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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_TT_SENTENCE_H
+#define TITANIC_TT_SENTENCE_H
+
+#include "common/array.h"
+#include "titanic/true_talk/tt_concept_node.h"
+#include "titanic/true_talk/tt_npc_script.h"
+#include "titanic/true_talk/tt_room_script.h"
+#include "titanic/true_talk/tt_sentence_node.h"
+#include "titanic/true_talk/tt_string.h"
+
+namespace Titanic {
+
+class CScriptHandler;
+class TTword;
+
+class TTsentenceConcept : public TTconceptNode {
+public:
+ TTsentenceConcept() : TTconceptNode() {}
+ TTsentenceConcept(const TTsentenceConcept &src) : TTconceptNode(src) {}
+
+ /**
+ * Adds a new sibling instance
+ */
+ TTsentenceConcept *addSibling();
+};
+
+class TTsentence {
+private:
+ CScriptHandler *_owner;
+ int _inputCtr;
+ int _field34;
+ TTsentenceNode *_nodesP;
+ int _field5C;
+ int _status;
+private:
+ /**
+ * Copy sentence data from a given source
+ */
+ void copyFrom(const TTsentence &src);
+public:
+ TTsentenceConcept _sentenceConcept;
+ TTstring _initialLine;
+ TTstring _normalizedLine;
+ int _field38;
+ int _field58;
+ TTroomScript *_roomScript;
+ TTnpcScript *_npcScript;
+ int _field2C;
+public:
+ TTsentence(int inputCtr, const TTstring &line, CScriptHandler *owner,
+ TTroomScript *roomScript, TTnpcScript *npcScript);
+ TTsentence(const TTsentence *src);
+ ~TTsentence();
+
+ void setState(int v) { _field34 = v; }
+ void set38(int v) { _field38 = v; }
+ bool check2C() const { return _field2C > 1 && _field2C <= 10; }
+ int concept18(TTconceptNode *conceptNode) {
+ return conceptNode ? conceptNode->get18() : 0;
+ }
+ int get58() const { return _field58; }
+ int is18(int val, const TTconceptNode *node) const;
+ int is1C(int val, const TTconceptNode *node) const;
+
+ int getStatus() const { return _status; }
+
+ /**
+ * Gets a concept slot
+ */
+ TTconcept *getFrameEntry(int slotIndex, const TTconceptNode *conceptNode = nullptr) const;
+
+ /**
+ * Gets a conecpt slot and returns a duplicate of it
+ */
+ TTconcept *getFrameSlot(int slotIndex, const TTconceptNode *conceptNode = nullptr) const;
+
+ /**
+ * Returns true if the specified slot has an attached word with a given class
+ */
+ bool isFrameSlotClass(int slotIndex, WordClass wordClass, const TTconceptNode *conceptNode = nullptr) const;
+
+ /**
+ * Adds a found vocab word to the list of words representing
+ * the player's input
+ * @param word Word to node
+ */
+ int storeVocabHit(TTword *word);
+
+ bool fn1(const CString &str, int wordId1, const CString &str1, const CString &str2,
+ const CString &str3, int wordId2, int val, int val2, const TTconceptNode *node) const;
+ bool fn3(const CString &str1, const CString &str2, const CString &str3,
+ const CString &str4, const CString &str5, const CString &str6,
+ int val, int val2, const TTconceptNode *node) const;
+ bool fn2(int slotIndex, const TTstring &str, const TTconceptNode *conceptNode) const;
+ bool fn4(int mode, int wordId, const TTconceptNode *node) const;
+
+ bool isConcept34(int slotIndex, const TTconceptNode *node = nullptr) const;
+
+ bool localWord(const char *str) const;
+
+ /**
+ * Returns true if the sentence (either the original or normalized lines)
+ * contain the specified substring
+ */
+ bool contains(const char *str) const;
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_TT_SENTENCE_H */