diff options
Diffstat (limited to 'engines/tucker/sequences.cpp')
-rw-r--r-- | engines/tucker/sequences.cpp | 23 |
1 files changed, 18 insertions, 5 deletions
diff --git a/engines/tucker/sequences.cpp b/engines/tucker/sequences.cpp index d9f284e443..0151c55eb1 100644 --- a/engines/tucker/sequences.cpp +++ b/engines/tucker/sequences.cpp @@ -54,6 +54,7 @@ void TuckerEngine::handleCreditsSequence() { int counter2 = 0; int counter1 = 0; loadCharset2(); + showCursor(false); stopSounds(); _locationNum = 74; _flagsTable[236] = 74; @@ -159,12 +160,16 @@ void TuckerEngine::handleCreditsSequence() { redrawScreen(0); waitForTimer(2); } while (_fadePaletteCounter > 0); + showCursor(true); } void TuckerEngine::handleCongratulationsSequence() { + // This method is only called right before the program terminates, + // so it doesn't bother restoring the palette _timerCounter2 = 0; _fadePaletteCounter = 0; stopSounds(); + showCursor(false); loadImage("congrat.pcx", _loadTempBuf, 1); Graphics::copyRect(_locationBackgroundGfxBuf, 640, _loadTempBuf, 320, 320, 200); _fullRedraw = true; @@ -176,11 +181,13 @@ void TuckerEngine::handleCongratulationsSequence() { } waitForTimer(3); } + showCursor(true); } void TuckerEngine::handleNewPartSequence() { char filename[40]; + showCursor(false); stopSounds(); if (_flagsTable[219] == 1) { _flagsTable[219] = 0; @@ -244,7 +251,7 @@ void TuckerEngine::handleNewPartSequence() { _inputKeys[kInputKeyEscape] = false; break; } - } while (isSpeechSoundPlaying()); + } while (isSpeechSoundPlaying() && !_quitGame); stopSpeechSound(); do { if (_fadePaletteCounter > 0) { @@ -257,8 +264,9 @@ void TuckerEngine::handleNewPartSequence() { drawSprite(0); redrawScreen(0); waitForTimer(3); - } while (_fadePaletteCounter > 0); + } while (_fadePaletteCounter > 0 && !_quitGame); _locationNum = currentLocation; + showCursor(true); } void TuckerEngine::handleMeanwhileSequence() { @@ -280,8 +288,9 @@ void TuckerEngine::handleMeanwhileSequence() { strcpy(filename, "loc80.pcx"); } loadImage(filename, _quadBackgroundGfxBuf + 89600, 1); + showCursor(false); _fadePaletteCounter = 0; - for (int i = 0; i < 60; ++i) { + for (int i = 0; i < 60 && !_quitGame; ++i) { if (_fadePaletteCounter < 16) { fadeOutPalette(); ++_fadePaletteCounter; @@ -290,7 +299,10 @@ void TuckerEngine::handleMeanwhileSequence() { _fullRedraw = true; redrawScreen(0); waitForTimer(3); - ++i; + if (_inputKeys[kInputKeyEscape]) { + _inputKeys[kInputKeyEscape] = false; + break; + } } do { if (_fadePaletteCounter > 0) { @@ -301,9 +313,10 @@ void TuckerEngine::handleMeanwhileSequence() { _fullRedraw = true; redrawScreen(0); waitForTimer(3); - } while (_fadePaletteCounter > 0); + } while (_fadePaletteCounter > 0 && !_quitGame); memcpy(_currentPalette, backupPalette, 256 * 3); _fullRedraw = true; + showCursor(true); } void TuckerEngine::handleMapSequence() { |