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Diffstat (limited to 'engines/tsage/globals.cpp')
-rw-r--r--engines/tsage/globals.cpp77
1 files changed, 42 insertions, 35 deletions
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp
index 388f6f7686..f270e23ea5 100644
--- a/engines/tsage/globals.cpp
+++ b/engines/tsage/globals.cpp
@@ -63,18 +63,41 @@ Globals::Globals() : _dialogCenter(160, 140), _gfxManagerInstance(_screenSurface
reset();
_stripNum = 0;
_gfxEdgeAdjust = 3;
-
- if (g_vm->getFeatures() & GF_DEMO) {
- _gfxFontNumber = 0;
- _gfxColors.background = 6;
- _gfxColors.foreground = 0;
- _fontColors.background = 255;
- _fontColors.foreground = 6;
- _dialogCenter.y = 80;
- // Workaround in order to use later version of the engine
- _color1 = _gfxColors.foreground;
- _color2 = _gfxColors.foreground;
- _color3 = _gfxColors.foreground;
+ _gfxFontNumber = 0;
+
+ if (g_vm->getGameID() == GType_Ringworld) {
+ if (g_vm->getFeatures() & GF_DEMO) {
+ _gfxFontNumber = 0;
+ _gfxColors.background = 6;
+ _gfxColors.foreground = 0;
+ _fontColors.background = 255;
+ _fontColors.foreground = 6;
+ _dialogCenter.y = 80;
+ // Workaround in order to use later version of the engine
+ _color1 = _gfxColors.foreground;
+ _color2 = _gfxColors.foreground;
+ _color3 = _gfxColors.foreground;
+ } else if (g_vm->getFeatures() & GF_CD) {
+ _gfxFontNumber = 50;
+ _gfxColors.background = 53;
+ _gfxColors.foreground = 0;
+ _fontColors.background = 51;
+ _fontColors.foreground = 54;
+ _color1 = 18;
+ _color2 = 18;
+ _color3 = 18;
+ } else {
+ // Floppy version
+ _gfxFontNumber = 50;
+ _gfxColors.background = 53;
+ _gfxColors.foreground = 18;
+ _fontColors.background = 51;
+ _fontColors.foreground = 54;
+ // Workaround in order to use later version of the engine
+ _color1 = _gfxColors.foreground;
+ _color2 = _gfxColors.foreground;
+ _color3 = _gfxColors.foreground;
+ }
} else if (g_vm->getGameID() == GType_BlueForce) {
// Blue Force
_gfxFontNumber = 0;
@@ -94,26 +117,6 @@ Globals::Globals() : _dialogCenter(160, 140), _gfxManagerInstance(_screenSurface
_color2 = 15;
_color3 = 4;
_dialogCenter.y = 100;
- } else if ((g_vm->getGameID() == GType_Ringworld) && (g_vm->getFeatures() & GF_CD)) {
- _gfxFontNumber = 50;
- _gfxColors.background = 53;
- _gfxColors.foreground = 0;
- _fontColors.background = 51;
- _fontColors.foreground = 54;
- _color1 = 18;
- _color2 = 18;
- _color3 = 18;
- } else {
- // Ringworld
- _gfxFontNumber = 50;
- _gfxColors.background = 53;
- _gfxColors.foreground = 18;
- _fontColors.background = 51;
- _fontColors.foreground = 54;
- // Workaround in order to use later version of the engine
- _color1 = _gfxColors.foreground;
- _color2 = _gfxColors.foreground;
- _color3 = _gfxColors.foreground;
}
_screenSurface.setScreenSurface();
_gfxManagers.push_back(&_gfxManagerInstance);
@@ -443,7 +446,7 @@ Ringworld2Globals::Ringworld2Globals() {
_scene180Mode = -1;
_v57709 = 0;
_v5780C = 0;
- _v5780E = 0;
+ _mouseCursorId = 0;
_v57810 = 0;
_fadePaletteFlag = false;
@@ -457,6 +460,8 @@ Ringworld2Globals::Ringworld2Globals() {
_foodCount = 0;
_rimLocation = 0;
_rimTransportLocation = 0;
+
+ _debugCardGame = false;
}
Ringworld2Globals::~Ringworld2Globals() {
@@ -555,7 +560,7 @@ void Ringworld2Globals::reset() {
_scene180Mode = -1;
_v57709 = 0;
_v5780C = 0;
- _v5780E = 0;
+ _mouseCursorId = 0;
_v57810 = 0;
_s1550PlayerArea[R2_QUINN] = Common::Point(27, 4);
_s1550PlayerArea[R2_SEEKER] = Common::Point(27, 4);
@@ -583,6 +588,8 @@ void Ringworld2Globals::reset() {
_player._characterScene[R2_QUINN] = 100;
_player._characterScene[R2_SEEKER] = 300;
_player._characterScene[R2_MIRANDA] = 300;
+
+ _debugCardGame = false;
}
void Ringworld2Globals::synchronize(Serializer &s) {
@@ -607,7 +614,7 @@ void Ringworld2Globals::synchronize(Serializer &s) {
s.syncAsSint16LE(_scene180Mode);
s.syncAsSint16LE(_v57709);
s.syncAsSint16LE(_v5780C);
- s.syncAsSint16LE(_v5780E);
+ s.syncAsSint16LE(_mouseCursorId);
s.syncAsSint16LE(_v57810);
s.syncAsByte(_s1550PlayerArea[R2_QUINN].x);