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Diffstat (limited to 'engines/tsage/saveload.cpp')
-rw-r--r--engines/tsage/saveload.cpp40
1 files changed, 27 insertions, 13 deletions
diff --git a/engines/tsage/saveload.cpp b/engines/tsage/saveload.cpp
index 7983e2a34c..317bc4bbb7 100644
--- a/engines/tsage/saveload.cpp
+++ b/engines/tsage/saveload.cpp
@@ -24,6 +24,7 @@
*/
#include "common/savefile.h"
+#include "graphics/palette.h"
#include "graphics/scaler.h"
#include "graphics/thumbnail.h"
#include "tsage/globals.h"
@@ -151,13 +152,13 @@ Common::Error Saver::save(int slot, const Common::String &saveName) {
}
Common::Error Saver::restore(int slot) {
- assert(!getMacroSaveFlag());
+ assert(!getMacroRestoreFlag());
// Signal any objects registered for notification
_loadNotifiers.notify(false);
// Set fields
- _macroSaveFlag = true;
+ _macroRestoreFlag = true;
_saveSlot = slot;
_unresolvedPtrs.clear();
@@ -261,16 +262,8 @@ void Saver::writeSavegameHeader(Common::OutSaveFile *out, tSageSavegameHeader &h
out->write(header.saveName.c_str(), header.saveName.size() + 1);
// Get the active palette
- uint32 workPal[256];
uint8 thumbPalette[256 * 3];
- const byte *srcP = (const byte *)&workPal[0];
- byte *destP = &thumbPalette[0];
- g_system->getPaletteManager()->grabPalette((byte *)workPal, 0, 256);
- for (int idx = 0; idx < 256; ++idx, ++srcP) {
- *destP++ = *srcP++;
- *destP++ = *srcP++;
- *destP++ = *srcP++;
- }
+ g_system->getPaletteManager()->grabPalette(thumbPalette, 0, 256);
// Create a thumbnail and save it
Graphics::Surface *thumb = new Graphics::Surface();
@@ -343,7 +336,7 @@ bool Saver::savegamesExist() const {
*/
int Saver::blockIndexOf(SavedObject *p) {
int objIndex = 1;
- SynchronisedList<SavedObject *>::iterator iObj;
+ Common::List<SavedObject *>::iterator iObj;
for (iObj = _objList.begin(); iObj != _objList.end(); ++iObj, ++objIndex) {
SavedObject *iObjP = *iObj;
@@ -355,6 +348,25 @@ int Saver::blockIndexOf(SavedObject *p) {
}
/**
+ * Returns the number of objects in the object list registry
+ */
+int Saver::getObjectCount() const {
+ return _objList.size();
+}
+
+/**
+ * List any currently active objects
+ */
+void Saver::listObjects() {
+ Common::List<SavedObject *>::iterator i;
+ int count = 1;
+
+ for (i = _objList.begin(); i != _objList.end(); ++i, ++count)
+ debug("%d - %s", count, (*i)->getClassName().c_str());
+ debugN("\n");
+}
+
+/**
* Returns the pointer associated with the specified object index
*/
void Saver::resolveLoadPointers() {
@@ -366,12 +378,14 @@ void Saver::resolveLoadPointers() {
int objIndex = 1;
for (SynchronisedList<SavedObject *>::iterator iObj = _objList.begin(); iObj != _objList.end(); ++iObj, ++objIndex) {
Common::List<SavedObjectRef>::iterator iPtr;
+ SavedObject *pObj = *iObj;
for (iPtr = _unresolvedPtrs.begin(); iPtr != _unresolvedPtrs.end(); ) {
SavedObjectRef &r = *iPtr;
if (r._objIndex == objIndex) {
// Found an unresolved pointer to this object
- *r._savedObject = *iObj;
+ SavedObject **objPP = r._savedObject;
+ *objPP = pObj;
iPtr = _unresolvedPtrs.erase(iPtr);
} else {
++iPtr;