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-rw-r--r--engines/tsage/ringworld2/ringworld2_speakers.cpp2546
1 files changed, 2388 insertions, 158 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp
index 8c8bd7171a..da1449efdf 100644
--- a/engines/tsage/ringworld2/ringworld2_speakers.cpp
+++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp
@@ -26,7 +26,9 @@
#include "tsage/graphics.h"
#include "tsage/staticres.h"
#include "tsage/ringworld2/ringworld2_scenes0.h"
+#include "tsage/ringworld2/ringworld2_scenes1.h"
#include "tsage/ringworld2/ringworld2_scenes2.h"
+#include "tsage/ringworld2/ringworld2_scenes3.h"
namespace TsAGE {
@@ -128,7 +130,7 @@ void VisualSpeaker::setText(const Common::String &msg) {
//_sceneText.clone();
_sceneText.setPosition(_textPos);
- _sceneText.setPriority(0x100);
+ _sceneText.fixPriority(256);
// If subtitles are turned off, don't show the text
if (!(R2_GLOBALS._speechSubtitles & SPEECH_TEXT)) {
@@ -148,7 +150,7 @@ void VisualSpeaker::setText(const Common::String &msg) {
++numWords;
_numFrames = numWords * 30 + 120;
- setFrame(_numFrames);
+ setDelay(_numFrames);
} else {
_numFrames = 1;
}
@@ -157,7 +159,7 @@ void VisualSpeaker::setText(const Common::String &msg) {
if (s.empty())
_numFrames = 0;
-
+
if (_fieldF6) {
if ((R2_GLOBALS._speechSubtitles & SPEECH_TEXT) || !_soundId)
_sceneText.hide();
@@ -185,9 +187,265 @@ void VisualSpeaker::setFrame(int numFrames) {
_frameNumber = R2_GLOBALS._events.getFrameNumber();
}
-/*--------------------------------------------------------------------------*/
+void VisualSpeaker::setDelay(int delay) {
+ _delayAmount = delay;
+ _frameNumber = R2_GLOBALS._events.getFrameNumber();
+}
+
+//----------------------------------------------------------------------------
+
+SpeakerGameText::SpeakerGameText(): VisualSpeaker() {
+ _speakerName = "GAMETEXT";
+ _color1 = 8;
+ _color2 = 0;
+ _textWidth = 300;
+ _hideObjects = false;
+ _object2 = NULL;
+}
+
+//----------------------------------------------------------------------------
+// Classes related to CAPTAIN
+//----------------------------------------------------------------------------
+
+SpeakerCaptain3210::SpeakerCaptain3210() {
+ _speakerName = "Captain";
+ _color1 = 5;
+ _color2 = 0;
+ _fieldF6 = 0;
+ _textWidth = 300;
+ _hideObjects = false;
+ _object2 = NULL;
+ _displayMode = 1;
+ _numFrames = 0;
+}
+
+void SpeakerCaptain3210::proc15() {
+ int v = _fieldF6;
+ Scene3210 *scene = (Scene3210 *)R2_GLOBALS._sceneManager._scene;
+
+ if (!_object2) {
+ _object2 = &scene->_actor1;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4060, (_object2->_strip * 2) - 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+//----------------------------------------------------------------------------
+// Classes related to CARETAKER
+//----------------------------------------------------------------------------
+
+SpeakerCaretaker2450::SpeakerCaretaker2450() {
+ _speakerName = "CARETAKER";
+ _color1 = 43;
+ _color2 = 0;
+ _fieldF6 = 0;
+ _textWidth = 300;
+ _hideObjects = false;
+ _object2 = NULL;
+ _displayMode = 1;
+ _numFrames = 0;
+}
+
+//----------------------------------------------------------------------------
+// Classes related to CHIEF
+//----------------------------------------------------------------------------
+
+SpeakerChief1100::SpeakerChief1100() {
+ _speakerName = "CHIEF";
+ _color1 = 8;
+ _color2 = 0;
+ _fieldF6 = 0;
+ _textWidth = 300;
+ _hideObjects = false;
+ _object2 = NULL;
+ _displayMode = 1;
+ _numFrames = 0;
+}
+
+void SpeakerChief1100::proc15() {
+ int v = _fieldF6;
+ Scene1100 *scene = (Scene1100 *)R2_GLOBALS._sceneManager._scene;
+
+ if (!_object2) {
+ _object2 = &scene->_actor18;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4080, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4080, 3, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 100:
+ _numFrames = 0;
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setStrip(_object1._strip - 1);
+ _object1.setFrame(_object1.getFrameCount());
+ _object1.animate(ANIM_MODE_6, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+//----------------------------------------------------------------------------
+// Classes related to GUARD
+//----------------------------------------------------------------------------
+
+SpeakerGuard::SpeakerGuard() {
+ _speakerName = "GUARD";
+ _color1 = 5;
+ _color2 = 0;
+ _fieldF6 = 0;
+ _textWidth = 300;
+ _hideObjects = false;
+ _object2 = NULL;
+ _displayMode = 1;
+ _numFrames = 0;
+}
-SpeakerMiranda300::SpeakerMiranda300(): VisualSpeaker() {
+void SpeakerGuard2800::proc15() {
+ int v = _fieldF6;
+ Scene2750 *scene = (Scene2750 *)R2_GLOBALS._sceneManager._scene;
+
+ if (!_object2) {
+ _object2 = &scene->_actor1;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setZoom(75);
+ _object1.setup(4060, 3, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+//----------------------------------------------------------------------------
+// Classes related to JOCKO
+//----------------------------------------------------------------------------
+
+SpeakerJocko::SpeakerJocko() {
+ _speakerName = "Jocko";
+ _color1 = 45;
+ _color2 = 0;
+ _fieldF6 = 0;
+ _textWidth = 300;
+ _hideObjects = false;
+ _object2 = NULL;
+ _displayMode = 1;
+ _numFrames = 0;
+}
+
+void SpeakerJocko3200::proc15() {
+ int v = _fieldF6;
+ Scene3200 *scene = (Scene3200 *)R2_GLOBALS._sceneManager._scene;
+
+ if (!_object2) {
+ _object2 = &scene->_actor2;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4060, (_object2->_strip * 2) - 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+void SpeakerJocko3220::proc15() {
+ int v = _fieldF6;
+ Scene3220 *scene = (Scene3220 *)R2_GLOBALS._sceneManager._scene;
+
+ if (!_object2) {
+ _object2 = &scene->_actor2;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4060, (_object2->_strip * 2) - 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+void SpeakerJocko3230::proc15() {
+ int v = _fieldF6;
+ Scene3230 *scene = (Scene3230 *)R2_GLOBALS._sceneManager._scene;
+
+ if (!_object2) {
+ _object2 = &scene->_actor2;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4060, (_object2->_strip * 2) - 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+//----------------------------------------------------------------------------
+// Classes related to MIRANDA
+//----------------------------------------------------------------------------
+
+SpeakerMiranda::SpeakerMiranda(): VisualSpeaker() {
_speakerName = "MIRANDA";
_color1 = 154;
_color2 = 0;
@@ -214,7 +472,7 @@ void SpeakerMiranda300::proc15() {
_object1.postInit();
_object1.setPosition(_object2->_position);
- if (_object2->_mover)
+ if (_object2->_mover)
_object2->addMover(NULL);
}
@@ -239,11 +497,348 @@ void SpeakerMiranda300::proc15() {
}
}
-/*--------------------------------------------------------------------------*/
+void SpeakerMiranda1625::proc15() {
+ int v = _fieldF6;
-SpeakerSeeker300::SpeakerSeeker300(): VisualSpeaker() {
- _speakerName = "SEEKER";
- _color1 = 35;
+ if (!_object2) {
+ Scene1625 *scene = (Scene1625 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_actor3;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(Common::Point(196, 65));
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(1627, 3, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+void SpeakerMiranda3255::proc15() {
+ int v = _fieldF6;
+
+ if (!_object2) {
+ _object2 = &R2_GLOBALS._player;
+ _object2->hide();
+ _object1.postInit();
+ _object1._effect = _object2->_effect;
+ _object1._shade = _object2->_shade;
+ _object1.setPosition(_object2->_position);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(3257, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+void SpeakerMiranda3375::proc15() {
+ Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 3)
+ _object2 = &R2_GLOBALS._player;
+ else
+ _object2 = &scene->_actor2;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (scene->_actor1._position.y != 163)
+ R2_GLOBALS._player.setStrip(8);
+ else
+ R2_GLOBALS._player.setStrip(2);
+
+ R2_GLOBALS._player.disableControl();
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4051, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerMiranda3385::proc15() {
+ Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 3)
+ _object2 = &R2_GLOBALS._player;
+ else
+ _object2 = &scene->_actor2;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3375)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4051, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerMiranda3395::proc15() {
+ Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 3)
+ _object2 = &R2_GLOBALS._player;
+ else
+ _object2 = &scene->_actor2;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3385)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4051, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerMiranda3400::proc15() {
+ Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 3)
+ _object2 = &R2_GLOBALS._player;
+ else
+ _object2 = &scene->_actor2;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+ R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4051, 5, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4050, 3, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerMiranda3600::proc15() {
+ Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 3)
+ _object2 = &R2_GLOBALS._player;
+ else
+ _object2 = &scene->_actor12;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+ R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+
+ _object1.setPosition(_object2->_position);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4051, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4050, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerMiranda3700::proc15() {
+ Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ _object2 = &scene->_actor3;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ _object1.setPosition(_object2->_position);
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ scene->_actor1.setup(10, 6, 1);
+ scene->_actor2.setup(20, 5, 1);
+ _object2->setup(30, 1, 1);
+ scene->_actor4.setup(40, 1, 1);
+ _object1.setup(4050, 5, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ scene->_actor3.setup(30, 8, 1);
+ _object1.setup(4052, 3, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 3:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ scene->_actor2.setup(20, 1, 1);
+ scene->_actor3.setup(30, 1, 1);
+ _object1.setup(4051, 7, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+//----------------------------------------------------------------------------
+// Classes related to NEJ
+//----------------------------------------------------------------------------
+
+SpeakerNej::SpeakerNej() {
+ _speakerName = "NEJ";
+ _color1 = 171;
_color2 = 0;
_fieldF6 = 0;
_textWidth = 300;
@@ -253,47 +848,105 @@ SpeakerSeeker300::SpeakerSeeker300(): VisualSpeaker() {
_numFrames = 0;
}
-void SpeakerSeeker300::proc15() {
+void SpeakerNej2700::proc15() {
int v = _fieldF6;
+ Scene2700 *scene = (Scene2700 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 3) {
- _object2 = &R2_GLOBALS._player;
- } else {
- Scene300 *scene = (Scene300 *)R2_GLOBALS._sceneManager._scene;
- _object2 = &scene->_seeker;
+ _object2 = &scene->_actor1;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ switch (_object2->_visage) {
+ case 2701:
+ _object1.setup(4022, 3, 1);
+ _object1.setPosition(Common::Point(164, 163));
+ _object2->setPosition(Common::Point(-10, -10));
+ break;
+ case 2705:
+ _object1.setup(4022, 7, 1);
+ _object1.fixPriority(162);
+ break;
+ default:
+ break;
}
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+void SpeakerNej2750::proc15() {
+ int v = _fieldF6;
+ Scene2750 *scene = (Scene2750 *)R2_GLOBALS._sceneManager._scene;
+ if (!_object2) {
+ _object2 = &scene->_actor1;
_object2->hide();
_object1.postInit();
- _object1.fixPriority(140);
_object1.setPosition(_object2->_position);
- if (_object2->_mover)
+ if (_object2->_mover)
_object2->addMover(NULL);
}
if (v == 0) {
_object1.animate(ANIM_MODE_2, NULL);
- } else if (v == 100) {
- _numFrames = 0;
+ } else {
((SceneItem *)_action)->_sceneRegionId = 0;
+ switch (_object2->_visage) {
+ case 2705:
+ _object1.setup(4022, 7, 1);
+ break;
+ case 2752:
+ _object1.setup(2752, 1, 1);
+ break;
+ default:
+ break;
+ }
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
- _object1.setStrip(_object1._strip - 1);
- _object1.setFrame(_object1.getFrameCount());
- _object1.animate(ANIM_MODE_6, this);
+void SpeakerNej2800::proc15() {
+ int v = _fieldF6;
+ Scene2750 *scene = (Scene2750 *)R2_GLOBALS._sceneManager._scene;
+
+ if (!_object2) {
+ _object2 = &scene->_actor2;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
} else {
((SceneItem *)_action)->_sceneRegionId = 0;
- _object1.setup(306, v * 2 - 1, 1);
+ _object1.setup(4023, 3, 1);
+ if (_object2->_visage == 2801)
+ _object1.setPosition(Common::Point(R2_GLOBALS._player._position.x - 12, R2_GLOBALS._player._position.y));
_object1.animate(ANIM_MODE_5, this);
}
}
-/*--------------------------------------------------------------------------*/
+//----------------------------------------------------------------------------
+// Classes related to PHARISHA
+//----------------------------------------------------------------------------
-SpeakerSeekerL::SpeakerSeekerL(): VisualSpeaker() {
- _speakerName = "SEEKERL";
- _color1 = 35;
+SpeakerPharisha::SpeakerPharisha(): VisualSpeaker() {
+ _speakerName = "PHARISHA";
+ _color1 = 151;
_color2 = 0;
_fieldF6 = 0;
_textWidth = 300;
@@ -301,14 +954,35 @@ SpeakerSeekerL::SpeakerSeekerL(): VisualSpeaker() {
_object2 = NULL;
_displayMode = 1;
_numFrames = 0;
- _fontNumber = 10;
}
-/*--------------------------------------------------------------------------*/
+void SpeakerPharisha2435::proc15() {
+ int v = _fieldF6;
+ Scene2435 *scene = (Scene2435 *)R2_GLOBALS._sceneManager._scene;
-SpeakerQuinnL::SpeakerQuinnL(): VisualSpeaker() {
- _speakerName = "QUINNL";
- _color1 = 35;
+ if (!_object2) {
+ _object2 = &scene->_actor2;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4098, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+//----------------------------------------------------------------------------
+// Classes related to PRIVATE
+//----------------------------------------------------------------------------
+
+SpeakerPrivate3210::SpeakerPrivate3210() {
+ _speakerName = "Private";
+ _color1 = 45;
_color2 = 0;
_fieldF6 = 0;
_textWidth = 300;
@@ -316,12 +990,97 @@ SpeakerQuinnL::SpeakerQuinnL(): VisualSpeaker() {
_object2 = NULL;
_displayMode = 1;
_numFrames = 0;
- _fontNumber = 10;
}
-/*--------------------------------------------------------------------------*/
+void SpeakerPrivate3210::proc15() {
+ int v = _fieldF6;
+ Scene3210 *scene = (Scene3210 *)R2_GLOBALS._sceneManager._scene;
-SpeakerQuinn300::SpeakerQuinn300(): VisualSpeaker() {
+ if (!_object2) {
+ _object2 = &scene->_actor2;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4060, (_object2->_strip * 2) - 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+//----------------------------------------------------------------------------
+// Classes related to PROTECTOR
+//----------------------------------------------------------------------------
+
+SpeakerProtector3600::SpeakerProtector3600() {
+ _speakerName = "Protector";
+ _color1 = 170;
+ _color2 = 0;
+ _fieldF6 = 0;
+ _textWidth = 300;
+ _hideObjects = false;
+ _object2 = NULL;
+ _displayMode = 7;
+ _numFrames = 0;
+}
+
+void SpeakerProtector3600::proc15() {
+ int v = _fieldF6;
+ Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
+
+ if (!_object2) {
+ _object2 = &scene->_actor13;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ _object1.setPosition(_object2->_position);
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ if (scene->_sceneMode != 3324) {
+ _object1.setup(4125, 3, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ } else {
+ _object1.setup(3258, 6, 1);
+ _object1.animate(ANIM_MODE_2, NULL);
+ _object1.hide();
+ _object2->setup(3258, 6, 1);
+ _object2->show();
+ }
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+//----------------------------------------------------------------------------
+// Classes related to QUINN
+//----------------------------------------------------------------------------
+
+SpeakerQuinn::SpeakerQuinn(): VisualSpeaker() {
_speakerName = "QUINN";
_color1 = 60;
_color2 = 0;
@@ -348,7 +1107,7 @@ void SpeakerQuinn300::proc15() {
_object1.postInit();
_object1.setPosition(_object2->_position);
- if (_object2->_mover)
+ if (_object2->_mover)
_object2->addMover(NULL);
}
@@ -363,7 +1122,7 @@ void SpeakerQuinn300::proc15() {
_object1.animate(ANIM_MODE_6, this);
} else {
((SceneItem *)_action)->_sceneRegionId = 0;
-
+
switch (_object2->_visage) {
case 10:
_object1.setup((v - 1) / 4 + 4010, ((v - ((v - 1) / 4 * 4) - 1) % 8) * 2 + 1, 1);
@@ -380,32 +1139,118 @@ void SpeakerQuinn300::proc15() {
}
}
-/*--------------------------------------------------------------------------*/
+void SpeakerQuinn1100::proc15() {
+ int v = _fieldF6;
-SpeakerTeal300::SpeakerTeal300(): VisualSpeaker() {
- _speakerName = "TEAL";
- _color1 = 22;
- _color2 = 0;
- _fieldF6 = 0;
- _textWidth = 300;
- _hideObjects = false;
- _object2 = NULL;
- _displayMode = 1;
- _numFrames = 0;
+ if (!_object2) {
+ if (v == 0)
+ return;
+
+ if (R2_GLOBALS._player._characterIndex == 1) {
+ _object2 = &R2_GLOBALS._player;
+ } else {
+ Scene1100 *scene = (Scene1100 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_actor16;
+ }
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(1108, 7, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(1109, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 3:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(1109, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
}
-void SpeakerTeal300::proc15() {
+void SpeakerQuinn2435::proc15() {
int v = _fieldF6;
if (!_object2) {
- Scene300 *scene = (Scene300 *)R2_GLOBALS._sceneManager._scene;
- _object2 = &scene->_teal;
+ if (R2_GLOBALS._player._characterIndex == 1) {
+ _object2 = &R2_GLOBALS._player;
+ } else {
+ Scene2435 *scene = (Scene2435 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_actor1;
+ }
+
_object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ }
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object2->setStrip(7);
+ _object1.setup(2020, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+void SpeakerQuinn2450::proc15() {
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 1) {
+ _object2 = &R2_GLOBALS._player;
+ } else {
+ Scene2435 *scene = (Scene2435 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_actor1;
+ }
+
+ _object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
+ }
- if (_object2->_mover)
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ if (R2_GLOBALS.getFlag(61))
+ _object1.setup(2020, 3, 1);
+ else
+ _object1.setup(2020, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+void SpeakerQuinn2700::proc15() {
+ int v = _fieldF6;
+
+ if (!_object2) {
+ _object2 = &R2_GLOBALS._player;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
_object2->addMover(NULL);
}
@@ -413,38 +1258,61 @@ void SpeakerTeal300::proc15() {
_object1.animate(ANIM_MODE_2, NULL);
} else {
((SceneItem *)_action)->_sceneRegionId = 0;
- _object1.setup(303, 1, 1);
+ switch (_object2->_visage) {
+ case 19:
+ _object1.setup(4022, 5, 1);
+ break;
+ case 2701:
+ _object1.setup(4022, 1, 1);
+ break;
+ default:
+ break;
+ }
_object1.animate(ANIM_MODE_5, this);
}
}
+void SpeakerQuinn2750::proc15() {
+ int v = _fieldF6;
-/*--------------------------------------------------------------------------*/
+ if (!_object2) {
+ _object2 = &R2_GLOBALS._player;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
-SpeakerSoldier300::SpeakerSoldier300(): VisualSpeaker() {
- _speakerName = "SOLDIER";
- _color1 = 60;
- _color2 = 0;
- _fieldF6 = 0;
- _textWidth = 300;
- _hideObjects = false;
- _object2 = NULL;
- _displayMode = 1;
- _numFrames = 0;
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ switch (_object2->_visage) {
+ case 19:
+ _object1.setup(4022, 5, 1);
+ break;
+ case 2752:
+ _object1.setup(2752, 1, 1);
+ break;
+ default:
+ break;
+ }
+ _object1.animate(ANIM_MODE_5, this);
+ }
}
-void SpeakerSoldier300::proc15() {
+void SpeakerQuinn2800::proc15() {
int v = _fieldF6;
if (!_object2) {
- Scene300 *scene = (Scene300 *)R2_GLOBALS._sceneManager._scene;
- _object2 = &scene->_teal;
+ _object2 = &R2_GLOBALS._player;
_object2->hide();
-
_object1.postInit();
_object1.setPosition(_object2->_position);
- if (_object2->_mover)
+ if (_object2->_mover)
_object2->addMover(NULL);
}
@@ -452,16 +1320,386 @@ void SpeakerSoldier300::proc15() {
_object1.animate(ANIM_MODE_2, NULL);
} else {
((SceneItem *)_action)->_sceneRegionId = 0;
- _object1.setup(303, 3, 1);
+ switch (_object2->_visage) {
+ case 16:
+ _object1.setZoom(75);
+ _object1.setup(4023, 5, 1);
+ break;
+ case 19:
+ _object1.setup(4023, 1, 1);
+ break;
+ case 3110:
+ _object1.setZoom(75);
+ if (_object2->_strip == 1)
+ _object1.setup(4061 , 1, 1);
+ else
+ _object1.setup(4061 , 3, 1);
+ break;
+ default:
+ break;
+ }
_object1.animate(ANIM_MODE_5, this);
}
}
-/*--------------------------------------------------------------------------*/
+void SpeakerQuinn3255::proc15() {
+ Scene3255 *scene = (Scene3255 *)R2_GLOBALS._sceneManager._scene;
-SpeakerQuinn2350::SpeakerQuinn2350(): VisualSpeaker() {
- _speakerName = "QUINN";
- _color1 = 60;
+ int v = _fieldF6;
+
+ if (!_object2) {
+ _object2 = &scene->_actor4;
+ _object2->hide();
+ _object1.postInit();
+ _object1._effect = _object2->_effect;
+ _object1._shade = _object2->_shade;
+ _object1.setPosition(_object2->_position);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(3257, 3, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+void SpeakerQuinn3375::proc15() {
+ Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 1)
+ _object2 = &R2_GLOBALS._player;
+ else if (R2_GLOBALS._player._characterIndex == 2)
+ _object2 = &scene->_actor1;
+ else
+ _object2 = &scene->_actor2;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (scene->_actor1._position.y != 163)
+ R2_GLOBALS._player.setStrip(8);
+ else
+ R2_GLOBALS._player.setStrip(2);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4010, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerQuinn3385::proc15() {
+ Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 1)
+ _object2 = &R2_GLOBALS._player;
+ else if (R2_GLOBALS._player._characterIndex == 2)
+ _object2 = &scene->_actor1;
+ else
+ _object2 = &scene->_actor2;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3375)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ if (R2_GLOBALS._player._characterIndex == 2)
+ _object1.setup(4010, 3, 1);
+ else
+ _object1.setup(4010, 5, 1);
+
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerQuinn3395::proc15() {
+ Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 1)
+ _object2 = &R2_GLOBALS._player;
+ else if (R2_GLOBALS._player._characterIndex == 2)
+ _object2 = &scene->_actor1;
+ else
+ _object2 = &scene->_actor2;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3385)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ if (R2_GLOBALS._player._characterIndex == 2)
+ _object1.setup(4010, 3, 1);
+ else
+ _object1.setup(4010, 5, 1);
+
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerQuinn3400::proc15() {
+ Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 1)
+ _object2 = &R2_GLOBALS._player;
+ else if (R2_GLOBALS._player._characterIndex == 2)
+ _object2 = &scene->_actor1;
+ else
+ _object2 = &scene->_actor2;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+ R2_GLOBALS._player.disableControl();
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4010, 5, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4010, 3, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 3:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4012, 3, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerQuinn3600::proc15() {
+ Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 1)
+ _object2 = &R2_GLOBALS._player;
+ else
+ _object2 = &scene->_actor10;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+ R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4021, 7, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4010, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 3:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4012, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerQuinn3700::setText(const Common::String &msg) {
+ Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene;
+
+ switch (_fieldF6) {
+ case 2:
+ scene->_actor3.setup(30, 1, 1);
+ R2_GLOBALS._sound2.play(44);
+ break;
+ case 3:
+ scene->_actor3.setup(30, 1, 1);
+ break;
+ default:
+ scene->_actor3.setup(30, 7, 1);
+ break;
+ }
+ VisualSpeaker::setText(msg);
+}
+
+void SpeakerQuinn3700::proc15() {
+ Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ _object2 = &scene->_actor1;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ _object1.setPosition(_object2->_position);
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ R2_GLOBALS._sound2.stop();
+ scene->_actor1.setup(10, 4, 1);
+ scene->_actor3.setup(30, 7, 1);
+ _object1.setup(3701, 1, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ scene->_actor2.setup(20, 1, 1);
+ scene->_actor3.setup(30, 1, 1);
+ _object1.setup(3701, 2, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 3:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ scene->_actor1.setup(10, 2, 1);
+ scene->_actor3.setup(30, 1, 1);
+ _object1.setup(4011, 1, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+//----------------------------------------------------------------------------
+// Classes related to QUINNL
+//----------------------------------------------------------------------------
+
+SpeakerQuinnL::SpeakerQuinnL(): VisualSpeaker() {
+ _speakerName = "QUINNL";
+ _color1 = 35;
_color2 = 0;
_fieldF6 = 0;
_textWidth = 300;
@@ -469,11 +1707,16 @@ SpeakerQuinn2350::SpeakerQuinn2350(): VisualSpeaker() {
_object2 = NULL;
_displayMode = 1;
_numFrames = 0;
+ _fontNumber = 10;
}
-SpeakerPharisha2350::SpeakerPharisha2350(): VisualSpeaker() {
- _speakerName = "PHARISHA";
- _color1 = 151;
+//----------------------------------------------------------------------------
+// Classes related to RALF
+//----------------------------------------------------------------------------
+
+SpeakerRalf3245::SpeakerRalf3245() {
+ _speakerName = "Ralf";
+ _color1 = 5;
_color2 = 0;
_fieldF6 = 0;
_textWidth = 300;
@@ -483,11 +1726,49 @@ SpeakerPharisha2350::SpeakerPharisha2350(): VisualSpeaker() {
_numFrames = 0;
}
-/*--------------------------------------------------------------------------*/
+void SpeakerRalf3245::proc15() {
+ int v = _fieldF6;
+ Scene3245 *scene = (Scene3245 *)R2_GLOBALS._sceneManager._scene;
-SpeakerQuinn2435::SpeakerQuinn2435() {
- _speakerName = "QUINN";
- _color1 = 60;
+ if (!_object2) {
+ _object2 = &scene->_actor1;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ switch (_object2->_visage) {
+ case 3100:
+ _object1.setup(4105, (_object2->_strip * 2) - 1, 1);
+ break;
+ case 3101:
+ _object1.setup(4108, (_object2->_strip * 2) - 1, 1);
+ break;
+ case 3102:
+ _object1.setup(4109, (_object2->_strip * 2) - 1, 1);
+ break;
+ default:
+ break;
+ }
+
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+//----------------------------------------------------------------------------
+// Classes related to ROCKO
+//----------------------------------------------------------------------------
+
+SpeakerRocko::SpeakerRocko() {
+ _speakerName = "Rocko";
+ _color1 = 5;
_color2 = 0;
_fieldF6 = 0;
_textWidth = 300;
@@ -496,33 +1777,81 @@ SpeakerQuinn2435::SpeakerQuinn2435() {
_displayMode = 1;
_numFrames = 0;
}
-void SpeakerQuinn2435::proc15() {
+
+void SpeakerRocko3200::proc15() {
int v = _fieldF6;
+ Scene3200 *scene = (Scene3200 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 1) {
- _object2 = &R2_GLOBALS._player;
- } else {
- Scene2435 *scene = (Scene2435 *)R2_GLOBALS._sceneManager._scene;
- _object2 = &scene->_actor1;
- }
+ _object2 = &scene->_actor1;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4060, (_object2->_strip * 2) - 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+void SpeakerRocko3220::proc15() {
+ int v = _fieldF6;
+ Scene3220 *scene = (Scene3220 *)R2_GLOBALS._sceneManager._scene;
+
+ if (!_object2) {
+ _object2 = &scene->_actor1;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
}
if (v == 0) {
_object1.animate(ANIM_MODE_2, NULL);
} else {
((SceneItem *)_action)->_sceneRegionId = 0;
- _object2->setStrip(7);
- _object1.setup(2020, 5, 1);
+ _object1.setup(4060, (_object2->_strip * 2) - 1, 1);
_object1.animate(ANIM_MODE_5, this);
}
}
-SpeakerSeeker2435::SpeakerSeeker2435() {
+void SpeakerRocko3230::proc15() {
+ int v = _fieldF6;
+ Scene3230 *scene = (Scene3230 *)R2_GLOBALS._sceneManager._scene;
+
+ if (!_object2) {
+ _object2 = &scene->_actor1;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4111, (_object2->_strip * 2) - 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+//----------------------------------------------------------------------------
+// Classes related to SEEKER
+//----------------------------------------------------------------------------
+
+SpeakerSeeker::SpeakerSeeker(): VisualSpeaker() {
_speakerName = "SEEKER";
_color1 = 35;
_color2 = 0;
@@ -534,6 +1863,131 @@ SpeakerSeeker2435::SpeakerSeeker2435() {
_numFrames = 0;
}
+void SpeakerSeeker300::proc15() {
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 3) {
+ _object2 = &R2_GLOBALS._player;
+ } else {
+ Scene300 *scene = (Scene300 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_seeker;
+ }
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.fixPriority(140);
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else if (v == 100) {
+ _numFrames = 0;
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+
+ _object1.setStrip(_object1._strip - 1);
+ _object1.setFrame(_object1.getFrameCount());
+ _object1.animate(ANIM_MODE_6, this);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(306, v * 2 - 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+void SpeakerSeeker1100::proc15() {
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (v == 0)
+ return;
+
+ if (R2_GLOBALS._player._characterIndex == 2) {
+ _object2 = &R2_GLOBALS._player;
+ } else {
+ Scene1100 *scene = (Scene1100 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_actor16;
+ }
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(1108, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(1108, 3, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 3:
+ _object1.setPosition(Common::Point(197, 134));
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(1108, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 4:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(1109, 7, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 5:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(1109, 3, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerSeeker1900::proc15() {
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 2) {
+ _object2 = &R2_GLOBALS._player;
+ } else {
+ Scene1900 *scene = (Scene1900 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_actor1;
+ }
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else if (v == 1) {
+ _object1.setup(4032, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ } else {
+ signal();
+ }
+}
+
void SpeakerSeeker2435::proc15() {
int v = _fieldF6;
@@ -560,24 +2014,17 @@ void SpeakerSeeker2435::proc15() {
}
}
-SpeakerPharisha2435::SpeakerPharisha2435() {
- _speakerName = "PHARISHA";
- _color1 = 151;
- _color2 = 0;
- _fieldF6 = 0;
- _textWidth = 300;
- _hideObjects = false;
- _object2 = NULL;
- _displayMode = 1;
- _numFrames = 0;
-}
-
-void SpeakerPharisha2435::proc15() {
+void SpeakerSeeker2450::proc15() {
int v = _fieldF6;
- Scene2435 *scene = (Scene2435 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor2;
+ if (R2_GLOBALS._player._characterIndex == 2) {
+ _object2 = &R2_GLOBALS._player;
+ } else {
+ Scene2450 *scene = (Scene2450 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_actor1;
+ }
+
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -587,54 +2034,329 @@ void SpeakerPharisha2435::proc15() {
_object1.animate(ANIM_MODE_2, NULL);
} else {
((SceneItem *)_action)->_sceneRegionId = 0;
- _object1.setup(4098, 5, 1);
+ _object1.setup(4099, 3, 1);
_object1.animate(ANIM_MODE_5, this);
}
}
-/*--------------------------------------------------------------------------*/
+void SpeakerSeeker3375::proc15() {
+ Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene;
-SpeakerQuinn2450::SpeakerQuinn2450() {
- _speakerName = "QUINN";
- _color1 = 60;
- _color2 = 0;
- _fieldF6 = 0;
- _textWidth = 300;
- _hideObjects = false;
- _object2 = NULL;
- _displayMode = 1;
- _numFrames = 0;
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 2)
+ _object2 = &R2_GLOBALS._player;
+ else
+ _object2 = &scene->_actor1;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (scene->_actor1._position.y != 163)
+ R2_GLOBALS._player.setStrip(8);
+ else
+ R2_GLOBALS._player.setStrip(2);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4031, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
}
-void SpeakerQuinn2450::proc15() {
+
+void SpeakerSeeker3385::proc15() {
+ Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
+
int v = _fieldF6;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 1) {
+ if (R2_GLOBALS._player._characterIndex == 2)
_object2 = &R2_GLOBALS._player;
- } else {
- Scene2435 *scene = (Scene2435 *)R2_GLOBALS._sceneManager._scene;
+ else
_object2 = &scene->_actor1;
- }
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3375)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
}
- if (v == 0) {
+
+ switch (v) {
+ case 0:
_object1.animate(ANIM_MODE_2, NULL);
- } else {
+ break;
+ case 1:
((SceneItem *)_action)->_sceneRegionId = 0;
- if (R2_GLOBALS.getFlag(61))
- _object1.setup(2020, 3, 1);
+ _object1.setup(4031, 3, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerSeeker3395::proc15() {
+ Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 2)
+ _object2 = &R2_GLOBALS._player;
else
- _object1.setup(2020, 1, 1);
+ _object2 = &scene->_actor1;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3385)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4031, 3, 1);
_object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
}
}
-SpeakerSeeker2450::SpeakerSeeker2450() {
- _speakerName = "SEEKER";
+void SpeakerSeeker3400::proc15() {
+ Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 2)
+ _object2 = &R2_GLOBALS._player;
+ else
+ _object2 = &scene->_actor1;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+ R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4031, 1, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4031, 3, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 3:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4030, 3, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 4:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4031, 7, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 5:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4033, 1, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerSeeker3600::proc15() {
+ Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 2)
+ _object2 = &R2_GLOBALS._player;
+ else
+ _object2 = &scene->_actor11;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+ R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+
+ _object1.setPosition(_object2->_position);
+
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4031, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4030, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerSeeker3700::setText(const Common::String &msg) {
+ Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene;
+
+ if (_fieldF6 == 1) {
+ R2_GLOBALS._sound2.play(44);
+ scene->_actor3.setup(30, 8, 1);
+ } else {
+ scene->_actor3.setup(30, 2, 1);
+ }
+ VisualSpeaker::setText(msg);
+}
+
+void SpeakerSeeker3700::proc15() {
+ Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ _object2 = &scene->_actor2;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ _object1.setPosition(_object2->_position);
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ R2_GLOBALS._sound2.stop();
+ scene->_actor1.setup(10, 8, 1);
+ scene->_actor2.setup(20, 7, 1);
+ scene->_actor3.setup(30, 8, 1);
+ _object1.setup(3701, 3, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ scene->_actor1.setup(10, 2, 1);
+ scene->_actor2.setup(20, 1, 1);
+ scene->_actor3.setup(30, 1, 1);
+ _object1.setup(4031, 1, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+//----------------------------------------------------------------------------
+// Classes related to SEEKERL
+//----------------------------------------------------------------------------
+
+SpeakerSeekerL::SpeakerSeekerL(): VisualSpeaker() {
+ _speakerName = "SEEKERL";
_color1 = 35;
_color2 = 0;
_fieldF6 = 0;
@@ -643,36 +2365,55 @@ SpeakerSeeker2450::SpeakerSeeker2450() {
_object2 = NULL;
_displayMode = 1;
_numFrames = 0;
+ _fontNumber = 10;
}
-void SpeakerSeeker2450::proc15() {
+//----------------------------------------------------------------------------
+// Classes related to SOCKO
+//----------------------------------------------------------------------------
+
+SpeakerSocko3200::SpeakerSocko3200() {
+ _speakerName = "Socko";
+ _color1 = 10;
+ _color2 = 0;
+ _fieldF6 = 0;
+ _textWidth = 300;
+ _hideObjects = false;
+ _object2 = NULL;
+ _displayMode = 1;
+ _numFrames = 0;
+}
+
+void SpeakerSocko3200::proc15() {
int v = _fieldF6;
+ Scene3200 *scene = (Scene3200 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 2) {
- _object2 = &R2_GLOBALS._player;
- } else {
- Scene2450 *scene = (Scene2450 *)R2_GLOBALS._sceneManager._scene;
- _object2 = &scene->_actor1;
- }
-
+ _object2 = &scene->_actor3;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
}
if (v == 0) {
_object1.animate(ANIM_MODE_2, NULL);
} else {
((SceneItem *)_action)->_sceneRegionId = 0;
- _object1.setup(4099, 3, 1);
+ _object1.setup(4060, (_object2->_strip * 2) - 1, 1);
_object1.animate(ANIM_MODE_5, this);
}
}
-SpeakerCaretaker2450::SpeakerCaretaker2450() {
- _speakerName = "CARETAKER";
- _color1 = 43;
+//----------------------------------------------------------------------------
+// Classes related to SOLDIER
+//----------------------------------------------------------------------------
+
+SpeakerSoldier::SpeakerSoldier(int colour) {
+ _speakerName = "SOLDIER";
+ _color1 = colour;
_color2 = 0;
_fieldF6 = 0;
_textWidth = 300;
@@ -682,11 +2423,37 @@ SpeakerCaretaker2450::SpeakerCaretaker2450() {
_numFrames = 0;
}
-/*--------------------------------------------------------------------------*/
+void SpeakerSoldier300::proc15() {
+ int v = _fieldF6;
-SpeakerQuinn2500::SpeakerQuinn2500() {
- _speakerName = "QUINN";
- _color1 = 60;
+ if (!_object2) {
+ Scene300 *scene = (Scene300 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_teal;
+ _object2->hide();
+
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(303, 3, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+//----------------------------------------------------------------------------
+// Classes related to TEAL
+//----------------------------------------------------------------------------
+
+SpeakerTeal::SpeakerTeal(): VisualSpeaker() {
+ _speakerName = "TEAL";
+ _color1 = 22;
_color2 = 0;
_fieldF6 = 0;
_textWidth = 300;
@@ -696,9 +2463,201 @@ SpeakerQuinn2500::SpeakerQuinn2500() {
_numFrames = 0;
}
-SpeakerSeeker2500::SpeakerSeeker2500() {
- _speakerName = "SEEKER";
- _color1 = 35;
+SpeakerTealMode7::SpeakerTealMode7(): SpeakerTeal() {
+ _displayMode = 7;
+}
+
+void SpeakerTeal300::proc15() {
+ int v = _fieldF6;
+
+ if (!_object2) {
+ Scene300 *scene = (Scene300 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_teal;
+ _object2->hide();
+
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(303, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+void SpeakerTeal1625::proc15() {
+ int v = _fieldF6;
+
+ if (!_object2) {
+ Scene1625 *scene = (Scene1625 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_actor2;
+ _object2->hide();
+
+ _object1.postInit();
+ _object1.setPosition(Common::Point(68, 68));
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(1627, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+void SpeakerTeal3240::proc15() {
+ int v = _fieldF6;
+ Scene3240 *scene = (Scene3240 *)R2_GLOBALS._sceneManager._scene;
+
+ if (!_object2) {
+ _object2 = &scene->_actor1;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4070, (_object2->_strip * 2) - 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+void SpeakerTeal3400::proc15() {
+ Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ _object2 = &scene->_actor4;
+ _object2->hide();
+ _object1.postInit();
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+ R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+ _object1.setPosition(_object2->_position);
+ _object1.show();
+
+ if (scene ->_sceneMode == 3305) {
+ R2_GLOBALS._player.setStrip(6);
+ scene->_actor1.setStrip(6);
+ scene->_actor2.setStrip(6);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4107, 5, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4107, 1, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 3:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4107, 7, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 4:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4107, 3, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerTeal3600::proc15() {
+ Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ _object2 = &scene->_actor5;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+ R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+ _object1.setPosition(_object2->_position);
+
+ if (scene ->_sceneMode == 3323) {
+ _object1.hide();
+ _object2->show();
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4107, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4107, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 3:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4107, 7, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 4:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4107, 3, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+//----------------------------------------------------------------------------
+// Classes related to TOMKO
+//----------------------------------------------------------------------------
+
+SpeakerTomko3245::SpeakerTomko3245() {
+ _speakerName = "Tomko";
+ _color1 = 10;
_color2 = 0;
_fieldF6 = 0;
_textWidth = 300;
@@ -708,10 +2667,49 @@ SpeakerSeeker2500::SpeakerSeeker2500() {
_numFrames = 0;
}
-SpeakerMiranda2500::SpeakerMiranda2500() {
- // Not in uppercase in the original
- _speakerName = "Miranda";
- _color1 = 154;
+void SpeakerTomko3245::proc15() {
+ int v = _fieldF6;
+ Scene3245 *scene = (Scene3245 *)R2_GLOBALS._sceneManager._scene;
+
+ if (!_object2) {
+ _object2 = &scene->_actor2;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ switch (_object2->_visage) {
+ case 3100:
+ _object1.setup(4105, (_object2->_strip * 2) - 1, 1);
+ break;
+ case 3101:
+ _object1.setup(4108, (_object2->_strip * 2) - 1, 1);
+ break;
+ case 3102:
+ _object1.setup(4109, (_object2->_strip * 2) - 1, 1);
+ break;
+ default:
+ break;
+ }
+
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+//----------------------------------------------------------------------------
+// Classes related to WEBBSTER
+//----------------------------------------------------------------------------
+
+SpeakerWebbster::SpeakerWebbster(int colour) {
+ _speakerName = "WEBBSTER";
+ _color1 = colour;
_color2 = 0;
_fieldF6 = 0;
_textWidth = 300;
@@ -721,10 +2719,211 @@ SpeakerMiranda2500::SpeakerMiranda2500() {
_numFrames = 0;
}
-SpeakerWebbster2500::SpeakerWebbster2500() {
- // Not in uppercase in the original
- _speakerName = "Webbster";
- _color1 = 27;
+void SpeakerWebbster3240::proc15() {
+ int v = _fieldF6;
+ Scene3240 *scene = (Scene3240 *)R2_GLOBALS._sceneManager._scene;
+
+ if (!_object2) {
+ _object2 = &scene->_actor2;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4110, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+void SpeakerWebbster3375::proc15() {
+ Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ _object2 = &scene->_actor3;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (scene->_actor1._position.y != 163)
+ R2_GLOBALS._player.setStrip(8);
+ else
+ R2_GLOBALS._player.setStrip(2);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4110, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerWebbster3385::proc15() {
+ Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ _object2 = &scene->_actor3;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3375)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4110, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerWebbster3395::proc15() {
+ Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ _object2 = &scene->_actor3;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3385)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4110, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerWebbster3400::proc15() {
+ Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ _object2 = &scene->_actor3;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+ R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4110, 5, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4110, 7, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ case 3:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4110, 3, 1);
+ _object1.animate(ANIM_MODE_5, NULL);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+//----------------------------------------------------------------------------
+
+SpeakerDutyOfficer::SpeakerDutyOfficer(): VisualSpeaker() {
+ _speakerName = "DUTYOFFICER";
+ _color1 = 5;
_color2 = 0;
_fieldF6 = 0;
_textWidth = 300;
@@ -734,5 +2933,36 @@ SpeakerWebbster2500::SpeakerWebbster2500() {
_numFrames = 0;
}
+void SpeakerDutyOfficer::proc15() {
+ Scene180 *scene = (Scene180 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ _object2 = &scene->_object2;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ _action = NULL;
+ _object1.setup(76, 2, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+
} // End of namespace Ringworld2
} // End of namespace TsAGE