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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_MOUSE_CURSOR_H
+#define TITANIC_MOUSE_CURSOR_H
+
+#include "common/scummsys.h"
+#include "common/rect.h"
+#include "graphics/managed_surface.h"
+
+namespace Titanic {
+
+#define NUM_CURSORS 15
+
+enum CursorId {
+ CURSOR_ARROW = 1,
+ CURSOR_MOVE_LEFT = 2,
+ CURSOR_MOVE_RIGHT = 3,
+ CURSOR_MOVE_FORWARD = 4,
+ CURSOR_MOVE_UP = 5,
+ CURSOR_MOVE_DOWN1 = 6,
+ CURSOR_MOVE_FORWARD2 = 7,
+ CURSOR_HAND = 8,
+ CURSOR_ACTIVATE = 9,
+ CURSOR_INVALID = 10,
+ CURSOR_MAGNIFIER = 11,
+ CURSOR_IGNORE = 12,
+ CURSOR_BACKWARDS = 13,
+ CURSOR_DOWN = 14,
+ CURSOR_HOURGLASS = 15
+};
+
+class CScreenManager;
+class CVideoSurface;
+
+class CMouseCursor {
+ struct CursorEntry {
+ CVideoSurface *_videoSurface;
+ Graphics::ManagedSurface *_frameSurface;
+ Common::Point _centroid;
+
+ CursorEntry() : _videoSurface(nullptr), _frameSurface(nullptr) {}
+ ~CursorEntry();
+ };
+private:
+ CScreenManager *_screenManager;
+ CursorId _cursorId;
+ CursorEntry _cursors[NUM_CURSORS];
+ uint _setCursorCount;
+ int _fieldE4;
+ int _fieldE8;
+
+ /**
+ * Load the images for each cursor
+ */
+ void loadCursorImages();
+public:
+ CMouseCursor(CScreenManager *screenManager);
+ ~CMouseCursor();
+
+ /**
+ * Make the mouse cursor visible
+ */
+ void show();
+
+ /**
+ * Hide the mouse cursor
+ */
+ void hide();
+
+ /**
+ * Set the cursor
+ */
+ void setCursor(CursorId cursorId);
+
+ /**
+ * Updates the mouse cursor
+ */
+ void update();
+
+ /**
+ * Returns the number of times the cursor has been set
+ */
+ uint getChangeCount() const { return _setCursorCount; }
+
+ void lockE4();
+ void unlockE4();
+
+ void saveState(int v1, int v2, int v3);
+};
+
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_MOUSE_CURSOR_H */