biWidth = s.readUint32LE();
+ _bitmapInfo->_bmiHeader._biHeight = s.readUint32LE();
+ _bitmapInfo->_bmiHeader._biPlanes = s.readUint16LE();
+ _bitmapInfo->_bmiHeader._biBitCount = s.readUint16LE();
+ _bitmapInfo->_bmiHeader._biCompression = s.readUint32LE();
+ _bitmapInfo->_bmiHeader._biSizeImage = s.readUint32LE();
+ _bitmapInfo->_bmiHeader._biXPelsPerMeter = s.readUint32LE();
+ _bitmapInfo->_bmiHeader._biYPelsPerMeter = s.readUint32LE();
+ _bitmapInfo->_bmiHeader._biClrUsed = s.readUint32LE();
+ _bitmapInfo->_bmiHeader._biClrImportant = s.readUint32LE();
+
+}
+
+} // End of namespace Titanic