diff options
Diffstat (limited to 'engines/tsage/core.h')
-rw-r--r-- | engines/tsage/core.h | 17 |
1 files changed, 6 insertions, 11 deletions
diff --git a/engines/tsage/core.h b/engines/tsage/core.h index 05f6f4b3a0..c285fba669 100644 --- a/engines/tsage/core.h +++ b/engines/tsage/core.h @@ -358,7 +358,6 @@ public: byte _palette[256 * 3]; GfxColors _colors; SynchronizedList<PaletteModifier *> _listeners; - int _field412; uint8 _redColor; uint8 _greenColor; @@ -410,12 +409,11 @@ class SceneItem : public EventHandler { public: Rect _bounds; Common::String _msg; - int _fieldE, _field10; Common::Point _position; int _yDiff; int _sceneRegionId; public: - SceneItem() : EventHandler() { _msg = "Feature"; _action = NULL; _sceneRegionId = 0; _yDiff = 0; _fieldE = _field10 = 0;} + SceneItem() : EventHandler() { _msg = "Feature"; _action = NULL; _sceneRegionId = 0; _yDiff = 0;} virtual void synchronize(Serializer &s); virtual Common::String getClassName() { return "SceneItem"; } @@ -515,7 +513,8 @@ public: enum ObjectFlags {OBJFLAG_FIXED_PRIORITY = 1, OBJFLAG_NO_UPDATES = 2, OBJFLAG_ZOOMED = 4, OBJFLAG_SUPPRESS_DISPATCH = 8, OBJFLAG_HIDE = 0x100, OBJFLAG_HIDING = 0x200, OBJFLAG_REMOVE = 0x400, OBJFLAG_CLONED = 0x800, OBJFLAG_CHECK_REGION = 0x1000, OBJFLAG_PANE_0 = 0x4000, OBJFLAG_PANE_1 = 0x8000, - OBJFLAG_PANES = OBJFLAG_PANE_0 | OBJFLAG_PANE_1 + OBJFLAG_PANES = OBJFLAG_PANE_0 | OBJFLAG_PANE_1, + OBJFLAG_FLIP_CENTROID_X = 0x10000, OBJFLAG_FLIP_CENTROID_Y = 0x20000 }; class SceneObject : public SceneHotspot { @@ -528,7 +527,7 @@ public: int changeFrame(); uint32 _updateStartFrame; uint32 _walkStartFrame; - Common::Point _field2E; + Common::Point _oldPosition; int _percent; int _priority; int _angle; @@ -541,14 +540,14 @@ public: AnimateMode _animateMode; int _frame; int _endFrame; - int _field68; + int _loopCount; int _frameChange; int _numFrames; int _regionIndex; EventHandler *_mover; Common::Point _moveDiff; int _moveRate; - Common::Point _field8A; + Common::Point _actorDestPos; Action *_endAction; uint32 _regionBitList; @@ -650,7 +649,6 @@ class Player : public SceneObject { public: bool _canWalk; bool _uiEnabled; - int _field8C; bool _enabled; // Return to Ringworld specific fields @@ -777,8 +775,6 @@ public: class ScenePriorities : public Common::List<Region> { public: int _resNum; - int _field14; - int _field16; Region _defaultPriorityRegion; public: void load(int resNum); @@ -884,7 +880,6 @@ public: RefCounter _lockCtr; RefCounter _waitCtr; int _nextWaitCtr; - int _field14; public: GameHandler(); virtual ~GameHandler(); |