aboutsummaryrefslogtreecommitdiff
path: root/engines/tony/custom.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/tony/custom.cpp')
-rw-r--r--engines/tony/custom.cpp2530
1 files changed, 2530 insertions, 0 deletions
diff --git a/engines/tony/custom.cpp b/engines/tony/custom.cpp
new file mode 100644
index 0000000000..23c655e35a
--- /dev/null
+++ b/engines/tony/custom.cpp
@@ -0,0 +1,2530 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ *
+ */
+
+/*
+ * This code is based on original Tony Tough source code
+ *
+ * Copyright (c) 1997-2003 Nayma Software
+ */
+
+#include "common/system.h"
+#include "common/savefile.h"
+#include "tony/mpal/mpal.h"
+#include "tony/mpal/memory.h"
+#include "tony/custom.h"
+#include "tony/font.h"
+#include "tony/game.h"
+#include "tony/gfxcore.h"
+#include "tony/tony.h"
+#include "tony/tonychar.h"
+#include "tony/utils.h"
+
+namespace Tony {
+
+static const char *const kAmbianceFile[] = {
+ "None",
+ "1.ADP", // Grilli.WAV
+ "2.ADP", // Grilli-Ovattati.WAV
+ "3.ADP", // Grilli-Vento.WAV
+ "3.ADP", // Grilli-Vento1.WAV
+ "5.ADP", // Vento1.WAV
+ "4.ADP", // Mare1.WAV
+ "6.ADP" // Mare1.WAV half volume
+};
+
+static const MusicFileEntry kMusicFiles[] = {
+ {"00.ADP", 0}, {"01.ADP", 0}, {"02.ADP", 0}, {"03.ADP", 0},
+ {"04.ADP", 0}, {"05.ADP", 0}, {"06.ADP", 0}, {"07.ADP", 0},
+ {"08.ADP", 2450}, {"09.ADP", 0}, {"10.ADP", 0}, {"11.ADP", 0},
+ {"12.ADP", 0}, {"13.ADP", 0}, {"14.ADP", 0}, {"15.ADP", 0},
+ {"16.ADP", 0}, {"17.ADP", 0}, {"18.ADP", 0}, {"19.ADP", 0},
+ {"20.ADP", 0}, {"21.ADP", 0}, {"22.ADP", 0}, {"23.ADP", 0},
+ {"24.ADP", 0}, {"25.ADP", 0}, {"26.ADP", 0}, {"27.ADP", 0},
+ {"28.ADP", 1670}, {"29.ADP", 0}, {"30.ADP", 0}, {"31.ADP", 0},
+ {"32.ADP", 2900}, {"33.ADP", 0}, {"34.ADP", 0}, {"35.ADP", 0},
+ {"36.ADP", 0}, {"37.ADP", 0}, {"38.ADP", 0}, {"39.ADP", 0},
+ {"40.ADP", 0}, {"41.ADP", 1920}, {"42.ADP", 1560}, {"43.ADP", 1920},
+ {"44.ADP", 1920}, {"45.ADP", 1920}, {"46.ADP", 1920}, {"47.ADP", 1920},
+ {"48.ADP", 1920}, {"49.ADP", 1920}, {"50.ADP", 1920}, {"51.ADP", 1920},
+ {"52.ADP", 1920}, {"53.ADP", 0}, {"54.ADP", 0}, {"55.ADP", 0},
+ {"56.ADP", 0}, {"57.ADP", 0}, {"58.ADP", 0}, {"59.ADP", 0}
+};
+
+
+static const char *const kJingleFileNames[] = {
+ "S00.ADP", "S01.ADP", "S02.ADP", "S03.ADP", "S04.ADP",
+ "S05.ADP", "S06.ADP", "S07.ADP", "S08.ADP", "S09.ADP",
+ "S10.ADP", "S11.ADP", "S12.ADP", "S13.ADP", "S14.ADP",
+ "S15.ADP", "S16.ADP", "S17.ADP", "S18.ADP"
+};
+
+void reapplyChangedHotspot() {
+ for (int i = 0; i < GLOBALS._curChangedHotspot; i++)
+ GLOBALS._loc->getItemFromCode(GLOBALS._changedHotspot[i]._dwCode)->changeHotspot(RMPoint(GLOBALS._changedHotspot[i]._nX, GLOBALS._changedHotspot[i]._nY));
+}
+
+void saveChangedHotspot(Common::OutSaveFile *f) {
+ f->writeByte(GLOBALS._curChangedHotspot);
+ if (GLOBALS._curChangedHotspot > 0) {
+ for (int i = 0; i < GLOBALS._curChangedHotspot; ++i)
+ GLOBALS._changedHotspot[i].save(f);
+ }
+}
+
+void loadChangedHotspot(Common::InSaveFile *f) {
+ GLOBALS._curChangedHotspot = f->readByte();
+
+ if (GLOBALS._curChangedHotspot > 0) {
+ for (int i = 0; i < GLOBALS._curChangedHotspot; ++i)
+ GLOBALS._changedHotspot[i].load(f);
+ }
+}
+
+/**
+ * Classes required for custom functions
+ *
+ * Tony (To Move him) -> You can do MPAL through the animation? I really think so
+ *
+ * SendMessage -> I'd say just theEngine.SendMessage()
+ * ChangeLocation -> theEngine.ChangeLocation()
+ * AddInventory -> theEngine.AddInventory()
+*/
+
+void mCharResetCodes() {
+ for (int i = 0; i < 10; i++)
+ GLOBALS._mCharacter[i]._item = GLOBALS._loc->getItemFromCode(GLOBALS._mCharacter[i]._code);
+ for (int i = 0; i < 10; i++)
+ GLOBALS._character[i]._item = GLOBALS._loc->getItemFromCode(GLOBALS._character[i]._code);
+}
+
+void charsSaveAll(Common::OutSaveFile *f) {
+ for (int i = 0; i < 10; i++) {
+ f->writeByte(GLOBALS._isMChar[i]);
+ if (GLOBALS._isMChar[i]) {
+ GLOBALS._mCharacter[i].save(f);
+ } else {
+ GLOBALS._character[i].save(f);
+ }
+ }
+}
+
+void charsLoadAll(Common::InSaveFile *f) {
+ for (int i = 0; i < 10; i++) {
+ GLOBALS._isMChar[i] = f->readByte();
+ if (GLOBALS._isMChar[i])
+ GLOBALS._mCharacter[i].load(f);
+ else
+ GLOBALS._character[i].load(f);
+ }
+}
+
+void faceToMe(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_STANDDOWN);
+}
+
+void backToMe(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_STANDUP);
+}
+
+void leftToMe(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_STANDLEFT);
+}
+
+void rightToMe(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_STANDRIGHT);
+}
+
+
+void tonySetPerorate(CORO_PARAM, uint32 bStatus, uint32, uint32, uint32) {
+ g_vm->getEngine()->setPerorate(bStatus);
+}
+
+void mySleep(CORO_PARAM, uint32 dwTime, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ int i;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ if (!GLOBALS._bSkipIdle)
+ CORO_INVOKE_1(CoroScheduler.sleep, dwTime);
+
+ CORO_END_CODE;
+}
+
+void setAlwaysDisplay(CORO_PARAM, uint32 val, uint32, uint32, uint32) {
+ GLOBALS._bAlwaysDisplay = (val != 0);
+}
+
+
+void setPointer(CORO_PARAM, uint32 dwPointer, uint32, uint32, uint32) {
+ switch (dwPointer) {
+ case 1:
+ GLOBALS._pointer->setSpecialPointer(GLOBALS._pointer->PTR_ARROWUP);
+ break;
+ case 2:
+ GLOBALS._pointer->setSpecialPointer(GLOBALS._pointer->PTR_ARROWDOWN);
+ break;
+ case 3:
+ GLOBALS._pointer->setSpecialPointer(GLOBALS._pointer->PTR_ARROWLEFT);
+ break;
+ case 4:
+ GLOBALS._pointer->setSpecialPointer(GLOBALS._pointer->PTR_ARROWRIGHT);
+ break;
+ case 5:
+ GLOBALS._pointer->setSpecialPointer(GLOBALS._pointer->PTR_ARROWMAP);
+ break;
+
+ default:
+ GLOBALS._pointer->setSpecialPointer(GLOBALS._pointer->PTR_NONE);
+ break;
+ }
+}
+
+VoiceHeader *searchVoiceHeader(uint32 codehi, uint32 codelo) {
+ int code = (codehi << 16) | codelo;
+
+ if (g_vm->_voices.size() == 0)
+ return NULL;
+
+ for (uint i = 0; i < g_vm->_voices.size(); i++) {
+ if (g_vm->_voices[i]._code == code)
+ return &g_vm->_voices[i];
+ }
+
+ return NULL;
+}
+
+
+void sendTonyMessage(CORO_PARAM, uint32 dwMessage, uint32 nX, uint32 nY, uint32) {
+ CORO_BEGIN_CONTEXT;
+ RMMessage msg;
+ int i;
+ int curOffset;
+ VoiceHeader *curVoc;
+ FPSfx *voice;
+ RMTextDialog text;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ _ctx->curOffset = 0;
+
+ if (GLOBALS._bSkipIdle)
+ return;
+
+ _ctx->msg.load(dwMessage);
+ if (!_ctx->msg.isValid())
+ return;
+
+ _ctx->curVoc = searchVoiceHeader(0, dwMessage);
+ _ctx->voice = NULL;
+ if (_ctx->curVoc) {
+ // Is positioned within the database of entries beginning at the first
+ _ctx->curOffset = _ctx->curVoc->_offset;
+
+ // First time allocation
+ g_vm->_vdbFP.seek(_ctx->curOffset);
+ g_vm->_theSound.createSfx(&_ctx->voice);
+
+ _ctx->voice->loadVoiceFromVDB(g_vm->_vdbFP);
+ _ctx->curOffset = g_vm->_vdbFP.pos();
+
+ _ctx->voice->setLoop(false);
+ }
+
+ if (GLOBALS._nTonyNextTalkType != GLOBALS._tony->TALK_NORMAL) {
+ CORO_INVOKE_1(GLOBALS._tony->startTalk, GLOBALS._nTonyNextTalkType);
+
+ if (!GLOBALS._bStaticTalk)
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_NORMAL;
+ } else {
+ if (_ctx->msg.numPeriods() > 1)
+ CORO_INVOKE_1(GLOBALS._tony->startTalk, GLOBALS._tony->TALK_HIPS);
+ else
+ CORO_INVOKE_1(GLOBALS._tony->startTalk, GLOBALS._tony->TALK_NORMAL);
+ }
+
+ if (GLOBALS._curBackText)
+ CORO_INVOKE_0(GLOBALS._curBackText->hide);
+
+ GLOBALS._bTonyIsSpeaking = true;
+
+ for (_ctx->i = 0; _ctx->i < _ctx->msg.numPeriods() && !GLOBALS._bSkipIdle; _ctx->i++) {
+ _ctx->text.setInput(GLOBALS._input);
+
+ // Alignment
+ _ctx->text.setAlignType(RMText::HCENTER, RMText::VBOTTOM);
+
+ // Color
+ _ctx->text.setColor(0, 255, 0);
+
+ // Writes the text
+ _ctx->text.writeText(_ctx->msg[_ctx->i], 0);
+
+ // Set the position
+ if (nX == 0 && nY == 0)
+ _ctx->text.setPosition(GLOBALS._tony->position() - RMPoint(0, 130) - GLOBALS._loc->scrollPosition());
+ else
+ _ctx->text.setPosition(RMPoint(nX, nY) - GLOBALS._loc->scrollPosition());
+
+ // Handling for always display
+ if (GLOBALS._bAlwaysDisplay) {
+ _ctx->text.setAlwaysDisplay();
+ _ctx->text.forceTime();
+ }
+
+ // Record the text
+ g_vm->getEngine()->linkGraphicTask(&_ctx->text);
+
+ if (_ctx->curVoc) {
+ if (_ctx->i == 0) {
+ _ctx->voice->play();
+ _ctx->text.setCustomSkipHandle2(_ctx->voice->_hEndOfBuffer);
+ } else {
+ g_vm->_vdbFP.seek(_ctx->curOffset);
+ g_vm->_theSound.createSfx(&_ctx->voice);
+ _ctx->voice->loadVoiceFromVDB(g_vm->_vdbFP);
+
+ _ctx->curOffset = g_vm->_vdbFP.pos();
+ _ctx->voice->setLoop(false);
+ _ctx->voice->play();
+ _ctx->text.setCustomSkipHandle2(_ctx->voice->_hEndOfBuffer);
+ }
+ }
+
+ // Wait for the end of the display
+ _ctx->text.setCustomSkipHandle(GLOBALS._hSkipIdle);
+ CORO_INVOKE_0(_ctx->text.waitForEndDisplay);
+
+ if (_ctx->curVoc) {
+ _ctx->voice->stop();
+ _ctx->voice->release();
+ _ctx->voice = NULL;
+ }
+ }
+
+ GLOBALS._bTonyIsSpeaking = false;
+ if (GLOBALS._curBackText)
+ GLOBALS._curBackText->show();
+
+ CORO_INVOKE_0(GLOBALS._tony->endTalk);
+
+ CORO_END_CODE;
+}
+
+void changeBoxStatus(CORO_PARAM, uint32 nLoc, uint32 nBox, uint32 nStatus, uint32) {
+ GLOBALS._boxes->changeBoxStatus(nLoc, nBox, nStatus);
+}
+
+
+void custLoadLocation(CORO_PARAM, uint32 nLoc, uint32 tX, uint32 tY, uint32 bUseStartPos) {
+ CORO_BEGIN_CONTEXT;
+ uint32 h;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._curChangedHotspot = 0;
+ if (bUseStartPos != 0)
+ g_vm->getEngine()->loadLocation(nLoc, RMPoint(tX, tY), GLOBALS._startLocPos[nLoc]);
+ else
+ g_vm->getEngine()->loadLocation(nLoc, RMPoint(tX, tY), RMPoint(-1, -1));
+
+ _ctx->h = mpalQueryDoAction(0, nLoc, 0);
+
+ // On Enter?
+ if (_ctx->h != CORO_INVALID_PID_VALUE)
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, _ctx->h, CORO_INFINITE);
+
+ CORO_END_CODE;
+}
+
+
+void sendFullscreenMsgStart(CORO_PARAM, uint32 nMsg, uint32 nFont, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ RMMessage *msg;
+ RMGfxClearTask clear;
+ int i;
+ RMTextDialog text;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ _ctx->msg = new RMMessage(nMsg);
+
+ GLOBALS._fullScreenMessageLoc = GLOBALS._loc->TEMPGetNumLoc();
+ GLOBALS._fullScreenMessagePt = GLOBALS._tony->position();
+
+ if (GLOBALS._bSkipIdle)
+ return;
+
+ CORO_INVOKE_2(g_vm->getEngine()->unloadLocation, false, NULL);
+ GLOBALS._tony->hide();
+
+ for (_ctx->i = 0; _ctx->i < _ctx->msg->numPeriods() && !GLOBALS._bSkipIdle; _ctx->i++) {
+ _ctx->text.setInput(GLOBALS._input);
+
+ // Alignment
+ _ctx->text.setAlignType(RMText::HCENTER, RMText::VCENTER);
+
+ // Forces the text to disappear in time
+ _ctx->text.forceTime();
+
+ // Color
+ _ctx->text.setColor(255, 255, 255);
+
+ // Write the text
+ if (nFont == 0)
+ _ctx->text.writeText((*_ctx->msg)[_ctx->i], 1);
+ else if (nFont == 1)
+ _ctx->text.writeText((*_ctx->msg)[_ctx->i], 0);
+
+ // Set the position
+ _ctx->text.setPosition(RMPoint(320, 240));
+
+ _ctx->text.setAlwaysDisplay();
+ _ctx->text.forceTime();
+
+ // Record the text
+ g_vm->getEngine()->linkGraphicTask(&_ctx->clear);
+ g_vm->getEngine()->linkGraphicTask(&_ctx->text);
+
+ // Wait for the end of display
+ _ctx->text.setCustomSkipHandle(GLOBALS._hSkipIdle);
+ CORO_INVOKE_0(_ctx->text.waitForEndDisplay);
+ }
+
+ delete _ctx->msg;
+
+ CORO_END_CODE;
+}
+
+void clearScreen(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ char buf[256];
+ RMGfxClearTask clear;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ g_vm->getEngine()->linkGraphicTask(&_ctx->clear);
+
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, g_vm->_hEndOfFrame, CORO_INFINITE);
+
+ // WORKAROUND: This fixes a bug in the original source where the linked clear task
+ // didn't have time to be drawn and removed from the draw list before the method
+ // ended, thus remaining in the draw list and causing a later crash
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, g_vm->_hEndOfFrame, CORO_INFINITE);
+
+ CORO_END_CODE;
+}
+
+void sendFullscreenMsgEnd(CORO_PARAM, uint32 bNotEnableTony, uint32, uint32, uint32) {
+ g_vm->getEngine()->loadLocation(GLOBALS._fullScreenMessageLoc, RMPoint(GLOBALS._fullScreenMessagePt._x, GLOBALS._fullScreenMessagePt._y), RMPoint(-1, -1));
+ if (!bNotEnableTony)
+ GLOBALS._tony->show();
+
+ mCharResetCodes();
+ reapplyChangedHotspot();
+}
+
+
+void sendFullscreenMessage(CORO_PARAM, uint32 nMsg, uint32 nFont, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ CORO_INVOKE_4(sendFullscreenMsgStart, nMsg, nFont, 0, 0);
+ CORO_INVOKE_4(sendFullscreenMsgEnd, 0, 0, 0, 0);
+
+ CORO_END_CODE;
+}
+
+void noBullsEye(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS._bNoBullsEye = true;
+}
+
+void closeLocation(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ if (!GLOBALS._bNoBullsEye) {
+ g_vm->getEngine()->initWipe(1);
+ CORO_INVOKE_0(g_vm->getEngine()->waitWipeEnd);
+ }
+
+ g_vm->stopMusic(4);
+
+ // On exit, unload
+ CORO_INVOKE_2(g_vm->getEngine()->unloadLocation, true, NULL);
+
+ CORO_END_CODE;
+}
+
+
+void changeLocation(CORO_PARAM, uint32 nLoc, uint32 tX, uint32 tY, uint32 bUseStartPos) {
+ CORO_BEGIN_CONTEXT;
+ uint32 h;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ if (!GLOBALS._bNoBullsEye) {
+ g_vm->getEngine()->initWipe(1);
+ CORO_INVOKE_0(g_vm->getEngine()->waitWipeEnd);
+ }
+
+ if (GLOBALS._lastTappeto != GLOBALS._ambiance[nLoc]) {
+ g_vm->stopMusic(4);
+ }
+
+ // On exit, unfreeze
+ CORO_INVOKE_2(g_vm->getEngine()->unloadLocation, true, NULL);
+
+ GLOBALS._curChangedHotspot = 0;
+ if (bUseStartPos != 0)
+ g_vm->getEngine()->loadLocation(nLoc, RMPoint(tX, tY), GLOBALS._startLocPos[nLoc]);
+ else
+ g_vm->getEngine()->loadLocation(nLoc, RMPoint(tX, tY), RMPoint(-1, -1));
+
+ if (GLOBALS._lastTappeto != GLOBALS._ambiance[nLoc]) {
+ GLOBALS._lastTappeto = GLOBALS._ambiance[nLoc];
+ if (GLOBALS._lastTappeto != 0)
+ g_vm->playMusic(4, kAmbianceFile[GLOBALS._lastTappeto], 0, true, 2000);
+ }
+
+ if (!GLOBALS._bNoBullsEye) {
+ g_vm->getEngine()->initWipe(2);
+ }
+
+ _ctx->h = mpalQueryDoAction(0, nLoc, 0);
+
+ if (!GLOBALS._bNoBullsEye) {
+ CORO_INVOKE_0(g_vm->getEngine()->waitWipeEnd);
+ g_vm->getEngine()->closeWipe();
+ }
+
+ GLOBALS._bNoBullsEye = false;
+
+ // On Enter?
+ if (_ctx->h != CORO_INVALID_PID_VALUE)
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, _ctx->h, CORO_INFINITE);
+
+ CORO_END_CODE;
+}
+
+void setLocStartPosition(CORO_PARAM, uint32 nLoc, uint32 lX, uint32 lY, uint32) {
+ GLOBALS._startLocPos[nLoc].set(lX, lY);
+}
+
+void saveTonyPosition(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS._saveTonyPos = GLOBALS._tony->position();
+ GLOBALS._saveTonyLoc = GLOBALS._loc->TEMPGetNumLoc();
+}
+
+void restoreTonyPosition(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ CORO_INVOKE_4(changeLocation, GLOBALS._saveTonyLoc, GLOBALS._saveTonyPos._x, GLOBALS._saveTonyPos._y, 0);
+
+ mCharResetCodes();
+
+ CORO_END_CODE;
+}
+
+void disableInput(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ g_vm->getEngine()->disableInput();
+}
+
+void enableInput(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ g_vm->getEngine()->enableInput();
+}
+
+void stopTony(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS._tony->stopNoAction(coroParam);
+}
+
+void custEnableGUI(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS.EnableGUI();
+}
+
+void custDisableGUI(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS.DisableGUI();
+}
+
+void tonyGenericTake1(CORO_PARAM, uint32 nDirection) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._tony->take(nDirection, 0);
+
+ if (!GLOBALS._bSkipIdle)
+ CORO_INVOKE_0(GLOBALS._tony->waitForEndPattern);
+
+ CORO_END_CODE;
+}
+
+void tonyGenericTake2(CORO_PARAM, uint32 nDirection) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._tony->take(nDirection, 1);
+
+ if (!GLOBALS._bSkipIdle)
+ CORO_INVOKE_0(GLOBALS._tony->waitForEndPattern);
+
+ GLOBALS._tony->take(nDirection, 2);
+
+ CORO_END_CODE;
+}
+
+void tonyGenericPut1(CORO_PARAM, uint32 nDirection) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._tony->put(nDirection, 0);
+
+ if (!GLOBALS._bSkipIdle)
+ CORO_INVOKE_0(GLOBALS._tony->waitForEndPattern);
+
+ CORO_END_CODE;
+}
+
+void tonyGenericPut2(CORO_PARAM, uint32 nDirection) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._tony->put(nDirection, 1);
+
+ if (!GLOBALS._bSkipIdle)
+ CORO_INVOKE_0(GLOBALS._tony->waitForEndPattern);
+
+ GLOBALS._tony->put(nDirection, 2);
+
+ CORO_END_CODE;
+}
+
+
+void tonyTakeUp1(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ tonyGenericTake1(coroParam, 0);
+}
+
+
+void tonyTakeMid1(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ tonyGenericTake1(coroParam, 1);
+}
+
+void tonyTakeDown1(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ tonyGenericTake1(coroParam, 2);
+}
+
+void tonyTakeUp2(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ tonyGenericTake2(coroParam, 0);
+}
+
+
+void tonyTakeMid2(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ tonyGenericTake2(coroParam, 1);
+}
+
+void tonyTakeDown2(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ tonyGenericTake2(coroParam, 2);
+}
+
+void tonyPutUp1(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ tonyGenericPut1(coroParam, 0);
+}
+
+void tonyPutMid1(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ tonyGenericPut1(coroParam, 1);
+}
+
+void tonyPutDown1(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ tonyGenericPut1(coroParam, 2);
+}
+
+void tonyPutUp2(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ tonyGenericPut2(coroParam, 0);
+}
+
+void tonyPutMid2(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ tonyGenericPut2(coroParam, 1);
+}
+
+void tonyPutDown2(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ tonyGenericPut2(coroParam, 2);
+}
+
+
+void tonyOnTheFloor(CORO_PARAM, uint32 dwParte, uint32, uint32, uint32) {
+ if (dwParte == 0)
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_ONTHEFLOORLEFT);
+ else
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_ONTHEFLOORRIGHT);
+}
+
+void tonyGetUp(CORO_PARAM, uint32 dwParte, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ if (dwParte == 0)
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_GETUPLEFT);
+ else
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_GETUPRIGHT);
+
+ if (!GLOBALS._bSkipIdle)
+ CORO_INVOKE_0(GLOBALS._tony->waitForEndPattern);
+
+ CORO_END_CODE;
+}
+
+void tonyShepherdess(CORO_PARAM, uint32 bIsPast, uint32, uint32, uint32) {
+ GLOBALS._tony->setShepherdess(bIsPast);
+}
+
+void tonyWhistle(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_WHISTLERIGHT);
+ if (!GLOBALS._bSkipIdle)
+ CORO_INVOKE_0(GLOBALS._tony->waitForEndPattern);
+
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_STANDRIGHT);
+
+ CORO_END_CODE;
+}
+
+void tonySetNumTexts(uint32 dwText) {
+ GLOBALS._dwTonyNumTexts = dwText;
+ GLOBALS._bTonyInTexts = false;
+}
+
+void tonyLaugh(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_LAUGH;
+}
+
+void tonyGiggle(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_LAUGH2;
+}
+
+void tonyHips(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_HIPS;
+}
+
+void tonySing(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_SING;
+}
+
+void tonyIndicate(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_INDICATE;
+}
+
+void tonyScaredWithHands(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_SCARED;
+}
+
+void tonyScaredWithoutHands(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_SCARED2;
+}
+
+void tonyWithHammer(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITHHAMMER;
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_WITHHAMMER);
+}
+
+void tonyWithGlasses(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITHGLASSES;
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_WITHGLASSES);
+}
+
+void tonyWithWorm(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITHWORM;
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_WITHWORM);
+}
+
+void tonyWithRope(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITHROPE;
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_WITHROPE);
+}
+
+void tonyWithSecretary(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITHSECRETARY;
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_WITHSECRETARY);
+}
+
+void tonyWithRabbitANIM(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITHRABBIT;
+}
+
+void tonyWithRecipeANIM(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITHRECIPE;
+}
+
+void tonyWithCardsANIM(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITHCARDS;
+}
+
+void tonyWithSnowmanANIM(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITHSNOWMAN;
+}
+
+void tonyWithSnowmanStart(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITHSNOWMANSTATIC;
+ GLOBALS._bStaticTalk = true;
+ CORO_INVOKE_1(GLOBALS._tony->startStatic, GLOBALS._tony->TALK_WITHSNOWMANSTATIC);
+
+ CORO_END_CODE;
+}
+
+void tonyWithSnowmanEnd(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ CORO_INVOKE_1(GLOBALS._tony->endStatic, GLOBALS._tony->TALK_WITHSNOWMANSTATIC);
+ GLOBALS._bStaticTalk = false;
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_NORMAL;
+
+ CORO_END_CODE;
+}
+
+void tonyWithRabbitStart(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITHRABBITSTATIC;
+ GLOBALS._bStaticTalk = true;
+ CORO_INVOKE_1(GLOBALS._tony->startStatic, GLOBALS._tony->TALK_WITHRABBITSTATIC);
+
+ CORO_END_CODE;
+}
+
+void tonyWithRabbitEnd(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ CORO_INVOKE_1(GLOBALS._tony->endStatic, GLOBALS._tony->TALK_WITHRABBITSTATIC);
+ GLOBALS._bStaticTalk = false;
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_NORMAL;
+
+ CORO_END_CODE;
+}
+
+void tonyWithRecipeStart(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITHRECIPESTATIC;
+ GLOBALS._bStaticTalk = true;
+ CORO_INVOKE_1(GLOBALS._tony->startStatic, GLOBALS._tony->TALK_WITHRECIPESTATIC);
+
+ CORO_END_CODE;
+}
+
+void tonyWithRecipeEnd(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ CORO_INVOKE_1(GLOBALS._tony->endStatic, GLOBALS._tony->TALK_WITHRECIPESTATIC);
+ GLOBALS._bStaticTalk = false;
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_NORMAL;
+
+ CORO_END_CODE;
+}
+
+void tonyWithCardsStart(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITHCARDSSTATIC;
+ GLOBALS._bStaticTalk = true;
+ CORO_INVOKE_1(GLOBALS._tony->startStatic, GLOBALS._tony->TALK_WITHCARDSSTATIC);
+
+ CORO_END_CODE;
+}
+
+void tonyWithCardsEnd(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ CORO_INVOKE_1(GLOBALS._tony->endStatic, GLOBALS._tony->TALK_WITHCARDSSTATIC);
+ GLOBALS._bStaticTalk = false;
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_NORMAL;
+
+ CORO_END_CODE;
+}
+
+void tonyWithNotebookStart(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITH_NOTEBOOK;
+ GLOBALS._bStaticTalk = true;
+ CORO_INVOKE_1(GLOBALS._tony->startStatic, GLOBALS._tony->TALK_WITH_NOTEBOOK);
+
+ CORO_END_CODE;
+}
+
+void tonyWithNotebookEnd(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ CORO_INVOKE_1(GLOBALS._tony->endStatic, GLOBALS._tony->TALK_WITH_NOTEBOOK);
+ GLOBALS._bStaticTalk = false;
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_NORMAL;
+
+ CORO_END_CODE;
+}
+
+void tonyWithMegaphoneStart(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITHMEGAPHONESTATIC;
+ GLOBALS._bStaticTalk = true;
+ CORO_INVOKE_1(GLOBALS._tony->startStatic, GLOBALS._tony->TALK_WITHMEGAPHONESTATIC);
+
+ CORO_END_CODE;
+}
+
+void tonyWithMegaphoneEnd(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ CORO_INVOKE_1(GLOBALS._tony->endStatic, GLOBALS._tony->TALK_WITHMEGAPHONESTATIC);
+ GLOBALS._bStaticTalk = false;
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_NORMAL;
+
+ CORO_END_CODE;
+}
+
+void tonyWithBeardStart(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_WITHBEARDSTATIC;
+ GLOBALS._bStaticTalk = true;
+ CORO_INVOKE_1(GLOBALS._tony->startStatic, GLOBALS._tony->TALK_WITHBEARDSTATIC);
+
+ CORO_END_CODE;
+}
+
+void tonyWithBeardEnd(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ CORO_INVOKE_1(GLOBALS._tony->endStatic, GLOBALS._tony->TALK_WITHBEARDSTATIC);
+ GLOBALS._bStaticTalk = false;
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_NORMAL;
+
+ CORO_END_CODE;
+}
+
+void tonyScaredStart(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_SCAREDSTATIC;
+ GLOBALS._bStaticTalk = true;
+ CORO_INVOKE_1(GLOBALS._tony->startStatic, GLOBALS._tony->TALK_SCAREDSTATIC);
+
+ CORO_END_CODE;
+}
+
+void tonyScaredEnd(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ CORO_INVOKE_1(GLOBALS._tony->endStatic, GLOBALS._tony->TALK_SCAREDSTATIC);
+ GLOBALS._bStaticTalk = false;
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_NORMAL;
+
+ CORO_END_CODE;
+}
+
+
+void tonyDisgusted(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_DISGUSTED;
+}
+
+void tonySniffLeft(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_SNIFF_LEFT);
+ CORO_INVOKE_0(GLOBALS._tony->waitForEndPattern);
+ CORO_INVOKE_4(leftToMe, 0, 0, 0, 0);
+
+ CORO_END_CODE;
+}
+
+void tonySniffRight(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._tony->setPattern(GLOBALS._tony->PAT_SNIFF_RIGHT);
+ CORO_INVOKE_0(GLOBALS._tony->waitForEndPattern);
+ CORO_INVOKE_4(rightToMe, 0, 0, 0, 0);
+
+ CORO_END_CODE;
+}
+
+void tonySarcastic(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
+ tonySetNumTexts(dwText);
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_SARCASTIC;
+}
+
+void tonyMacbeth(CORO_PARAM, uint32 nPos, uint32, uint32, uint32) {
+ switch (nPos) {
+ case 1:
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_MACBETH1;
+ break;
+ case 2:
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_MACBETH2;
+ break;
+ case 3:
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_MACBETH3;
+ break;
+ case 4:
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_MACBETH4;
+ break;
+ case 5:
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_MACBETH5;
+ break;
+ case 6:
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_MACBETH6;
+ break;
+ case 7:
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_MACBETH7;
+ break;
+ case 8:
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_MACBETH8;
+ break;
+ case 9:
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_MACBETH9;
+ break;
+ }
+}
+
+
+void enableTony(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS._tony->show();
+}
+
+void disableTony(CORO_PARAM, uint32 bShowShadow, uint32, uint32, uint32) {
+ GLOBALS._tony->hide(bShowShadow);
+}
+
+void waitForPatternEnd(CORO_PARAM, uint32 nItem, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ RMItem *item;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ _ctx->item = GLOBALS._loc->getItemFromCode(nItem);
+
+ if (!GLOBALS._bSkipIdle && _ctx->item != NULL)
+ CORO_INVOKE_1(_ctx->item->waitForEndPattern, GLOBALS._hSkipIdle);
+
+ CORO_END_CODE;
+}
+
+
+void setTonyPosition(CORO_PARAM, uint32 nX, uint32 nY, uint32 nLoc, uint32) {
+ GLOBALS._tony->setPosition(RMPoint(nX, nY), nLoc);
+}
+
+void moveTonyAndWait(CORO_PARAM, uint32 nX, uint32 nY, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ // WORKAROUND: Delay for a frame before starting the move to give any previous move time to finish.
+ // This fixes a bug in the first scene where if you immediately 'Use Door', Tony moves to the door,
+ // and then floats to the right rather than properly walking.
+ CORO_SLEEP(1);
+
+ CORO_INVOKE_1(GLOBALS._tony->move, RMPoint(nX, nY));
+
+ if (!GLOBALS._bSkipIdle)
+ CORO_INVOKE_0(GLOBALS._tony->waitForEndMovement);
+
+ CORO_END_CODE;
+}
+
+void moveTony(CORO_PARAM, uint32 nX, uint32 nY, uint32, uint32) {
+ GLOBALS._tony->move(coroParam, RMPoint(nX, nY));
+}
+
+void scrollLocation(CORO_PARAM, uint32 nX, uint32 nY, uint32 sX, uint32 sY) {
+ CORO_BEGIN_CONTEXT;
+ int lx, ly;
+ RMPoint pt;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ // Take the scroll coordinates
+ _ctx->lx = (int32)nX;
+ _ctx->ly = (int32)nY;
+
+ _ctx->pt = GLOBALS._loc->scrollPosition();
+
+ while ((_ctx->lx != 0 || _ctx->ly != 0) && !GLOBALS._bSkipIdle) {
+ if (_ctx->lx > 0) {
+ _ctx->lx -= (int32)sX;
+ if (_ctx->lx < 0)
+ _ctx->lx = 0;
+ _ctx->pt.offset((int32)sX, 0);
+ } else if (_ctx->lx < 0) {
+ _ctx->lx += (int32)sX;
+ if (_ctx->lx > 0)
+ _ctx->lx = 0;
+ _ctx->pt.offset(-(int32)sX, 0);
+ }
+
+ if (_ctx->ly > 0) {
+ _ctx->ly -= sY;
+ if (_ctx->ly < 0)
+ _ctx->ly = 0;
+ _ctx->pt.offset(0, sY);
+ } else if (_ctx->ly < 0) {
+ _ctx->ly += sY;
+ if (_ctx->ly > 0)
+ _ctx->ly = 0;
+ _ctx->pt.offset(0, -(int32)sY);
+ }
+
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, g_vm->_hEndOfFrame, CORO_INFINITE);
+
+ GLOBALS._loc->setScrollPosition(_ctx->pt);
+ GLOBALS._tony->setScrollPosition(_ctx->pt);
+ }
+
+ CORO_END_CODE;
+}
+
+void syncScrollLocation(CORO_PARAM, uint32 nX, uint32 nY, uint32 sX, uint32 sY) {
+ CORO_BEGIN_CONTEXT;
+ int lx, ly;
+ RMPoint pt, startpt;
+ uint32 dwStartTime, dwCurTime, dwTotalTime;
+ uint32 stepX, stepY;
+ int dimx, dimy;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ // Take the scroll coordinates
+ _ctx->lx = (int32)nX;
+ _ctx->ly = (int32)nY;
+ _ctx->dimx = _ctx->lx;
+ _ctx->dimy = _ctx->ly;
+ if (_ctx->lx < 0)
+ _ctx->dimx = -_ctx->lx;
+
+ if (_ctx->ly < 0)
+ _ctx->dimy = -_ctx->ly;
+
+ _ctx->stepX = sX;
+ _ctx->stepY = sY;
+
+ _ctx->startpt = GLOBALS._loc->scrollPosition();
+
+ _ctx->dwStartTime = g_vm->getTime();
+
+ if (sX)
+ _ctx->dwTotalTime = _ctx->dimx * (1000 / 35) / sX;
+ else
+ _ctx->dwTotalTime = _ctx->dimy * (1000 / 35) / sY;
+
+ while ((_ctx->lx != 0 || _ctx->ly != 0) && !GLOBALS._bSkipIdle) {
+ _ctx->dwCurTime = g_vm->getTime() - _ctx->dwStartTime;
+ if (_ctx->dwCurTime > _ctx->dwTotalTime)
+ break;
+
+ _ctx->pt = _ctx->startpt;
+
+ if (sX) {
+ if (_ctx->lx > 0)
+ _ctx->pt._x += (_ctx->dimx * _ctx->dwCurTime) / _ctx->dwTotalTime;
+ else
+ _ctx->pt._x -= (_ctx->dimx * _ctx->dwCurTime) / _ctx->dwTotalTime;
+ } else {
+ if (_ctx->ly > 0)
+ _ctx->pt._y += (_ctx->dimy * _ctx->dwCurTime) / _ctx->dwTotalTime;
+ else
+ _ctx->pt._y -= (_ctx->dimy * _ctx->dwCurTime) / _ctx->dwTotalTime;
+
+ }
+
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, g_vm->_hEndOfFrame, CORO_INFINITE);
+
+ GLOBALS._loc->setScrollPosition(_ctx->pt);
+ GLOBALS._tony->setScrollPosition(_ctx->pt);
+
+ }
+
+
+ // Set the position finale
+ if (sX) {
+ if (_ctx->lx > 0)
+ _ctx->pt._x = _ctx->startpt._x + _ctx->dimx;
+ else
+ _ctx->pt._x = _ctx->startpt._x - _ctx->dimx;
+ } else {
+ if (_ctx->ly > 0)
+ _ctx->pt._y = _ctx->startpt._y + _ctx->dimy;
+ else
+ _ctx->pt._y = _ctx->startpt._y - _ctx->dimy;
+ }
+
+ GLOBALS._loc->setScrollPosition(_ctx->pt);
+ GLOBALS._tony->setScrollPosition(_ctx->pt);
+
+ CORO_END_CODE;
+}
+
+
+void changeHotspot(CORO_PARAM, uint32 dwCode, uint32 nX, uint32 nY, uint32) {
+ int i;
+
+ for (i = 0; i < GLOBALS._curChangedHotspot; i++) {
+ if (GLOBALS._changedHotspot[i]._dwCode == dwCode) {
+ GLOBALS._changedHotspot[i]._nX = nX;
+ GLOBALS._changedHotspot[i]._nY = nY;
+ break;
+ }
+ }
+
+ if (i == GLOBALS._curChangedHotspot) {
+ GLOBALS._changedHotspot[i]._dwCode = dwCode;
+ GLOBALS._changedHotspot[i]._nX = nX;
+ GLOBALS._changedHotspot[i]._nY = nY;
+ GLOBALS._curChangedHotspot++;
+ }
+
+ GLOBALS._loc->getItemFromCode(dwCode)->changeHotspot(RMPoint(nX, nY));
+}
+
+
+void autoSave(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ g_vm->autoSave(coroParam);
+}
+
+void abortGame(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ error("script called abortGame");
+}
+
+void shakeScreen(CORO_PARAM, uint32 nScosse, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ uint32 i;
+ uint32 curTime;
+ int dirx, diry;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ _ctx->curTime = g_vm->getTime();
+
+ _ctx->dirx = 1;
+ _ctx->diry = 1;
+
+ while (g_vm->getTime() < _ctx->curTime + nScosse) {
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, g_vm->_hEndOfFrame, CORO_INFINITE);
+
+ GLOBALS._loc->setFixedScroll(RMPoint(1 * _ctx->dirx, 1 * _ctx->diry));
+ GLOBALS._tony->setFixedScroll(RMPoint(1 * _ctx->dirx, 1 * _ctx->diry));
+
+ _ctx->i = g_vm->_randomSource.getRandomNumber(2);
+
+ if (_ctx->i == 0 || _ctx->i == 2)
+ _ctx->dirx = -_ctx->dirx;
+ else if (_ctx->i == 1 || _ctx->i == 2)
+ _ctx->diry = -_ctx->diry;
+ }
+
+ GLOBALS._loc->setFixedScroll(RMPoint(0, 0));
+ GLOBALS._tony->setFixedScroll(RMPoint(0, 0));
+
+ CORO_END_CODE;
+}
+
+/*
+ * Characters
+ */
+
+void charSetCode(CORO_PARAM, uint32 nChar, uint32 nCode, uint32, uint32) {
+ assert(nChar < 16);
+ GLOBALS._character[nChar]._code = nCode;
+ GLOBALS._character[nChar]._item = GLOBALS._loc->getItemFromCode(nCode);
+ GLOBALS._character[nChar]._r = 255;
+ GLOBALS._character[nChar]._g = 255;
+ GLOBALS._character[nChar]._b = 255;
+ GLOBALS._character[nChar]._talkPattern = 0;
+ GLOBALS._character[nChar]._startTalkPattern = 0;
+ GLOBALS._character[nChar]._endTalkPattern = 0;
+ GLOBALS._character[nChar]._standPattern = 0;
+
+ GLOBALS._isMChar[nChar] = false;
+}
+
+void charSetColor(CORO_PARAM, uint32 nChar, uint32 r, uint32 g, uint32 b) {
+ assert(nChar < 16);
+ GLOBALS._character[nChar]._r = r;
+ GLOBALS._character[nChar]._g = g;
+ GLOBALS._character[nChar]._b = b;
+}
+
+void charSetTalkPattern(CORO_PARAM, uint32 nChar, uint32 tp, uint32 sp, uint32) {
+ assert(nChar < 16);
+ GLOBALS._character[nChar]._talkPattern = tp;
+ GLOBALS._character[nChar]._standPattern = sp;
+}
+
+void charSetStartEndTalkPattern(CORO_PARAM, uint32 nChar, uint32 sp, uint32 ep, uint32) {
+ assert(nChar < 16);
+ GLOBALS._character[nChar]._startTalkPattern = sp;
+ GLOBALS._character[nChar]._endTalkPattern = ep;
+}
+
+void charSendMessage(CORO_PARAM, uint32 nChar, uint32 dwMessage, uint32 bIsBack, uint32) {
+ CORO_BEGIN_CONTEXT;
+ RMMessage *msg;
+ int i;
+ RMPoint pt;
+ RMTextDialog *text;
+ int curOffset;
+ VoiceHeader *curVoc;
+ FPSfx *voice;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ _ctx->msg = new RMMessage(dwMessage);
+ _ctx->curOffset = 0;
+
+ assert(nChar < 16);
+ _ctx->pt = GLOBALS._character[nChar]._item->calculatePos() - RMPoint(-60, 20) - GLOBALS._loc->scrollPosition();
+
+ if (GLOBALS._character[nChar]._startTalkPattern != 0) {
+ GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._startTalkPattern);
+
+ CORO_INVOKE_0(GLOBALS._character[nChar]._item->waitForEndPattern);
+ }
+
+ GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._talkPattern);
+
+ _ctx->curVoc = searchVoiceHeader(0, dwMessage);
+ _ctx->voice = NULL;
+ if (_ctx->curVoc) {
+ // Position within the database of entries, beginning at the first
+ g_vm->_vdbFP.seek(_ctx->curVoc->_offset);
+ _ctx->curOffset = _ctx->curVoc->_offset;
+ }
+
+ for (_ctx->i = 0; _ctx->i < _ctx->msg->numPeriods() && !GLOBALS._bSkipIdle; _ctx->i++) {
+ if (bIsBack) {
+ GLOBALS._curBackText = _ctx->text = new RMTextDialogScrolling(GLOBALS._loc);
+ if (GLOBALS._bTonyIsSpeaking)
+ CORO_INVOKE_0(GLOBALS._curBackText->hide);
+ } else
+ _ctx->text = new RMTextDialog;
+
+ _ctx->text->setInput(GLOBALS._input);
+
+ // Skipping
+ _ctx->text->setSkipStatus(!bIsBack);
+
+ // Alignment
+ _ctx->text->setAlignType(RMText::HCENTER, RMText::VBOTTOM);
+
+ // Color
+ _ctx->text->setColor(GLOBALS._character[nChar]._r, GLOBALS._character[nChar]._g, GLOBALS._character[nChar]._b);
+
+ // Write the text
+ _ctx->text->writeText((*_ctx->msg)[_ctx->i], 0);
+
+ // Set the position
+ _ctx->text->setPosition(_ctx->pt);
+
+ // Set the always display
+ if (GLOBALS._bAlwaysDisplay) {
+ _ctx->text->setAlwaysDisplay();
+ _ctx->text->forceTime();
+ }
+
+ // Record the text
+ g_vm->getEngine()->linkGraphicTask(_ctx->text);
+
+ if (_ctx->curVoc) {
+ g_vm->_theSound.createSfx(&_ctx->voice);
+ g_vm->_vdbFP.seek(_ctx->curOffset);
+ _ctx->voice->loadVoiceFromVDB(g_vm->_vdbFP);
+ _ctx->voice->setLoop(false);
+ if (bIsBack)
+ _ctx->voice->setVolume(55);
+ _ctx->voice->play();
+ _ctx->text->setCustomSkipHandle2(_ctx->voice->_hEndOfBuffer);
+ _ctx->curOffset = g_vm->_vdbFP.pos();
+ }
+
+ // Wait for the end of display
+ _ctx->text->setCustomSkipHandle(GLOBALS._hSkipIdle);
+ CORO_INVOKE_0(_ctx->text->waitForEndDisplay);
+
+ if (_ctx->curVoc) {
+ _ctx->voice->stop();
+ _ctx->voice->release();
+ _ctx->voice = NULL;
+ }
+
+
+ GLOBALS._curBackText = NULL;
+ delete _ctx->text;
+ }
+
+ if (GLOBALS._character[nChar]._endTalkPattern != 0) {
+ GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._endTalkPattern);
+ CORO_INVOKE_0(GLOBALS._character[nChar]._item->waitForEndPattern);
+ }
+
+ GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._standPattern);
+ delete _ctx->msg;
+
+ CORO_END_CODE;
+}
+
+void addInventory(CORO_PARAM, uint32 dwCode, uint32, uint32, uint32) {
+ GLOBALS._inventory->addItem(dwCode);
+}
+
+void removeInventory(CORO_PARAM, uint32 dwCode, uint32, uint32, uint32) {
+ GLOBALS._inventory->removeItem(dwCode);
+}
+
+void changeInventoryStatus(CORO_PARAM, uint32 dwCode, uint32 dwStatus, uint32, uint32) {
+ GLOBALS._inventory->changeItemStatus(dwCode, dwStatus);
+}
+
+
+/*
+ * Master Characters
+ */
+
+void mCharSetCode(CORO_PARAM, uint32 nChar, uint32 nCode, uint32, uint32) {
+ assert(nChar < 10);
+ GLOBALS._mCharacter[nChar]._code = nCode;
+ if (nCode == 0)
+ GLOBALS._mCharacter[nChar]._item = NULL;
+ else
+ GLOBALS._mCharacter[nChar]._item = GLOBALS._loc->getItemFromCode(nCode);
+ GLOBALS._mCharacter[nChar]._r = 255;
+ GLOBALS._mCharacter[nChar]._g = 255;
+ GLOBALS._mCharacter[nChar]._b = 255;
+ GLOBALS._mCharacter[nChar]._x = -1;
+ GLOBALS._mCharacter[nChar]._y = -1;
+ GLOBALS._mCharacter[nChar]._bAlwaysBack = 0;
+
+ for (int i = 0; i < 10; i++)
+ GLOBALS._mCharacter[nChar]._numTalks[i] = 1;
+
+ GLOBALS._mCharacter[nChar]._curGroup = 0;
+
+ GLOBALS._isMChar[nChar] = true;
+}
+
+void mCharResetCode(CORO_PARAM, uint32 nChar, uint32, uint32, uint32) {
+ GLOBALS._mCharacter[nChar]._item = GLOBALS._loc->getItemFromCode(GLOBALS._mCharacter[nChar]._code);
+}
+
+
+void mCharSetPosition(CORO_PARAM, uint32 nChar, uint32 nX, uint32 nY, uint32) {
+ assert(nChar < 10);
+ GLOBALS._mCharacter[nChar]._x = nX;
+ GLOBALS._mCharacter[nChar]._y = nY;
+}
+
+void mCharSetColor(CORO_PARAM, uint32 nChar, uint32 r, uint32 g, uint32 b) {
+ assert(nChar < 10);
+ GLOBALS._mCharacter[nChar]._r = r;
+ GLOBALS._mCharacter[nChar]._g = g;
+ GLOBALS._mCharacter[nChar]._b = b;
+}
+
+void mCharSetNumTalksInGroup(CORO_PARAM, uint32 nChar, uint32 nGroup, uint32 nTalks, uint32) {
+ assert(nChar < 10);
+ assert(nGroup < 10);
+
+ GLOBALS._mCharacter[nChar]._numTalks[nGroup] = nTalks;
+}
+
+void mCharSetCurrentGroup(CORO_PARAM, uint32 nChar, uint32 nGroup, uint32, uint32) {
+ assert(nChar < 10);
+ assert(nGroup < 10);
+
+ GLOBALS._mCharacter[nChar]._curGroup = nGroup;
+}
+
+void mCharSetNumTexts(CORO_PARAM, uint32 nChar, uint32 nTexts, uint32, uint32) {
+ assert(nChar < 10);
+
+ GLOBALS._mCharacter[nChar]._numTexts = nTexts - 1;
+ GLOBALS._mCharacter[nChar]._bInTexts = false;
+}
+
+void mCharSetAlwaysBack(CORO_PARAM, uint32 nChar, uint32 bAlwaysBack, uint32, uint32) {
+ assert(nChar < 10);
+
+ GLOBALS._mCharacter[nChar]._bAlwaysBack = bAlwaysBack;
+}
+
+void mCharSendMessage(CORO_PARAM, uint32 nChar, uint32 dwMessage, uint32 bIsBack, uint32 nFont) {
+ CORO_BEGIN_CONTEXT;
+ RMMessage *msg;
+ int i;
+ int parm;
+ RMPoint pt;
+ uint32 h;
+ RMTextDialog *text;
+ int curOffset;
+ VoiceHeader *curVoc;
+ FPSfx *voice;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ _ctx->msg = new RMMessage(dwMessage);
+ _ctx->curOffset = 0;
+
+ assert(nChar < 10);
+
+ bIsBack |= GLOBALS._mCharacter[nChar]._bAlwaysBack ? 1 : 0;
+
+ // Calculates the position of the text according to the current frame
+ if (GLOBALS._mCharacter[nChar]._x == -1)
+ _ctx->pt = GLOBALS._mCharacter[nChar]._item->calculatePos() - RMPoint(-60, 20) - GLOBALS._loc->scrollPosition();
+ else
+ _ctx->pt = RMPoint(GLOBALS._mCharacter[nChar]._x, GLOBALS._mCharacter[nChar]._y);
+
+ // Parameter for special actions: random between the spoken
+ _ctx->parm = (GLOBALS._mCharacter[nChar]._curGroup * 10) + g_vm->_randomSource.getRandomNumber(
+ GLOBALS._mCharacter[nChar]._numTalks[GLOBALS._mCharacter[nChar]._curGroup] - 1) + 1;
+
+ // Try to run the custom function to initialize the speech
+ if (GLOBALS._mCharacter[nChar]._item) {
+ _ctx->h = mpalQueryDoAction(30, GLOBALS._mCharacter[nChar]._item->mpalCode(), _ctx->parm);
+ if (_ctx->h != CORO_INVALID_PID_VALUE) {
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, _ctx->h, CORO_INFINITE);
+ }
+ }
+
+ _ctx->curVoc = searchVoiceHeader(0, dwMessage);
+ _ctx->voice = NULL;
+ if (_ctx->curVoc) {
+ // Position within the database of entries, beginning at the first
+ g_vm->_vdbFP.seek(_ctx->curVoc->_offset);
+ _ctx->curOffset = _ctx->curVoc->_offset;
+ }
+
+ for (_ctx->i = 0; _ctx->i < _ctx->msg->numPeriods() && !GLOBALS._bSkipIdle; _ctx->i++) {
+ // Create a different object depending on whether it's background or not
+ if (bIsBack) {
+ GLOBALS._curBackText = _ctx->text = new RMTextDialogScrolling(GLOBALS._loc);
+ if (GLOBALS._bTonyIsSpeaking)
+ CORO_INVOKE_0(GLOBALS._curBackText->hide);
+ } else
+ _ctx->text = new RMTextDialog;
+
+ _ctx->text->setInput(GLOBALS._input);
+
+ // Skipping
+ _ctx->text->setSkipStatus(!bIsBack);
+
+ // Alignment
+ _ctx->text->setAlignType(RMText::HCENTER, RMText::VBOTTOM);
+
+ // Color
+ _ctx->text->setColor(GLOBALS._mCharacter[nChar]._r, GLOBALS._mCharacter[nChar]._g, GLOBALS._mCharacter[nChar]._b);
+
+ // Write the text
+ _ctx->text->writeText((*_ctx->msg)[_ctx->i], nFont);
+
+ // Set the position
+ _ctx->text->setPosition(_ctx->pt);
+
+ // Set the always display
+ if (GLOBALS._bAlwaysDisplay) {
+ _ctx->text->setAlwaysDisplay();
+ _ctx->text->forceTime();
+ }
+
+ // Record the text
+ g_vm->getEngine()->linkGraphicTask(_ctx->text);
+
+ if (_ctx->curVoc) {
+ g_vm->_theSound.createSfx(&_ctx->voice);
+ g_vm->_vdbFP.seek(_ctx->curOffset);
+ _ctx->voice->loadVoiceFromVDB(g_vm->_vdbFP);
+ _ctx->voice->setLoop(false);
+ if (bIsBack)
+ _ctx->voice->setVolume(55);
+ _ctx->voice->play();
+ _ctx->text->setCustomSkipHandle2(_ctx->voice->_hEndOfBuffer);
+ _ctx->curOffset = g_vm->_vdbFP.pos();
+ }
+
+ // Wait for the end of display
+ _ctx->text->setCustomSkipHandle(GLOBALS._hSkipIdle);
+ CORO_INVOKE_0(_ctx->text->waitForEndDisplay);
+
+ if (_ctx->curVoc) {
+ _ctx->voice->stop();
+ _ctx->voice->release();
+ _ctx->voice = NULL;
+ }
+
+ GLOBALS._curBackText = NULL;
+ delete _ctx->text;
+ }
+
+ delete _ctx->msg;
+
+ // Try to run the custom function to close the speech
+ if (GLOBALS._mCharacter[nChar]._item) {
+ _ctx->h = mpalQueryDoAction(31, GLOBALS._mCharacter[nChar]._item->mpalCode(), _ctx->parm);
+ if (_ctx->h != CORO_INVALID_PID_VALUE)
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, _ctx->h, CORO_INFINITE);
+ }
+
+ CORO_END_CODE;
+}
+
+/*
+ * Dialogs
+ */
+
+void sendDialogMessage(CORO_PARAM, uint32 nPers, uint32 nMsg, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ char *string;
+ RMTextDialog *text;
+ int parm;
+ uint32 h;
+ bool bIsBack;
+ VoiceHeader *curVoc;
+ FPSfx *voice;
+ RMPoint pt;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ _ctx->bIsBack = false;
+
+ // The SendDialogMessage can go in the background if it is a character
+ if (nPers != 0 && GLOBALS._isMChar[nPers] && GLOBALS._mCharacter[nPers]._bAlwaysBack)
+ _ctx->bIsBack = true;
+
+ _ctx->curVoc = searchVoiceHeader(GLOBALS._curDialog, nMsg);
+ _ctx->voice = NULL;
+
+ if (_ctx->curVoc) {
+ // Position within the database of entries, beginning at the first
+ g_vm->_vdbFP.seek(_ctx->curVoc->_offset);
+ g_vm->_theSound.createSfx(&_ctx->voice);
+ _ctx->voice->loadVoiceFromVDB(g_vm->_vdbFP);
+ _ctx->voice->setLoop(false);
+ if (_ctx->bIsBack)
+ _ctx->voice->setVolume(55);
+ }
+
+ _ctx->string = mpalQueryDialogPeriod(nMsg);
+
+ if (nPers == 0) {
+ _ctx->text = new RMTextDialog;
+ _ctx->text->setColor(0, 255, 0);
+ _ctx->text->setPosition(GLOBALS._tony->position() - RMPoint(0, 130) - GLOBALS._loc->scrollPosition());
+ _ctx->text->writeText(_ctx->string, 0);
+
+ if (GLOBALS._dwTonyNumTexts > 0) {
+ if (!GLOBALS._bTonyInTexts) {
+ if (GLOBALS._nTonyNextTalkType != GLOBALS._tony->TALK_NORMAL) {
+ CORO_INVOKE_1(GLOBALS._tony->startTalk, GLOBALS._nTonyNextTalkType);
+ if (!GLOBALS._bStaticTalk)
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_NORMAL;
+ } else
+ CORO_INVOKE_1(GLOBALS._tony->startTalk, GLOBALS._tony->TALK_NORMAL);
+
+ GLOBALS._bTonyInTexts = true;
+ }
+ GLOBALS._dwTonyNumTexts--;
+ } else {
+ CORO_INVOKE_1(GLOBALS._tony->startTalk, GLOBALS._nTonyNextTalkType);
+ if (!GLOBALS._bStaticTalk)
+ GLOBALS._nTonyNextTalkType = GLOBALS._tony->TALK_NORMAL;
+ }
+ } else if (!GLOBALS._isMChar[nPers]) {
+ _ctx->text = new RMTextDialog;
+
+ _ctx->pt = GLOBALS._character[nPers]._item->calculatePos() - RMPoint(-60, 20) - GLOBALS._loc->scrollPosition();
+
+ if (GLOBALS._character[nPers]._startTalkPattern != 0) {
+ GLOBALS._character[nPers]._item->setPattern(GLOBALS._character[nPers]._startTalkPattern);
+ CORO_INVOKE_0(GLOBALS._character[nPers]._item->waitForEndPattern);
+ }
+
+ GLOBALS._character[nPers]._item->setPattern(GLOBALS._character[nPers]._talkPattern);
+
+ _ctx->text->setColor(GLOBALS._character[nPers]._r, GLOBALS._character[nPers]._g, GLOBALS._character[nPers]._b);
+ _ctx->text->writeText(_ctx->string, 0);
+ _ctx->text->setPosition(_ctx->pt);
+ } else {
+ if (GLOBALS._mCharacter[nPers]._x == -1)
+ _ctx->pt = GLOBALS._mCharacter[nPers]._item->calculatePos() - RMPoint(-60, 20) - GLOBALS._loc->scrollPosition();
+ else
+ _ctx->pt = RMPoint(GLOBALS._mCharacter[nPers]._x, GLOBALS._mCharacter[nPers]._y);
+
+ // Parameter for special actions. Random between the spoken.
+ _ctx->parm = (GLOBALS._mCharacter[nPers]._curGroup * 10) + g_vm->_randomSource.getRandomNumber(
+ GLOBALS._mCharacter[nPers]._numTalks[GLOBALS._mCharacter[nPers]._curGroup] - 1) + 1;
+
+ if (GLOBALS._mCharacter[nPers]._numTexts != 0 && GLOBALS._mCharacter[nPers]._bInTexts) {
+ GLOBALS._mCharacter[nPers]._numTexts--;
+ } else {
+ // Try to run the custom function to initialize the speech
+ _ctx->h = mpalQueryDoAction(30, GLOBALS._mCharacter[nPers]._item->mpalCode(), _ctx->parm);
+ if (_ctx->h != CORO_INVALID_PID_VALUE)
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, _ctx->h, CORO_INFINITE);
+
+ GLOBALS._mCharacter[nPers]._curTalk = _ctx->parm;
+
+ if (GLOBALS._mCharacter[nPers]._numTexts != 0) {
+ GLOBALS._mCharacter[nPers]._bInTexts = true;
+ GLOBALS._mCharacter[nPers]._numTexts--;
+ }
+ }
+
+ if (GLOBALS._mCharacter[nPers]._bAlwaysBack) {
+ _ctx->text = GLOBALS._curBackText = new RMTextDialogScrolling(GLOBALS._loc);
+ if (GLOBALS._bTonyIsSpeaking)
+ CORO_INVOKE_0(GLOBALS._curBackText->hide);
+
+ _ctx->bIsBack = true;
+ } else
+ _ctx->text = new RMTextDialog;
+
+ _ctx->text->setSkipStatus(!GLOBALS._mCharacter[nPers]._bAlwaysBack);
+ _ctx->text->setColor(GLOBALS._mCharacter[nPers]._r, GLOBALS._mCharacter[nPers]._g, GLOBALS._mCharacter[nPers]._b);
+ _ctx->text->writeText(_ctx->string, 0);
+ _ctx->text->setPosition(_ctx->pt);
+ }
+
+ if (!GLOBALS._bSkipIdle) {
+ _ctx->text->setInput(GLOBALS._input);
+ if (GLOBALS._bAlwaysDisplay) {
+ _ctx->text->setAlwaysDisplay();
+ _ctx->text->forceTime();
+ }
+ _ctx->text->setAlignType(RMText::HCENTER, RMText::VBOTTOM);
+ g_vm->getEngine()->linkGraphicTask(_ctx->text);
+
+ if (_ctx->curVoc) {
+ _ctx->voice->play();
+ _ctx->text->setCustomSkipHandle2(_ctx->voice->_hEndOfBuffer);
+ }
+
+ // Wait for the end of display
+ _ctx->text->setCustomSkipHandle(GLOBALS._hSkipIdle);
+ CORO_INVOKE_0(_ctx->text->waitForEndDisplay);
+ }
+
+ if (_ctx->curVoc) {
+ _ctx->voice->stop();
+ _ctx->voice->release();
+ _ctx->voice = NULL;
+ }
+
+ if (nPers != 0) {
+ if (!GLOBALS._isMChar[nPers]) {
+ if (GLOBALS._character[nPers]._endTalkPattern != 0) {
+ GLOBALS._character[nPers]._item->setPattern(GLOBALS._character[nPers]._endTalkPattern);
+ CORO_INVOKE_0(GLOBALS._character[nPers]._item->waitForEndPattern);
+ }
+
+ GLOBALS._character[nPers]._item->setPattern(GLOBALS._character[nPers]._standPattern);
+ delete _ctx->text;
+ } else {
+ if ((GLOBALS._mCharacter[nPers]._bInTexts && GLOBALS._mCharacter[nPers]._numTexts == 0) || !GLOBALS._mCharacter[nPers]._bInTexts) {
+ // Try to run the custom function to close the speech
+ GLOBALS._mCharacter[nPers]._curTalk = (GLOBALS._mCharacter[nPers]._curTalk % 10) + GLOBALS._mCharacter[nPers]._curGroup * 10;
+ _ctx->h = mpalQueryDoAction(31, GLOBALS._mCharacter[nPers]._item->mpalCode(), GLOBALS._mCharacter[nPers]._curTalk);
+ if (_ctx->h != CORO_INVALID_PID_VALUE)
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, _ctx->h, CORO_INFINITE);
+
+ GLOBALS._mCharacter[nPers]._bInTexts = false;
+ GLOBALS._mCharacter[nPers]._numTexts = 0;
+ }
+
+ GLOBALS._curBackText = NULL;
+ delete _ctx->text;
+ }
+ } else {
+ if ((GLOBALS._dwTonyNumTexts == 0 && GLOBALS._bTonyInTexts) || !GLOBALS._bTonyInTexts) {
+ CORO_INVOKE_0(GLOBALS._tony->endTalk);
+ GLOBALS._dwTonyNumTexts = 0;
+ GLOBALS._bTonyInTexts = false;
+ }
+
+ delete _ctx->text;
+ }
+
+ globalDestroy(_ctx->string);
+
+ CORO_END_CODE;
+}
+
+
+// @@@@ This cannot be skipped!!!!!!!!!!!!!!!!!!!
+
+void startDialog(CORO_PARAM, uint32 nDialog, uint32 nStartGroup, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ uint32 nChoice;
+ uint32 *sl;
+ uint32 i, num;
+ char *string;
+ RMDialogChoice dc;
+ int sel;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ GLOBALS._curDialog = nDialog;
+
+ // Call MPAL to start the dialog
+ mpalQueryDoDialog(nDialog, nStartGroup);
+
+ // Wait until a choice is selected
+ mpalQueryDialogWaitForChoice(&_ctx->nChoice);
+ while (_ctx->nChoice != (uint32) - 1) {
+ // Get the list of options
+ _ctx->sl = mpalQueryDialogSelectList(_ctx->nChoice);
+ for (_ctx->num = 0; _ctx->sl[_ctx->num] != 0; _ctx->num++)
+ ;
+
+ // If there is only one option, do it automatically, and wait for the next choice
+ if (_ctx->num == 1) {
+ mpalQueryDialogSelectionDWORD(_ctx->nChoice, _ctx->sl[0]);
+ globalDestroy(_ctx->sl);
+
+ // Wait for the next choice to be made
+ mpalQueryDialogWaitForChoice(&_ctx->nChoice);
+ continue;
+ }
+
+ // Making a choice for dialog
+ _ctx->dc.init();
+ _ctx->dc.setNumChoices(_ctx->num);
+
+ // Writeall the possible options
+ for (_ctx->i = 0; _ctx->i < _ctx->num; _ctx->i++) {
+ _ctx->string = mpalQueryDialogPeriod(_ctx->sl[_ctx->i]);
+ assert(_ctx->string != NULL);
+ _ctx->dc.addChoice(_ctx->string);
+ globalDestroy(_ctx->string);
+ }
+
+ // Activate the object
+ g_vm->getEngine()->linkGraphicTask(&_ctx->dc);
+ CORO_INVOKE_0(_ctx->dc.show);
+
+ // Draw the pointer
+ GLOBALS._pointer->setSpecialPointer(GLOBALS._pointer->PTR_NONE);
+ g_vm->getEngine()->enableMouse();
+
+ while (!(GLOBALS._input->mouseLeftClicked() && ((_ctx->sel = _ctx->dc.getSelection()) != -1))) {
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, g_vm->_hEndOfFrame, CORO_INFINITE);
+ CORO_INVOKE_1(_ctx->dc.doFrame, GLOBALS._input->mousePos());
+ }
+
+ // Hide the pointer
+ g_vm->getEngine()->disableMouse();
+
+ CORO_INVOKE_0(_ctx->dc.hide);
+ mpalQueryDialogSelectionDWORD(_ctx->nChoice, _ctx->sl[_ctx->sel]);
+
+ // Closes the choice
+ _ctx->dc.close();
+
+ globalDestroy(_ctx->sl);
+
+ // Wait for the next choice to be made
+ mpalQueryDialogWaitForChoice(&_ctx->nChoice);
+ }
+
+ CORO_END_CODE;
+}
+
+
+/*
+ * Sync between idle and mpal
+ */
+
+void takeOwnership(CORO_PARAM, uint32 num, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ if (GLOBALS._mut[num]._ownerPid != (uint32)CoroScheduler.getCurrentPID()) {
+ // The mutex is currently owned by a different process.
+ // Wait for the event to be signalled, which means the mutex is free.
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, GLOBALS._mut[num]._eventId, CORO_INFINITE);
+ GLOBALS._mut[num]._ownerPid = (uint32)CoroScheduler.getCurrentPID();
+ }
+
+ GLOBALS._mut[num]._lockCount++;
+
+ CORO_END_CODE;
+}
+
+void releaseOwnership(CORO_PARAM, uint32 num, uint32, uint32, uint32) {
+ if (!GLOBALS._mut[num]._lockCount) {
+ warning("ReleaseOwnership tried to release mutex %d, which isn't held", num);
+ return;
+ }
+
+ if (GLOBALS._mut[num]._ownerPid != (uint32)CoroScheduler.getCurrentPID()) {
+ warning("ReleaseOwnership tried to release mutex %d, which is held by a different process", num);
+ return;
+ }
+
+ GLOBALS._mut[num]._lockCount--;
+ if (!GLOBALS._mut[num]._lockCount) {
+ GLOBALS._mut[num]._ownerPid = 0;
+
+ // Signal the event, to wake up processes waiting for the lock.
+ CoroScheduler.setEvent(GLOBALS._mut[num]._eventId);
+ }
+}
+
+/*
+ * Music
+ * -----
+ *
+ * Fadeout effects supposed:
+ *
+ * nFX = 0 - The new music replaces the old one
+ * nFX=1 - The new music interfades with the old one
+ * nFX=2 - The new music takes over in time from the old
+ *
+ */
+
+void threadFadeInMusic(CORO_PARAM, const void *nMusic) {
+ CORO_BEGIN_CONTEXT;
+ int i;
+ CORO_END_CONTEXT(_ctx);
+
+ int nChannel = *(const int *)nMusic;
+
+ CORO_BEGIN_CODE(_ctx);
+
+ debugC(DEBUG_INTERMEDIATE, kTonyDebugSound, "Start FadeIn Music");
+
+ for (_ctx->i = 0; _ctx->i < 16; _ctx->i++) {
+ g_vm->setMusicVolume(nChannel, _ctx->i * 4);
+
+ CORO_INVOKE_1(CoroScheduler.sleep, 100);
+ }
+ g_vm->setMusicVolume(nChannel, 64);
+
+ debugC(DEBUG_INTERMEDIATE, kTonyDebugSound, "End FadeIn Music");
+
+ CORO_KILL_SELF();
+
+ CORO_END_CODE;
+}
+
+void threadFadeOutMusic(CORO_PARAM, const void *nMusic) {
+ CORO_BEGIN_CONTEXT;
+ int i;
+ int startVolume;
+ CORO_END_CONTEXT(_ctx);
+
+ int nChannel = *(const int *)nMusic;
+
+ CORO_BEGIN_CODE(_ctx);
+
+ _ctx->startVolume = g_vm->getMusicVolume(nChannel);
+
+ for (_ctx->i = 16; _ctx->i > 0 && !GLOBALS._bFadeOutStop; _ctx->i--) {
+ if (_ctx->i * 4 < _ctx->startVolume)
+ g_vm->setMusicVolume(nChannel, _ctx->i * 4);
+
+ CORO_INVOKE_1(CoroScheduler.sleep, 100);
+ }
+
+ if (!GLOBALS._bFadeOutStop)
+ g_vm->setMusicVolume(nChannel, 0);
+
+ // If a jingle is played, stop it
+ if (nChannel == 2)
+ g_vm->stopMusic(2);
+
+ CORO_KILL_SELF();
+
+ CORO_END_CODE;
+}
+
+void fadeInSoundEffect(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CoroScheduler.createProcess(threadFadeInMusic, &GLOBALS._curSoundEffect, sizeof(int));
+}
+
+void fadeOutSoundEffect(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS._bFadeOutStop = false;
+ CoroScheduler.createProcess(threadFadeOutMusic, &GLOBALS._curSoundEffect, sizeof(int));
+}
+
+void fadeOutJingle(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS._bFadeOutStop = false;
+ int channel = 2;
+ CoroScheduler.createProcess(threadFadeOutMusic, &channel, sizeof(int));
+}
+
+void fadeInJingle(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ int channel = 2;
+ CoroScheduler.createProcess(threadFadeInMusic, &channel, sizeof(int));
+}
+
+void stopSoundEffect(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ g_vm->stopMusic(GLOBALS._curSoundEffect);
+}
+
+void stopJingle(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ g_vm->stopMusic(2);
+}
+
+void muteSoundEffect(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ g_vm->setMusicVolume(GLOBALS._curSoundEffect, 0);
+}
+
+void demuteSoundEffect(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS._bFadeOutStop = true;
+ g_vm->setMusicVolume(GLOBALS._curSoundEffect, 64);
+}
+
+void muteJingle(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ g_vm->setMusicVolume(2, 0);
+}
+
+void demuteJingle(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ g_vm->setMusicVolume(2, 64);
+}
+
+void custPlayMusic(uint32 nChannel, const char *mFN, uint32 nFX, bool bLoop, int nSync = 0) {
+ if (nSync == 0)
+ nSync = 2000;
+ debugC(DEBUG_INTERMEDIATE, kTonyDebugMusic, "Start CustPlayMusic");
+ g_vm->playMusic(nChannel, mFN, nFX, bLoop, nSync);
+ debugC(DEBUG_INTERMEDIATE, kTonyDebugMusic, "End CustPlayMusic");
+}
+
+void playSoundEffect(CORO_PARAM, uint32 nMusic, uint32 nFX, uint32 bNoLoop, uint32) {
+ if (nFX == 0 || nFX == 1 || nFX == 2) {
+ debugC(DEBUG_INTERMEDIATE, kTonyDebugSound, "PlaySoundEffect stop fadeout");
+ GLOBALS._bFadeOutStop = true;
+ }
+
+ GLOBALS._lastMusic = nMusic;
+ custPlayMusic(GLOBALS._curSoundEffect, kMusicFiles[nMusic]._name, nFX, bNoLoop ? false : true, kMusicFiles[nMusic]._sync);
+}
+
+void playJingle(CORO_PARAM, uint32 nMusic, uint32 nFX, uint32 bLoop, uint32) {
+ custPlayMusic(2, kJingleFileNames[nMusic], nFX, bLoop);
+}
+
+void playItemSfx(CORO_PARAM, uint32 nItem, uint32 nSFX, uint32, uint32) {
+ if (nItem == 0) {
+ GLOBALS._tony->playSfx(nSFX);
+ } else {
+ RMItem *item = GLOBALS._loc->getItemFromCode(nItem);
+ if (item)
+ item->playSfx(nSFX);
+ }
+}
+
+void restoreMusic(CORO_PARAM) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ CORO_INVOKE_4(playSoundEffect, GLOBALS._lastMusic, 0, 0, 0);
+
+ if (GLOBALS._lastTappeto != 0)
+ custPlayMusic(4, kAmbianceFile[GLOBALS._lastTappeto], 0, true);
+
+ CORO_END_CODE;
+}
+
+void saveMusic(Common::OutSaveFile *f) {
+ f->writeByte(GLOBALS._lastMusic);
+ f->writeByte(GLOBALS._lastTappeto);
+}
+
+void loadMusic(Common::InSaveFile *f) {
+ GLOBALS._lastMusic = f->readByte();
+ GLOBALS._lastTappeto = f->readByte();
+}
+
+void jingleFadeStart(CORO_PARAM, uint32 nJingle, uint32 bLoop, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ CORO_INVOKE_4(fadeOutSoundEffect, 0, 0, 0, 0);
+ CORO_INVOKE_4(muteJingle, 0, 0, 0, 0);
+ CORO_INVOKE_4(playJingle, nJingle, 0, bLoop, 0);
+ CORO_INVOKE_4(fadeInJingle, 0, 0, 0, 0);
+
+ CORO_END_CODE;
+}
+
+void jingleFadeEnd(CORO_PARAM, uint32 nJingle, uint32 bLoop, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ CORO_INVOKE_4(fadeOutJingle, 0, 0, 0, 0);
+ CORO_INVOKE_4(fadeInSoundEffect, 0, 0, 0, 0);
+
+ CORO_END_CODE;
+}
+
+void mustSkipIdleStart(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS._bSkipIdle = true;
+ CoroScheduler.setEvent(GLOBALS._hSkipIdle);
+}
+
+void mustSkipIdleEnd(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS._bSkipIdle = false;
+ CoroScheduler.resetEvent(GLOBALS._hSkipIdle);
+}
+
+void patIrqFreeze(CORO_PARAM, uint32 bStatus, uint32, uint32, uint32) {
+ // Unused in ScummVM.
+}
+
+void openInitLoadMenu(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ CORO_INVOKE_0(g_vm->openInitLoadMenu);
+
+ CORO_END_CODE;
+}
+
+void openInitOptions(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ CORO_INVOKE_0(g_vm->openInitOptions);
+
+ CORO_END_CODE;
+}
+
+void doCredits(CORO_PARAM, uint32 nMsg, uint32 dwTime, uint32, uint32) {
+ CORO_BEGIN_CONTEXT;
+ RMMessage *msg;
+ RMTextDialog *text;
+ uint32 hDisable;
+ int i;
+ uint32 startTime;
+
+ ~CoroContextTag() {
+ delete msg;
+ delete[] text;
+ }
+
+ CORO_END_CONTEXT(_ctx);
+
+ CORO_BEGIN_CODE(_ctx);
+
+ _ctx->msg = new RMMessage(nMsg);
+ _ctx->hDisable = CoroScheduler.createEvent(true, false);
+
+ _ctx->text = new RMTextDialog[_ctx->msg->numPeriods()];
+
+ for (_ctx->i = 0; _ctx->i < _ctx->msg->numPeriods(); _ctx->i++) {
+ _ctx->text[_ctx->i].setInput(GLOBALS._input);
+
+ // Alignment
+ if ((*_ctx->msg)[_ctx->i][0] == '@') {
+ _ctx->text[_ctx->i].setAlignType(RMText::HCENTER, RMText::VTOP);
+ _ctx->text[_ctx->i].writeText(&(*_ctx->msg)[_ctx->i][1], 3);
+ _ctx->text[_ctx->i].setPosition(RMPoint(414, 70 + _ctx->i * 26)); // 70
+ } else {
+ _ctx->text[_ctx->i].setAlignType(RMText::HLEFT, RMText::VTOP);
+ _ctx->text[_ctx->i].writeText((*_ctx->msg)[_ctx->i], 3);
+ _ctx->text[_ctx->i].setPosition(RMPoint(260, 70 + _ctx->i * 26));
+ }
+
+
+ // Set the position
+ _ctx->text[_ctx->i].setAlwaysDisplay();
+ _ctx->text[_ctx->i].setForcedTime(dwTime * 1000);
+ _ctx->text[_ctx->i].setNoTab();
+
+ // Wait for the end of display
+ _ctx->text[_ctx->i].setCustomSkipHandle(_ctx->hDisable);
+
+ // Record the text
+ g_vm->getEngine()->linkGraphicTask(&_ctx->text[_ctx->i]);
+ }
+
+ _ctx->startTime = g_vm->getTime();
+
+ while (_ctx->startTime + dwTime * 1000 > g_vm->getTime()) {
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, g_vm->_hEndOfFrame, CORO_INFINITE);
+ if (GLOBALS._input->mouseLeftClicked() || GLOBALS._input->mouseRightClicked())
+ break;
+ if (g_vm->getEngine()->getInput().getAsyncKeyState(Common::KEYCODE_TAB))
+ break;
+ }
+
+ CoroScheduler.setEvent(_ctx->hDisable);
+
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, g_vm->_hEndOfFrame, CORO_INFINITE);
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, g_vm->_hEndOfFrame, CORO_INFINITE);
+
+ delete[] _ctx->text;
+ delete _ctx->msg;
+ _ctx->text = NULL;
+ _ctx->msg = NULL;
+
+ CORO_END_CODE;
+}
+
+BEGIN_CUSTOM_FUNCTION_MAP()
+
+ASSIGN(1, custLoadLocation)
+ASSIGN(2, mySleep)
+ASSIGN(3, setPointer)
+ASSIGN(5, moveTony)
+ASSIGN(6, faceToMe)
+ASSIGN(7, backToMe)
+ASSIGN(8, leftToMe)
+ASSIGN(9, rightToMe)
+ASSIGN(10, sendTonyMessage)
+ASSIGN(11, changeBoxStatus)
+ASSIGN(12, changeLocation)
+ASSIGN(13, disableTony)
+ASSIGN(14, enableTony)
+ASSIGN(15, waitForPatternEnd)
+ASSIGN(16, setLocStartPosition)
+ASSIGN(17, scrollLocation)
+ASSIGN(18, moveTonyAndWait)
+ASSIGN(19, changeHotspot)
+ASSIGN(20, addInventory)
+ASSIGN(21, removeInventory)
+ASSIGN(22, changeInventoryStatus)
+ASSIGN(23, setTonyPosition)
+ASSIGN(24, sendFullscreenMessage)
+ASSIGN(25, saveTonyPosition)
+ASSIGN(26, restoreTonyPosition)
+ASSIGN(27, disableInput)
+ASSIGN(28, enableInput)
+ASSIGN(29, stopTony)
+
+ASSIGN(30, tonyTakeUp1)
+ASSIGN(31, tonyTakeMid1)
+ASSIGN(32, tonyTakeDown1)
+ASSIGN(33, tonyTakeUp2)
+ASSIGN(34, tonyTakeMid2)
+ASSIGN(35, tonyTakeDown2)
+
+ASSIGN(72, tonyPutUp1)
+ASSIGN(73, tonyPutMid1)
+ASSIGN(74, tonyPutDown1)
+ASSIGN(75, tonyPutUp2)
+ASSIGN(76, tonyPutMid2)
+ASSIGN(77, tonyPutDown2)
+
+ASSIGN(36, tonyOnTheFloor)
+ASSIGN(37, tonyGetUp)
+ASSIGN(38, tonyShepherdess)
+ASSIGN(39, tonyWhistle)
+
+ASSIGN(40, tonyLaugh)
+ASSIGN(41, tonyHips)
+ASSIGN(42, tonySing)
+ASSIGN(43, tonyIndicate)
+ASSIGN(44, tonyScaredWithHands)
+ASSIGN(49, tonyScaredWithoutHands)
+ASSIGN(45, tonyWithGlasses)
+ASSIGN(46, tonyWithWorm)
+ASSIGN(47, tonyWithHammer)
+ASSIGN(48, tonyWithRope)
+ASSIGN(90, tonyWithRabbitANIM)
+ASSIGN(91, tonyWithRecipeANIM)
+ASSIGN(92, tonyWithCardsANIM)
+ASSIGN(93, tonyWithSnowmanANIM)
+ASSIGN(94, tonyWithSnowmanStart)
+ASSIGN(95, tonyWithSnowmanEnd)
+ASSIGN(96, tonyWithRabbitStart)
+ASSIGN(97, tonyWithRabbitEnd)
+ASSIGN(98, tonyWithRecipeStart)
+ASSIGN(99, tonyWithRecipeEnd)
+ASSIGN(100, tonyWithCardsStart)
+ASSIGN(101, tonyWithCardsEnd)
+ASSIGN(102, tonyWithNotebookStart)
+ASSIGN(103, tonyWithNotebookEnd)
+ASSIGN(104, tonyWithMegaphoneStart)
+ASSIGN(105, tonyWithMegaphoneEnd)
+ASSIGN(106, tonyWithBeardStart)
+ASSIGN(107, tonyWithBeardEnd)
+ASSIGN(108, tonyGiggle)
+ASSIGN(109, tonyDisgusted)
+ASSIGN(110, tonySarcastic)
+ASSIGN(111, tonyMacbeth)
+ASSIGN(112, tonySniffLeft)
+ASSIGN(113, tonySniffRight)
+ASSIGN(114, tonyScaredStart)
+ASSIGN(115, tonyScaredEnd)
+ASSIGN(116, tonyWithSecretary)
+
+ASSIGN(50, charSetCode)
+ASSIGN(51, charSetColor)
+ASSIGN(52, charSetTalkPattern)
+ASSIGN(53, charSendMessage)
+ASSIGN(54, charSetStartEndTalkPattern)
+
+ASSIGN(60, mCharSetCode)
+ASSIGN(61, mCharSetColor)
+ASSIGN(62, mCharSetCurrentGroup)
+ASSIGN(63, mCharSetNumTalksInGroup)
+ASSIGN(64, mCharSetNumTexts)
+ASSIGN(65, mCharSendMessage)
+ASSIGN(66, mCharSetPosition)
+ASSIGN(67, mCharSetAlwaysBack)
+ASSIGN(68, mCharResetCode)
+
+ASSIGN(70, startDialog)
+ASSIGN(71, sendDialogMessage)
+
+ASSIGN(80, takeOwnership)
+ASSIGN(81, releaseOwnership)
+
+ASSIGN(86, playSoundEffect)
+ASSIGN(87, playJingle)
+ASSIGN(88, fadeInSoundEffect)
+ASSIGN(89, fadeOutSoundEffect)
+ASSIGN(123, fadeInJingle)
+ASSIGN(124, fadeOutJingle)
+ASSIGN(125, muteSoundEffect)
+ASSIGN(126, demuteSoundEffect)
+ASSIGN(127, muteJingle)
+ASSIGN(128, demuteJingle)
+ASSIGN(84, stopSoundEffect)
+ASSIGN(85, stopJingle)
+ASSIGN(83, playItemSfx)
+ASSIGN(129, jingleFadeStart)
+ASSIGN(130, jingleFadeEnd)
+
+ASSIGN(120, shakeScreen)
+ASSIGN(121, autoSave)
+ASSIGN(122, abortGame)
+ASSIGN(131, noBullsEye)
+ASSIGN(132, sendFullscreenMsgStart)
+ASSIGN(133, sendFullscreenMsgEnd)
+ASSIGN(134, custEnableGUI)
+ASSIGN(135, custDisableGUI)
+ASSIGN(136, clearScreen)
+ASSIGN(137, patIrqFreeze)
+ASSIGN(138, tonySetPerorate)
+ASSIGN(139, openInitLoadMenu)
+ASSIGN(140, openInitOptions)
+ASSIGN(141, syncScrollLocation)
+ASSIGN(142, closeLocation)
+ASSIGN(143, setAlwaysDisplay)
+ASSIGN(144, doCredits)
+
+ASSIGN(200, mustSkipIdleStart);
+ASSIGN(201, mustSkipIdleEnd);
+
+END_CUSTOM_FUNCTION_MAP()
+
+void processKilledCallback(Common::PROCESS *p) {
+ for (uint i = 0; i < 10; i++) {
+ if (GLOBALS._mut[i]._ownerPid == p->pid) {
+ // Handle scripts which don't call ReleaseOwnership, such as
+ // the one in loc37's vEnter when Tony is chasing the mouse.
+ debug(DEBUG_BASIC, "Force-releasing mutex %d after process died", i);
+
+ GLOBALS._mut[i]._ownerPid = 0;
+ GLOBALS._mut[i]._lockCount = 0;
+ CoroScheduler.setEvent(GLOBALS._mut[i]._eventId);
+ }
+ }
+}
+
+void setupGlobalVars(RMTony *tony, RMPointer *ptr, RMGameBoxes *box, RMLocation *loc, RMInventory *inv, RMInput *input) {
+ GLOBALS._tony = tony;
+ GLOBALS._pointer = ptr;
+ GLOBALS._boxes = box;
+ GLOBALS._loc = loc;
+ GLOBALS._inventory = inv;
+ GLOBALS._input = input;
+
+ GLOBALS.DisableGUI = mainDisableGUI;
+ GLOBALS.EnableGUI = mainEnableGUI;
+
+ GLOBALS._bAlwaysDisplay = false;
+
+ CoroScheduler.setResourceCallback(processKilledCallback);
+ for (int i = 0; i < 10; i++)
+ GLOBALS._mut[i]._eventId = CoroScheduler.createEvent(false, true);
+
+ for (int i = 0; i < 200; i++)
+ GLOBALS._ambiance[i] = 0;
+
+ GLOBALS._ambiance[6] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[7] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[8] = AMBIANCE_CRICKETSMUFFLED;
+ GLOBALS._ambiance[10] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[12] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[13] = AMBIANCE_CRICKETSMUFFLED;
+ GLOBALS._ambiance[15] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[16] = AMBIANCE_CRICKETSWIND;
+ GLOBALS._ambiance[18] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[19] = AMBIANCE_CRICKETSWIND;
+ GLOBALS._ambiance[20] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[23] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[26] = AMBIANCE_SEAHALFVOLUME;
+ GLOBALS._ambiance[27] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[28] = AMBIANCE_CRICKETSWIND;
+ GLOBALS._ambiance[31] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[33] = AMBIANCE_SEA;
+ GLOBALS._ambiance[35] = AMBIANCE_SEA;
+ GLOBALS._ambiance[36] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[37] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[40] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[41] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[42] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[45] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[51] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[52] = AMBIANCE_CRICKETSWIND1;
+ GLOBALS._ambiance[53] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[54] = AMBIANCE_CRICKETS;
+ GLOBALS._ambiance[57] = AMBIANCE_WIND;
+ GLOBALS._ambiance[58] = AMBIANCE_WIND;
+ GLOBALS._ambiance[60] = AMBIANCE_WIND;
+
+
+
+ // Create an event for the idle skipping
+ GLOBALS._hSkipIdle = CoroScheduler.createEvent(true, false);
+}
+
+} // end of namespace Tony