aboutsummaryrefslogtreecommitdiff
path: root/engines/toltecs/saveload.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/toltecs/saveload.cpp')
-rw-r--r--engines/toltecs/saveload.cpp31
1 files changed, 25 insertions, 6 deletions
diff --git a/engines/toltecs/saveload.cpp b/engines/toltecs/saveload.cpp
index c421be4cd2..3e1be75a88 100644
--- a/engines/toltecs/saveload.cpp
+++ b/engines/toltecs/saveload.cpp
@@ -39,12 +39,12 @@ namespace Toltecs {
- Maybe switch to SCUMM/Tinsel serialization approach?
*/
-#define TOLTECS_SAVEGAME_VERSION 0 // 0 is dev version until in official SVN
+#define TOLTECS_SAVEGAME_VERSION 1
ToltecsEngine::kReadSaveHeaderError ToltecsEngine::readSaveHeader(Common::SeekableReadStream *in, bool loadThumbnail, SaveHeader &header) {
header.version = in->readUint32LE();
- if (header.version != TOLTECS_SAVEGAME_VERSION)
+ if (header.version > TOLTECS_SAVEGAME_VERSION)
return kRSHEInvalidVersion;
byte descriptionLen = in->readByte();
@@ -62,17 +62,30 @@ ToltecsEngine::kReadSaveHeaderError ToltecsEngine::readSaveHeader(Common::Seekab
header.gameID = in->readByte();
header.flags = in->readUint32LE();
+ if (header.version > 0) {
+ header.saveDate = in->readUint32LE();
+ header.saveTime = in->readUint32LE();
+ header.playTime = in->readUint32LE();
+ } else {
+ header.saveDate = 0;
+ header.saveTime = 0;
+ header.playTime = 0;
+ }
+
return ((in->eos() || in->err()) ? kRSHEIoError : kRSHENoError);
}
void ToltecsEngine::savegame(const char *filename, const char *description) {
-
Common::OutSaveFile *out;
if (!(out = g_system->getSavefileManager()->openForSaving(filename))) {
warning("Can't create file '%s', game not saved", filename);
return;
}
+ TimeDate curTime;
+ g_system->getTimeAndDate(curTime);
+
+ // Header start
out->writeUint32LE(TOLTECS_SAVEGAME_VERSION);
byte descriptionLen = strlen(description);
@@ -84,6 +97,13 @@ void ToltecsEngine::savegame(const char *filename, const char *description) {
// Not used yet, reserved for future usage
out->writeByte(0);
out->writeUint32LE(0);
+ uint32 saveDate = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF);
+ uint32 saveTime = ((curTime.tm_hour & 0xFF) << 16) | (((curTime.tm_min) & 0xFF) << 8) | ((curTime.tm_sec) & 0xFF);
+ uint32 playTime = g_engine->getTotalPlayTime() / 1000;
+ out->writeUint32LE(saveDate);
+ out->writeUint32LE(saveTime);
+ out->writeUint32LE(playTime);
+ // Header end
out->writeUint16LE(_cameraX);
out->writeUint16LE(_cameraY);
@@ -114,11 +134,9 @@ void ToltecsEngine::savegame(const char *filename, const char *description) {
out->finalize();
delete out;
-
}
void ToltecsEngine::loadgame(const char *filename) {
-
Common::InSaveFile *in;
if (!(in = g_system->getSavefileManager()->openForLoading(filename))) {
warning("Can't open file '%s', game not loaded", filename);
@@ -135,6 +153,8 @@ void ToltecsEngine::loadgame(const char *filename) {
return;
}
+ g_engine->setTotalPlayTime(header.playTime * 1000);
+
_cameraX = in->readUint16LE();
_cameraY = in->readUint16LE();
_cameraHeight = in->readUint16LE();
@@ -171,7 +191,6 @@ void ToltecsEngine::loadgame(const char *filename) {
_newCameraX = _cameraX;
_newCameraY = _cameraY;
-
}
Common::Error ToltecsEngine::loadGameState(int slot) {