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-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.cpp118
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.h40
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.cpp92
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.h4
4 files changed, 187 insertions, 67 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index 33ccfa1898..89cf831088 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -1551,36 +1551,130 @@ void Scene1200::sub9DAD6(int indx) {
/*--------------------------------------------------------------------------*/
-ActionObject::ActionObject(): EventHandler() {
+AnimationPlayer::AnimationPlayer(): EventHandler() {
+ _endAction = NULL;
+
+ _fieldA = NULL;
+ _field16 = NULL;
+
+ _screenBounds = R2_GLOBALS._gfxManagerInstance._bounds;
+ _rect1 = R2_GLOBALS._gfxManagerInstance._bounds;
+ _field3C = 0;
+ _field3A = 1;
+ _field5A = 0;
+ _field58 = 0;
_endAction = NULL;
}
-void ActionObject::synchronize(Serializer &s) {
- EventHandler::synchronize(s);
+AnimationPlayer::~AnimationPlayer() {
+ if (!method3())
+ method4();
+}
- SYNC_POINTER(_endAction);
+void AnimationPlayer::synchronize(Serializer &s) {
+ EventHandler::synchronize(s);
+ warning("TODO AnimationPlayer::load");
}
-void ActionObject::remove() {
+void AnimationPlayer::remove() {
if (_endAction)
_endAction->signal();
_endAction = NULL;
}
-bool ActionObject::load(int rlbNum, Action *endAction) {
- warning("TODO ActionOjbect::load");
- return true;
+void AnimationPlayer::process(Event &event) {
+ if ((event.eventType == EVENT_KEYPRESS) && (event.kbd.keycode == Common::KEYCODE_ESCAPE) &&
+ (_field3A)) {
+ _field90C = _field576;
+ }
}
-/*--------------------------------------------------------------------------*/
+void AnimationPlayer::dispatch() {
+ uint32 gameFrame = R2_GLOBALS._events.getFrameNumber();
+ uint32 gameDiff = (gameFrame > _gameFrame) ? gameFrame - _gameFrame : _gameFrame - gameFrame;
+
+ if (gameDiff >= _field910) {
+ drawFrame(_field904 % _field57C);
+ ++_field904;
+ _field90C = _field904 / _field57C;
-void ActionObjectExt::synchronize(Serializer &s) {
- ActionObject::synchronize(s);
- s.syncAsSint16LE(_v1);
+ if (_field90C == _field90E)
+ method2();
+
+ _field908 = _field904;
+ _gameFrame = gameFrame;
+ }
}
+bool AnimationPlayer::load(int rlbNum, Action *endAction) {
+ ResourceEntry resEntry;
+ if (!g_resourceManager->first().getSectionEntry(_resourceFile, RES_IMAGE, rlbNum, 0, resEntry)) {
+ warning("Couldn't find resource index");
+ // TODO: Complete animation loading
+ }
+
+ _resourceFile.close();
+ return false;
+}
+
+void AnimationPlayer::drawFrame(int frameIndex) {
+ uint32 v = READ_LE_UINT32(_dataP);
+warning("v = %d", v);
+//TODO
+ // End check
+ if (_field56 == 42) {
+ _screenBounds.expandPanes();
+
+ R2_GLOBALS._sceneObjects->draw();
+ } else {
+ if (R2_GLOBALS._sceneManager._hasPalette) {
+ R2_GLOBALS._sceneManager._hasPalette = false;
+ R2_GLOBALS._scenePalette.refresh();
+ }
+ }
+}
+
+void AnimationPlayer::method2() {
+
+}
+
+bool AnimationPlayer::method3() {
+ return (_field90C >= _field576);
+}
+
+void AnimationPlayer::method4() {
+ if (_field38) {
+ switch (_field3C) {
+ case 0:
+ R2_GLOBALS._scenePalette.replace(&_palette);
+ changePane();
+ R2_GLOBALS._sceneManager._hasPalette = true;
+ break;
+ case 2:
+ proc14();
+ break;
+ default:
+ changePane();
+ break;
+ }
+ }
+
+// TODO
+}
+
+/*--------------------------------------------------------------------------*/
+
+AnimationPlayerExt::AnimationPlayerExt(): AnimationPlayer() {
+ _v = 0;
+ _field3A = 0;
+}
+
+void AnimationPlayerExt::synchronize(Serializer &s) {
+ AnimationPlayer::synchronize(s);
+ s.syncAsSint16LE(_v);
+}
} // End of namespace Ringworld2
diff --git a/engines/tsage/ringworld2/ringworld2_logic.h b/engines/tsage/ringworld2/ringworld2_logic.h
index 925a3d6522..98fcaae981 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.h
+++ b/engines/tsage/ringworld2/ringworld2_logic.h
@@ -325,29 +325,55 @@ public:
virtual Common::String getClassName() { return "UnkObject1200"; }
};
-class ActionObject: public EventHandler {
+class AnimationPlayer: public EventHandler {
public:
- EventHandler *_endAction;
+ Common::File _resourceFile;
+ void *_fieldA;
+ void *_field16;
+
+ byte *_dataP;
Rect _rect1, _screenBounds;
+ int _field38;
int _field3A, _field3C;
int _field56;
int _field58, _field5A;
ScenePalette _palette;
byte _palData[256 * 3];
+ Action *_endAction;
+ int _field576;
+ int _field57C;
+ int _palStart, _palSize;
+ int _field904;
+ int _field908;
+ int _field90C;
+ int _field90E;
+ uint _field910;
+ uint32 _gameFrame;
public:
- ActionObject();
+ AnimationPlayer();
+ ~AnimationPlayer();
virtual void synchronize(Serializer &s);
virtual void remove();
+ virtual void process(Event &event);
+ virtual void dispatch();
+ virtual void flipPane() {}
+ virtual void changePane() {}
+ virtual void proc14() {}
bool load(int rlbNum, Action *endAction = NULL);
- bool proc1() { return false; }
- void proc2() {}
+ void drawFrame(int frameIndex);
+ void method2();
+ bool method3();
+ void method4();
+ void method5() {}
};
-class ActionObjectExt: public ActionObject {
+class AnimationPlayerExt: public AnimationPlayer {
+public:
+ int _v;
public:
- int _v1;
+ AnimationPlayerExt();
virtual void synchronize(Serializer &s);
};
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
index c2b00b675e..dab9afb269 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
@@ -1499,25 +1499,25 @@ Scene180::Scene180(): SceneExt(), _webbsterSpeaker(27) {
GfxFont font;
font.setFontNumber(7);
- _fontHeight = font.getHeight();
+ _fontHeight = font.getHeight() + 1;
_sceneMode = (R2_GLOBALS._sceneManager._previousScene == 205) ? 10 : 0;
_gameTextSpeaker._displayMode = 9;
- _stripManager.addSpeaker(&_gameTextSpeaker);
- _stripManager.addSpeaker(&_webbsterSpeaker);
- _stripManager.addSpeaker(&_tealSpeaker);
- _stripManager.addSpeaker(&_dutyOfficerSpeaker);
-
- signal();
}
void Scene180::postInit(SceneObjectList *OwnerList) {
- SceneExt::postInit();
loadScene(9999);
+ SceneExt::postInit();
- R2_GLOBALS._player._uiEnabled = false;
+ R2_GLOBALS._uiElements._active = true;
R2_GLOBALS._player.disableControl();
+ _stripManager.addSpeaker(&_gameTextSpeaker);
+ _stripManager.addSpeaker(&_webbsterSpeaker);
+ _stripManager.addSpeaker(&_tealSpeaker);
+ _stripManager.addSpeaker(&_dutyOfficerSpeaker);
+
+ signal();
}
void Scene180::remove() {
@@ -1547,7 +1547,7 @@ void Scene180::synchronize(Serializer &s) {
void Scene180::signal() {
R2_GLOBALS._playStream.stop();
- switch (_sceneMode) {
+ switch (_sceneMode++) {
case 0:
setFrameInc(6);
break;
@@ -1555,13 +1555,13 @@ void Scene180::signal() {
case 1:
_field412 = 1;
R2_GLOBALS._sceneManager._hasPalette = true;
- _actionObject._field3C = 2;
- _actionObject._v1 = 1;
- _actionObject._field56 = 1;
+ _animationPlayer._field3C = 2;
+ _animationPlayer._v = 1;
+ _animationPlayer._field56 = 1;
R2_GLOBALS._scene180Mode = 1;
- _actionObject.load(1, NULL);
- R2_GLOBALS._scenePalette.loadPalette(_actionObject._palData, 0, 256);
+ _animationPlayer.load(1, NULL);
+ R2_GLOBALS._scenePalette.loadPalette(_animationPlayer._palData, 0, 256);
R2_GLOBALS._sound1.play(1);
break;
@@ -1598,14 +1598,14 @@ void Scene180::signal() {
break;
case 5:
- _actionObject._field3C = 2;
- _actionObject._v1 = 1;
- _actionObject._field56 = 1;
+ _animationPlayer._field3C = 2;
+ _animationPlayer._v = 1;
+ _animationPlayer._field56 = 1;
R2_GLOBALS._scene180Mode = 2;
- _actionObject.load(2);
+ _animationPlayer.load(2);
_field412 = 1;
- R2_GLOBALS._scenePalette.addFader(_actionObject._palData, 256, 6, NULL);
+ R2_GLOBALS._scenePalette.addFader(_animationPlayer._palData, 256, 6, NULL);
R2_GLOBALS._sound1.play(2);
break;
@@ -1701,11 +1701,11 @@ void Scene180::signal() {
case 29:
_field412 = 1;
- _actionObject._field3C = 0;
- _actionObject._v1 = 1;
- _actionObject._field56 = 42;
+ _animationPlayer._field3C = 0;
+ _animationPlayer._v = 1;
+ _animationPlayer._field56 = 42;
R2_GLOBALS._scene180Mode = 3;
- _actionObject.load(3);
+ _animationPlayer.load(3);
break;
case 31:
@@ -1801,12 +1801,12 @@ void Scene180::signal() {
break;
case 40:
- _actionObject._field3C = 2;
- _actionObject._field56 = 1;
+ _animationPlayer._field3C = 2;
+ _animationPlayer._field56 = 1;
R2_GLOBALS._scene180Mode = 4;
- if (_actionObject.load(4)) {
- _actionObject.dispatch();
- R2_GLOBALS._scenePalette.addFader(_actionObject._palData, 256, 8, this);
+ if (_animationPlayer.load(4)) {
+ _animationPlayer.dispatch();
+ R2_GLOBALS._scenePalette.addFader(_animationPlayer._palData, 256, 8, this);
} else {
_sceneMode = 43;
setFrameInc(1);
@@ -1815,7 +1815,7 @@ void Scene180::signal() {
case 41:
_field412 = 1;
- _actionObject._v1 = 1;
+ _animationPlayer._v = 1;
break;
case 42:
@@ -1834,19 +1834,19 @@ void Scene180::signal() {
break;
case 45:
- R2_GLOBALS._scenePalette.addFader(_actionObject._palData, 256, 28, this);
+ R2_GLOBALS._scenePalette.addFader(_animationPlayer._palData, 256, 28, this);
break;
case 48:
_field412 = 1;
- _actionObject._field3C = 2;
- _actionObject._v1 = 1;
- _actionObject._field56 = 1;
+ _animationPlayer._field3C = 2;
+ _animationPlayer._v = 1;
+ _animationPlayer._field56 = 1;
R2_GLOBALS._scene180Mode = 15;
- _actionObject.load(15, NULL);
+ _animationPlayer.load(15, NULL);
R2_GLOBALS._sound1.play(9);
- R2_GLOBALS._scenePalette.addFader(_actionObject._palData, 256, 6, NULL);
+ R2_GLOBALS._scenePalette.addFader(_animationPlayer._palData, 256, 6, NULL);
break;
case 49:
@@ -1884,11 +1884,11 @@ void Scene180::process(Event &event) {
void Scene180::dispatch() {
if (_frameInc) {
- uint32 frameNumber = R2_GLOBALS._events.getFrameNumber();
+ uint32 gameFrame = R2_GLOBALS._events.getFrameNumber();
- if (frameNumber >= (uint32)_frameNumber) {
- _frameInc = frameNumber - _frameNumber;
- _frameNumber = frameNumber;
+ if (gameFrame >= (uint32)_frameNumber) {
+ _frameInc -= gameFrame - _frameNumber;
+ _frameNumber = gameFrame;
if (_frameInc <= 0) {
_frameInc = 0;
@@ -1897,15 +1897,15 @@ void Scene180::dispatch() {
}
}
- if (_actionObject._v1) {
- if (_actionObject.proc1()) {
- _actionObject._v1 = 0;
- _actionObject.proc2();
- _actionObject.remove();
+ if (_animationPlayer._v) {
+ if (_animationPlayer.method3()) {
+ _animationPlayer._v = 0;
+ _animationPlayer.method4();
+ _animationPlayer.remove();
signal();
} else {
- _actionObject.dispatch();
+ _animationPlayer.dispatch();
}
}
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.h b/engines/tsage/ringworld2/ringworld2_scenes0.h
index f3c8b0bccf..d757080156 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.h
@@ -204,7 +204,7 @@ public:
SceneActor _object1, _object2, _object3, _object4, _object5;
ScenePalette _palette;
SceneText _textList[20];
- ActionObjectExt _actionObject;
+ AnimationPlayerExt _animationPlayer;
SequenceManager _sequenceManager;
Action1 _action1;
ASoundExt _sound1;
@@ -287,7 +287,7 @@ private:
int xMultiply, int yMultiply, int xCenter, int yCenter);
void handleText();
public:
- ActionObject _actionObject;
+ AnimationPlayer _animationPlayer;
int _fontHeight;
SceneText _textList[15];
Object *_objList1[3];