aboutsummaryrefslogtreecommitdiff
path: root/engines/tsage/core.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/tsage/core.cpp')
-rw-r--r--engines/tsage/core.cpp108
1 files changed, 94 insertions, 14 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 42cb1d039f..3a489e0024 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -55,6 +55,13 @@ InvObject::InvObject(int sceneNumber, int rlbNum, int cursorNum, CursorType curs
DEALLOCATE(imgData);
}
+InvObject::InvObject(int visage, int strip, int frame, int sceneNumber) {
+ _visage = visage;
+ _strip = strip;
+ _frame = frame;
+ _sceneNumber = sceneNumber;
+}
+
void InvObject::setCursor() {
_globals->_events._currentCursor = _cursorId;
@@ -1576,6 +1583,17 @@ void SceneItem::display(int resNum, int lineNum, ...) {
}
}
+void SceneItem::display2(int resNum, int lineNum) {
+ if (_vm->getGameID() == GType_BlueForce)
+ display(resNum, lineNum, SET_WIDTH, 312,
+ SET_X, 4 + GLOBALS._sceneManager._scene->_sceneBounds.left,
+ SET_Y, GLOBALS._sceneManager._scene->_sceneBounds.top + BF_INTERFACE_Y + 2,
+ SET_FONT, 4, SET_BG_COLOR, 1, SET_FG_COLOR, 19, SET_EXT_BGCOLOR, 9,
+ SET_EXT_FGCOLOR, 13, LIST_END);
+ else
+ display(resNum, lineNum, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
+}
+
/*--------------------------------------------------------------------------*/
void SceneHotspot::doAction(int action) {
@@ -1599,6 +1617,11 @@ void SceneHotspot::doAction(int action) {
/*--------------------------------------------------------------------------*/
+NamedHotspot::NamedHotspot() : SceneHotspot() {
+ _resNum = 0;
+ _lookLineNum = _useLineNum = _talkLineNum = -1;
+}
+
void NamedHotspot::doAction(int action) {
switch (action) {
case CURSOR_WALK:
@@ -1608,13 +1631,19 @@ void NamedHotspot::doAction(int action) {
if (_lookLineNum == -1)
SceneHotspot::doAction(action);
else
- SceneItem::display(_resnum, _lookLineNum, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
+ SceneItem::display(_resNum, _lookLineNum, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_USE:
if (_useLineNum == -1)
SceneHotspot::doAction(action);
else
- SceneItem::display(_resnum, _useLineNum, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
+ SceneItem::display(_resNum, _useLineNum, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
+ break;
+ case CURSOR_TALK:
+ if (_talkLineNum == -1)
+ SceneHotspot::doAction(action);
+ else
+ SceneItem::display2(_resNum, _talkLineNum);
break;
default:
SceneHotspot::doAction(action);
@@ -1624,17 +1653,52 @@ void NamedHotspot::doAction(int action) {
void NamedHotspot::setup(int ys, int xs, int ye, int xe, const int resnum, const int lookLineNum, const int useLineNum) {
setBounds(ys, xe, ye, xs);
- _resnum = resnum;
+ _resNum = resnum;
_lookLineNum = lookLineNum;
_useLineNum = useLineNum;
+ _talkLineNum = -1;
_globals->_sceneItems.addItems(this, NULL);
}
+void NamedHotspot::setup(const Rect &bounds, int resNum, int lookLineNum, int talkLineNum, int useLineNum, int mode, SceneItem *item) {
+ setBounds(bounds);
+ _resNum = resNum;
+ _lookLineNum = lookLineNum;
+ _talkLineNum = talkLineNum;
+ _useLineNum = useLineNum;
+
+ switch (mode) {
+ case 2:
+ _globals->_sceneItems.push_front(this);
+ break;
+ case 4:
+ _globals->_sceneItems.addBefore(item, this);
+ break;
+ case 5:
+ _globals->_sceneItems.addAfter(item, this);
+ break;
+ default:
+ _globals->_sceneItems.push_back(this);
+ break;
+ }
+}
+
+void NamedHotspot::setup(int sceneRegionId, int resNum, int lookLineNum, int talkLineNum, int useLineNum, int mode) {
+ _sceneRegionId = sceneRegionId;
+ _resNum = resNum;
+ _lookLineNum = lookLineNum;
+ _talkLineNum = talkLineNum;
+ _useLineNum = useLineNum;
+}
+
void NamedHotspot::synchronize(Serializer &s) {
SceneHotspot::synchronize(s);
- s.syncAsSint16LE(_resnum);
+ s.syncAsSint16LE(_resNum);
s.syncAsSint16LE(_lookLineNum);
s.syncAsSint16LE(_useLineNum);
+
+ if (_vm->getGameID() == GType_BlueForce)
+ s.syncAsSint16LE(_talkLineNum);
}
/*--------------------------------------------------------------------------*/
@@ -2008,6 +2072,7 @@ void SceneObject::animate(AnimateMode animMode, ...) {
break;
case ANIM_MODE_8:
+ case ANIM_MODE_9:
_field68 = va_arg(va, int);
_endAction = va_arg(va, Action *);
_frameChange = 1;
@@ -2194,7 +2259,25 @@ void SceneObject::dispatch() {
} else {
setFrame(changeFrame());
}
+ break;
+
+ case ANIM_MODE_9:
+ if (_frame == _endFrame) {
+ if (_frameChange != -1) {
+ _frameChange = -1;
+ _strip = ((_strip - 1) ^ 1) + 1;
+ _endFrame = 1;
+ } else if ((_field68 == 0) || (--_field68 != 0)) {
+ _frameChange = 1;
+ _endFrame = getFrameCount();
+ setFrame(changeFrame());
+ } else {
+ animEnded();
+ }
+ } else {
+ setFrame(changeFrame());
+ }
break;
default:
@@ -2306,18 +2389,12 @@ void SceneObject::setup(int visage, int stripFrameNum, int frameNum, int posX, i
/*--------------------------------------------------------------------------*/
-void SceneObjectExt2::postInit(SceneObjectList *OwnerList) {
- _v8A = -1;
- _v8C = -1;
- _v8E = -1;
- SceneObject::postInit();
+void AltSceneObject::postInit(SceneObjectList *OwnerList) {
+ SceneObject::postInit(&_globals->_sceneManager._altSceneObjects);
}
-void SceneObjectExt2::synchronize(Serializer &s) {
- SceneObject::synchronize(s);
- s.syncAsSint16LE(_v8A);
- s.syncAsSint16LE(_v8C);
- s.syncAsSint16LE(_v8E);
+void AltSceneObject::draw() {
+ SceneObject::draw();
}
/*--------------------------------------------------------------------------*/
@@ -2750,6 +2827,9 @@ void Player::synchronize(Serializer &s) {
s.syncAsByte(_canWalk);
s.syncAsByte(_uiEnabled);
s.syncAsSint16LE(_field8C);
+
+ if (_vm->getGameID() == GType_BlueForce)
+ s.syncAsSint16LE(_field8E);
}
/*--------------------------------------------------------------------------*/