diff options
Diffstat (limited to 'engines/tsage/blue_force')
-rw-r--r-- | engines/tsage/blue_force/blueforce_logic.cpp | 26 | ||||
-rw-r--r-- | engines/tsage/blue_force/blueforce_logic.h | 18 | ||||
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes3.cpp | 77 | ||||
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes3.h | 5 | ||||
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes5.cpp | 30 | ||||
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes5.h | 2 | ||||
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes7.cpp | 2 | ||||
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes8.cpp | 19 | ||||
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes8.h | 3 |
9 files changed, 92 insertions, 90 deletions
diff --git a/engines/tsage/blue_force/blueforce_logic.cpp b/engines/tsage/blue_force/blueforce_logic.cpp index 5674773177..be5fb4c7b7 100644 --- a/engines/tsage/blue_force/blueforce_logic.cpp +++ b/engines/tsage/blue_force/blueforce_logic.cpp @@ -648,8 +648,6 @@ void FocusObject::postInit(SceneObjectList *OwnerList) { _lookLineNum = 43; _talkLineNum = 44; _useLineNum = -1; - _v90 = 0; - _v92 = 1; SceneExt *scene = (SceneExt *)BF_GLOBALS._sceneManager._scene; scene->_focusObject = this; @@ -658,8 +656,11 @@ void FocusObject::postInit(SceneObjectList *OwnerList) { void FocusObject::synchronize(Serializer &s) { NamedObject::synchronize(s); - s.syncAsSint16LE(_v90); - s.syncAsSint16LE(_v92); + if (s.getVersion() < 12) { + int useless = 0; + s.syncAsSint16LE(useless); + s.syncAsSint16LE(useless); + } } void FocusObject::remove() { @@ -705,7 +706,6 @@ SceneExt::SceneExt(): Scene() { _stripManager._onBegin = SceneExt::startStrip; _stripManager._onEnd = SceneExt::endStrip; - _field372 = _field37A = 0; _savedPlayerEnabled = false; _savedUiEnabled = false; _savedCanWalk = false; @@ -748,6 +748,7 @@ void SceneExt::process(Event &event) { void SceneExt::dispatch() { _timerList.dispatch(); + /* if (_field37A) { if ((--_field37A == 0) && BF_GLOBALS._dayNumber) { if (T2_GLOBALS._uiElements._active && BF_GLOBALS._player._enabled) { @@ -757,6 +758,7 @@ void SceneExt::dispatch() { _field37A = 0; } } + */ Scene::dispatch(); } @@ -764,8 +766,6 @@ void SceneExt::dispatch() { void SceneExt::loadScene(int sceneNum) { Scene::loadScene(sceneNum); - _v51C34.top = 0; - _v51C34.bottom = 300; BF_GLOBALS._sceneHandler->_delayTicks = 1; } @@ -833,7 +833,6 @@ void SceneExt::gunDisplay() { void SceneExt::startStrip() { SceneExt *scene = (SceneExt *)BF_GLOBALS._sceneManager._scene; - scene->_field372 = 1; scene->_savedPlayerEnabled = BF_GLOBALS._player._enabled; if (scene->_savedPlayerEnabled) { @@ -848,7 +847,6 @@ void SceneExt::startStrip() { void SceneExt::endStrip() { SceneExt *scene = (SceneExt *)BF_GLOBALS._sceneManager._scene; - scene->_field372 = 0; if (scene->_savedPlayerEnabled) { BF_GLOBALS._player.enableControl(); @@ -867,23 +865,23 @@ void SceneExt::clearScreen() { /*--------------------------------------------------------------------------*/ PalettedScene::PalettedScene(): SceneExt() { - _field794 = 0; + _hasFader = false; } void PalettedScene::synchronize(Serializer &s) { SceneExt::synchronize(s); - s.syncAsSint16LE(_field794); + s.syncAsSint16LE(_hasFader); } void PalettedScene::postInit(SceneObjectList *OwnerList) { - _field794 = 0; + _hasFader = false; _palette._field412 = 1; SceneExt::postInit(OwnerList); } void PalettedScene::remove() { SceneExt::remove(); - if (_field794 == 1) { + if (_hasFader) { for (SynchronizedList<SceneObject *>::iterator i = BF_GLOBALS._sceneObjects->begin(); i != BF_GLOBALS._sceneObjects->end(); ++i) (*i)->remove(); @@ -897,7 +895,7 @@ void PalettedScene::remove() { } PaletteFader *PalettedScene::addFader(const byte *arrBufferRGB, int step, Action *action) { - _field794 = 1; + _hasFader = true; return BF_GLOBALS._scenePalette.addFader(arrBufferRGB, 1, step, action); } diff --git a/engines/tsage/blue_force/blueforce_logic.h b/engines/tsage/blue_force/blueforce_logic.h index 59bc2b7a51..c6c6dc6315 100644 --- a/engines/tsage/blue_force/blueforce_logic.h +++ b/engines/tsage/blue_force/blueforce_logic.h @@ -139,14 +139,17 @@ public: class NamedObject2: public NamedObject { public: - int _v1, _v2; + int _talkCount; - NamedObject2() { _v1 = _v2 = 0; } + NamedObject2() { _talkCount = 0; } virtual Common::String getClassName() { return "NamedObject2"; } virtual void synchronize(Serializer &s) { NamedObject::synchronize(s); - s.syncAsSint16LE(_v1); - s.syncAsSint16LE(_v2); + if (s.getVersion() < 11) { + int useless = 0; + s.syncAsSint16LE(useless); + } + s.syncAsSint16LE(_talkCount); } }; @@ -177,7 +180,6 @@ public: class FocusObject: public NamedObject { public: - int _v90, _v92; GfxSurface _img; FocusObject(); @@ -196,16 +198,12 @@ private: static void endStrip(); public: AObjectArray _timerList, _objArray2; - int _field372; bool _savedPlayerEnabled; bool _savedUiEnabled; bool _savedCanWalk; - int _field37A; EventHandler *_focusObject; Visage _cursorVisage; - - Rect _v51C34; public: SceneExt(); @@ -228,7 +226,7 @@ public: class PalettedScene: public SceneExt { public: ScenePalette _palette; - int _field794; + bool _hasFader; public: PalettedScene(); diff --git a/engines/tsage/blue_force/blueforce_scenes3.cpp b/engines/tsage/blue_force/blueforce_scenes3.cpp index 5dd795cb39..feaf789392 100644 --- a/engines/tsage/blue_force/blueforce_scenes3.cpp +++ b/engines/tsage/blue_force/blueforce_scenes3.cpp @@ -1978,12 +1978,7 @@ void Scene340::Action8::signal() { setDelay(6); break; - case 4: - remove(); - break; default: - // This is present in the original game - warning("Bugs"); remove(); break; } @@ -2873,9 +2868,9 @@ void Scene350::checkGun() { void Scene355::Doorway::synchronize(Serializer &s) { NamedObject::synchronize(s); - s.syncAsSint16LE(_v1); - s.syncAsSint16LE(_v2); - s.syncAsSint16LE(_v3); + s.syncAsSint16LE(_mode1356Count); + s.syncAsSint16LE(_talkCount); + s.syncAsSint16LE(_onDuty); } bool Scene355::Doorway::startAction(CursorType action, Event &event) { @@ -2895,9 +2890,9 @@ bool Scene355::Doorway::startAction(CursorType action, Event &event) { return true; case CURSOR_TALK: if (BF_GLOBALS._dayNumber >= 5) { - switch (_v2) { + switch (_talkCount) { case 0: - ++_v2; + ++_talkCount; BF_GLOBALS._sound1.play(109); BF_GLOBALS._player.disableControl(); scene->_sceneMode = 0; @@ -2925,7 +2920,7 @@ bool Scene355::Doorway::startAction(CursorType action, Event &event) { BF_GLOBALS._player.disableControl(); scene->_sceneMode = 3562; scene->setAction(&scene->_sequenceManager, scene, 3562, &BF_GLOBALS._player, NULL); - _v3 = !_v3 ? 1 : 0; + _onDuty = !_onDuty; return true; default: break; @@ -3360,14 +3355,14 @@ bool Scene355::Item11::startAction(CursorType action, Event &event) { return true; case CURSOR_TALK: if (BF_GLOBALS._dayNumber == 5) { - switch (scene->_doorway._v2) { + switch (scene->_doorway._talkCount) { case 0: BF_GLOBALS._player.disableControl(); scene->_sceneMode = 0; BF_GLOBALS.setFlag(fTookTrailerAmmo); scene->_stripManager.start(3575, scene); scene->_lyle._flag = 1; - scene->_doorway._v2 = 1; + scene->_doorway._talkCount = 1; break; case 1: BF_GLOBALS._player.disableControl(); @@ -3539,28 +3534,28 @@ void Scene355::postInit(SceneObjectList *OwnerList) { _doorway.setVisage(355); _doorway.setPosition(Common::Point(193, 105)); _doorway.fixPriority(18); - _doorway._v1 = 0; - _doorway._v3 = 0; + _doorway._mode1356Count = 0; + _doorway._onDuty = false; BF_GLOBALS._sceneItems.push_back(&_doorway); switch (BF_GLOBALS._dayNumber) { case 1: if (!BF_GLOBALS.getFlag(onDuty)) - _doorway._v3 = 1; + _doorway._onDuty = true; else if (BF_INVENTORY.getObjectScene(INV_GREENS_GUN) == 320) - _doorway._v3 = 1; + _doorway._onDuty = true; break; case 2: case 3: case 4: - _doorway._v3 = 1; + _doorway._onDuty = true; break; default: break; } if (BF_GLOBALS._dayNumber == 5) - _doorway._v2 = BF_GLOBALS.getFlag(fTookTrailerAmmo) ? 1 : 0; + _doorway._talkCount = BF_GLOBALS.getFlag(fTookTrailerAmmo) ? 1 : 0; _object8.postInit(); _object8.setVisage(355); @@ -3619,8 +3614,8 @@ void Scene355::postInit(SceneObjectList *OwnerList) { _object11.animate(ANIM_MODE_2); _doorway.setPosition(Common::Point(146, 107)); - _doorway._v3 = 0; - _doorway._v2 = 2; + _doorway._onDuty = false; + _doorway._talkCount = 2; _lyle._flag = 2; _green.postInit(); @@ -3718,16 +3713,16 @@ void Scene355::signal() { _stripManager.start(BF_GLOBALS.getFlag(fBackupIn350) ? 3559 : 3554, this); break; case 1356: - switch (_doorway._v1) { + switch (_doorway._mode1356Count) { case 0: - ++_doorway._v1; + ++_doorway._mode1356Count; _sceneMode = 9999; _stripManager.start(3550, this); break; case 1: _sceneMode = 9999; _stripManager.start(3551, this); - ++_doorway._v1; + ++_doorway._mode1356Count; break; default: break; @@ -3792,7 +3787,7 @@ void Scene355::signal() { T2_GLOBALS._uiElements.addScore(10); } - SceneItem::display2(355, !_doorway._v3 ? 24 : 25); + SceneItem::display2(355, !_doorway._onDuty ? 24 : 25); BF_GLOBALS._player.enableControl(); break; case 4550: @@ -3801,8 +3796,8 @@ void Scene355::signal() { BF_GLOBALS._sound1.play(90); BF_GLOBALS._player._regionBitList |= 0x10; - _doorway._v3 = 0; - _doorway._v2 = 2; + _doorway._onDuty = false; + _doorway._talkCount = 2; _lyle._flag = 2; BF_GLOBALS._player.enableControl(); break; @@ -3872,13 +3867,13 @@ void Scene355::signal() { case 9984: if (BF_GLOBALS._dayNumber == 5) { _sceneMode = 0; - switch (_doorway._v2) { + switch (_doorway._talkCount) { case 0: BF_GLOBALS._sound1.play(109); BF_GLOBALS.setFlag(fTookTrailerAmmo); _stripManager.start(3575, this); _lyle._flag = 1; - ++_doorway._v2; + ++_doorway._talkCount; break; case 1: _stripManager.start(3573, this); @@ -3889,7 +3884,7 @@ void Scene355::signal() { break; } } else if (BF_GLOBALS.getFlag(greenTaken) || (BF_GLOBALS._dayNumber > 1)) { - if (_doorway._v3) { + if (_doorway._onDuty) { SceneItem::display2(355, 23); _sceneMode = 0; signal(); @@ -4014,14 +4009,14 @@ void Scene355::signal() { } case 9997: _sceneMode = 9999; - _doorway._v1 = 2; + _doorway._mode1356Count = 2; _stripManager.start(3562, this); break; case 9998: error("Talkdoor state"); break; case 9999: - if (_doorway._v1 != 2) { + if (_doorway._mode1356Count != 2) { BF_GLOBALS._player.enableControl(); BF_GLOBALS._player._canWalk = false; } else if (BF_GLOBALS.getFlag(gunDrawn)) { @@ -4531,7 +4526,7 @@ void Scene360::signal() { BF_GLOBALS._player.enableControl(); break; case 3608: - BF_GLOBALS._sceneManager.changeScene(355); + BF_GLOBALS._sceneManager.changeScene(355); break; case 3610: BF_GLOBALS._sceneManager.changeScene(666); @@ -4656,10 +4651,10 @@ bool Scene370::Green::startAction(CursorType action, Event &event) { switch (action) { case CURSOR_LOOK: - SceneItem::display2(370, (_v2 < 3) ? 10 : 0); + SceneItem::display2(370, (_talkCount < 3) ? 10 : 0); return true; case CURSOR_USE: - if (_v2 != 3) + if (_talkCount != 3) SceneItem::display2(370, 1); else if (BF_INVENTORY.getObjectScene(INV_HANDCUFFS) == 1) SceneItem::display2(370, 26); @@ -4675,14 +4670,14 @@ bool Scene370::Green::startAction(CursorType action, Event &event) { return true; case CURSOR_TALK: BF_GLOBALS._player.disableControl(); - switch (_v2) { + switch (_talkCount) { case 0: - ++_v2; + ++_talkCount; scene->_sceneMode = 3706; scene->setAction(&scene->_sequenceManager, scene, 3706, NULL); break; case 1: - ++_v2; + ++_talkCount; scene->_sceneMode = 3707; scene->_object5.postInit(); @@ -4694,7 +4689,7 @@ bool Scene370::Green::startAction(CursorType action, Event &event) { scene->setAction(&scene->_sequenceManager, scene, 3707, &scene->_harrison, &scene->_object5, NULL); break; case 2: - ++_v2; + ++_talkCount; scene->_sceneMode = 3708; scene->setAction(&scene->_sequenceManager, scene, 3708, this, &scene->_laura, &scene->_harrison, &scene->_object5, &scene->_greensGun, NULL); @@ -4720,7 +4715,7 @@ bool Scene370::Green::startAction(CursorType action, Event &event) { } return true; case INV_HANDCUFFS: - if (_v2 != 3) + if (_talkCount != 3) SceneItem::display2(370, 2); else { T2_GLOBALS._uiElements.addScore(50); @@ -4757,7 +4752,7 @@ bool Scene370::Harrison::startAction(CursorType action, Event &event) { SceneItem::display2(370, 8); return true; case CURSOR_TALK: - if (scene->_green._v2 != 3) { + if (scene->_green._talkCount != 3) { scene->_sceneMode = 3; scene->_stripManager.start(3714, scene); } else if ((BF_INVENTORY.getObjectScene(INV_GREENS_KNIFE) == 1) || diff --git a/engines/tsage/blue_force/blueforce_scenes3.h b/engines/tsage/blue_force/blueforce_scenes3.h index d9f0d32edc..894c3e5ffd 100644 --- a/engines/tsage/blue_force/blueforce_scenes3.h +++ b/engines/tsage/blue_force/blueforce_scenes3.h @@ -493,9 +493,10 @@ class Scene355: public PalettedScene { /* Objects */ class Doorway: public NamedObject { public: - int _v1, _v2, _v3; + int _mode1356Count, _talkCount; + bool _onDuty; - Doorway() { _v1 = _v2 = _v3 = 0; } + Doorway() { _mode1356Count = _talkCount = 0; _onDuty = false; } virtual Common::String getClassName() { return "Scene355_Doorway"; } virtual void synchronize(Serializer &s); virtual bool startAction(CursorType action, Event &event); diff --git a/engines/tsage/blue_force/blueforce_scenes5.cpp b/engines/tsage/blue_force/blueforce_scenes5.cpp index ebaa3e372e..101a39c4b7 100644 --- a/engines/tsage/blue_force/blueforce_scenes5.cpp +++ b/engines/tsage/blue_force/blueforce_scenes5.cpp @@ -1909,7 +1909,7 @@ bool Scene570::Icon::startAction(CursorType action, Event &event) { } } -void Scene570::Icon::setDetails(int iconId, int folderId, int parentFolderId, int unused, const Common::String &msg) { +void Scene570::Icon::setDetails(int iconId, int folderId, int parentFolderId, const Common::String &msg) { Scene570 *scene = (Scene570 *)BF_GLOBALS._sceneManager._scene; NamedObject::postInit(); @@ -2076,23 +2076,23 @@ void Scene570::signal() { _printerIcon.setDetails(570, 14, 15, -1, 2, (SceneItem *)NULL); _iconManager.setup(2); - _folder1.setDetails(1, 1, 0, 2, SCENE570_C_DRIVE); - _folder2.setDetails(1, 2, 1, 2, SCENE570_RING); - _folder3.setDetails(1, 3, 1, 2, SCENE570_PROTO); - _folder4.setDetails(1, 4, 1, 2, SCENE570_WACKY); + _folder1.setDetails(1, 1, 0, SCENE570_C_DRIVE); + _folder2.setDetails(1, 2, 1, SCENE570_RING); + _folder3.setDetails(1, 3, 1, SCENE570_PROTO); + _folder4.setDetails(1, 4, 1, SCENE570_WACKY); if (!BF_GLOBALS.getFlag(fDecryptedBluePrints)) - _icon1.setDetails(3, 5, 0, 2, SCENE570_COBB); - _icon2.setDetails(2, 7, 0, 2, SCENE570_LETTER); + _icon1.setDetails(3, 5, 0, SCENE570_COBB); + _icon2.setDetails(2, 7, 0, SCENE570_LETTER); if (BF_GLOBALS.getFlag(fDecryptedBluePrints)) - _icon3.setDetails(7, 6, 0, 2, SCENE570_COBB); + _icon3.setDetails(7, 6, 0, SCENE570_COBB); - _icon4.setDetails(6, 8, 1, 2, SCENE570_RINGEXE); - _icon5.setDetails(5, 9, 1, 2, SCENE570_RINGDATA); - _icon6.setDetails(6, 10, 2, 2, SCENE570_PROTOEXE); - _icon7.setDetails(5, 11, 2, 2, SCENE570_PROTODATA); - _icon8.setDetails(6, 12, 3, 2, SCENE570_WACKYEXE); - _icon9.setDetails(5, 13, 3, 2, SCENE570_WACKYDATA); + _icon4.setDetails(6, 8, 1, SCENE570_RINGEXE); + _icon5.setDetails(5, 9, 1, SCENE570_RINGDATA); + _icon6.setDetails(6, 10, 2, SCENE570_PROTOEXE); + _icon7.setDetails(5, 11, 2, SCENE570_PROTODATA); + _icon8.setDetails(6, 12, 3, SCENE570_WACKYEXE); + _icon9.setDetails(5, 13, 3, SCENE570_WACKYDATA); _iconManager.refreshList(); BF_GLOBALS._player.enableControl(); @@ -2107,7 +2107,7 @@ void Scene570::signal() { _object3.setFrame(1); _object3.fixPriority(1); - _icon3.setDetails(7, 6, 0, 2, SCENE570_COBB); + _icon3.setDetails(7, 6, 0, SCENE570_COBB); _iconManager.refreshList(); T2_GLOBALS._uiElements._active = true; T2_GLOBALS._uiElements.show(); diff --git a/engines/tsage/blue_force/blueforce_scenes5.h b/engines/tsage/blue_force/blueforce_scenes5.h index 5337b6426b..71c7f3d8f1 100644 --- a/engines/tsage/blue_force/blueforce_scenes5.h +++ b/engines/tsage/blue_force/blueforce_scenes5.h @@ -266,7 +266,7 @@ class Scene570: public SceneExt { virtual void remove(); virtual bool startAction(CursorType action, Event &event); - void setDetails(int iconId, int folderId, int parentFolderId, int unused, const Common::String &msg); + void setDetails(int iconId, int folderId, int parentFolderId, const Common::String &msg); }; class IconManager: public EventHandler { public: diff --git a/engines/tsage/blue_force/blueforce_scenes7.cpp b/engines/tsage/blue_force/blueforce_scenes7.cpp index 4cdd2f3f15..2f52c4df95 100644 --- a/engines/tsage/blue_force/blueforce_scenes7.cpp +++ b/engines/tsage/blue_force/blueforce_scenes7.cpp @@ -148,7 +148,7 @@ void Scene710::postInit(SceneObjectList *OwnerList) { BF_GLOBALS._sound1.fadeSound(14); _soundExt1.fadeSound(48); - _v51C34.set(40, 0, 280, 240); + BF_GLOBALS._player.postInit(); BF_GLOBALS._player.hide(); BF_GLOBALS._player._moveDiff = Common::Point(4, 2); diff --git a/engines/tsage/blue_force/blueforce_scenes8.cpp b/engines/tsage/blue_force/blueforce_scenes8.cpp index 867b6a9f6e..f78a332be9 100644 --- a/engines/tsage/blue_force/blueforce_scenes8.cpp +++ b/engines/tsage/blue_force/blueforce_scenes8.cpp @@ -1958,7 +1958,7 @@ void Scene840::BoatKeysInset::postInit(SceneObjectList *OwnerList) { _waveKeys.setDetails(840, 53, 8, -1, 2, (SceneItem *)NULL); } - _v1B4 = _v1B6 = 0; + _usedRentalKeys = _usedWaveKeys = false; } void Scene840::BoatKeysInset::remove() { @@ -2067,7 +2067,7 @@ bool Scene840::BoatKeysInset::RentalKeys::startAction(CursorType action, Event & BF_INVENTORY.setObjectScene(INV_RENTAL_KEYS, 1); T2_GLOBALS._uiElements.addScore(30); - scene->_boatKeysInset._v1B4 = 1; + scene->_boatKeysInset._usedRentalKeys = true; remove(); } return true; @@ -2085,7 +2085,7 @@ bool Scene840::BoatKeysInset::WaveKeys::startAction(CursorType action, Event &ev SceneItem::display2(840, 56); BF_INVENTORY.setObjectScene(INV_WAVE_KEYS, 1); T2_GLOBALS._uiElements.addScore(50); - scene->_boatKeysInset._v1B6 = 1; + scene->_boatKeysInset._usedWaveKeys = true; remove(); } else { SceneItem::display2(840, 9); @@ -2096,6 +2096,15 @@ bool Scene840::BoatKeysInset::WaveKeys::startAction(CursorType action, Event &ev } } +void Scene840::BoatKeysInset::synchronize(Serializer &s) { + FocusObject::synchronize(s); + + if (s.getVersion() >= 12) { + s.syncAsSint16LE(_usedWaveKeys); + s.syncAsSint16LE(_usedRentalKeys); + } +} + bool Scene840::BoatKeys::startAction(CursorType action, Event &event) { Scene840 *scene = (Scene840 *)BF_GLOBALS._sceneManager._scene; @@ -2467,10 +2476,10 @@ void Scene840::signal() { _boatKeysInset.setDetails(840, 50, 8, 51); break; case 8412: - if (_boatKeysInset._v1B6) { + if (_boatKeysInset._usedWaveKeys) { _sceneMode = 8409; setAction(&_sequenceManager1, this, 8409, &BF_GLOBALS._player, &_carter, &_doors, NULL); - } else if (!_boatKeysInset._v1B4) { + } else if (!_boatKeysInset._usedRentalKeys) { BF_GLOBALS._player.enableControl(); } else { _sceneMode = 3; diff --git a/engines/tsage/blue_force/blueforce_scenes8.h b/engines/tsage/blue_force/blueforce_scenes8.h index ef5ef81563..b9e6ebd640 100644 --- a/engines/tsage/blue_force/blueforce_scenes8.h +++ b/engines/tsage/blue_force/blueforce_scenes8.h @@ -348,8 +348,9 @@ class Scene840: public PalettedScene { public: RentalKeys _rentalKeys; WaveKeys _waveKeys; - int _v1B4, _v1B6; + bool _usedRentalKeys,_usedWaveKeys; + virtual void synchronize(Serializer &s); virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void remove(); virtual void process(Event &event); |