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Diffstat (limited to 'engines/toon/movie.h')
-rw-r--r-- | engines/toon/movie.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/engines/toon/movie.h b/engines/toon/movie.h new file mode 100644 index 0000000000..4d5efb3343 --- /dev/null +++ b/engines/toon/movie.h @@ -0,0 +1,61 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. + +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. + +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* $URL$ +* $Id$ +* +*/ + +#ifndef TOON_MOVIE_H +#define TOON_MOVIE_H + +#include "toon/toon.h" +#include "graphics/video/smk_decoder.h" + +namespace Toon { + +class ToonstruckSmackerDecoder : public Graphics::SmackerDecoder { +public: + ToonstruckSmackerDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType = Audio::Mixer::kSFXSoundType); + void handleAudioTrack(byte track, uint32 chunkSize, uint32 unpackedSize); + bool loadFile(const Common::String &filename, int forcedflags) ; +}; + +class Movie { +public: + Movie(ToonEngine *vm, ToonstruckSmackerDecoder *decoder); + ~Movie(void); + + void init() const; + void play(Common::String video, int32 flags = 0); + bool isPlaying() { return _playing; } + +protected: + bool playVideo(); + ToonEngine *_vm; + Audio::Mixer *_mixer; + ToonstruckSmackerDecoder *_decoder; + bool _playing; + +}; + +} // End of namespace Toon + +#endif |