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path: root/engines/tsage/ringworld2/ringworld2_scenes0.cpp
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Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_scenes0.cpp')
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.cpp239
1 files changed, 125 insertions, 114 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
index 9cfa53ed22..8d35fc7222 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
@@ -573,23 +573,23 @@ void Scene125::Icon::hideIcon() {
/*--------------------------------------------------------------------------*/
-bool Scene125::Item4::startAction(CursorType action, Event &event) {
+bool Scene125::DiskSlot::startAction(CursorType action, Event &event) {
Scene125 *scene = (Scene125 *)R2_GLOBALS._sceneManager._scene;
switch (action) {
case CURSOR_USE:
if (R2_INVENTORY.getObjectScene(R2_OPTO_DISK) == R2_GLOBALS._player._oldCharacterScene[1]) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 126;
- scene->setAction(&scene->_sequenceManager, scene, 126, &scene->_object7, NULL);
+ scene->setAction(&scene->_sequenceManager, scene, 126, &scene->_infoDisk, NULL);
return true;
}
break;
case R2_OPTO_DISK:
if (R2_INVENTORY.getObjectScene(R2_OPTO_DISK) == 1) {
R2_GLOBALS._player.disableControl();
- scene->_object7.postInit();
+ scene->_infoDisk.postInit();
scene->_sceneMode = 125;
- scene->setAction(&scene->_sequenceManager, scene, 125, &scene->_object7, NULL);
+ scene->setAction(&scene->_sequenceManager, scene, 125, &scene->_infoDisk, NULL);
return true;
}
break;
@@ -626,16 +626,16 @@ void Scene125::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._player.disableControl();
if (R2_INVENTORY.getObjectScene(R2_OPTO_DISK) == R2_GLOBALS._player._oldCharacterScene[1]) {
- _object7.postInit();
- _object7.setup(160, 3, 5);
- _object7.setPosition(Common::Point(47, 167));
+ _infoDisk.postInit();
+ _infoDisk.setup(160, 3, 5);
+ _infoDisk.setPosition(Common::Point(47, 167));
}
_object6.postInit();
_object6.setup(162, 1, 1);
_object6.setPosition(Common::Point(214, 168));
- _item4.setDetails(Rect(27, 145, 81, 159), 126, 9, -1, -1, 1, NULL);
+ _diskSlot.setDetails(Rect(27, 145, 81, 159), 126, 9, -1, -1, 1, NULL);
_item3.setDetails(Rect(144, 119, 286, 167), 126, 6, 7, 8, 1, NULL);
_item2.setDetails(1, 126, 3, 4, 5);
_background.setDetails(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT), 126, 0, 1, -1, 1, NULL);
@@ -782,10 +782,11 @@ void Scene125::signal() {
break;
case 125:
R2_INVENTORY.setObjectScene(R2_OPTO_DISK, R2_GLOBALS._player._oldCharacterScene[1]);
+ R2_GLOBALS._player.enableControl();
break;
case 126:
R2_INVENTORY.setObjectScene(R2_OPTO_DISK, 1);
- _object7.remove();
+ _infoDisk.remove();
R2_GLOBALS._player.enableControl();
R2_GLOBALS._player._canWalk = false;
break;
@@ -1553,7 +1554,7 @@ void Scene180::signal() {
R2_GLOBALS._sceneManager._hasPalette = true;
_animationPlayer._paletteMode = ANIMPALMODE_NONE;
_animationPlayer._v = 1;
- _animationPlayer._objectMode = 1;
+ _animationPlayer._objectMode = ANIMOBJMODE_1;
R2_GLOBALS._scene180Mode = 1;
_animationPlayer.load(1);
@@ -1596,7 +1597,7 @@ void Scene180::signal() {
case 5:
_animationPlayer._paletteMode = ANIMPALMODE_NONE;
_animationPlayer._v = 1;
- _animationPlayer._objectMode = 1;
+ _animationPlayer._objectMode = ANIMOBJMODE_1;
R2_GLOBALS._scene180Mode = 2;
_animationPlayer.load(2);
@@ -1701,7 +1702,7 @@ void Scene180::signal() {
_field412 = 1;
_animationPlayer._paletteMode = ANIMPALMODE_REPLACE_PALETTE;
_animationPlayer._v = 1;
- _animationPlayer._objectMode = 42;
+ _animationPlayer._objectMode = ANIMOBJMODE_42;
R2_GLOBALS._scene180Mode = 3;
_animationPlayer.load(3);
break;
@@ -1800,7 +1801,7 @@ void Scene180::signal() {
case 40:
_animationPlayer._paletteMode = ANIMPALMODE_NONE;
- _animationPlayer._objectMode = 1;
+ _animationPlayer._objectMode = ANIMOBJMODE_1;
R2_GLOBALS._scene180Mode = 4;
if (_animationPlayer.load(4)) {
_animationPlayer.dispatch();
@@ -1839,7 +1840,7 @@ void Scene180::signal() {
_field412 = 1;
_animationPlayer._paletteMode = ANIMPALMODE_NONE;
_animationPlayer._v = 1;
- _animationPlayer._objectMode = 1;
+ _animationPlayer._objectMode = ANIMOBJMODE_1;
R2_GLOBALS._scene180Mode = 15;
_animationPlayer.load(15, NULL);
@@ -2311,19 +2312,6 @@ void Scene205::Action1::textLoop() {
/*--------------------------------------------------------------------------*/
-Scene205::Object::Object(): SceneObject() {
- _x100 = _y100 = 0;
-}
-
-void Scene205::Object::synchronize(Serializer &s) {
- EventHandler::synchronize(s);
-
- s.syncAsSint32LE(_x100);
- s.syncAsSint32LE(_y100);
-}
-
-/*--------------------------------------------------------------------------*/
-
Scene205::Scene205(): SceneExt() {
_yp = 0;
_textIndex = 1;
@@ -2988,7 +2976,7 @@ bool Scene300::Miranda::startAction(CursorType action, Event &event) {
} else if (!R2_GLOBALS.getFlag(55)) {
R2_GLOBALS._events.setCursor(CURSOR_ARROW);
scene->_sceneMode = 10;
- scene->_stripManager.start3(scene->_stripId, scene, R2_GLOBALS._stripManager_lookupList);
+ scene->_stripManager.start3(201, scene, R2_GLOBALS._stripManager_lookupList);
} else {
scene->_sceneMode = 16;
@@ -3092,10 +3080,10 @@ bool Scene300::Seeker::startAction(CursorType action, Event &event) {
} else {
R2_GLOBALS._player.disableControl();
scene->_stripId = 171;
- }
- scene->_sceneMode = 310;
- scene->setAction(&scene->_sequenceManager1, scene, 310, &R2_GLOBALS._player, NULL);
+ scene->_sceneMode = 310;
+ scene->setAction(&scene->_sequenceManager1, scene, 310, &R2_GLOBALS._player, NULL);
+ }
return true;
case R2_READER:
@@ -3369,7 +3357,7 @@ void Scene300::postInit(SceneObjectList *OwnerList) {
break;
case 325:
if (!R2_GLOBALS.getFlag(44) || R2_GLOBALS.getFlag(25))
- setAction(&_sequenceManager1, this, 309, &R2_GLOBALS._player, NULL);
+ setAction(&_sequenceManager1, this, 307, &R2_GLOBALS._player, NULL);
else {
R2_GLOBALS.setFlag(60);
R2_GLOBALS._player.setup(302, 3, 1);
@@ -3406,9 +3394,11 @@ void Scene300::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._events.setCursor(CURSOR_ARROW);
if (R2_GLOBALS.getFlag(51)) {
+ // Things don't seem right
_sceneMode = 13;
_stripManager.start3(300, this, R2_GLOBALS._stripManager_lookupList);
} else {
+ // Back in Ringworld space
_sceneMode = 11;
_stripManager.start3(200, this, R2_GLOBALS._stripManager_lookupList);
}
@@ -3488,27 +3478,27 @@ void Scene300::remove() {
void Scene300::signal() {
switch (_sceneMode) {
case 10:
- switch (_stripManager._field2E8) {
- case 0:
+ switch (_stripManager._exitMode) {
+ case 1:
R2_GLOBALS._sound1.changeSound(10);
R2_GLOBALS.setFlag(38);
break;
- case 1:
+ case 2:
R2_GLOBALS.setFlag(3);
break;
- case 2:
+ case 3:
R2_GLOBALS.setFlag(4);
break;
- case 3:
+ case 4:
R2_GLOBALS.setFlag(13);
if (R2_GLOBALS._stripManager_lookupList[1] == 6)
R2_GLOBALS.setFlag(40);
break;
- case 4:
+ case 5:
if (R2_GLOBALS._stripManager_lookupList[1] == 6)
R2_GLOBALS.setFlag(40);
break;
- case 5:
+ case 6:
R2_GLOBALS._sceneManager.changeScene(1000);
break;
default:
@@ -3897,7 +3887,7 @@ Scene325::Scene325(): SceneExt() {
_field412 = 7;
_iconFontNumber = 50;
_field416 = _field418 = 0;
- _field41A = _field41C = _field41E = _field420 = 0;
+ _field41A = _field41C = _field41E = _scannerLocation = 0;
_soundCount = _soundIndex = 0;
for (int idx = 0; idx < 10; ++idx)
@@ -3905,8 +3895,8 @@ Scene325::Scene325(): SceneExt() {
}
void Scene325::postInit(SceneObjectList *OwnerList) {
- SceneExt::postInit();
loadScene(325);
+ SceneExt::postInit();
R2_GLOBALS.clearFlag(50);
_stripManager.addSpeaker(&_quinnSpeaker);
@@ -3932,7 +3922,7 @@ void Scene325::synchronize(Serializer &s) {
s.syncAsSint16LE(_field41A);
s.syncAsSint16LE(_field41C);
s.syncAsSint16LE(_field41E);
- s.syncAsSint16LE(_field420);
+ s.syncAsSint16LE(_scannerLocation);
s.syncAsSint16LE(_soundCount);
s.syncAsSint16LE(_soundIndex);
@@ -4033,19 +4023,19 @@ void Scene325::signal() {
if (R2_GLOBALS.getFlag(44) && !R2_GLOBALS.getFlag(51)) {
if (v != 13) {
- setMessage(328, 0);
+ setMessage(328, v);
} else {
- _field420 = 864;
+ _scannerLocation = 864;
_object12.postInit();
- _object2.setup(326, 4, 1);
+ _object12.setup(326, 4, 1);
_object12.setPosition(Common::Point(149, 128));
_object12.fixPriority(20);
- _object13.postInit();
- _object13.setup(326, 4, 2);
- _object13.setPosition(Common::Point(149, (int)(_field420 * ADJUST_FACTOR)));
- _object13.fixPriority(21);
+ _scannerTab.postInit();
+ _scannerTab.setup(326, 4, 2);
+ _scannerTab.setPosition(Common::Point(149, 22 + (int)(_scannerLocation * ADJUST_FACTOR)));
+ _scannerTab.fixPriority(21);
_object10.postInit();
_object10.setup(326, 1, 1);
@@ -4055,7 +4045,7 @@ void Scene325::signal() {
_object1.postInit();
_object1.setup(326, 1, 1);
_object1.setPosition(Common::Point(210, 32));
- _object10.fixPriority(10);
+ _object1.fixPriority(10);
_object2.postInit();
_object2.setup(326, 1, 1);
@@ -4105,7 +4095,7 @@ void Scene325::signal() {
} else if (R2_GLOBALS.getFlag(51)) {
setMessage(329, (v == 12) ? 10 : v);
} else {
- setMessage(327, (v < 15) ? 1 : v);
+ setMessage(327, (v >= 15) ? 1 : v);
}
break;
}
@@ -4146,12 +4136,12 @@ void Scene325::signal() {
setMessage(128, _field416);
break;
default:
- R2_GLOBALS._player.enableControl();
- R2_GLOBALS._player._canWalk = false;
- _field416 = 105;
- setMessage(128, _field416);
+ _field416 = 0;
break;
}
+
+ R2_GLOBALS._player.enableControl();
+ R2_GLOBALS._player._canWalk = false;
break;
case 10:
R2_GLOBALS._player.enableControl();
@@ -4233,31 +4223,50 @@ void Scene325::consoleAction(int id) {
_icon1.hideIcon();
_icon2.hideIcon();
_icon3.hideIcon();
- // TODO: Finish
- break;
- case 3:
- _icon1.setIcon(5);
- _icon2.setIcon(6);
- _icon3.setIcon(R2_GLOBALS.getFlag(50) ? 16 : 15);
- break;
- case 4:
- case 5:
- _field418 = id;
- _icon1.setIcon(17);
- _icon2.setIcon(18);
- _icon3.setIcon(19);
- break;
- case 7:
- consoleAction(((_field412 == 5) || (_field412 == 6) || (_field412 == 15)) ? 4 : 7);
+
+ if (id == 2 || (id == 19 && _field418 == 5 && R2_GLOBALS.getFlag(50) &&
+ R2_GLOBALS.getFlag(44) && !R2_GLOBALS.getFlag(51))) {
+ _icon5.setIcon(13);
+ _icon4.setPosition(Common::Point(52, 107));
+ _icon4._sceneRegionId = 9;
+ _icon4.setIcon(14);
+ _icon4._object2.hide();
+
+ } else {
+ _icon4.hideIcon();
+ _icon5.hideIcon();
+ }
+
+ _icon6.setIcon(12);
+ _sceneMode = 10;
+ _palette.loadPalette(161);
+ BF_GLOBALS._scenePalette.addFader(&_palette._palette[0], 256, 5, this);
break;
- case 8:
- R2_GLOBALS._sceneManager.changeScene(300);
- case 9:
- case 10:
- _iconFontNumber = (id - 1) == 9 ? 50 : 52;
- _text1.remove();
- _icon6.setIcon(7);
+
+ case 22:
+ case 23:
+ case 24:
+ case 25:
+ R2_GLOBALS._player.disableControl();
+ consoleAction(2);
+ _field412 = id;
+ _icon1.hideIcon();
+ _icon2.hideIcon();
+ _icon3.hideIcon();
+ _icon4.hideIcon();
+
+ _icon5.setIcon(13);
+ _icon4.setPosition(Common::Point(52, 107));
+ _icon4._sceneRegionId = 9;
+ _icon4.setIcon(14);
+ _icon4._object2.hide();
+
+ _icon6.setIcon(12);
+ _sceneMode = 10;
+ _palette.loadPalette(161);
+ BF_GLOBALS._scenePalette.addFader(&_palette._palette[0], 256, 5, this);
break;
+
case 11:
if (R2_GLOBALS.getFlag(57) && (R2_GLOBALS._player._characterIndex == 1) && !R2_GLOBALS.getFlag(25)) {
R2_GLOBALS._player.disableControl();
@@ -4266,6 +4275,7 @@ void Scene325::consoleAction(int id) {
_stripManager.start(403, this);
} else {
R2_GLOBALS._player.disableControl();
+ id = 8;
_text1.remove();
_icon4.setPosition(Common::Point(80, 62));
@@ -4273,7 +4283,7 @@ void Scene325::consoleAction(int id) {
_icon4.hideIcon();
_object12.remove();
- _object13.remove();
+ _scannerTab.remove();
_object10.remove();
_object1.remove();
_object2.remove();
@@ -4292,6 +4302,31 @@ void Scene325::consoleAction(int id) {
BF_GLOBALS._scenePalette.addFader(&_palette._palette[0], 256, 5, this);
}
break;
+
+ case 3:
+ _icon1.setIcon(5);
+ _icon2.setIcon(6);
+ _icon3.setIcon(R2_GLOBALS.getFlag(50) ? 16 : 15);
+ break;
+ case 4:
+ case 5:
+ _field418 = id;
+ _icon1.setIcon(17);
+ _icon2.setIcon(18);
+ _icon3.setIcon(19);
+ _icon4.setIcon(20);
+ break;
+ case 7:
+ consoleAction(((_field412 == 5) || (_field412 == 6) || (_field412 == 15)) ? 4 : 7);
+ break;
+ case 8:
+ R2_GLOBALS._sceneManager.changeScene(300);
+ case 9:
+ case 10:
+ _iconFontNumber = (id - 1) == 9 ? 50 : 52;
+ _text1.remove();
+ _icon6.setIcon(7);
+ break;
case 12:
_icon4.setIcon(14);
_icon4._object2.hide();
@@ -4301,7 +4336,7 @@ void Scene325::consoleAction(int id) {
case 18:
case 19:
case 20:
- if (_field420) {
+ if (_scannerLocation) {
R2_GLOBALS._player.disableControl();
_field41A = 1296;
_field41E = 1;
@@ -4321,7 +4356,7 @@ void Scene325::consoleAction(int id) {
case 18:
case 19:
case 20:
- if (_field420 < 1620) {
+ if (_scannerLocation < 1620) {
R2_GLOBALS._player.disableControl();
_field41A = 1296;
_field41E = -1;
@@ -4343,31 +4378,6 @@ void Scene325::consoleAction(int id) {
consoleAction(4);
id = 4;
break;
- case 22:
- case 23:
- case 24:
- case 25:
- R2_GLOBALS._player.disableControl();
- consoleAction(2);
- _field412 = id;
-
- _icon1.hideIcon();
- _icon2.hideIcon();
- _icon3.hideIcon();
- _icon4.hideIcon();
-
- _icon5.setIcon(13);
- _icon4.setPosition(Common::Point(52, 107));
- _icon4._sceneRegionId = 9;
- _icon4.setIcon(14);
- _icon4._object2.hide();
-
- _icon6.setIcon(12);
- _sceneMode = 10;
- _palette.loadPalette(161);
-
- BF_GLOBALS._scenePalette.addFader(&_palette._palette[0], 256, 5, this);
- break;
case 6:
default:
_icon1.setIcon(1);
@@ -4442,21 +4452,21 @@ void Scene325::dispatch() {
if (yp >= 30) {
yp -= 12;
- --_field420;
+ --_scannerLocation;
flag = true;
}
if (yp <= 10) {
yp += 12;
- ++_field420;
+ ++_scannerLocation;
flag = true;
}
- _object3.setPosition(Common::Point(149, (int)(_field420 * ADJUST_FACTOR) + 22));
+ _scannerTab.setPosition(Common::Point(149, 22 + (int)(_scannerLocation * ADJUST_FACTOR)));
for (int idx = 0; idx < 4; ++idx)
_objList[idx].remove();
if (flag) {
- int v = _field420 - 758;
+ int v = _scannerLocation - 758;
_object10.setFrame((v++ <= 0) ? 1 : v);
_object1.setFrame((v++ <= 0) ? 1 : v);
_object2.setFrame((v++ <= 0) ? 1 : v);
@@ -4496,7 +4506,7 @@ void Scene325::dispatch() {
R2_GLOBALS._sound3.stop();
_field41C = 0;
- if (_field420 == 756) {
+ if (_scannerLocation == 756) {
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_USE);
_sceneMode = 12;
@@ -5411,9 +5421,9 @@ GfxSurface Scene600::Actor4::getFrame() {
// Translate the frame using the scene's pixel map
byte *pixelMap = static_cast<Scene600 *>(R2_GLOBALS._sceneManager._scene)->_pixelMap;
Graphics::Surface surface = frame.lockSurface();
- byte *srcP = (byte *)surface.pixels;
+ byte *srcP = (byte *)surface.getPixels();
- while (srcP < ((byte *)surface.pixels + (surface.w * surface.h))) {
+ while (srcP < ((byte *)surface.getBasePtr(0, surface.h))) {
*srcP = pixelMap[*srcP];
srcP++;
}
@@ -6874,8 +6884,9 @@ void Scene825::doButtonPress(int buttonId) {
_sceneText.setup(NO_TREATMENT_REQUIRED);
} else {
_button6._buttonId = 5;
-
+ _sceneMode = 827;
_object5.postInit();
+
setAction(&_sequenceManager1, this, 827, &_object5, NULL);
}
} else {