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-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index 8bcdcd8e36..cdcc012585 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -3199,10 +3199,9 @@ void Scene3500::Action1::signal() {
scene->_shuttle._frameChange = _direction;
scene->_shuttle.setFrame(scene->_shuttle.changeFrame());
}
- // All the var_8 initialization was missing in the original
+ // CHECKME: All the var_8 initialization was missing in the original
// but it's clearly a cut and paste error from case 4.
// The following code allows the switch to work properly.
- warning("Checkme: fix for dead code");
int var_8 = (_direction * 2 + scene->_mazeDirection);
if (var_8 > 7)
var_8 = 1;