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Diffstat (limited to 'engines/tsage/sound.cpp')
-rw-r--r--engines/tsage/sound.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/tsage/sound.cpp b/engines/tsage/sound.cpp
index b61e63236b..9df5a6666b 100644
--- a/engines/tsage/sound.cpp
+++ b/engines/tsage/sound.cpp
@@ -36,7 +36,7 @@ static SoundManager *_soundManager = NULL;
SoundManager::SoundManager() {
_soundManager = this;
- __sndmgrReady = false;
+ _sndmgrReady = false;
_ourSndResVersion = 0x102;
_ourDrvResVersion = 0x10A;
@@ -52,7 +52,7 @@ SoundManager::SoundManager() {
}
SoundManager::~SoundManager() {
- if (__sndmgrReady) {
+ if (_sndmgrReady) {
Common::StackLock slock(_serverDisabledMutex);
g_vm->_mixer->stopAll();
@@ -83,7 +83,7 @@ SoundManager::~SoundManager() {
}
void SoundManager::postInit() {
- if (!__sndmgrReady) {
+ if (!_sndmgrReady) {
g_saver->addSaveNotifier(&SoundManager::saveNotifier);
g_saver->addLoadNotifier(&SoundManager::loadNotifier);
g_saver->addListener(this);
@@ -94,7 +94,7 @@ void SoundManager::postInit() {
// thread, and doesn't get too far ahead, I've left it to the AdlibSoundDriver class to
// call the update method, rather than having it be called separately
// g_system->getTimerManager()->installTimerProc(_sfUpdateCallback, 1000000 / SOUND_FREQUENCY, NULL, "tsageSoundUpdate");
- __sndmgrReady = true;
+ _sndmgrReady = true;
}
}
@@ -136,7 +136,7 @@ void SoundManager::update() {
}
Common::List<SoundDriverEntry> &SoundManager::buildDriverList(bool detectFlag) {
- assert(__sndmgrReady);
+ assert(_sndmgrReady);
_availableDrivers.clear();
// Build up a list of available drivers. Currently we only implement an Adlib music
@@ -549,7 +549,7 @@ void SoundManager::loadNotifier(bool postFlag) {
void SoundManager::loadNotifierProc(bool postFlag) {
if (!postFlag) {
// Stop any currently playing sounds
- if (__sndmgrReady) {
+ if (_sndmgrReady) {
Common::StackLock slock(_serverDisabledMutex);
for (Common::List<Sound *>::iterator i = _soundList.begin(); i != _soundList.end(); ) {
@@ -569,7 +569,7 @@ void SoundManager::loadNotifierProc(bool postFlag) {
void SoundManager::listenerSynchronize(Serializer &s) {
s.validate("SoundManager");
- assert(__sndmgrReady && _driversDetected);
+ assert(_sndmgrReady && _driversDetected);
if (s.getVersion() < 6)
return;
@@ -798,7 +798,7 @@ void SoundManager::_sfRethinkVoiceTypes() {
continue;
_sfUpdateVoiceStructs();
- Common::set_to(sound->_chWork, sound->_chWork + SOUND_ARR_SIZE, false);
+ Common::fill(sound->_chWork, sound->_chWork + SOUND_ARR_SIZE, false);
for (;;) {
// Scan for sub priority
@@ -1485,7 +1485,7 @@ Sound::Sound() {
memset(_chNumVoices, 0, SOUND_ARR_SIZE * sizeof(int));
memset(_chSubPriority, 0, SOUND_ARR_SIZE * sizeof(int));
memset(_chFlags, 0, SOUND_ARR_SIZE * sizeof(int));
- Common::set_to(_chWork, _chWork + SOUND_ARR_SIZE, false);
+ Common::fill(_chWork, _chWork + SOUND_ARR_SIZE, false);
memset(_channelData, 0, SOUND_ARR_SIZE * sizeof(byte *));
memset(_trkChannel, 0, SOUND_ARR_SIZE * sizeof(int));
memset(_trkState, 0, SOUND_ARR_SIZE * sizeof(int));
@@ -2557,7 +2557,7 @@ AdlibSoundDriver::AdlibSoundDriver(): SoundDriver() {
_mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
- Common::set_to(_channelVoiced, _channelVoiced + ADLIB_CHANNEL_COUNT, false);
+ Common::fill(_channelVoiced, _channelVoiced + ADLIB_CHANNEL_COUNT, false);
memset(_channelVolume, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
memset(_v4405E, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
memset(_v44067, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
@@ -2565,7 +2565,7 @@ AdlibSoundDriver::AdlibSoundDriver(): SoundDriver() {
memset(_v44079, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
memset(_v44082, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
_v44082[ADLIB_CHANNEL_COUNT] = 0x90;
- Common::set_to(_pitchBlend, _pitchBlend + ADLIB_CHANNEL_COUNT, 0x2000);
+ Common::fill(_pitchBlend, _pitchBlend + ADLIB_CHANNEL_COUNT, 0x2000);
memset(_v4409E, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
_patchData = NULL;
}