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-rw-r--r--engines/tsage/graphics.cpp18
1 files changed, 14 insertions, 4 deletions
diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp
index 85dfc5d058..a212c5dd77 100644
--- a/engines/tsage/graphics.cpp
+++ b/engines/tsage/graphics.cpp
@@ -670,12 +670,18 @@ void GfxElement::drawFrame() {
* @event Event to process
*/
bool GfxElement::focusedEvent(Event &event) {
+ Common::Point mousePos = event.mousePos;
bool highlightFlag = false;
- while (!_vm->getEventManager()->shouldQuit()) {
+ // HACK: It should use the GfxManager object to figure out the relative
+ // position, but for now this seems like the easiest way.
+ int xOffset = mousePos.x - _globals->_events._mousePos.x;
+ int yOffset = mousePos.y - _globals->_events._mousePos.y;
+
+ while (event.eventType != EVENT_BUTTON_UP && !_vm->getEventManager()->shouldQuit()) {
g_system->delayMillis(10);
- if (_bounds.contains(event.mousePos)) {
+ if (_bounds.contains(mousePos)) {
if (!highlightFlag) {
// First highlight call to show the highlight
highlightFlag = true;
@@ -687,8 +693,12 @@ bool GfxElement::focusedEvent(Event &event) {
highlight();
}
- if (_globals->_events.getEvent(event, EVENT_BUTTON_UP))
- break;
+ if (_globals->_events.getEvent(event, EVENT_MOUSE_MOVE | EVENT_BUTTON_UP)) {
+ if (event.eventType == EVENT_MOUSE_MOVE) {
+ mousePos.x = event.mousePos.x + xOffset;
+ mousePos.y = event.mousePos.y + yOffset;
+ }
+ }
}
if (highlightFlag) {