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-rw-r--r--engines/touche/detection.cpp62
1 files changed, 0 insertions, 62 deletions
diff --git a/engines/touche/detection.cpp b/engines/touche/detection.cpp
index 89655ac9ab..d2798d7060 100644
--- a/engines/touche/detection.cpp
+++ b/engines/touche/detection.cpp
@@ -25,7 +25,6 @@
#include "common/config-manager.h"
#include "common/advancedDetector.h"
-#include "common/savefile.h"
#include "base/plugins.h"
@@ -136,19 +135,9 @@ public:
return "Touche: The Adventures of the 5th Musketeer (C) Clipper Software";
}
- virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
- virtual SaveStateList listSaves(const char *target) const;
};
-bool ToucheMetaEngine::hasFeature(MetaEngineFeature f) const {
- return
- (f == kSupportsRTL) ||
- (f == kSupportsListSaves) ||
- (f == kSupportsDirectLoad) ||
- (f == kSupportsDeleteSave);
-}
-
bool ToucheMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
const Common::ADGameDescription *gd = desc;
if (gd) {
@@ -157,57 +146,6 @@ bool ToucheMetaEngine::createInstance(OSystem *syst, Engine **engine, const Comm
return gd != 0;
}
-SaveStateList ToucheMetaEngine::listSaves(const char *target) const {
- Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
- Common::StringList filenames;
- char saveDesc[Touche::kGameStateDescriptionLen];
- Common::String pattern = target;
- pattern += ".?";
-
- filenames = saveFileMan->listSavefiles(pattern.c_str());
- sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
-
- SaveStateList saveList;
- for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
- // Obtain the last digit of the filename, since they correspond to the save slot
- int slotNum = atoi(file->c_str() + file->size() - 1);
-
- if (slotNum >= 0 && slotNum <= 9) {
- Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
- if (in) {
- in->readUint16LE();
- in->readUint16LE();
- in->read(saveDesc, Touche::kGameStateDescriptionLen);
- saveList.push_back(SaveStateDescriptor(slotNum, Common::String(saveDesc), *file));
- delete in;
- }
- }
- }
-
- pattern += "?";
-
- filenames = saveFileMan->listSavefiles(pattern.c_str());
- sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
-
- for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
- // Obtain the last 2 digits of the filename, since they correspond to the save slot
- int slotNum = atoi(file->c_str() + file->size() - 2);
-
- if (slotNum >= 10 && slotNum <= 99) {
- Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
- if (in) {
- in->readUint16LE();
- in->readUint16LE();
- in->read(saveDesc, Touche::kGameStateDescriptionLen);
- saveList.push_back(SaveStateDescriptor(slotNum, Common::String(saveDesc), *file));
- delete in;
- }
- }
- }
-
- return saveList;
-}
-
#if PLUGIN_ENABLED_DYNAMIC(TOUCHE)
REGISTER_PLUGIN_DYNAMIC(TOUCHE, PLUGIN_TYPE_ENGINE, ToucheMetaEngine);
#else