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Diffstat (limited to 'engines/tsage/blueforce_logic.cpp')
-rw-r--r-- | engines/tsage/blueforce_logic.cpp | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/engines/tsage/blueforce_logic.cpp b/engines/tsage/blueforce_logic.cpp new file mode 100644 index 0000000000..9813bef6f7 --- /dev/null +++ b/engines/tsage/blueforce_logic.cpp @@ -0,0 +1,120 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "tsage/blueforce_logic.h" +#include "tsage/scenes.h" +#include "tsage/tsage.h" +#include "tsage/staticres.h" + +namespace tSage { + +void BlueForceGame::start() { + // Start the game + _globals->_sceneManager.changeScene(20); + + _globals->_events.setCursor(CURSOR_WALK); +} + +Scene *BlueForceGame::createScene(int sceneNumber) { + switch (sceneNumber) { + case 20: + case 50: + case 60: + error("Scene group 0 not implemented"); + case 100: + case 109: + case 110: + case 114: + case 115: + case 125: + case 140: + case 150: + case 160: + case 180: + case 190: + error("Scene group 1 not implemented"); + case 200: + case 210: + case 220: + case 225: + case 265: + case 270: + case 271: + case 280: + error("Scene group 2 not implemented"); + case 300: + case 315: + case 325: + case 330: + case 340: + case 342: + case 350: + case 355: + case 360: + case 370: + case 380: + case 385: + case 390: + error("Scene group 3 not implemented"); + case 410: + case 415: + case 440: + case 450: + error("Scene group 4 not implemented"); + case 550: + case 551: + case 560: + case 570: + case 580: + case 590: + error("Scene group 5 not implemented"); + case 600: + case 620: + case 666: + case 690: + error("Scene group 6 not implemented"); + case 710: + error("Scene group 7 not implemented"); + case 800: + case 810: + case 820: + case 830: + case 840: + case 850: + case 860: + case 870: + case 880: + error("Scene group 8 not implemented"); + case 900: + case 910: + case 920: + case 930: + case 935: + case 940: + error("Scene group 9 not implemented"); + default: + error("Unknown scene number - %d", sceneNumber); + break; + } +} + +} // End of namespace tSage |