diff options
Diffstat (limited to 'engines/toltecs/screen.cpp')
-rw-r--r-- | engines/toltecs/screen.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/toltecs/screen.cpp b/engines/toltecs/screen.cpp index 7ec6e940dd..32202ad13e 100644 --- a/engines/toltecs/screen.cpp +++ b/engines/toltecs/screen.cpp @@ -73,7 +73,7 @@ Screen::~Screen() { delete[] _frontScreen; delete[] _backScreen; - + delete _renderQueue; } @@ -129,7 +129,7 @@ void Screen::drawGuiImage(int16 x, int16 y, uint resIndex) { byte *dest = _frontScreen + x + (y + _vm->_cameraHeight) * 640; //debug(0, "Screen::drawGuiImage() x = %d; y = %d; w = %d; h = %d; resIndex = %d", x, y, width, height, resIndex); - + while (workHeight > 0) { int count = 1; byte pixel = *imageData++; @@ -247,7 +247,7 @@ void Screen::addAnimatedSprite(int16 x, int16 y, int16 fragmentId, byte *data, i } else { loopNum |= 0x8000; } - + WRITE_LE_UINT16(spriteItem + 0, loopNum); WRITE_LE_UINT16(spriteItem + 4, frameNum); @@ -308,9 +308,9 @@ void Screen::updateVerbLine(int16 slotIndex, int16 slotOffset) { wrapState.len2 = 0; y = _verbLineY; - + memset(wrapState.textBuffer, 0, sizeof(wrapState.textBuffer)); - + for (int16 i = 0; i <= _verbLineNum; i++) { wrapState.sourceString = _vm->_script->getSlotData(_verbLineItems[i].slotIndex) + _verbLineItems[i].slotOffset; len = wrapGuiText(_fontResIndexArray[0], _verbLineWidth, wrapState); @@ -331,19 +331,19 @@ void Screen::updateVerbLine(int16 slotIndex, int16 slotOffset) { wrapState.sourceString++; wrapState.len1 -= len; wrapState.len2 = len + 1; - + drawGuiText(_verbLineX - 1 - (wrapState.width / 2), y, 0xF9, 0xFF, _fontResIndexArray[0], wrapState); wrapState.destString = wrapState.textBuffer; wrapState.width = 0; len = wrapGuiText(_fontResIndexArray[0], _verbLineWidth, wrapState); wrapState.len1 += len; - + y += 9; } y += 9; } - + wrapState.len1 -= len; wrapState.len2 = len; @@ -463,7 +463,7 @@ void Screen::addTalkTextRect(Font &font, int16 x, int16 &y, int16 length, int16 textRect->x = CLIP<int16>(x - width / 2, 0, 640); item->lineCount++; } - + y += font.getHeight() - 1; } @@ -559,7 +559,7 @@ int16 Screen::wrapGuiText(uint fontResIndex, int maxWidth, GuiTextWrapState &wra Font font(_vm->_res->load(fontResIndex)->data); int16 len = 0; - + while (*wrapState.sourceString >= 0x20 && *wrapState.sourceString < 0xF0) { byte ch = *wrapState.sourceString; byte charWidth; @@ -573,9 +573,9 @@ int16 Screen::wrapGuiText(uint fontResIndex, int maxWidth, GuiTextWrapState &wra wrapState.width += charWidth; *wrapState.destString++ = *wrapState.sourceString++; } - + return len; - + } void Screen::drawGuiText(int16 x, int16 y, byte fontColor1, byte fontColor2, uint fontResIndex, GuiTextWrapState &wrapState) { @@ -765,7 +765,7 @@ void Screen::loadState(Common::ReadStream *in) { _verbLineItems[i].slotIndex = in->readUint16LE(); _verbLineItems[i].slotOffset = in->readUint16LE(); } - + // Load talk text items _talkTextX = in->readUint16LE(); _talkTextY = in->readUint16LE(); @@ -786,7 +786,7 @@ void Screen::loadState(Common::ReadStream *in) { _talkTextItems[i].lines[j].length = in->readUint16LE(); } } - + // Load GUI bitmap { byte *gui = _frontScreen + _vm->_cameraHeight * 640; |