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-rw-r--r--engines/tsage/blue_force/blueforce_logic.cpp3
-rw-r--r--engines/tsage/blue_force/blueforce_scenes1.cpp164
-rw-r--r--engines/tsage/blue_force/blueforce_scenes1.h29
-rw-r--r--engines/tsage/globals.cpp5
-rw-r--r--engines/tsage/globals.h2
5 files changed, 202 insertions, 1 deletions
diff --git a/engines/tsage/blue_force/blueforce_logic.cpp b/engines/tsage/blue_force/blueforce_logic.cpp
index 43a42a8240..ef2d1f9ce0 100644
--- a/engines/tsage/blue_force/blueforce_logic.cpp
+++ b/engines/tsage/blue_force/blueforce_logic.cpp
@@ -75,8 +75,11 @@ Scene *BlueForceGame::createScene(int sceneNumber) {
// Inside Tony's Bar
return new Scene115();
case 125:
+ // Chase in the city
return new Scene125();
case 140:
+ // Near the House
+ return new Scene140();
case 150:
case 160:
error("Scene group 1 not implemented");
diff --git a/engines/tsage/blue_force/blueforce_scenes1.cpp b/engines/tsage/blue_force/blueforce_scenes1.cpp
index 3aab6c2556..ac824b1c62 100644
--- a/engines/tsage/blue_force/blueforce_scenes1.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes1.cpp
@@ -1836,7 +1836,7 @@ void Scene115::synchronize(Serializer &s) {
}
/*--------------------------------------------------------------------------
- * Scene 125 -
+ * Scene 125 - Intro - Chase in the city
*
*--------------------------------------------------------------------------*/
void Scene125::Action1::signal() {
@@ -2287,6 +2287,168 @@ void Scene125::postInit(SceneObjectList *OwnerList) {
_object8.setAction(&_action4);
_object9.setAction(&_action5);
}
+
+/*--------------------------------------------------------------------------
+ * Scene 140 - Intro - Near the house
+ *
+ *--------------------------------------------------------------------------*/
+
+void Scene140::Action1::signal() {
+ Scene140 *scene = (Scene140 *)BF_GLOBALS._sceneManager._scene;
+ SceneObject *owner = static_cast<SceneObject *>(this->_owner);
+
+ switch (_actionIndex++) {
+ case 0:
+ scene->loadScene(999);
+ setDelay(2);
+ break;
+ case 1:
+ BF_GLOBALS._scenePalette.loadPalette(2);
+ BF_GLOBALS._scenePalette.refresh();
+ scene->_text.setup(BF_19840518, this);
+ break;
+ case 2:
+ scene->_object1.show();
+ scene->loadScene(140);
+ setDelay(1);
+ break;
+ case 3: {
+ Common::Point destPos(236, 144);
+ NpcMover *mover = new NpcMover();
+ owner->addMover(mover, &destPos, this);
+ owner->_numFrames = 7;
+ break;
+ }
+ case 4:
+ owner->setStrip(3);
+ owner->setFrame(1);
+ owner->_numFrames = 5;
+ owner->setPosition(Common::Point(226, 143));
+ owner->animate(ANIM_MODE_5, this);
+ break;
+ case 5:
+ owner->setStrip(4);
+ owner->setFrame(1);
+ owner->animate(ANIM_MODE_5, this);
+ break;
+ case 6:
+ scene->_object1.animate(ANIM_MODE_5, this);
+ owner->setStrip(1);
+ owner->setFrame(1);
+ break;
+ case 7:
+ owner->setFrame(1);
+ owner->setPosition(Common::Point(owner->_position.x, owner->_position.y + 1));
+ owner->animate(ANIM_MODE_5, this);
+ break;
+ case 8:
+ owner->animate(ANIM_MODE_6, this);
+ owner->_numFrames = 10;
+ break;
+ case 9:
+ owner->_numFrames = 5;
+ owner->setPosition(Common::Point(217, 117));
+ owner->setStrip(2);
+ owner->animate(ANIM_MODE_5, this);
+ break;
+ case 10:
+ owner->setPosition(Common::Point(212, 117));
+ setDelay(10);
+ // No break on purpose
+ case 11:
+ owner->setPosition(owner->_position, 1000);
+ setDelay(60);
+ break;
+ case 12:
+ BF_GLOBALS._sound1.play(8);
+ setDelay(60);
+ // No break on purpose
+ case 13:
+ BF_GLOBALS._v51C44 = 1;
+ BF_GLOBALS._sceneManager.changeScene(150);
+ default:
+ break;
+ }
+}
+
+Scene140::Text::Text(): SceneText() {
+ _action = NULL;
+ _frameNumber = 0;
+ _diff = 0;
+}
+
+void Scene140::Text::setup(const Common::String &msg, Action *action) {
+ _frameNumber = BF_GLOBALS._events.getFrameNumber();
+ _diff = 180;
+ _action = action;
+ _fontNumber = 4;
+ _width = 300;
+ _textMode = ALIGN_CENTER;
+ _color1 = BF_GLOBALS._scenePalette._colors.background;
+ _color2 = _color3 = 0;
+
+ SceneText::setup(msg);
+
+ // Center the text on-screen
+ reposition();
+ _bounds.center(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2);
+
+ // Set the new position
+ _position.x = _bounds.left;
+ _position.y = _bounds.top;
+}
+
+void Scene140::Text::synchronize(Serializer &s) {
+ SceneText::synchronize(s);
+ SYNC_POINTER(_action);
+ s.syncAsUint32LE(_frameNumber);
+ s.syncAsSint16LE(_diff);
+}
+
+void Scene140::Text::dispatch() {
+ if (_diff) {
+ uint32 frameNumber = BF_GLOBALS._events.getFrameNumber();
+ if (_frameNumber < frameNumber) {
+ _diff -= frameNumber - _frameNumber;
+ _frameNumber = frameNumber;
+
+ if (_diff <= 0) {
+ // Time has expired, so remove the text and signal the designated action
+ remove();
+ if (_action)
+ _action->signal();
+ }
+ }
+ }
+}
+
+void Scene140::postInit(SceneObjectList *OwnerList) {
+ SceneExt::postInit();
+ loadScene(999);
+
+ _object2.postInit();
+ _object2.setVisage(141);
+ _object2.setPosition(Common::Point(333, 149));
+ _object2.setStrip(5);
+ _object2.animate(ANIM_MODE_1, NULL);
+ _object2._moveDiff.x = 3;
+
+ _object1.postInit();
+ _object1.setVisage(141);
+ _object1.setPosition(Common::Point(202, 115));
+ _object1.setFrame(1);
+ _object1.setStrip(6);
+ _object1.changeZoom(100);
+ _object1.hide();
+
+ BF_GLOBALS._v5020C = 0;
+ BF_GLOBALS._v501F8 = 300;
+ BF_GLOBALS._v501FC = 90;
+ BF_GLOBALS._sound1.play(7);
+
+ _object2.setAction(&_action1);
+}
+
/*--------------------------------------------------------------------------
* Scene 180 - Front of Home
*
diff --git a/engines/tsage/blue_force/blueforce_scenes1.h b/engines/tsage/blue_force/blueforce_scenes1.h
index 0518fbaaff..0e8bd8e293 100644
--- a/engines/tsage/blue_force/blueforce_scenes1.h
+++ b/engines/tsage/blue_force/blueforce_scenes1.h
@@ -356,6 +356,35 @@ public:
void postInit(SceneObjectList *OwnerList);
};
+class Scene140: public SceneExt {
+ class Action1: public Action {
+ public:
+ virtual void signal();
+ };
+ /* Texts */
+ class Text: public SceneText {
+ public:
+ Action *_action;
+ uint32 _frameNumber;
+ int _diff;
+ public:
+ Text();
+ void setup(const Common::String &msg, Action *action);
+
+ virtual Common::String getClassName() { return "BF140Text"; }
+ virtual void synchronize(Serializer &s);
+ virtual void dispatch();
+ };
+public:
+ Action1 _action1;
+ ASoundExt _soundExt1;
+ NamedObject _object1;
+ NamedObject _object2;
+ Text _text;
+
+ void postInit(SceneObjectList *OwnerList);
+};
+
class Scene180: public SceneExt {
/* Objects */
class Vechile: public NamedObject {
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp
index 9eec41d62f..4c129f9274 100644
--- a/engines/tsage/globals.cpp
+++ b/engines/tsage/globals.cpp
@@ -213,8 +213,10 @@ void BlueForceGlobals::synchronize(Serializer &s) {
s.syncAsSint16LE(_deathReason);
s.syncAsSint16LE(_driveFromScene);
s.syncAsSint16LE(_driveToScene);
+ s.syncAsSint16LE(_v501F8);
s.syncAsSint16LE(_v501FA);
s.syncAsSint16LE(_v501FC);
+ s.syncAsSint16LE(_v5020C);
s.syncAsSint16LE(_v50696);
s.syncAsSint16LE(_v5098C);
s.syncAsSint16LE(_v5098D);
@@ -287,7 +289,10 @@ void BlueForceGlobals::reset() {
_v4CEE8 = 0;
_deziTopic = 0;
_deathReason = 0;
+ _v501F8 = 0;
+ _v501FA = 0;
_v501FC = 0;
+ _v5020C = 0;
_v50696 = 0;
_v5098C = 0;
_v5098D = 0;
diff --git a/engines/tsage/globals.h b/engines/tsage/globals.h
index 40893e752b..8edb082163 100644
--- a/engines/tsage/globals.h
+++ b/engines/tsage/globals.h
@@ -190,8 +190,10 @@ public:
int _deathReason;
int _driveFromScene;
int _driveToScene;
+ int _v501F8;
int _v501FA;
int _v501FC;
+ int _v5020C;
int _v50696;
uint8 _v5098C;
uint8 _v5098D;