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-rw-r--r--engines/tsage/ringworld2/ringworld2_outpost.cpp2
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_outpost.cpp b/engines/tsage/ringworld2/ringworld2_outpost.cpp
index 05cfa6259b..cad21b4623 100644
--- a/engines/tsage/ringworld2/ringworld2_outpost.cpp
+++ b/engines/tsage/ringworld2/ringworld2_outpost.cpp
@@ -4605,7 +4605,7 @@ void Scene1337::subD1940(bool flag) {
}
void Scene1337::subD1975(int arg1, int arg2) {
- // No implementation required in ScummVM: Mouse handling with tons of caching
+ // No implementation required in ScummVM: Mouse handling with tons of caching
}
void Scene1337::OptionsDialog::show() {
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index 9eaead630b..8610e0c8bc 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -3878,7 +3878,7 @@ void Scene3500::dispatch() {
Scene::dispatch();
// WORKAROUND: The _mazeUI wasn't originally added to the scene in postInit.
- // This is only needed to fix old savegames
+ // This is only needed to fix old savegames
if (!R2_GLOBALS._sceneObjects->contains(&_mazeUI))
_mazeUI.draw();