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Diffstat (limited to 'engines/toon/font.cpp')
-rw-r--r-- | engines/toon/font.cpp | 274 |
1 files changed, 274 insertions, 0 deletions
diff --git a/engines/toon/font.cpp b/engines/toon/font.cpp new file mode 100644 index 0000000000..cec7515db9 --- /dev/null +++ b/engines/toon/font.cpp @@ -0,0 +1,274 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. + +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. + +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* $URL$ +* $Id$ +* +*/ + +#include "font.h" + +namespace Toon { + +FontRenderer::FontRenderer(ToonEngine *vm) : _vm(vm) { + _currentFontColor[0] = 0; + _currentFontColor[1] = 0xc8; + _currentFontColor[2] = 0xcb; + _currentFontColor[3] = 0xce; + +} + +// mapping extended characters required for foreign versions to font (animation) +static const byte map_textToFont[0x80] = { + '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', // 0x8x + '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', // 0x9x + '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', // 0xAx + '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', // 0xBx + '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', '?', // 0xCx + '?', 0x0b, '?', '?', '?', '?', 0x1e, '?', '?', '?', '?', '?', 0x1f, '?', '?', 0x19, // 0xDx + 0x0d, 0x04, 0x0e, '?', 0x1a, '?', '?', 0x18, 0x10, 0x0f, 0x12, 0x11, 0x09, 0x05, 0x14, 0x13, // 0xEx + 0x23, 0x08, 0x23, 0x06, 0x15, 0x23, 0x1b, 0x23, 0x23, 0x16, 0x07, 0x17, 0x1c, 0x23, 0x23, 0x23 // 0xFx +}; + +void FontRenderer::renderText(int32 x, int32 y, Common::String origText, int32 mode) { + debugC(5, kDebugFont, "renderText(%d, %d, %s, %d)", x, y, origText.c_str(), mode); + + int32 xx, yy; + computeSize(origText, &xx, &yy); + + if (mode & 2) { + y -= yy / 2; + } else if (mode & 4) { + y -= yy; + } + + if (mode & 1) { + x -= xx / 2; + } + + int32 curX = x; + int32 curY = y; + int32 height = 0; + + const byte *text = (byte *)origText.c_str(); + while (*text) { + byte curChar = *text; + if (curChar == 13) { + curY = curY + height; + height = 0; + curX = x; + } else { + if (curChar >= 0x80) + curChar = map_textToFont[curChar - 0x80]; + _currentFont->drawFontFrame(_vm->getMainSurface(), curChar, curX, curY, _currentFontColor); + curX = curX + _currentFont->getFrameWidth(curChar) - 1; + height = MAX(height, _currentFont->getFrameHeight(curChar)); + } + text++; + } +} + +void FontRenderer::computeSize(Common::String origText, int32 *retX, int32 *retY) { + debugC(4, kDebugFont, "computeSize(%s, retX, retY)", origText.c_str()); + + int32 lineWidth = 0; + int32 lineHeight = 0; + int32 totalHeight = 0; + int32 totalWidth = 0; + + const byte *text = (byte *)origText.c_str(); + while (*text) { + byte curChar = *text; + if (curChar < 32) { + text++; + continue; + } else if (curChar == 13) { + totalWidth = MAX(totalWidth, lineWidth); + totalHeight += lineHeight; + lineHeight = 0; + lineWidth = 0; + } else { + if (curChar >= 0x80) + curChar = map_textToFont[curChar - 0x80]; + int32 charWidth = _currentFont->getFrameWidth(curChar) - 1; + int32 charHeight = _currentFont->getFrameHeight(curChar); + lineWidth += charWidth; + lineHeight = MAX(lineHeight, charHeight); + } + text++; + } + + totalHeight += lineHeight; + totalWidth = MAX(totalWidth, lineWidth); + + *retX = totalWidth; + *retY = totalHeight; +} + +void FontRenderer::setFont(Animation *font) { + debugC(5, kDebugFont, "setFont(font)"); + + _currentFont = font; +} + +void FontRenderer::setFontColorByCharacter(int32 characterId) { + debugC(5, kDebugFont, "setFontColorByCharacter(%d)", characterId); + + // unfortunately this table was hardcoded in the original executable + static byte colorsByCharacters[] = { + 0xe0, 0xdc, 0xc8, 0xd6, 0xc1, 0xc8, 0xe9, 0xde, 0xc8, 0xeb, 0xe8, 0xc8, + 0xd1, 0xcf, 0xc8, 0xd8, 0xd5, 0xc8, 0xfb, 0xfa, 0xc8, 0xd9, 0xd7, 0xc8, + 0xe8, 0xe4, 0xc8, 0xe9, 0xfa, 0xc8, 0xeb, 0xe4, 0xc8, 0xeb, 0xe4, 0xc8, + 0xd2, 0xea, 0xc8, 0xd3, 0xd0, 0xc8, 0xe1, 0xdd, 0xc8, 0xd9, 0xd7, 0xc8, + 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, + 0xd2, 0xcf, 0xc8, 0xd1, 0xcf, 0xc8, 0xd9, 0xd7, 0xc8, 0xe3, 0xdd, 0xc8, + 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, + 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, + 0xd9, 0xd7, 0xc8, 0xe6, 0xe4, 0xc8, 0xd9, 0xd7, 0xc8, 0xcd, 0xca, 0xc8, + 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, 0xe8, 0xe8, 0xc8, 0xdb, 0xd5, 0xc8, + 0xe0, 0xdc, 0xc8, 0xd6, 0xc1, 0xc8, 0xd3, 0xd0, 0xc8, 0xd1, 0xcf, 0xc8, + 0xe6, 0xe4, 0xc8, 0xd1, 0xcf, 0xc8, 0xd2, 0xcf, 0xc8, 0xcc, 0xcb, 0xc8, + 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, + 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, + 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8, 0xd9, 0xd7, 0xc8 + }; + + setFontColor(colorsByCharacters[characterId * 3 + 2], colorsByCharacters[characterId * 3 + 1], colorsByCharacters[characterId * 3 + 0]); +} + +void FontRenderer::setFontColor(int32 fontColor1, int32 fontColor2, int32 fontColor3) { + debugC(5, kDebugFont, "setFontColor(%d, %d, %d)", fontColor1, fontColor2, fontColor3); + + _currentFontColor[0] = 0; + _currentFontColor[1] = fontColor1; + _currentFontColor[2] = fontColor2; + _currentFontColor[3] = fontColor3; +} + +void FontRenderer::renderMultiLineText(int32 x, int32 y, Common::String origText, int32 mode) { + debugC(5, kDebugFont, "renderMultiLineText(%d, %d, %s, %d)", x, y, origText.c_str(), mode); + + // divide the text in several lines + // based on number of characters or size of lines. + byte text[1024]; + strncpy((char *)text, origText.c_str(), 1023); + text[1023] = 0; + + byte *lines[16]; + int32 lineSize[16]; + int32 numLines = 0; + + byte *it = text; + + int32 maxWidth = 0; + int32 curWidth = 0; + + while (1) { + byte *lastLine = it; + byte *lastSpace = it; + int32 lastSpaceX = 0; + int32 curLetterNr = 0; + curWidth = 0; + + while (*it && curLetterNr < 50 && curWidth < 580) { + byte curChar = *it; + if (curChar == 32) { + lastSpace = it; + lastSpaceX = curWidth; + } else if (curChar >= 0x80) { + curChar = map_textToFont[curChar - 0x80]; + } + + int width = _currentFont->getFrameWidth(curChar); + curWidth += width - 2; + it++; + curLetterNr++; + } + + if (*lastLine == 0) + break; + + lines[numLines] = lastLine; + + if (*it == 0) + lineSize[numLines] = curWidth; + else + lineSize[numLines] = lastSpaceX; + + if (lineSize[numLines] > maxWidth) + maxWidth = lineSize[numLines]; + + lastLine = lastSpace + 1; + numLines++; + + if (*it == 0) + break; + + it = lastLine; + *lastSpace = 0; + + if (numLines >= 16) + break; + } + + if (curWidth > maxWidth) { + maxWidth = curWidth; + } + //numLines++; + + // get font height (assumed to be constant) + int32 height = _currentFont->getHeight(); + int textSize = (height - 2) * numLines; + y = y - textSize; + if (y < 30) + y = 30; + if (y + textSize > 370) + y = 370 - textSize; + + x -= _vm->state()->_currentScrollValue; + + // adapt x + if (x - 30 - maxWidth / 2 < 0) + x = maxWidth / 2 + 30; + + if (x + 30 + (maxWidth / 2) > 640) + x = 640 - (maxWidth / 2) - 30; + + // we have good coordinates now, we can render the multi line + int32 curX = x; + int32 curY = y; + + for (int32 i = 0; i < numLines; i++) { + const byte *line = lines[i]; + curX = x - lineSize[i] / 2; + while (*line) { + byte curChar = *line; + if (curChar >= 0x80) + curChar = map_textToFont[curChar - 0x80]; + if (curChar != 32) _currentFont->drawFontFrame(_vm->getMainSurface(), curChar, curX + _vm->state()->_currentScrollValue, curY, _currentFontColor); + curX = curX + _currentFont->getFrameWidth(curChar) - 2; + //height = MAX(height, _currentFont->getFrameHeight(curChar)); + line++; + } + curY += height; + } +} + +} // End of namespace Toon |