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Diffstat (limited to 'engines/tsage/converse.cpp')
-rw-r--r--engines/tsage/converse.cpp119
1 files changed, 97 insertions, 22 deletions
diff --git a/engines/tsage/converse.cpp b/engines/tsage/converse.cpp
index de5ac62425..82feb314e6 100644
--- a/engines/tsage/converse.cpp
+++ b/engines/tsage/converse.cpp
@@ -416,7 +416,7 @@ SequenceManager *SequenceManager::globalManager() {
ConversationChoiceDialog::ConversationChoiceDialog() {
_stdColor = 23;
_highlightColor = g_globals->_scenePalette._colors.background;
- _fontNumber = 1;
+ _fontNumber = (g_vm->getGameID() == GType_Ringworld2) ? 3 : 1;
_savedFgColor = _savedFontNumber = 0;
_selectedIndex = 0;
}
@@ -424,15 +424,15 @@ ConversationChoiceDialog::ConversationChoiceDialog() {
int ConversationChoiceDialog::execute(const Common::StringArray &choiceList) {
_gfxManager._font.setFontNumber(_fontNumber);
- _bounds = Rect(20, 0, 20, 0);
+ _bounds = Rect(40, 0, 40, 0);
_choiceList.clear();
// Set up the list of choices
int yp = 0;
for (uint idx = 0; idx < choiceList.size(); ++idx) {
Rect tempRect;
- _gfxManager._font.getStringBounds(choiceList[idx].c_str(), tempRect, 265);
- tempRect.moveTo(25, yp + 10);
+ _gfxManager._font.getStringBounds(choiceList[idx].c_str(), tempRect, textMaxWidth());
+ tempRect.moveTo(textLeft(), yp + 10);
_choiceList.push_back(ChoiceEntry(choiceList[idx], tempRect));
yp += tempRect.height() + 5;
@@ -444,7 +444,8 @@ int ConversationChoiceDialog::execute(const Common::StringArray &choiceList) {
_bounds.bottom -= 10;
yp = 180 - _bounds.height();
_bounds.translate(0, yp);
- _bounds.right = _bounds.left + 280;
+ _bounds.setWidth(textMaxWidth() + 15);
+ _bounds.moveTo(160 - (_bounds.width() / 2), _bounds.top);
// Draw the dialog
draw();
@@ -513,6 +514,7 @@ void ConversationChoiceDialog::draw() {
// Fill in the contents of the entire dialog
_gfxManager._bounds = Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
+
drawFrame();
_gfxManager._bounds = tempRect;
@@ -524,7 +526,7 @@ void ConversationChoiceDialog::draw() {
Common::String strNum = Common::String::format("%d", idx + 1);
// Write the choice number
- _gfxManager._font.setPosition(13, _choiceList[idx]._bounds.top);
+ _gfxManager._font.setPosition(numberLeft(), _choiceList[idx]._bounds.top);
_gfxManager._font.writeString(strNum.c_str());
_gfxManager._font.writeLines(_choiceList[idx]._msg.c_str(), _choiceList[idx]._bounds, ALIGN_LEFT);
@@ -533,6 +535,18 @@ void ConversationChoiceDialog::draw() {
_gfxManager.deactivate();
}
+int ConversationChoiceDialog::textLeft() const {
+ return (g_vm->getGameID() == GType_Ringworld2) ? 20 : 25;
+}
+
+int ConversationChoiceDialog::textMaxWidth() const {
+ return (g_vm->getGameID() == GType_Ringworld2) ? 250 : 265;
+}
+
+int ConversationChoiceDialog::numberLeft() const {
+ return (g_vm->getGameID() == GType_Ringworld2) ? 8 : 13;
+}
+
/*--------------------------------------------------------------------------*/
void Obj44::load(const byte *dataP) {
@@ -543,7 +557,7 @@ void Obj44::load(const byte *dataP) {
_lookupValue = s.readSint16LE();
_lookupIndex = s.readSint16LE();
_field6 = s.readSint16LE();
- _field8 = s.readSint16LE();
+ _speakerMode = s.readSint16LE();
}
_id = s.readSint16LE();
@@ -551,8 +565,8 @@ void Obj44::load(const byte *dataP) {
_callbackId[idx] = s.readSint16LE();
if (g_vm->getGameID() == GType_Ringworld2) {
- _field16 = s.readSint16LE();
- s.skip(20);
+ for (int i = 0; i < 11; ++i)
+ _field16[i] = s.readSint16LE();
} else {
s.skip(4);
}
@@ -579,8 +593,10 @@ void Obj44::synchronize(Serializer &s) {
s.syncAsSint16LE(_lookupValue);
s.syncAsSint16LE(_lookupIndex);
s.syncAsSint16LE(_field6);
- s.syncAsSint16LE(_field8);
- s.syncAsSint16LE(_field16);
+ s.syncAsSint16LE(_speakerMode);
+
+ for (int i = 0; i < 11; ++i)
+ s.syncAsSint16LE(_field16[i]);
}
}
@@ -787,25 +803,65 @@ void StripManager::signal() {
// Build up a list of script entries
int idx;
- if (g_vm->getGameID() == GType_Ringworld2 && obj44._field16) {
+ if ((g_vm->getGameID() == GType_Ringworld2) && obj44._field16[0]) {
// Special loading mode used in Return to Ringworld
for (idx = 0; idx < OBJ44_LIST_SIZE; ++idx) {
- int objIndex = _lookupList[obj44._field16 - 1];
-
- if (!obj44._list[objIndex]._id)
+ int f16Index = _lookupList[obj44._field16[0] - 1];
+ Obj0A &entry = obj44._list[obj44._field16[f16Index]];
+ if (!entry._id)
break;
// Get the next one
- choiceList.push_back((const char *)&_script[0] + obj44._list[objIndex]._scriptOffset);
+ choiceList.push_back((const char *)&_script[0] + entry._scriptOffset);
}
} else {
// Standard choices loading
- for (idx = 0; idx < OBJ44_LIST_SIZE; ++idx) {
+ for (idx = 0; idx < OBJ0A_LIST_SIZE; ++idx) {
if (!obj44._list[idx]._id)
break;
// Get the next one
- choiceList.push_back((const char *)&_script[0] + obj44._list[idx]._scriptOffset);
+ const char *choiceStr = (const char *)&_script[0] + obj44._list[idx]._scriptOffset;
+
+ if (!*choiceStr) {
+ // Choice is empty
+ assert(g_vm->getGameID() == GType_Ringworld2);
+
+ if (obj44._list[1]._id) {
+ // it's a reference to another list slot
+ int listId = obj44._list[idx]._id;
+
+ int obj44Idx = 0;
+ while (_obj44List[obj44Idx]._id != listId)
+ ++obj44Idx;
+
+ if (_obj44List[obj44Idx]._field16[0]) {
+ int f16Index = _lookupList[_obj44List[obj44Idx]._field16[0] - 1];
+ listId = _obj44List[obj44Idx]._field16[f16Index];
+
+ if (_lookupList[_obj44List[obj44Idx]._field16[0] - 1]) {
+ int listIdx = 0;
+ while (_obj44List[obj44Idx]._list[listIdx]._id != listId)
+ ++listIdx;
+
+ choiceStr = (const char *)&_script[0] + _obj44List[obj44Idx]._list[listIdx]._scriptOffset;
+ } else {
+ for (int listIdx = 0; listIdx < OBJ0A_LIST_SIZE; ++listIdx) {
+ obj44._list[listIdx]._id = obj44._list[listIdx + 1]._id;
+ obj44._list[listIdx]._scriptOffset = obj44._list[listIdx + 1]._scriptOffset;
+
+ if (!obj44._list[listIdx + 1]._id)
+ obj44._list[listIdx]._id = 0;
+ }
+
+ continue;
+ }
+ }
+ }
+ }
+
+ // Add entry to the list
+ choiceList.push_back(choiceStr);
}
}
@@ -843,11 +899,28 @@ void StripManager::signal() {
}
}
- if ((g_vm->getGameID() == GType_Ringworld2) && (_obj44List.size() > 0))
- static_cast<Ringworld2::VisualSpeaker *>(_activeSpeaker)->proc15();
+ if (g_vm->getGameID() == GType_Ringworld2) {
+ Ringworld2::VisualSpeaker *speaker = static_cast<Ringworld2::VisualSpeaker *>(_activeSpeaker);
+
+ if (speaker) {
+ speaker->_speakerMode = obj44._speakerMode;
+ if (choiceList[strIndex].empty())
+ speaker->proc15();
+ }
- _textShown = true;
- _activeSpeaker->setText(choiceList[strIndex]);
+ if (!choiceList[strIndex].empty()) {
+ _textShown = true;
+ _activeSpeaker->setText(choiceList[strIndex]);
+ } else if (!obj44._speakerMode) {
+ _delayFrames = 1;
+ } else {
+ _delayFrames = 0;
+ speaker->proc15();
+ }
+ } else {
+ _textShown = true;
+ _activeSpeaker->setText(choiceList[strIndex]);
+ }
}
_obj44Index = getNewIndex(obj44._list[strIndex]._id);
@@ -915,6 +988,8 @@ Speaker *StripManager::getSpeaker(const char *speakerName) {
int StripManager::getNewIndex(int id) {
if (id == 10000)
return id;
+ if ((g_vm->getGameID() == GType_Ringworld2) && (id < 0))
+ return id;
for (uint idx = 0; idx < _obj44List.size(); ++idx) {
if (_obj44List[idx]._id == id) {