diff options
Diffstat (limited to 'engines/tsage/graphics.cpp')
-rw-r--r-- | engines/tsage/graphics.cpp | 294 |
1 files changed, 70 insertions, 224 deletions
diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp index 156503fb51..2dd03ab9c3 100644 --- a/engines/tsage/graphics.cpp +++ b/engines/tsage/graphics.cpp @@ -229,123 +229,45 @@ void Rect::synchronize(Serializer &s) { /*--------------------------------------------------------------------------*/ -GfxSurface::GfxSurface() : _bounds(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT) { +GfxSurface::GfxSurface() : Graphics::Screen(0, 0), _bounds(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT) { + free(); // Free the 0x0 surface allocated by Graphics::Screen _disableUpdates = false; _lockSurfaceCtr = 0; - _customSurface = NULL; _transColor = -1; - _trackDirtyRects = false; _flags = 0; } -GfxSurface::GfxSurface(const GfxSurface &s) { +GfxSurface::GfxSurface(const GfxSurface &s): Graphics::Screen(0, 0) { + free(); // Free the 0x0 surface allocated by Graphics::Screen _lockSurfaceCtr = 0; - _customSurface = NULL; - _trackDirtyRects = false; - *this = s; -} -GfxSurface::~GfxSurface() { - clear(); -} - -void GfxSurface::clear() { - if (_customSurface) { - _customSurface->free(); - delete _customSurface; - _customSurface = NULL; - } + operator=(s); } -/** - * Specifies that the surface will encapsulate the ScummVM screen surface - */ -void GfxSurface::setScreenSurface() { - _trackDirtyRects = true; - create(SCREEN_WIDTH, SCREEN_HEIGHT); +GfxSurface::~GfxSurface() { + // Sanity check.. GfxSurface should always be just referencing _rawSurface, + // and not directly managing it's own surface + assert(disposeAfterUse() == DisposeAfterUse::NO); } -/** - * Updates the physical screen with the screen surface buffer - */ -void GfxSurface::updateScreen() { - assert(_trackDirtyRects); - - // Merge any overlapping dirty rects - mergeDirtyRects(); - - // Loop through the dirty rect list to copy the affected areas to the sc - for (Common::List<Rect>::iterator i = _dirtyRects.begin(); i != _dirtyRects.end(); ++i) { - Rect r = *i; - - // Make sure that there is something to update. If not, skip this - // rectangle. An example case is the speedbike closeup at the beginning - // of Ringworld (third screen). - if (r.isEmpty()) - continue; - - const byte *srcP = (const byte *)_customSurface->getBasePtr(r.left, r.top); - g_system->copyRectToScreen(srcP, _customSurface->pitch, r.left, r.top, - r.width(), r.height()); - } - - // Update the physical screen - g_system->updateScreen(); - - // Now that the dirty rects have been copied, clear the dirty rect list - _dirtyRects.clear(); -} +void GfxSurface::create(uint16 width, uint16 height) { + free(); -/** - * Adds a rect to the dirty rect list - */ -void GfxSurface::addDirtyRect(const Rect &r) { - if (_trackDirtyRects) { - // Get the bounds and adjust to allow for sub-screen areas - Rect r2 = r; - r2.translate(_bounds.left, _bounds.top); - - // Add to the dirty rect list - r2.right = MIN(r2.right + 1, SCREEN_WIDTH); - r2.bottom = MIN(r2.bottom + 1, SCREEN_HEIGHT); - - if (r2.isValidRect()) - _dirtyRects.push_back(r2); - } + _rawSurface.create(width, height); + setBounds(Rect(0, 0, width, height)); } - - -/** - * Specifies that the surface should maintain it's own internal surface - */ -void GfxSurface::create(int width, int height) { - assert((width >= 0) && (height >= 0)); - - if (_customSurface) { - _customSurface->free(); - delete _customSurface; - } - _customSurface = new Graphics::Surface(); - _customSurface->create(width, height, Graphics::PixelFormat::createFormatCLUT8()); - Common::fill((byte *)_customSurface->getPixels(), (byte *)_customSurface->getBasePtr(0, height), 0); - _bounds = Rect(0, 0, width, height); +void GfxSurface::setBounds(const Rect &bounds) { + _bounds = bounds; + Graphics::ManagedSurface::create(_rawSurface, bounds); } /** * Locks the surface for access, and returns a raw ScummVM surface to manipulate it */ -Graphics::Surface GfxSurface::lockSurface() { +Graphics::ManagedSurface &GfxSurface::lockSurface() { ++_lockSurfaceCtr; - - Graphics::Surface *src = _customSurface; - assert(src); - - // Setup the returned surface either as one pointing to the same pixels as the source, or - // as a subset of the source one based on the currently set bounds - Graphics::Surface result; - result.init(_bounds.width(), _bounds.height(), src->pitch, src->getBasePtr(_bounds.left, _bounds.top), src->format); - return result; + return *this; } /** @@ -367,69 +289,43 @@ void GfxSurface::synchronize(Serializer &s) { if (s.isSaving()) { // Save contents of the surface - if (_customSurface) { - s.syncAsSint16LE(_customSurface->w); - s.syncAsSint16LE(_customSurface->h); - s.syncBytes((byte *)_customSurface->getPixels(), _customSurface->w * _customSurface->h); + if (disposeAfterUse() == DisposeAfterUse::YES) { + s.syncAsSint16LE(this->w); + s.syncAsSint16LE(this->h); + s.syncBytes((byte *)getPixels(), this->w * this->h); } else { int zero = 0; s.syncAsSint16LE(zero); s.syncAsSint16LE(zero); } } else { - int w = 0, h = 0; - s.syncAsSint16LE(w); - s.syncAsSint16LE(h); - - if ((w == 0) || (h == 0)) { - if (_customSurface) - delete _customSurface; - _customSurface = NULL; + int xSize = 0, ySize = 0; + s.syncAsSint16LE(xSize); + s.syncAsSint16LE(ySize); + + if (xSize == 0 || ySize == 0) { + free(); } else { - create(w, h); - s.syncBytes((byte *)_customSurface->getPixels(), w * h); + create(xSize, ySize); + s.syncBytes((byte *)getPixels(), xSize * ySize); } } } -/** - * Fills a specified rectangle on the surface with the specified color - * - * @bounds Area to fill - * @color Color to use - */ -void GfxSurface::fillRect(const Rect &bounds, int color) { - Graphics::Surface surface = lockSurface(); - surface.fillRect(bounds, color); - unlockSurface(); - addDirtyRect(bounds); -} - GfxSurface &GfxSurface::operator=(const GfxSurface &s) { assert(_lockSurfaceCtr == 0); assert(s._lockSurfaceCtr == 0); - if (_customSurface) { - _customSurface->free(); - delete _customSurface; - } - - _customSurface = s._customSurface; _disableUpdates = s._disableUpdates; _bounds = s._bounds; _centroid = s._centroid; _transColor = s._transColor; _flags = s._flags; - if (_customSurface) { - // Surface owns the internal data, so replicate it so new surface owns it's own - _customSurface = new Graphics::Surface(); - _customSurface->create(s._customSurface->w, s._customSurface->h, Graphics::PixelFormat::createFormatCLUT8()); - const byte *srcP = (const byte *)s._customSurface->getPixels(); - byte *destP = (byte *)_customSurface->getPixels(); - - Common::copy(srcP, srcP + (_bounds.width() * _bounds.height()), destP); - } + // Copy the source's surface + create(s.w, s.h); + blitFrom(s); + setBounds(s.getBounds()); return *this; } @@ -474,7 +370,7 @@ bool GfxSurface::displayText(const Common::String &msg, const Common::Point &pt) /** * Loads a quarter of a screen from a resource */ -void GfxSurface::loadScreenSection(Graphics::Surface &dest, int xHalf, int yHalf, int xSection, int ySection) { +void GfxSurface::loadScreenSection(Graphics::ManagedSurface &dest, int xHalf, int yHalf, int xSection, int ySection) { int screenNum = g_globals->_sceneManager._scene->_activeScreenNumber; Rect updateRect(0, 0, 160, 100); updateRect.translate(xHalf * 160, yHalf * 100); @@ -682,50 +578,6 @@ void GfxSurface::draw(const Common::Point &pt, Rect *rect) { } } -/** - * Merges any clipping rectangles that overlap to try and reduce - * the total number of clip rectangles. - */ -void GfxSurface::mergeDirtyRects() { - if (_dirtyRects.size() <= 1) - return; - - Common::List<Rect>::iterator rOuter, rInner; - - for (rOuter = _dirtyRects.begin(); rOuter != _dirtyRects.end(); ++rOuter) { - rInner = rOuter; - while (++rInner != _dirtyRects.end()) { - - if ((*rOuter).intersects(*rInner)) { - // these two rectangles overlap or - // are next to each other - merge them - - unionRectangle(*rOuter, *rOuter, *rInner); - - // remove the inner rect from the list - _dirtyRects.erase(rInner); - - // move back to beginning of list - rInner = rOuter; - } - } - } -} - -/** - * Creates the union of two rectangles. - * Returns True if there is a union. - * @param pDest destination rectangle that is to receive the new union - * @param pSrc1 a source rectangle - * @param pSrc2 a source rectangle - */ -bool GfxSurface::unionRectangle(Common::Rect &destRect, const Rect &src1, const Rect &src2) { - destRect = src1; - destRect.extend(src2); - - return !destRect.isEmpty(); -} - /*--------------------------------------------------------------------------*/ GfxElement::GfxElement() { @@ -762,17 +614,16 @@ void GfxElement::highlight() { Rect tempRect(_bounds); tempRect.collapse(g_globals->_gfxEdgeAdjust - 1, g_globals->_gfxEdgeAdjust - 1); - for (int yp = tempRect.top; yp < tempRect.bottom; ++yp) { - byte *lineP = (byte *)surface.getBasePtr(tempRect.left, yp); - for (int xp = tempRect.left; xp < tempRect.right; ++xp, ++lineP) { + Graphics::Surface dest = surface.getSubArea(tempRect); + + for (int yp = 0; yp < dest.h; ++yp) { + byte *lineP = (byte *)dest.getBasePtr(0, yp); + for (int xp = 0; xp < tempRect.right; ++xp, ++lineP) { if (*lineP == _colors.background) *lineP = _colors.foreground; else if (*lineP == _colors.foreground) *lineP = _colors.background; } } - // Mark the affected area as dirty - gfxManager.getSurface().addDirtyRect(tempRect); - // Release the surface gfxManager.unlockSurface(); } @@ -816,10 +667,11 @@ void GfxElement::drawFrame() { // Loop through the surface area to replace each pixel // with its proper shaded replacement - Graphics::Surface surface = gfxManager.lockSurface(); - for (int y = tempRect.top; y < tempRect.bottom; ++y) { - byte *lineP = (byte *)surface.getBasePtr(tempRect.left, y); - for (int x = 0; x < tempRect.width(); ++x) { + Graphics::Surface dest = gfxManager.getSurface().getSubArea(tempRect); + + for (int y = 0; y < dest.h; ++y) { + byte *lineP = (byte *)dest.getBasePtr(0, y); + for (int x = 0; x < dest.w; ++x) { *lineP = transList[*lineP]; lineP++; } @@ -827,27 +679,24 @@ void GfxElement::drawFrame() { // Draw the edge frame // Outer frame border - surface.hLine(tempRect.left + 2, tempRect.top, tempRect.right - 2, 0); - surface.hLine(tempRect.left + 2, tempRect.bottom, tempRect.right - 2, 0); - surface.vLine(tempRect.left, tempRect.top + 2, tempRect.bottom - 2, 0); - surface.vLine(tempRect.right, tempRect.top + 2, tempRect.bottom - 2, 0); - *((byte *)surface.getBasePtr(tempRect.left + 1, tempRect.top + 1)) = 0; - *((byte *)surface.getBasePtr(tempRect.right - 1, tempRect.top + 1)) = 0; - *((byte *)surface.getBasePtr(tempRect.left + 1, tempRect.bottom - 1)) = 0; - *((byte *)surface.getBasePtr(tempRect.right - 1, tempRect.bottom - 1)) = 0; + dest.hLine(2, 0, dest.w - 2, 0); + dest.hLine(2, dest.h - 1, dest.w - 2, 0); + dest.vLine(0, 2, dest.h - 2, 0); + dest.vLine(tempRect.right, 2, dest.h - 2, 0); + *((byte *)dest.getBasePtr(1, 1)) = 0; + *((byte *)dest.getBasePtr(dest.w - 1, 1)) = 0; + *((byte *)dest.getBasePtr(1, dest.h - 1)) = 0; + *((byte *)dest.getBasePtr(dest.w - 1, dest.h - 1)) = 0; // Inner frame border - surface.hLine(tempRect.left + 2, tempRect.top + 1, tempRect.right - 2, R2_GLOBALS._frameEdgeColor); - surface.hLine(tempRect.left + 2, tempRect.bottom - 1, tempRect.right - 2, R2_GLOBALS._frameEdgeColor); - surface.vLine(tempRect.left + 1, tempRect.top + 2, tempRect.bottom - 2, R2_GLOBALS._frameEdgeColor); - surface.vLine(tempRect.right - 1, tempRect.top + 2, tempRect.bottom - 2, R2_GLOBALS._frameEdgeColor); - *((byte *)surface.getBasePtr(tempRect.left + 2, tempRect.top + 2)) = R2_GLOBALS._frameEdgeColor; - *((byte *)surface.getBasePtr(tempRect.right - 2, tempRect.top + 2)) = R2_GLOBALS._frameEdgeColor; - *((byte *)surface.getBasePtr(tempRect.left + 2, tempRect.bottom - 2)) = R2_GLOBALS._frameEdgeColor; - *((byte *)surface.getBasePtr(tempRect.right - 2, tempRect.bottom - 2)) = R2_GLOBALS._frameEdgeColor; - - gfxManager.unlockSurface(); - gfxManager.getSurface().addDirtyRect(tempRect); + dest.hLine(2, 1, dest.w - 2, R2_GLOBALS._frameEdgeColor); + dest.hLine(2, dest.h - 1, dest.w - 2, R2_GLOBALS._frameEdgeColor); + dest.vLine(1, 2, dest.h - 2, R2_GLOBALS._frameEdgeColor); + dest.vLine(dest.w - 1, 2, dest.h - 2, R2_GLOBALS._frameEdgeColor); + *((byte *)dest.getBasePtr(2, 2)) = R2_GLOBALS._frameEdgeColor; + *((byte *)dest.getBasePtr(dest.w - 2, 2)) = R2_GLOBALS._frameEdgeColor; + *((byte *)dest.getBasePtr(2, dest.h - 2)) = R2_GLOBALS._frameEdgeColor; + *((byte *)dest.getBasePtr(dest.w - 2, dest.h - 2)) = R2_GLOBALS._frameEdgeColor; } else { // Fill dialog content with specified background color @@ -1236,7 +1085,7 @@ GfxButton *GfxDialog::execute(GfxButton *defaultButton) { } g_system->delayMillis(10); - GLOBALS._screenSurface.updateScreen(); + GLOBALS._screen.update(); } _gfxManager.deactivate(); @@ -1269,7 +1118,7 @@ void GfxDialog::setPalette() { /*--------------------------------------------------------------------------*/ -GfxManager::GfxManager() : _surface(g_globals->_screenSurface), _oldManager(NULL) { +GfxManager::GfxManager() : _surface(g_globals->_screen), _oldManager(NULL) { _font.setOwner(this); _font._fillFlag = false; _bounds = Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); @@ -1563,23 +1412,24 @@ int GfxFont::writeChar(const char ch) { int yOffset = (_fontData[charOffset + 1] >> 3) & 0x1f; const uint8 *dataP = &_fontData[charOffset + 2]; - // Lock the surface for access - Graphics::Surface surfacePtr = _gfxManager->lockSurface(); - Rect charRect; charRect.set(0, 0, charWidth, _fontSize.y); charRect.translate(_topLeft.x + _position.x, _topLeft.y + _position.y + yOffset); + // Get the sub-section of the screen to update + Graphics::Surface dest = _gfxManager->getSurface().getSubArea(charRect); + if (_fillFlag) - surfacePtr.fillRect(charRect, _colors.background); + dest.fillRect(charRect, _colors.background); charRect.bottom = charRect.top + charHeight; + assert(charRect.height() <= dest.h); // Display the character int bitCtr = 0; uint8 v = 0; - for (int yp = charRect.top; yp < charRect.bottom; ++yp) { - byte *destP = (byte *)surfacePtr.getBasePtr(charRect.left, yp); + for (int yp = 0; yp < charHeight; ++yp) { + byte *destP = (byte *)dest.getBasePtr(0, yp); for (int xs = 0; xs < charRect.width(); ++xs, ++destP) { // Get the next color index to use @@ -1599,13 +1449,9 @@ int GfxFont::writeChar(const char ch) { } } - // Mark the affected area as dirty - _gfxManager->getSurface().addDirtyRect(charRect); - // Move the text writing position _position.x += charWidth; - _gfxManager->unlockSurface(); return charWidth; } |