diff options
Diffstat (limited to 'engines/tsage/dialogs.cpp')
-rw-r--r-- | engines/tsage/dialogs.cpp | 84 |
1 files changed, 44 insertions, 40 deletions
diff --git a/engines/tsage/dialogs.cpp b/engines/tsage/dialogs.cpp index 77ac0a25d7..dd4bc6aa86 100644 --- a/engines/tsage/dialogs.cpp +++ b/engines/tsage/dialogs.cpp @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -137,43 +137,47 @@ void ModalDialog::drawFrame() { Rect origRect = _bounds; _bounds.collapse(-10, -10); - // Fill the dialog area - g_globals->gfxManager().fillRect(origRect, 54); - - // Draw top line - GfxSurface surface = surfaceFromRes(8, 1, 7); - for (int xp = _bounds.left + 10; xp < (_bounds.right - 20); xp += 10) - surface.draw(Common::Point(xp, _bounds.top)); - surface.draw(Common::Point(_bounds.right - 20, _bounds.top)); - - surface = surfaceFromRes(8, 1, 1); - surface.draw(Common::Point(_bounds.left, _bounds.top)); - - surface = surfaceFromRes(8, 1, 4); - surface.draw(Common::Point(_bounds.right - 10, _bounds.top)); - - // Draw vertical edges - surface = surfaceFromRes(8, 1, 2); - for (int yp = _bounds.top + 10; yp < (_bounds.bottom - 20); yp += 10) - surface.draw(Common::Point(_bounds.left, yp)); - surface.draw(Common::Point(_bounds.left, _bounds.bottom - 20)); - - surface = surfaceFromRes(8, 1, 5); - for (int yp = _bounds.top + 10; yp < (_bounds.bottom - 20); yp += 10) - surface.draw(Common::Point(_bounds.right - 10, yp)); - surface.draw(Common::Point(_bounds.right - 10, _bounds.bottom - 20)); - - // Draw bottom line - surface = surfaceFromRes(8, 1, 8); - for (int xp = _bounds.left + 10; xp < (_bounds.right - 20); xp += 10) - surface.draw(Common::Point(xp, _bounds.bottom - 10)); - surface.draw(Common::Point(_bounds.right - 20, _bounds.bottom - 10)); - - surface = surfaceFromRes(8, 1, 3); - surface.draw(Common::Point(_bounds.left, _bounds.bottom - 10)); - - surface = surfaceFromRes(8, 1, 6); - surface.draw(Common::Point(_bounds.right - 10, _bounds.bottom - 10)); + if (g_vm->getGameID() == GType_Ringworld2) { + GfxElement::drawFrame(); + } else { + // Fill the dialog area + g_globals->gfxManager().fillRect(origRect, 54); + + // Draw top line + GfxSurface surface = surfaceFromRes(8, 1, 7); + for (int xp = _bounds.left + 10; xp < (_bounds.right - 20); xp += 10) + surface.draw(Common::Point(xp, _bounds.top)); + surface.draw(Common::Point(_bounds.right - 20, _bounds.top)); + + surface = surfaceFromRes(8, 1, 1); + surface.draw(Common::Point(_bounds.left, _bounds.top)); + + surface = surfaceFromRes(8, 1, 4); + surface.draw(Common::Point(_bounds.right - 10, _bounds.top)); + + // Draw vertical edges + surface = surfaceFromRes(8, 1, 2); + for (int yp = _bounds.top + 10; yp < (_bounds.bottom - 20); yp += 10) + surface.draw(Common::Point(_bounds.left, yp)); + surface.draw(Common::Point(_bounds.left, _bounds.bottom - 20)); + + surface = surfaceFromRes(8, 1, 5); + for (int yp = _bounds.top + 10; yp < (_bounds.bottom - 20); yp += 10) + surface.draw(Common::Point(_bounds.right - 10, yp)); + surface.draw(Common::Point(_bounds.right - 10, _bounds.bottom - 20)); + + // Draw bottom line + surface = surfaceFromRes(8, 1, 8); + for (int xp = _bounds.left + 10; xp < (_bounds.right - 20); xp += 10) + surface.draw(Common::Point(xp, _bounds.bottom - 10)); + surface.draw(Common::Point(_bounds.right - 20, _bounds.bottom - 10)); + + surface = surfaceFromRes(8, 1, 3); + surface.draw(Common::Point(_bounds.left, _bounds.bottom - 10)); + + surface = surfaceFromRes(8, 1, 6); + surface.draw(Common::Point(_bounds.right - 10, _bounds.bottom - 10)); + } // Set the dialog's manager bounds _gfxManager._bounds = origRect; |