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-rw-r--r--engines/titanic/support/movie_clip.cpp98
1 files changed, 98 insertions, 0 deletions
diff --git a/engines/titanic/support/movie_clip.cpp b/engines/titanic/support/movie_clip.cpp
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+++ b/engines/titanic/support/movie_clip.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/support/movie_clip.h"
+#include "titanic/core/game_object.h"
+
+namespace Titanic {
+
+CMovieClip::CMovieClip(): ListItem(), _startFrame(0), _endFrame(0) {
+}
+
+CMovieClip::CMovieClip(const CString &name, int startFrame, int endFrame):
+ ListItem(), _name(name), _startFrame(startFrame), _endFrame(endFrame) {
+}
+
+void CMovieClip::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(2, indent);
+ file->writeQuotedLine("Clip", indent);
+ file->writeQuotedLine(_name, indent);
+ file->writeNumberLine(_startFrame, indent);
+ file->writeNumberLine(_endFrame, indent);
+
+ ListItem::save(file, indent);
+}
+
+void CMovieClip::load(SimpleFile *file) {
+ int val = file->readNumber();
+
+ switch (val) {
+ case 1:
+ // This should never be used
+ assert(0);
+ break;
+
+ case 2:
+ file->readString();
+ _name = file->readString();
+ _startFrame = file->readNumber();
+ _endFrame = file->readNumber();
+ break;
+
+ default:
+ break;
+ }
+
+ ListItem::load(file);
+}
+
+CMovieClip *CMovieClipList::findByName(const Common::String &name) const {
+ for (const_iterator i = begin(); i != end(); ++i) {
+ CMovieClip *clip = *i;
+ if (clip->_name == name)
+ return clip;
+ }
+
+ return nullptr;
+}
+
+bool CMovieClipList::existsByStart(const CString &name, int startFrame) const {
+ for (const_iterator i = begin(); i != end(); ++i) {
+ CMovieClip *clip = *i;
+ if (clip->_startFrame == startFrame && clip->_name == name)
+ return true;
+ }
+
+ return false;
+}
+
+bool CMovieClipList::existsByEnd(const CString &name, int endFrame) const {
+ for (const_iterator i = begin(); i != end(); ++i) {
+ CMovieClip *clip = *i;
+ if (clip->_endFrame == endFrame && clip->_name == name)
+ return true;
+ }
+
+ return false;
+}
+
+} // End of namespace Titanic