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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_RECT_H
+#define TITANIC_RECT_H
+
+#include "common/rect.h"
+
+namespace Titanic {
+
+typedef Common::Point Point;
+
+class Rect : public Common::Rect {
+public:
+ Rect() : Common::Rect() {}
+ Rect(int16 w, int16 h) : Common::Rect(w, h) {}
+ Rect(int16 x1, int16 y1, int16 x2, int16 y2) : Common::Rect(x1, y1, x2, y2) {}
+
+ /**
+ * Returns the top/left corner of the rect as a point
+ */
+ operator const Point() { return Point(left, top); }
+
+ /**
+ * Clear the rect
+ */
+ void clear() { left = top = right = bottom = 0; }
+
+ /**
+ * Combine another rect into this one
+ */
+ void combine(const Rect &r);
+
+ /**
+ * Constrains/clips to the intersection area of the given rect
+ */
+ void constrain(const Rect &r);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_RECT_H */