diff options
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_dialogs.cpp')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_dialogs.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_dialogs.cpp b/engines/tsage/ringworld2/ringworld2_dialogs.cpp index 57fdef6405..663697d94d 100644 --- a/engines/tsage/ringworld2/ringworld2_dialogs.cpp +++ b/engines/tsage/ringworld2/ringworld2_dialogs.cpp @@ -234,9 +234,9 @@ void CharacterDialog::show() { SceneExt *scene = (SceneExt *)R2_GLOBALS._sceneManager._scene; scene->saveCharacter(oldCharacter); - // Play a transition sound as the character is changed + // Play the correctfrequency, if any, of the character being switched to's scanner device if (R2_GLOBALS._player._characterScene[0] != 300) { - switch (R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex]) { + switch (R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex] - 1) { case 0: R2_GLOBALS._sound4.stop(); break; @@ -256,7 +256,7 @@ void CharacterDialog::show() { break; } } else if (R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex] > 1) { - switch (R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex]) { + switch (R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex] - 1) { case 2: R2_GLOBALS._sound4.play(45); break; @@ -272,8 +272,8 @@ void CharacterDialog::show() { default: break; } - } else if ((R2_GLOBALS._player._characterScene[1] == 300) && (R2_GLOBALS._scannerFrequencies[1] != 1)) { - switch (R2_GLOBALS._scannerFrequencies[1]) { + } else if ((R2_GLOBALS._player._characterScene[R2_QUINN] == 300) && (R2_GLOBALS._scannerFrequencies[1] != 1)) { + switch (R2_GLOBALS._scannerFrequencies[1] - 1) { case 2: R2_GLOBALS._sound4.play(45); break; @@ -289,12 +289,12 @@ void CharacterDialog::show() { default: break; } - } else if (R2_GLOBALS._player._characterScene[2] != 300) { + } else if (R2_GLOBALS._player._characterScene[R2_SEEKER] != 300) { R2_GLOBALS._sound4.stop(); } else if (R2_GLOBALS._scannerFrequencies[2] == 1) { R2_GLOBALS._sound4.stop(); } else { - switch (R2_GLOBALS._scannerFrequencies[1]) { + switch (R2_GLOBALS._scannerFrequencies[1] - 1) { case 2: R2_GLOBALS._sound4.play(45); break; |