diff options
Diffstat (limited to 'engines/tony/window.cpp')
-rw-r--r-- | engines/tony/window.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/engines/tony/window.cpp b/engines/tony/window.cpp index 5d73443167..cfa9d088e3 100644 --- a/engines/tony/window.cpp +++ b/engines/tony/window.cpp @@ -44,8 +44,8 @@ RMWindow::RMWindow() { } RMWindow::~RMWindow() { - Close(); - RMText::Unload(); + close(); + RMText::unload(); } /** @@ -58,40 +58,40 @@ void RMWindow::init() { // Inizializza i conteggi degli FPS fps = lastfcount = fcount = lastsecond = 0; - m_bGrabScreenshot = false; - m_bGrabThumbnail = false; - m_bGrabMovie = false; + _bGrabScreenshot = false; + _bGrabThumbnail = false; + _bGrabMovie = false; } /** * Close the window */ -void RMWindow::Close(void) { +void RMWindow::close(void) { } -void RMWindow::GrabThumbnail(uint16 *thumbmem) { - m_bGrabThumbnail = true; - m_wThumbBuf = thumbmem; +void RMWindow::grabThumbnail(uint16 *thumbmem) { + _bGrabThumbnail = true; + _wThumbBuf = thumbmem; } /** * Repaint the screen */ -void RMWindow::Repaint(void) { +void RMWindow::repaint(void) { g_system->updateScreen(); } -bool RMWindow::Lock() { +bool RMWindow::lock() { return true; } -void RMWindow::Unlock() { +void RMWindow::unlock() { } /** * Wipes an area of the screen */ -void RMWindow::WipeEffect(Common::Rect &rcBoundEllipse) { +void RMWindow::wipeEffect(Common::Rect &rcBoundEllipse) { if ((rcBoundEllipse.left == 0) && (rcBoundEllipse.top == 0) && (rcBoundEllipse.right == RM_SX) && (rcBoundEllipse.bottom == RM_SY)) { // Full screen clear wanted, so use shortcut method @@ -108,28 +108,28 @@ void RMWindow::WipeEffect(Common::Rect &rcBoundEllipse) { } } -void RMWindow::GetNewFrame(byte *lpBuf, Common::Rect *rcBoundEllipse) { +void RMWindow::getNewFrame(byte *lpBuf, Common::Rect *rcBoundEllipse) { if (rcBoundEllipse != NULL) { // Circular wipe effect - GetNewFrameWipe(lpBuf, *rcBoundEllipse); + getNewFrameWipe(lpBuf, *rcBoundEllipse); } else { // Standard screen copy g_system->copyRectToScreen(lpBuf, RM_SX * 2, 0, 0, RM_SX, RM_SY); } - if (m_bGrabThumbnail) { + if (_bGrabThumbnail) { // Need to generate a thumbnail RMSnapshot s; - s.GrabScreenshot(lpBuf, 4, m_wThumbBuf); - m_bGrabThumbnail = false; + s.grabScreenshot(lpBuf, 4, _wThumbBuf); + _bGrabThumbnail = false; } } /** * Copies a section of the game frame in a circle bounded by the specified rectangle */ -void RMWindow::GetNewFrameWipe(byte *lpBuf, Common::Rect &rcBoundEllipse) { +void RMWindow::getNewFrameWipe(byte *lpBuf, Common::Rect &rcBoundEllipse) { // Clear the screen g_system->fillScreen(0); @@ -208,7 +208,7 @@ void RMWindow::plotLines(const byte *lpBuf, const Common::Point ¢er, int x, byte RMSnapshot::rgb[RM_SX *RM_SY * 3]; -void RMSnapshot::GrabScreenshot(byte *lpBuf, int dezoom, uint16 *lpDestBuf) { +void RMSnapshot::grabScreenshot(byte *lpBuf, int dezoom, uint16 *lpDestBuf) { uint16 *src = (uint16 *)lpBuf; int dimx = RM_SX / dezoom; |