diff options
Diffstat (limited to 'engines/toltecs')
-rw-r--r-- | engines/toltecs/menu.cpp | 2 | ||||
-rw-r--r-- | engines/toltecs/movie.cpp | 3 | ||||
-rw-r--r-- | engines/toltecs/script.cpp | 274 |
3 files changed, 139 insertions, 140 deletions
diff --git a/engines/toltecs/menu.cpp b/engines/toltecs/menu.cpp index 00a0372e99..7e7349802d 100644 --- a/engines/toltecs/menu.cpp +++ b/engines/toltecs/menu.cpp @@ -118,7 +118,7 @@ void MenuSystem::handleEvents() { Common::Event event; Common::EventManager *eventMan = _vm->_system->getEventManager(); while (eventMan->pollEvent(event)) { - switch (event.type) { + switch (event.type) { case Common::EVENT_KEYDOWN: handleKeyDown(event.kbd); break; diff --git a/engines/toltecs/movie.cpp b/engines/toltecs/movie.cpp index 054683b63e..28021950a7 100644 --- a/engines/toltecs/movie.cpp +++ b/engines/toltecs/movie.cpp @@ -268,7 +268,7 @@ bool MoviePlayer::handleInput() { Common::Event event; Common::EventManager *eventMan = g_system->getEventManager(); while (eventMan->pollEvent(event)) { - switch (event.type) { + switch (event.type) { case Common::EVENT_KEYDOWN: if (event.kbd.keycode == Common::KEYCODE_ESCAPE) return false; @@ -279,7 +279,6 @@ bool MoviePlayer::handleInput() { case Common::EVENT_QUIT: _vm->quitGame(); return false; - break; default: break; } diff --git a/engines/toltecs/script.cpp b/engines/toltecs/script.cpp index e5fc865f5b..107f4ea11e 100644 --- a/engines/toltecs/script.cpp +++ b/engines/toltecs/script.cpp @@ -490,57 +490,57 @@ void ScriptInterpreter::execScriptFunction(uint16 index) { VarType ScriptInterpreter::getGameVarType(uint variable) { switch (variable) { - case 0: return vtByte; - case 1: return vtWord; - case 2: return vtWord; - case 3: return vtByte; - case 4: return vtWord; - case 5: return vtWord; - case 6: return vtWord; - case 7: return vtWord; - case 8: return vtWord; - case 9: return vtWord; - case 10: return vtWord; - case 11: return vtWord; - case 12: return vtByte; - case 13: return vtWord; - case 14: return vtWord; - case 15: return vtWord; - case 16: return vtWord; - case 17: return vtWord; - case 18: return vtWord; - case 19: return vtWord; - case 20: return vtWord; - case 21: return vtWord; - default: - error("Invalid game variable"); + case 0: return vtByte; + case 1: return vtWord; + case 2: return vtWord; + case 3: return vtByte; + case 4: return vtWord; + case 5: return vtWord; + case 6: return vtWord; + case 7: return vtWord; + case 8: return vtWord; + case 9: return vtWord; + case 10: return vtWord; + case 11: return vtWord; + case 12: return vtByte; + case 13: return vtWord; + case 14: return vtWord; + case 15: return vtWord; + case 16: return vtWord; + case 17: return vtWord; + case 18: return vtWord; + case 19: return vtWord; + case 20: return vtWord; + case 21: return vtWord; + default: + error("Invalid game variable"); } } const char *getVarName(uint variable) { switch (variable) { - case 0: return "mouseDisabled"; - case 1: return "mouseY"; - case 2: return "mouseX"; - case 3: return "mouseButton"; - case 4: return "verbLineY"; - case 5: return "verbLineX"; - case 6: return "verbLineWidth"; - case 7: return "verbLineCount"; - case 8: return "verbLineNum"; - case 9: return "talkTextItemNum"; - case 10: return "talkTextY"; - case 11: return "talkTextX"; - case 12: return "talkTextFontColor"; - case 13: return "cameraY"; - case 14: return "cameraX"; - case 15: return "walkSpeedY"; - case 16: return "walkSpeedX"; - case 17: return "flag01"; - case 18: return "sceneResIndex"; - case 19: return "guiHeight"; - case 20: return "sceneHeight"; - case 21: return "sceneWidth"; + case 0: return "mouseDisabled"; + case 1: return "mouseY"; + case 2: return "mouseX"; + case 3: return "mouseButton"; + case 4: return "verbLineY"; + case 5: return "verbLineX"; + case 6: return "verbLineWidth"; + case 7: return "verbLineCount"; + case 8: return "verbLineNum"; + case 9: return "talkTextItemNum"; + case 10: return "talkTextY"; + case 11: return "talkTextX"; + case 12: return "talkTextFontColor"; + case 13: return "cameraY"; + case 14: return "cameraX"; + case 15: return "walkSpeedY"; + case 16: return "walkSpeedX"; + case 17: return "flag01"; + case 18: return "sceneResIndex"; + case 19: return "guiHeight"; + case 20: return "sceneHeight"; + case 21: return "sceneWidth"; } return "(invalid)"; } @@ -549,31 +549,31 @@ int16 ScriptInterpreter::getGameVar(uint variable) { debug(0, "ScriptInterpreter::getGameVar(%d{%s})", variable, getVarName(variable)); switch (variable) { - case 0: return _vm->_mouseDisabled; - case 1: return _vm->_mouseY; - case 2: return _vm->_mouseX; - case 3: return _vm->_mouseButton; - case 4: return _vm->_screen->_verbLineY; - case 5: return _vm->_screen->_verbLineX; - case 6: return _vm->_screen->_verbLineWidth; - case 7: return _vm->_screen->_verbLineCount; - case 8: return _vm->_screen->_verbLineNum; - case 9: return _vm->_screen->_talkTextItemNum; - case 10: return _vm->_screen->_talkTextY; - case 11: return _vm->_screen->_talkTextX; - case 12: return _vm->_screen->_talkTextFontColor; - case 13: return _vm->_cameraY; - case 14: return _vm->_cameraX; - case 15: return _vm->_walkSpeedY; - case 16: return _vm->_walkSpeedX; - case 17: return _vm->_flag01; - case 18: return _vm->_sceneResIndex; - case 19: return _vm->_guiHeight; - case 20: return _vm->_sceneHeight; - case 21: return _vm->_sceneWidth; - default: - warning("Getting unimplemented game variable %s (%d)", getVarName(variable), variable); - return 0; + case 0: return _vm->_mouseDisabled; + case 1: return _vm->_mouseY; + case 2: return _vm->_mouseX; + case 3: return _vm->_mouseButton; + case 4: return _vm->_screen->_verbLineY; + case 5: return _vm->_screen->_verbLineX; + case 6: return _vm->_screen->_verbLineWidth; + case 7: return _vm->_screen->_verbLineCount; + case 8: return _vm->_screen->_verbLineNum; + case 9: return _vm->_screen->_talkTextItemNum; + case 10: return _vm->_screen->_talkTextY; + case 11: return _vm->_screen->_talkTextX; + case 12: return _vm->_screen->_talkTextFontColor; + case 13: return _vm->_cameraY; + case 14: return _vm->_cameraX; + case 15: return _vm->_walkSpeedY; + case 16: return _vm->_walkSpeedX; + case 17: return _vm->_flag01; + case 18: return _vm->_sceneResIndex; + case 19: return _vm->_guiHeight; + case 20: return _vm->_sceneHeight; + case 21: return _vm->_sceneWidth; + default: + warning("Getting unimplemented game variable %s (%d)", getVarName(variable), variable); + return 0; } } @@ -581,72 +581,72 @@ void ScriptInterpreter::setGameVar(uint variable, int16 value) { debug(0, "ScriptInterpreter::setGameVar(%d{%s}, %d)", variable, getVarName(variable), value); switch (variable) { - case 0: - _vm->_mouseDisabled = value; - CursorMan.showMouse(value == 0); - break; - case 3: - _vm->_mouseButton = value; - break; - case 4: - _vm->_screen->_verbLineY = value; - break; - case 5: - _vm->_screen->_verbLineX = value; - break; - case 6: - _vm->_screen->_verbLineWidth = value; - break; - case 7: - _vm->_screen->_verbLineCount = value; - break; - case 8: - _vm->_screen->_verbLineNum = value; - break; - case 9: - _vm->_screen->_talkTextItemNum = value; - break; - case 10: - _vm->_screen->_talkTextY = value; - break; - case 11: - _vm->_screen->_talkTextX = value; - break; - case 12: - _vm->_screen->_talkTextFontColor = value; - break; - case 13: - _vm->_cameraY = value; - break; - case 14: - _vm->_cameraX = value; - break; - case 15: - _vm->_walkSpeedY = value; - break; - case 16: - _vm->_walkSpeedX = value; - break; - case 17: - _vm->_flag01 = value != 0; - break; - case 18: - _vm->_sceneResIndex = value; - break; - case 19: - _vm->_guiHeight = value; - break; - case 20: - _vm->_sceneHeight = value; - break; - case 21: - _vm->_sceneWidth = value; - break; - case 1: - case 2: - default: - warning("Setting unimplemented game variable %s (%d) to %d", getVarName(variable), variable, value); - break; + case 0: + _vm->_mouseDisabled = value; + CursorMan.showMouse(value == 0); + break; + case 3: + _vm->_mouseButton = value; + break; + case 4: + _vm->_screen->_verbLineY = value; + break; + case 5: + _vm->_screen->_verbLineX = value; + break; + case 6: + _vm->_screen->_verbLineWidth = value; + break; + case 7: + _vm->_screen->_verbLineCount = value; + break; + case 8: + _vm->_screen->_verbLineNum = value; + break; + case 9: + _vm->_screen->_talkTextItemNum = value; + break; + case 10: + _vm->_screen->_talkTextY = value; + break; + case 11: + _vm->_screen->_talkTextX = value; + break; + case 12: + _vm->_screen->_talkTextFontColor = value; + break; + case 13: + _vm->_cameraY = value; + break; + case 14: + _vm->_cameraX = value; + break; + case 15: + _vm->_walkSpeedY = value; + break; + case 16: + _vm->_walkSpeedX = value; + break; + case 17: + _vm->_flag01 = value != 0; + break; + case 18: + _vm->_sceneResIndex = value; + break; + case 19: + _vm->_guiHeight = value; + break; + case 20: + _vm->_sceneHeight = value; + break; + case 21: + _vm->_sceneWidth = value; + break; + case 1: + case 2: + default: + warning("Setting unimplemented game variable %s (%d) to %d", getVarName(variable), variable, value); + break; } } |