diff options
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_logic.cpp')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_logic.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index fa9a94209a..6446f1953d 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -1351,7 +1351,7 @@ void MazeUI::clear() { if (_mapData) DEALLOCATE(_mapData); _mapData = NULL; - + _mapImage.clear(); } @@ -1397,7 +1397,7 @@ void MazeUI::draw() { // Loop to handle the cell rows of the visible display area one at a time for (int yCtr = 0; yCtr < _cellsVisible.y; ++yCtr, yPos += ySize) { int cellY = _mapOffset.y / _cellSize.y + yCtr; - + // Loop to iterate through the horizontal visible cells to build up // an entire cell high horizontal slice of the map for (int xCtr = 0; xCtr < _cellsVisible.x; ++xCtr) { @@ -1408,7 +1408,7 @@ void MazeUI::draw() { if (cell >= 0) { int frameNum = (cell % _frameCount) + 1; int rlbNum = (cell % _resCount) / _frameCount + 1; - int resNum = _cellsResNum + (cell / _resCount); + int resNum = _cellsResNum + (cell / _resCount); visage.setVisage(resNum, rlbNum); GfxSurface frame = visage.getFrame(frameNum); @@ -1426,7 +1426,7 @@ void MazeUI::draw() { // First line of the map to be displayed - only the bottom portion of that // first cell row may be visible yPos = _bounds.top; - ySize = _cellSize.y - (_mapOffset.y % _cellSize.y); + ySize = _cellSize.y - (_mapOffset.y % _cellSize.y); Rect srcBounds(_mapOffset.x % _cellSize.x, _mapOffset.y % _cellSize.y, (_mapOffset.x % _cellSize.x) + _bounds.width(), _cellSize.y); |