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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_TEXT_CURSOR_H
+#define TITANIC_TEXT_CURSOR_H
+
+#include "common/scummsys.h"
+#include "titanic/support/rect.h"
+
+namespace Titanic {
+
+class CScreenManager;
+class CVideoSurface;
+
+class CTextCursor {
+private:
+ CScreenManager *_screenManager;
+ CVideoSurface *_backRenderSurface;
+ CVideoSurface *_frontRenderSurface;
+ Point _pos;
+ Rect _screenBounds;
+ uint _blinkDelay;
+ bool _blinkVisible;
+ Point _size;
+ Point _screenTopLeft;
+ uint _priorBlinkTime;
+ byte _cursorR;
+ byte _cursorG;
+ byte _cursorB;
+ CVideoSurface *_surface;
+ int _mode;
+public:
+ bool _active;
+public:
+ CTextCursor(CScreenManager *screenManager);
+ ~CTextCursor();
+
+ /**
+ * Sets the position of the cursor
+ */
+ void setPos(const Point &pt) { _pos = pt; }
+
+ /**
+ * Sets the size of the cursor
+ */
+ void setSize(const Point &size) { _size = size; }
+
+ /**
+ * Returns the bounds for the cursor
+ */
+ Rect getCursorBounds() const {
+ return Rect(_pos.x, _pos.y, _pos.x + _size.x, _pos.y + _size.y);
+ }
+
+ /**
+ * Set bounds
+ */
+ void setBounds(const Rect &r) { _screenBounds = r; }
+
+ /**
+ * Clear the bounds
+ */
+ void clearBounds() { _screenBounds.clear(); }
+
+ /**
+ * Set the blinking rate
+ */
+ void setBlinkRate(uint ticks) { _blinkDelay = ticks; }
+
+ /**
+ * Set the cursor color
+ */
+ void setColor(byte r, byte g, byte b);
+
+ /**
+ * Returns whether the text cursor is active
+ */
+ bool isActive() const { return _active; }
+
+ int getMode() const { return _mode; }
+
+ void setMode(int mode) { _mode = mode; }
+
+ /**
+ * Show the text cursor
+ */
+ void show();
+
+ /**
+ * Hide the text cursor
+ */
+ void hide();
+
+ /**
+ * Update and draw the cursor if necessary
+ */
+ void draw();
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_TEXT_CURSOR_H */