aboutsummaryrefslogtreecommitdiff
path: root/engines/tucker/tucker.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/tucker/tucker.cpp')
-rw-r--r--engines/tucker/tucker.cpp904
1 files changed, 470 insertions, 434 deletions
diff --git a/engines/tucker/tucker.cpp b/engines/tucker/tucker.cpp
index 04e83efbe5..de555cd7b6 100644
--- a/engines/tucker/tucker.cpp
+++ b/engines/tucker/tucker.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -43,6 +43,34 @@ namespace Tucker {
TuckerEngine::TuckerEngine(OSystem *system, Common::Language language, uint32 flags)
: Engine(system), _gameLang(language), _gameFlags(flags), _rnd("tucker") {
_console = new TuckerConsole(this);
+
+ resetVariables();
+
+ _execData3Counter = 0;
+ _currentSaveLoadGameState = 1;
+ _fileLoadSize = 0;
+ _csDataSize = 0;
+ _startSlot = ConfMan.hasKey("save_slot") ? ConfMan.getInt("save_slot") : -1;
+
+ _player = nullptr;
+ _loadTempBuf = nullptr;
+ _cursorGfxBuf = nullptr;
+ _charsetGfxBuf = nullptr;
+ _panelGfxBuf = nullptr;
+ _itemsGfxBuf = nullptr;
+ _spritesGfxBuf = nullptr;
+ _locationBackgroundGfxBuf = nullptr;
+ _data5Buf = nullptr;
+ _data3GfxBuf = nullptr;
+ _quadBackgroundGfxBuf = nullptr;
+ _objTxtBuf = nullptr;
+ _panelObjectsGfxBuf = nullptr;
+ _ptTextBuf = nullptr;
+ _infoBarBuf = nullptr;
+ _bgTextBuf = nullptr;
+ _charNameBuf = nullptr;
+ _locationBackgroundMaskBuf = nullptr;
+ _csDataBuf = nullptr;
}
TuckerEngine::~TuckerEngine() {
@@ -64,7 +92,8 @@ Common::Error TuckerEngine::run() {
initGraphics(kScreenWidth, kScreenHeight, false);
syncSoundSettings();
_compressedSound.openFile();
- handleIntroSequence();
+ if (_startSlot == -1)
+ handleIntroSequence();
if ((_gameFlags & kGameFlagIntroOnly) == 0 && !shouldQuit()) {
mainLoop();
}
@@ -84,17 +113,17 @@ void TuckerEngine::allocateBuffers() {
_charsetGfxBuf = (uint8 *)calloc(1, 22400);
_cursorGfxBuf = (uint8 *)calloc(1, 256 * 7);
_infoBarBuf = (uint8 *)calloc(1, 1000);
- _charNameBuf = 0;
- _bgTextBuf = 0;
- _objTxtBuf = 0;
+ _charNameBuf = nullptr;
+ _bgTextBuf = nullptr;
+ _objTxtBuf = nullptr;
_panelObjectsGfxBuf = (uint8 *)calloc(1, 20000);
- _data5Buf = 0;
+ _data5Buf = nullptr;
_data3GfxBuf = (uint8 *)calloc(1, 250000);
_quadBackgroundGfxBuf = (uint8 *)calloc(1, 320 * 140 * 4);
_locationBackgroundMaskBuf = (uint8 *)calloc(1, 640 * 140);
- _csDataBuf = 0;
+ _csDataBuf = nullptr;
_spritesGfxBuf = (uint8 *)calloc(1, 160000);
- _ptTextBuf = 0;
+ _ptTextBuf = nullptr;
memset(_charWidthTable, 0, sizeof(_charWidthTable));
}
@@ -119,7 +148,7 @@ void TuckerEngine::freeBuffers() {
free(_ptTextBuf);
}
-void TuckerEngine::restart() {
+void TuckerEngine::resetVariables() {
_quitGame = false;
_fastMode = false;
_syncCounter = 0;
@@ -131,15 +160,16 @@ void TuckerEngine::restart() {
_nextLocationNum = (_gameFlags & kGameFlagDemo) == 0 ? kStartupLocationGame : kStartupLocationDemo;
_gamePaused = false;
_gameDebug = false;
- _displayGameHints = false;
_displaySpeechText = (_gameFlags & kGameFlagNoSubtitles) == 0 ? ConfMan.getBool("subtitles") : false;
memset(_flagsTable, 0, sizeof(_flagsTable));
_gameHintsIndex = 0;
_gameHintsCounter = 0;
- _gameHintsDisplayText = 0;
_gameHintsStringNum = 0;
+ _displayGameHints = false;
+ _displayHintsText = false;
+
if ((_gameFlags & kGameFlagDemo) == 0) {
_locationWidthTable = _locationWidthTableGame;
_locationHeightTable = _locationHeightTableGame;
@@ -189,7 +219,7 @@ void TuckerEngine::restart() {
_switchPanelCounter = 0;
_conversationOptionsCount = 0;
_fadedPanel = false;
- _panelLockedFlag = 0;
+ _panelLockedFlag = false;
_conversationOptionLinesCount = 0;
memset(_inventoryItemsState, 0, sizeof(_inventoryItemsState));
memset(_inventoryObjectsList, 0, sizeof(_inventoryObjectsList));
@@ -223,11 +253,11 @@ void TuckerEngine::restart() {
_selectedCharacterNum = 0;
_actionObj1Type = _actionObj2Type = 0;
_actionObj1Num = _actionObj2Num = 0;
- _actionRequiresTwoObjects = 0;
- _actionVerbLocked = 0;
+ _actionRequiresTwoObjects = false;
+ _actionVerbLocked = false;
_actionPosX = 0;
_actionPosY = 0;
- _selectedObjectLocationMask = 0;
+ _selectedObjectLocationMask = false;
memset(&_selectedObject, 0, sizeof(_selectedObject));
_selectedCharacterDirection = 0;
_selectedCharacter2Num = 0;
@@ -247,10 +277,10 @@ void TuckerEngine::restart() {
_nextTableToLoadIndex = 0;
memset(_nextTableToLoadTable, 0, sizeof(_nextTableToLoadTable));
_soundInstructionIndex = 0;
- _tableInstructionsPtr = 0;
+ _tableInstructionsPtr = nullptr;
memset(_tableInstructionObj1Table, 0, sizeof(_tableInstructionObj1Table));
memset(_tableInstructionObj2Table, 0, sizeof(_tableInstructionObj2Table));
- _tableInstructionFlag = 0;
+ _tableInstructionFlag = false;
_tableInstructionItemNum1 = _tableInstructionItemNum2 = 0;
memset(_instructionsActionsTable, 0, sizeof(_instructionsActionsTable));
_validInstructionId = false;
@@ -266,7 +296,7 @@ void TuckerEngine::restart() {
_skipCurrentCharacterDraw = false;
_yPosCurrent = 131;
_xPosCurrent = 160;
- _characterSpeechDataPtr = 0;
+ _characterSpeechDataPtr = nullptr;
_ptTextOffset = 0;
memset(_characterAnimationsTable, 0, sizeof(_characterAnimationsTable));
memset(_characterStateTable, 0, sizeof(_characterStateTable));
@@ -279,26 +309,26 @@ void TuckerEngine::restart() {
_currentSpriteAnimationFrame2 = 0;
_characterAnimationIndex = -1;
_characterFacingDirection = _characterPrevFacingDirection = 0;
- _characterBackFrontFacing = _characterPrevBackFrontFacing = 0;
+ _characterBackFrontFacing = _characterPrevBackFrontFacing = false;
_characterAnimationNum = 0;
_noCharacterAnimationChange = 0;
- _changeBackgroundSprite = 0;
_characterSpriteAnimationFrameCounter = 0;
- _locationMaskIgnore = 0;
+ _locationMaskIgnore = false;
_locationMaskType = 0;
_locationMaskCounter = 0;
- _updateSpriteFlag1 = 0;
- _updateSpriteFlag2 = 0;
_handleMapCounter = 0;
_noPositionChangeAfterMap = false;
+ _changeBackgroundSprite = false;
+ _updateSpriteFlag1 = false;
+ _updateSpriteFlag2 = false;
- _mirroredDrawing = 0;
- _loadLocBufPtr = 0;
- _backgroundSpriteDataPtr = 0;
+ _mirroredDrawing = false;
+ _loadLocBufPtr = nullptr;
+ _backgroundSpriteDataPtr = nullptr;
_locationHeight = 0;
_scrollOffset = 0;
_currentGfxBackgroundCounter = 0;
- _currentGfxBackground = 0;
+ _currentGfxBackground = nullptr;
_fadePaletteCounter = 0;
memset(_currentPalette, 0, sizeof(_currentPalette));
_fullRedraw = false;
@@ -319,14 +349,14 @@ void TuckerEngine::restart() {
memset(_updateLocation14ObjNum, 0, sizeof(_updateLocation14ObjNum));
memset(_updateLocation14Delay, 0, sizeof(_updateLocation14Delay));
_updateLocationCounter2 = 0;
- _updateLocationFlag = 0;
+ _updateLocationFlag = false;
_updateLocation70StringLen = 0;
memset(_updateLocation70String, 0, sizeof(_updateLocation70String));
}
void TuckerEngine::mainLoop() {
allocateBuffers();
- restart();
+ resetVariables();
loadCharSizeDta();
if ((_gameFlags & kGameFlagDemo) != 0) {
@@ -352,7 +382,7 @@ void TuckerEngine::mainLoop() {
_flagsTable[219] = 1;
_flagsTable[105] = 1;
- _spriteAnimationFrameIndex = _spriteAnimationsTable[14].firstFrameIndex;
+ _spriteAnimationFrameIndex = _spriteAnimationsTable[14]._firstFrameIndex;
if (ConfMan.hasKey("save_slot")) {
const int slot = ConfMan.getInt("save_slot");
@@ -412,7 +442,7 @@ void TuckerEngine::mainLoop() {
}
if (_flagsTable[158] == 1) {
_flagsTable[158] = 0;
- _skipCurrentCharacterDraw = 1;
+ _skipCurrentCharacterDraw = true;
}
_mainLoopCounter1 = 0;
}
@@ -440,7 +470,7 @@ void TuckerEngine::mainLoop() {
updateGameHints();
}
if (_panelState == 0) {
- if (_panelLockedFlag == 1 || _pendingActionDelay > 0) {
+ if (_panelLockedFlag || _pendingActionDelay > 0) {
if (!_fadedPanel) {
updateItemsGfxColors(0x60, 0x80);
_fadedPanel = true;
@@ -450,7 +480,7 @@ void TuckerEngine::mainLoop() {
clearItemsGfx();
if (_gamePaused) {
drawPausedInfoBar();
- } else if (_gameHintsDisplayText == 1 && _mouseIdleCounter > 1000) {
+ } else if (_displayHintsText && _mouseIdleCounter > 1000) {
drawGameHintString();
} else {
drawInfoString();
@@ -466,10 +496,10 @@ void TuckerEngine::mainLoop() {
}
_currentGfxBackground = _quadBackgroundGfxBuf + (_currentGfxBackgroundCounter / 10) * 44800;
if (_fadePaletteCounter < 34 && _locationNum == 22) {
- _spritesTable[0].gfxBackgroundOffset = (_currentGfxBackgroundCounter / 10) * 640;
+ _spritesTable[0]._gfxBackgroundOffset = (_currentGfxBackgroundCounter / 10) * 640;
_mainSpritesBaseOffset = _currentGfxBackgroundCounter / 10;
if (_locationNum == 22 && _currentGfxBackgroundCounter <= 29) {
- _spritesTable[0].gfxBackgroundOffset = 640;
+ _spritesTable[0]._gfxBackgroundOffset = 640;
_mainSpritesBaseOffset = 1;
}
}
@@ -489,11 +519,11 @@ void TuckerEngine::mainLoop() {
drawData3();
execData3PreUpdate();
for (int i = 0; i < _spritesCount; ++i) {
- if (!_spritesTable[i].disabled) {
+ if (!_spritesTable[i]._disabled) {
drawSprite(i);
}
}
- if (_skipCurrentCharacterDraw != 1) {
+ if (!_skipCurrentCharacterDraw) {
if (_backgroundSpriteCurrentAnimation > -1 && _backgroundSpriteCurrentFrame > 0) {
drawBackgroundSprites();
} else {
@@ -522,7 +552,7 @@ void TuckerEngine::mainLoop() {
--_miscSoundFxDelayCounter[num];
if (_miscSoundFxDelayCounter[num] == 0) {
const int index = _miscSoundFxNum[num];
- startSound(_locationSoundsTable[index].offset, index, _locationSoundsTable[index].volume);
+ startSound(_locationSoundsTable[index]._offset, index, _locationSoundsTable[index]._volume);
}
}
}
@@ -565,7 +595,7 @@ void TuckerEngine::mainLoop() {
}
if (_inputKeys[kInputKeyHelp]) {
_inputKeys[kInputKeyHelp] = false;
- if (_displayGameHints && _gameHintsDisplayText == 1) {
+ if (_displayGameHints && _displayHintsText) {
_gameHintsStringNum = _gameHintsIndex + 1;
_mouseIdleCounter = 1100;
}
@@ -576,6 +606,7 @@ void TuckerEngine::mainLoop() {
_flagsTable[236] = 74;
}
}
+
if (_flagsTable[236] > 70) {
handleCreditsSequence();
_quitGame = true;
@@ -689,14 +720,14 @@ void TuckerEngine::setupNewLocation() {
_mainLoopCounter2 = 0;
_mainLoopCounter1 = 0;
_characterFacingDirection = 0;
- _actionVerbLocked = 0;
- _locationMaskIgnore = 0;
+ _actionVerbLocked = false;
+ _locationMaskIgnore = false;
_backgroundSprOffset = 0;
if (_backgroundSpriteCurrentAnimation > 0 && _backgroundSpriteCurrentFrame > 0) {
_backgroundSpriteCurrentAnimation = -1;
_backgroundSpriteCurrentFrame = 0;
}
- if (_panelLockedFlag == 0 || (_backgroundSpriteCurrentAnimation > 0 && _locationNum != 25)) {
+ if (!_panelLockedFlag || (_backgroundSpriteCurrentAnimation > 0 && _locationNum != 25)) {
_locationMaskType = 0;
} else {
_locationMaskType = 3;
@@ -829,8 +860,8 @@ void TuckerEngine::updateCharPosition() {
updateCharPositionHelper();
return;
case 1:
- if (_locationAnimationsTable[_selectedCharacter2Num].getFlag == 1) {
- _speechSoundNum = _speechSoundBaseNum + _locationAnimationsTable[_selectedCharacter2Num].inventoryNum;
+ if (_locationAnimationsTable[_selectedCharacter2Num]._getFlag == 1) {
+ _speechSoundNum = _speechSoundBaseNum + _locationAnimationsTable[_selectedCharacter2Num]._inventoryNum;
_characterSpeechDataPtr = _ptTextBuf;
updateCharPositionHelper();
return;
@@ -842,8 +873,8 @@ void TuckerEngine::updateCharPosition() {
break;
case 2:
_characterSpeechDataPtr = _ptTextBuf;
- _speechSoundNum = 2175 + _charPosTable[_selectedCharacterNum].description;
- if (_charPosTable[_selectedCharacterNum].description != 0) {
+ _speechSoundNum = 2175 + _charPosTable[_selectedCharacterNum]._description;
+ if (_charPosTable[_selectedCharacterNum]._description != 0) {
updateCharPositionHelper();
return;
}
@@ -852,59 +883,61 @@ void TuckerEngine::updateCharPosition() {
}
int actionKey = _currentActionObj2Num * 1000000 + _currentInfoString2SourceType * 100000 + _currentActionVerb * 10000 + _currentInfoString1SourceType * 1000 + _currentActionObj1Num;
debug(3, "updateCharPosition() actionKey %d", actionKey);
- int skip = 0;
- Action *action = 0;
- for (int i = 0; i < _actionsCount && skip == 0; ++i) {
+ bool skip = false;
+ Action *action = nullptr;
+ for (int i = 0; i < _actionsCount && !skip; ++i) {
action = &_actionsTable[i];
- if (action->key == actionKey) {
- skip = 1;
- if (action->testFlag1Num != 0) {
- if (action->testFlag1Num < 500) {
- if (_flagsTable[action->testFlag1Num] != action->testFlag1Value) {
- skip = 0;
- }
- } else if (_inventoryItemsState[action->testFlag1Num - 500] != action->testFlag1Value) {
- skip = 0;
+ if (action->_key == actionKey) {
+ skip = true;
+ if (action->_testFlag1Num != 0) {
+ if (action->_testFlag1Num < 500) {
+ if (action->_testFlag1Num >= 300)
+ error("updateCharPosition() - Unexpected value for _testFlag1Num : %d", action->_testFlag1Num);
+ if (_flagsTable[action->_testFlag1Num] != action->_testFlag1Value)
+ skip = false;
+ } else if (_inventoryItemsState[action->_testFlag1Num - 500] != action->_testFlag1Value) {
+ skip = false;
}
- debug(3, "updateCharPosition() flag1 %d value %d", action->testFlag1Num, action->testFlag1Value);
- }
- if (action->testFlag2Num != 0) {
- if (action->testFlag2Num < 500) {
- if (_flagsTable[action->testFlag2Num] != action->testFlag2Value) {
- skip = 0;
- }
- } else if (_inventoryItemsState[action->testFlag2Num - 500] != action->testFlag2Value) {
- skip = 0;
+ debug(3, "updateCharPosition() flag1 %d value %d", action->_testFlag1Num, action->_testFlag1Value);
+ }
+ if (action->_testFlag2Num != 0) {
+ if (action->_testFlag2Num < 500) {
+ if (action->_testFlag2Num >= 300)
+ error("updateCharPosition() - Unexpected value for _testFlag1Num : %d", action->_testFlag1Num);
+ if (_flagsTable[action->_testFlag2Num] != action->_testFlag2Value)
+ skip = false;
+ } else if (_inventoryItemsState[action->_testFlag2Num - 500] != action->_testFlag2Value) {
+ skip = false;
}
- debug(3, "updateCharPosition() flag2 %d value %d", action->testFlag2Num, action->testFlag2Value);
+ debug(3, "updateCharPosition() flag2 %d value %d", action->_testFlag2Num, action->_testFlag2Value);
}
}
}
- if (skip == 0) {
+ if (!skip) {
playSpeechForAction(_currentActionVerb);
_currentActionVerb = 0;
return;
}
assert(action);
- if (action->speech != 6) {
- if (action->speech < 100) {
- _spriteAnimationFrameIndex = _spriteAnimationsTable[action->speech].firstFrameIndex;
- _currentSpriteAnimationLength = _spriteAnimationsTable[action->speech].numParts;
- _mirroredDrawing = action->flipX;
+ if (action->_speech != 6) {
+ if (action->_speech < 100) {
+ _spriteAnimationFrameIndex = _spriteAnimationsTable[action->_speech]._firstFrameIndex;
+ _currentSpriteAnimationLength = _spriteAnimationsTable[action->_speech]._numParts;
+ _mirroredDrawing = (action->_flipX != 0);
_characterFacingDirection = 5;
_mainLoopCounter2 = 0;
} else {
- _backgroundSpriteCurrentAnimation = action->speech - 100;
+ _backgroundSpriteCurrentAnimation = action->_speech - 100;
_backgroundSpriteCurrentFrame = 0;
- _mirroredDrawing = 0;
+ _mirroredDrawing = false;
}
}
- _pendingActionDelay = action->delay;
- _charPositionFlagNum = action->setFlagNum;
- _charPositionFlagValue = action->setFlagValue;
- _pendingActionIndex = action->index;
- _characterSoundFxDelayCounter = action->fxDelay;
- _characterSoundFxNum = action->fxNum;
+ _pendingActionDelay = action->_delay;
+ _charPositionFlagNum = action->_setFlagNum;
+ _charPositionFlagValue = action->_setFlagValue;
+ _pendingActionIndex = action->_index;
+ _characterSoundFxDelayCounter = action->_fxDelay;
+ _characterSoundFxNum = action->_fxNum;
_previousActionVerb = _currentActionVerb;
_currentActionVerb = 0;
}
@@ -980,10 +1013,10 @@ void TuckerEngine::setBlackPalette() {
void TuckerEngine::updateCursor() {
setCursorNum(0);
- if (_backgroundSpriteCurrentAnimation == -1 && _panelLockedFlag == 0 && _selectedObject.locationObject_locationNum > 0) {
- _selectedObject.locationObject_locationNum = 0;
+ if (_backgroundSpriteCurrentAnimation == -1 && !_panelLockedFlag && _selectedObject._locationObjectLocationNum > 0) {
+ _selectedObject._locationObjectLocationNum = 0;
}
- if (_locationMaskType > 0 || _selectedObject.locationObject_locationNum > 0 || _pendingActionDelay > 0) {
+ if (_locationMaskType > 0 || _selectedObject._locationObjectLocationNum > 0 || _pendingActionDelay > 0) {
return;
}
if (_rightMouseButtonPressed) {
@@ -993,13 +1026,13 @@ void TuckerEngine::updateCursor() {
_actionVerb = 0;
}
_updateCursorFlag = true;
- _actionVerbLocked = 1;
+ _actionVerbLocked = true;
_actionRequiresTwoObjects = false;
}
} else {
_updateCursorFlag = false;
}
- if (_actionVerbLocked == 0) {
+ if (!_actionVerbLocked) {
setActionVerbUnderCursor();
if (_actionVerb == 0 && _locationNum == 63) {
_actionVerb = 8;
@@ -1016,7 +1049,7 @@ void TuckerEngine::updateCursor() {
} else {
num = getObjectUnderCursor();
if (num > -1) {
- _selectedObjectNum = _locationObjectsTable[num].textNum;
+ _selectedObjectNum = _locationObjectsTable[num]._textNum;
}
}
handleMouseClickOnInventoryObject();
@@ -1027,7 +1060,7 @@ void TuckerEngine::updateCursor() {
_selectedObjectNum = 0;
_selectedObjectType = 0;
}
- if (_actionVerbLocked == 0 && _selectedObjectType == 2 && _selectedObjectNum != 21) {
+ if (!_actionVerbLocked && _selectedObjectType == 2 && _selectedObjectNum != 21) {
_actionVerb = 2;
}
if (!_actionRequiresTwoObjects) {
@@ -1055,7 +1088,7 @@ void TuckerEngine::updateCursor() {
if (_mousePosY >= 150 && _mousePosX < 212) {
if (_mousePosX < 200) {
setActionVerbUnderCursor();
- _actionVerbLocked = 1;
+ _actionVerbLocked = true;
_actionRequiresTwoObjects = false;
} else if (_mousePosY < 175) {
moveDownInventoryObjects();
@@ -1066,13 +1099,13 @@ void TuckerEngine::updateCursor() {
if (_selectedObjectType == 3) {
setActionForInventoryObject();
} else if (_actionVerb != 0) {
- _actionVerbLocked = 0;
+ _actionVerbLocked = false;
setActionState();
} else if (_actionObj1Num == 261 || (_actionObj1Num == 205 && _flagsTable[143] == 0)) {
- _actionVerbLocked = 0;
+ _actionVerbLocked = false;
setActionState();
} else {
- _actionVerbLocked = 0;
+ _actionVerbLocked = false;
_actionRequiresTwoObjects = false;
_currentActionVerb = 0;
setSelectedObjectKey();
@@ -1092,26 +1125,26 @@ void TuckerEngine::stopSounds() {
void TuckerEngine::playSounds() {
for (int i = 0; i < _locationSoundsCount; ++i) {
- if (_locationSoundsTable[i].type == 1 || _locationSoundsTable[i].type == 2 || _locationSoundsTable[i].type == 5 ||
- (_locationSoundsTable[i].type == 7 && _flagsTable[_locationSoundsTable[i].flagNum] == _locationSoundsTable[i].flagValueStartFx)) {
- startSound(_locationSoundsTable[i].offset, i, _locationSoundsTable[i].volume);
+ if (_locationSoundsTable[i]._type == 1 || _locationSoundsTable[i]._type == 2 || _locationSoundsTable[i]._type == 5 ||
+ (_locationSoundsTable[i]._type == 7 && _flagsTable[_locationSoundsTable[i]._flagNum] == _locationSoundsTable[i]._flagValueStartFx)) {
+ startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume);
}
}
for (int i = 0; i < _locationMusicsCount; ++i) {
- if (_locationMusicsTable[i].flag > 0) {
- startMusic(_locationMusicsTable[i].offset, i, _locationMusicsTable[i].volume);
+ if (_locationMusicsTable[i]._flag > 0) {
+ startMusic(_locationMusicsTable[i]._offset, i, _locationMusicsTable[i]._volume);
}
}
}
void TuckerEngine::updateCharactersPath() {
- if (_panelLockedFlag == 0) {
+ if (!_panelLockedFlag) {
return;
}
if (_backgroundSpriteCurrentAnimation != -1 && _locationNum != 25) {
- if (_xPosCurrent == _selectedObject.xPos && _yPosCurrent == _selectedObject.yPos) {
+ if (_xPosCurrent == _selectedObject._xPos && _yPosCurrent == _selectedObject._yPos) {
_locationMaskCounter = 1;
- _panelLockedFlag = 0;
+ _panelLockedFlag = false;
}
return;
}
@@ -1120,68 +1153,68 @@ void TuckerEngine::updateCharactersPath() {
if (_characterFacingDirection == 5) {
_characterPrevFacingDirection = 5;
}
- int flag = 0;
- if (_yPosCurrent > _selectedObject.yPos) {
- if (testLocationMask(_xPosCurrent, _yPosCurrent - 1) == 1) {
+ bool flag = false;
+ if (_yPosCurrent > _selectedObject._yPos) {
+ if (testLocationMask(_xPosCurrent, _yPosCurrent - 1)) {
--_yPosCurrent;
_characterFacingDirection = 4;
- flag = 1;
+ flag = true;
}
- } else if (_yPosCurrent < _selectedObject.yPos) {
- if (testLocationMask(_xPosCurrent, _yPosCurrent + 1) == 1) {
+ } else if (_yPosCurrent < _selectedObject._yPos) {
+ if (testLocationMask(_xPosCurrent, _yPosCurrent + 1)) {
++_yPosCurrent;
_characterFacingDirection = 2;
- flag = 1;
+ flag = true;
}
}
- if (_xPosCurrent > _selectedObject.xPos) {
- if (testLocationMask(_xPosCurrent - 1, _yPosCurrent) == 1) {
+ if (_xPosCurrent > _selectedObject._xPos) {
+ if (testLocationMask(_xPosCurrent - 1, _yPosCurrent)) {
--_xPosCurrent;
_characterFacingDirection = 3;
- _characterBackFrontFacing = 0;
- flag = 1;
+ _characterBackFrontFacing = false;
+ flag = true;
}
- } else if (_xPosCurrent < _selectedObject.xPos) {
- if (testLocationMask(_xPosCurrent + 1, _yPosCurrent) == 1) {
+ } else if (_xPosCurrent < _selectedObject._xPos) {
+ if (testLocationMask(_xPosCurrent + 1, _yPosCurrent)) {
++_xPosCurrent;
_characterFacingDirection = 1;
- _characterBackFrontFacing = 1;
- flag = 1;
+ _characterBackFrontFacing = true;
+ flag = true;
}
}
- if (flag == 0) {
- if (_selectedObjectLocationMask == 1) {
- _selectedObjectLocationMask = 0;
- _selectedObject.xPos = _selectedObject.xDefaultPos;
- _selectedObject.yPos = _selectedObject.yDefaultPos;
+ if (!flag) {
+ if (_selectedObjectLocationMask) {
+ _selectedObjectLocationMask = false;
+ _selectedObject._xPos = _selectedObject._xDefaultPos;
+ _selectedObject._yPos = _selectedObject._yDefaultPos;
} else {
- _panelLockedFlag = 0;
+ _panelLockedFlag = false;
_characterFacingDirection = 0;
- if (_xPosCurrent == _selectedObject.xPos && _yPosCurrent == _selectedObject.yPos) {
+ if (_xPosCurrent == _selectedObject._xPos && _yPosCurrent == _selectedObject._yPos) {
_locationMaskCounter = 1;
}
}
}
if (_locationNum == 25) {
- if ((_backgroundSpriteCurrentAnimation != 3 || _characterBackFrontFacing != 0) && (_backgroundSpriteCurrentAnimation != 6 || _characterBackFrontFacing != 1)) {
+ if ((_backgroundSpriteCurrentAnimation != 3 || _characterBackFrontFacing) && (_backgroundSpriteCurrentAnimation != 6 || !_characterBackFrontFacing)) {
_xPosCurrent = xPos;
_yPosCurrent = yPos;
return;
}
}
- if (_xPosCurrent != _selectedObject.xPos || _yPosCurrent != _selectedObject.yPos) {
+ if (_xPosCurrent != _selectedObject._xPos || _yPosCurrent != _selectedObject._yPos) {
return;
}
- if (_selectedObjectLocationMask != 0) {
+ if (_selectedObjectLocationMask) {
return;
}
_locationMaskCounter = 1;
- _panelLockedFlag = 0;
- _locationMaskIgnore = 0;
+ _panelLockedFlag = false;
+ _locationMaskIgnore = false;
if (_characterPrevFacingDirection <= 0 || _characterPrevFacingDirection >= 5) {
return;
}
- if (_selectedObject.locationObject_locationNum == 0) {
+ if (_selectedObject._locationObjectLocationNum == 0) {
_characterFacingDirection = 5;
while (_spriteAnimationFramesTable[_spriteAnimationFrameIndex] != 999) {
++_spriteAnimationFrameIndex;
@@ -1200,12 +1233,12 @@ void TuckerEngine::setSoundVolumeDistance() {
void TuckerEngine::updateData3DrawFlag() {
for (int i = 0; i < _locationAnimationsCount; ++i) {
LocationAnimation *a = &_locationAnimationsTable[i];
- if (a->flagNum > 0 && a->flagValue != _flagsTable[a->flagNum]) {
- a->drawFlag = 0;
- } else if (a->getFlag == 0) {
- a->drawFlag = 1;
+ if (a->_flagNum > 0 && a->_flagValue != _flagsTable[a->_flagNum]) {
+ a->_drawFlag = false;
+ } else if (a->_getFlag == 0) {
+ a->_drawFlag = true;
} else {
- a->drawFlag = (_inventoryItemsState[a->inventoryNum] == 0) ? 1 : 0;
+ a->_drawFlag = (_inventoryItemsState[a->_inventoryNum] == 0);
}
}
}
@@ -1214,26 +1247,26 @@ void TuckerEngine::updateData3() {
updateData3DrawFlag();
for (int i = 0; i < _locationAnimationsCount; ++i) {
LocationAnimation *a = &_locationAnimationsTable[i];
- if (a->animLastCounter != 0 && a->drawFlag != 0) {
- if (a->animLastCounter == a->animCurrentCounter) {
- a->animCurrentCounter = a->animInitCounter;
+ if (a->_animLastCounter != 0 && a->_drawFlag) {
+ if (a->_animLastCounter == a->_animCurrentCounter) {
+ a->_animCurrentCounter = a->_animInitCounter;
} else {
- ++a->animCurrentCounter;
+ ++a->_animCurrentCounter;
}
- const int index = a->animCurrentCounter;
+ const int index = a->_animCurrentCounter;
if (_staticData3Table[index] == 998) {
_flagsTable[_staticData3Table[index + 1]] = _staticData3Table[index + 2];
- a->animCurrentCounter = a->animInitCounter;
- a->drawFlag = 0;
+ a->_animCurrentCounter = a->_animInitCounter;
+ a->_drawFlag = false;
}
if (_locationNum == 24 && i == 0) {
// workaround bug #2872385: update fish animation sequence for correct
// position in aquarium.
- if (a->animInitCounter == 505 && a->animCurrentCounter == 513) {
- a->animCurrentCounter = 525;
+ if (a->_animInitCounter == 505 && a->_animCurrentCounter == 513) {
+ a->_animCurrentCounter = 525;
}
}
- a->graphicNum = _staticData3Table[a->animCurrentCounter];
+ a->_graphicNum = _staticData3Table[a->_animCurrentCounter];
}
}
updateData3DrawFlag();
@@ -1242,16 +1275,16 @@ void TuckerEngine::updateData3() {
void TuckerEngine::updateSfxData3_1() {
for (int i = 0; i < _locationSoundsCount; ++i) {
LocationSound *s = &_locationSoundsTable[i];
- if ((s->type == 6 || s->type == 7) && s->updateType == 1) {
+ if ((s->_type == 6 || s->_type == 7) && s->_updateType == 1) {
for (int j = 0; j < _spritesCount; ++j) {
- if (_spritesTable[j].animationFrame == s->startFxSpriteNum && _spritesTable[j].state == s->startFxSpriteState) {
- if (s->type == 7) {
- _flagsTable[s->flagNum] = s->flagValueStartFx;
+ if (_spritesTable[j]._animationFrame == s->_startFxSpriteNum && _spritesTable[j]._state == s->_startFxSpriteState) {
+ if (s->_type == 7) {
+ _flagsTable[s->_flagNum] = s->_flagValueStartFx;
}
- startSound(s->offset, i, s->volume);
- } else if (s->type == 7) {
- if (_spritesTable[j].animationFrame == s->stopFxSpriteNum && _spritesTable[j].state == s->stopFxSpriteState) {
- _flagsTable[s->flagNum] = s->flagValueStopFx;
+ startSound(s->_offset, i, s->_volume);
+ } else if (s->_type == 7) {
+ if (_spritesTable[j]._animationFrame == s->_stopFxSpriteNum && _spritesTable[j]._state == s->_stopFxSpriteState) {
+ _flagsTable[s->_flagNum] = s->_flagValueStopFx;
stopSound(i);
}
}
@@ -1263,15 +1296,15 @@ void TuckerEngine::updateSfxData3_1() {
void TuckerEngine::updateSfxData3_2() {
for (int i = 0; i < _locationSoundsCount; ++i) {
LocationSound *s = &_locationSoundsTable[i];
- if ((s->type == 6 || s->type == 7) && s->updateType == 0) {
- if (s->startFxSpriteNum == _backgroundSpriteCurrentFrame && s->startFxSpriteState == _backgroundSpriteCurrentAnimation) {
- if (s->type == 7) {
- _flagsTable[s->flagNum] = s->flagValueStartFx;
+ if ((s->_type == 6 || s->_type == 7) && s->_updateType == 0) {
+ if (s->_startFxSpriteNum == _backgroundSpriteCurrentFrame && s->_startFxSpriteState == _backgroundSpriteCurrentAnimation) {
+ if (s->_type == 7) {
+ _flagsTable[s->_flagNum] = s->_flagValueStartFx;
}
- startSound(s->offset, i, s->volume);
- } else if (s->type == 7) {
- if (s->stopFxSpriteNum == _backgroundSpriteCurrentFrame && s->stopFxSpriteState == _backgroundSpriteCurrentAnimation) {
- _flagsTable[s->flagNum] = s->flagValueStopFx;
+ startSound(s->_offset, i, s->_volume);
+ } else if (s->_type == 7) {
+ if (s->_stopFxSpriteNum == _backgroundSpriteCurrentFrame && s->_stopFxSpriteState == _backgroundSpriteCurrentAnimation) {
+ _flagsTable[s->_flagNum] = s->_flagValueStopFx;
stopSound(i);
}
}
@@ -1422,7 +1455,7 @@ void TuckerEngine::redrawPanelOverBackground() {
void TuckerEngine::drawConversationTexts() {
int y = 141;
- int flag = 0;
+ bool flag = false;
for (int i = 0; i < _conversationOptionsCount; ++i) {
int color = 108;
if ((_mousePosY > y && _mousePosY < y + 11) || _nextTableToLoadIndex == i) {
@@ -1431,11 +1464,11 @@ void TuckerEngine::drawConversationTexts() {
drawSpeechText(0, y, _characterSpeechDataPtr, _instructionsActionsTable[i], color);
if (_mousePosY > y && _mousePosY < _conversationOptionLinesCount * 10 + y + 1) {
_nextTableToLoadIndex = i;
- flag = 1;
+ flag = true;
}
y += _conversationOptionLinesCount * 10;
}
- if (flag == 0) {
+ if (!flag) {
_nextTableToLoadIndex = -1;
}
}
@@ -1471,31 +1504,31 @@ void TuckerEngine::updateGameHints() {
if (_gameHintsIndex == 0 && _flagsTable[3] > 0) {
_gameHintsIndex = 1;
_gameHintsCounter = 0;
- _gameHintsDisplayText = 0;
+ _displayHintsText = false;
} else if (_gameHintsIndex == 1 && _flagsTable[12] > 0) {
_gameHintsIndex = 2;
_gameHintsCounter = 0;
- _gameHintsDisplayText = 0;
+ _displayHintsText = false;
} else if (_gameHintsIndex == 2 && _flagsTable[20] > 0) {
_gameHintsIndex = 3;
_gameHintsCounter = 0;
- _gameHintsDisplayText = 0;
+ _displayHintsText = false;
} else if (_gameHintsIndex == 3 && _flagsTable[9] > 0) {
_gameHintsIndex = 4;
_gameHintsCounter = 0;
- _gameHintsDisplayText = 0;
+ _displayHintsText = false;
} else if (_gameHintsIndex == 4 && _flagsTable[23] > 0) {
_gameHintsIndex = 5;
_gameHintsCounter = 0;
- _gameHintsDisplayText = 0;
+ _displayHintsText = false;
} else if (_flagsTable[19] > 0) {
_gameHintsIndex = 6;
_gameHintsCounter = 0;
- _gameHintsDisplayText = 0;
+ _displayHintsText = false;
}
++_gameHintsCounter;
if (_gameHintsCounter > 1500) {
- _gameHintsDisplayText = 1;
+ _displayHintsText = true;
}
}
@@ -1503,7 +1536,7 @@ void TuckerEngine::startCharacterSounds() {
if (_characterSoundFxDelayCounter != 0) {
--_characterSoundFxDelayCounter;
if (_characterSoundFxDelayCounter <= 0) {
- startSound(_locationSoundsTable[_characterSoundFxNum].offset, _characterSoundFxNum, _locationSoundsTable[_characterSoundFxNum].volume);
+ startSound(_locationSoundsTable[_characterSoundFxNum]._offset, _characterSoundFxNum, _locationSoundsTable[_characterSoundFxNum]._volume);
}
}
}
@@ -1513,16 +1546,16 @@ void TuckerEngine::updateSoundsTypes3_4() {
return;
}
for (int i = 0; i < _locationSoundsCount; ++i) {
- switch (_locationSoundsTable[i].type) {
+ switch (_locationSoundsTable[i]._type) {
case 3:
if (getRandomNumber() >= 32300) {
- startSound(_locationSoundsTable[i].offset, 0, _locationSoundsTable[i].volume);
+ startSound(_locationSoundsTable[i]._offset, 0, _locationSoundsTable[i]._volume);
return;
}
break;
case 4:
if (getRandomNumber() >= 32763) {
- startSound(_locationSoundsTable[i].offset, 0, _locationSoundsTable[i].volume);
+ startSound(_locationSoundsTable[i]._offset, 0, _locationSoundsTable[i]._volume);
return;
}
break;
@@ -1532,11 +1565,11 @@ void TuckerEngine::updateSoundsTypes3_4() {
void TuckerEngine::drawData3() {
for (int i = 0; i < _locationAnimationsCount; ++i) {
- if (_locationAnimationsTable[i].drawFlag != 0) {
- int num = _locationAnimationsTable[i].graphicNum;
+ if (_locationAnimationsTable[i]._drawFlag) {
+ int num = _locationAnimationsTable[i]._graphicNum;
const Data *d = &_dataTable[num];
- Graphics::decodeRLE(_locationBackgroundGfxBuf + d->yDest * 640 + d->xDest, _data3GfxBuf + d->sourceOffset, d->xSize, d->ySize);
- addDirtyRect(d->xDest, d->yDest, d->xSize, d->ySize);
+ Graphics::decodeRLE(_locationBackgroundGfxBuf + d->_yDest * 640 + d->_xDest, _data3GfxBuf + d->_sourceOffset, d->_xSize, d->_ySize);
+ addDirtyRect(d->_xDest, d->_yDest, d->_xSize, d->_ySize);
}
}
}
@@ -1750,28 +1783,28 @@ void TuckerEngine::drawCurrentSprite() {
// Workaround original game glitch: location 14 contains some colors from [0xE0-0xF8] in a walkable area (tracker item #3106542)
const bool color248Only = (_locationNum == 14);
SpriteFrame *chr = &_spriteFramesTable[_currentSpriteAnimationFrame];
- int yPos = _yPosCurrent + _mainSpritesBaseOffset - 54 + chr->yOffset;
+ int yPos = _yPosCurrent + _mainSpritesBaseOffset - 54 + chr->_yOffset;
int xPos = _xPosCurrent;
- if (_mirroredDrawing == 0) {
- xPos += chr->xOffset - 14;
+ if (!_mirroredDrawing) {
+ xPos += chr->_xOffset - 14;
} else {
- xPos -= chr->xSize + chr->xOffset - 14;
+ xPos -= chr->_xSize + chr->_xOffset - 14;
}
- Graphics::decodeRLE_248(_locationBackgroundGfxBuf + yPos * 640 + xPos, _spritesGfxBuf + chr->sourceOffset, chr->xSize, chr->ySize,
- chr->yOffset, _locationHeightTable[_locationNum], _mirroredDrawing != 0, color248Only);
- addDirtyRect(xPos, yPos, chr->xSize, chr->ySize);
+ Graphics::decodeRLE_248(_locationBackgroundGfxBuf + yPos * 640 + xPos, _spritesGfxBuf + chr->_sourceOffset, chr->_xSize, chr->_ySize,
+ chr->_yOffset, _locationHeightTable[_locationNum], _mirroredDrawing, color248Only);
+ addDirtyRect(xPos, yPos, chr->_xSize, chr->_ySize);
if (_currentSpriteAnimationLength > 1) {
SpriteFrame *chr2 = &_spriteFramesTable[_currentSpriteAnimationFrame2];
- yPos = _yPosCurrent + _mainSpritesBaseOffset - 54 + chr2->yOffset;
+ yPos = _yPosCurrent + _mainSpritesBaseOffset - 54 + chr2->_yOffset;
xPos = _xPosCurrent;
- if (_mirroredDrawing == 0) {
- xPos += chr2->xOffset - 14;
+ if (!_mirroredDrawing) {
+ xPos += chr2->_xOffset - 14;
} else {
- xPos -= chr2->xSize + chr2->xOffset - 14;
+ xPos -= chr2->_xSize + chr2->_xOffset - 14;
}
- Graphics::decodeRLE_248(_locationBackgroundGfxBuf + yPos * 640 + xPos, _spritesGfxBuf + chr2->sourceOffset, chr2->xSize, chr2->ySize,
- chr2->yOffset, _locationHeightTable[_locationNum], _mirroredDrawing != 0, color248Only);
- addDirtyRect(xPos, yPos, chr2->xSize, chr2->ySize);
+ Graphics::decodeRLE_248(_locationBackgroundGfxBuf + yPos * 640 + xPos, _spritesGfxBuf + chr2->_sourceOffset, chr2->_xSize, chr2->_ySize,
+ chr2->_yOffset, _locationHeightTable[_locationNum], _mirroredDrawing, color248Only);
+ addDirtyRect(xPos, yPos, chr2->_xSize, chr2->_ySize);
}
}
@@ -1790,8 +1823,8 @@ void TuckerEngine::setVolumeMusic(int index, int volume) {
}
void TuckerEngine::startSound(int offset, int index, int volume) {
- bool loop = (_locationSoundsTable[index].type == 2 || _locationSoundsTable[index].type == 5 || _locationSoundsTable[index].type == 7);
- loadSound(Audio::Mixer::kSFXSoundType, _locationSoundsTable[index].num, volume, loop, &_sfxHandles[index]);
+ bool loop = (_locationSoundsTable[index]._type == 2 || _locationSoundsTable[index]._type == 5 || _locationSoundsTable[index]._type == 7);
+ loadSound(Audio::Mixer::kSFXSoundType, _locationSoundsTable[index]._num, volume, loop, &_sfxHandles[index]);
}
void TuckerEngine::stopSound(int index) {
@@ -1803,8 +1836,8 @@ bool TuckerEngine::isSoundPlaying(int index) {
}
void TuckerEngine::startMusic(int offset, int index, int volume) {
- bool loop = (_locationMusicsTable[index].flag == 2);
- loadSound(Audio::Mixer::kMusicSoundType, _locationMusicsTable[index].num, volume, loop, &_musicHandles[index]);
+ bool loop = (_locationMusicsTable[index]._flag == 2);
+ loadSound(Audio::Mixer::kMusicSoundType, _locationMusicsTable[index]._num, volume, loop, &_musicHandles[index]);
}
void TuckerEngine::stopMusic(int index) {
@@ -1831,14 +1864,16 @@ void TuckerEngine::rememberSpeechSound() {
}
void TuckerEngine::redrawPanelItems() {
- const uint8 *src = 0;
- uint8 *dst = 0;
- int sz = 0;
if (_forceRedrawPanelItems || (_redrawPanelItemsCounter != 0 && _panelState == 0)) {
_forceRedrawPanelItems = false;
if (_redrawPanelItemsCounter > 0) {
--_redrawPanelItemsCounter;
}
+
+ const uint8 *src = nullptr;
+ uint8 *dst = nullptr;
+ int sz = 0;
+
switch (_panelState) {
case 0:
src = _panelGfxBuf;
@@ -1892,25 +1927,25 @@ void TuckerEngine::redrawPanelItemsHelper() {
void TuckerEngine::drawSprite(int num) {
Sprite *s = &_spritesTable[num];
- if (s->animationFrame <= s->firstFrame && s->animationFrame > 0 && s->state != -1) {
- const uint8 *p = s->animationData;
+ if (s->_animationFrame <= s->_firstFrame && s->_animationFrame > 0 && s->_state != -1) {
+ const uint8 *p = s->_animationData;
if (!p) {
return;
}
- int frameOffset = READ_LE_UINT24(p + s->animationFrame * 4);
+ int frameOffset = READ_LE_UINT24(p + s->_animationFrame * 4);
int srcW = READ_LE_UINT16(p + frameOffset);
int srcH = READ_LE_UINT16(p + frameOffset + 2);
int srcX = READ_LE_UINT16(p + frameOffset + 8);
int srcY = READ_LE_UINT16(p + frameOffset + 10);
- int xPos = s->gfxBackgroundOffset + srcX;
+ int xPos = s->_gfxBackgroundOffset + srcX;
if (xPos < 600 && (_scrollOffset + 320 < xPos || _scrollOffset - srcW > xPos)) {
return;
}
- s->xSource = srcX;
- s->gfxBackgroundOffset += s->backgroundOffset;
+ s->_xSource = srcX;
+ s->_gfxBackgroundOffset += s->_backgroundOffset;
uint8 *dstPtr = _locationBackgroundGfxBuf + srcY * 640 + xPos;
const uint8 *srcPtr = p + frameOffset + 12;
- switch (s->colorType) {
+ switch (s->_colorType) {
case 0:
Graphics::decodeRLE(dstPtr, srcPtr, srcW, srcH);
break;
@@ -1918,11 +1953,11 @@ void TuckerEngine::drawSprite(int num) {
Graphics::decodeRLE_224(dstPtr, srcPtr, srcW, srcH);
break;
default:
- Graphics::decodeRLE_248(dstPtr, srcPtr, srcW, srcH, 0, s->yMaxBackground, s->flipX != 0);
+ Graphics::decodeRLE_248(dstPtr, srcPtr, srcW, srcH, 0, s->_yMaxBackground, s->_flipX);
break;
}
- const int xR = srcX + (s->gfxBackgroundOffset % 640);
- const int yR = srcY + (s->gfxBackgroundOffset / 640);
+ const int xR = srcX + (s->_gfxBackgroundOffset % 640);
+ const int yR = srcY + (s->_gfxBackgroundOffset / 640);
addDirtyRect(xR, yR, srcW, srcH);
}
}
@@ -1938,7 +1973,7 @@ void TuckerEngine::drawPausedInfoBar() {
}
const uint8 *TuckerEngine::getStringBuf(int type) const {
- const uint8 *p = 0;
+ const uint8 *p = nullptr;
switch (type) {
case 0:
p = _data5Buf;
@@ -2031,7 +2066,7 @@ void TuckerEngine::updateCharacterAnimation() {
++_spriteAnimationFrameIndex;
}
_characterFacingDirection = 0;
- if (_changeBackgroundSprite == 1) {
+ if (_changeBackgroundSprite) {
if (_backgroundSpriteCurrentFrame == 0) {
_backgroundSpriteDataPtr = _sprA02Table[_backgroundSpriteCurrentAnimation];
_backgroundSpriteCurrentFrame = _backgroundSpriteLastFrame = READ_LE_UINT16(_backgroundSpriteDataPtr);
@@ -2040,7 +2075,7 @@ void TuckerEngine::updateCharacterAnimation() {
if (_backgroundSpriteCurrentFrame < 1) {
_backgroundSpriteCurrentAnimation = -1;
_backgroundSpriteCurrentFrame = 0;
- _changeBackgroundSprite = 0;
+ _changeBackgroundSprite = false;
if (_nextAction == 0) {
setCursorType(0);
}
@@ -2052,7 +2087,7 @@ void TuckerEngine::updateCharacterAnimation() {
assert(_backgroundSpriteCurrentAnimation >= 0 && _backgroundSpriteCurrentAnimation < kSprA02TableSize);
_backgroundSpriteDataPtr = _sprA02Table[_backgroundSpriteCurrentAnimation];
_backgroundSpriteLastFrame = READ_LE_UINT16(_backgroundSpriteDataPtr);
- } else if (_locationNum == 25 && _panelLockedFlag != 1 && (_backgroundSpriteCurrentAnimation == 3 || _backgroundSpriteCurrentAnimation == 6)) {
+ } else if (_locationNum == 25 && !_panelLockedFlag && (_backgroundSpriteCurrentAnimation == 3 || _backgroundSpriteCurrentAnimation == 6)) {
_backgroundSpriteCurrentFrame = 0;
_backgroundSpriteCurrentAnimation = -1;
} else {
@@ -2068,9 +2103,9 @@ void TuckerEngine::updateCharacterAnimation() {
}
}
if (_locationNum == 24 && _flagsTable[103] == 0) {
- if (_panelLockedFlag == 1) {
- _panelLockedFlag = 0;
- _selectedObject.locationObject_locationNum = 0;
+ if (_panelLockedFlag) {
+ _panelLockedFlag = false;
+ _selectedObject._locationObjectLocationNum = 0;
if (_actionVerb != 2) {
_speechSoundNum = 2236;
startSpeechSound(_speechSoundNum, _speechVolume);
@@ -2105,10 +2140,10 @@ void TuckerEngine::updateCharacterAnimation() {
}
} else if (_locationNum == 25) {
if (_backgroundSpriteCurrentFrame == 0) {
- if (_characterBackFrontFacing == 0) {
+ if (!_characterBackFrontFacing) {
if (_characterBackFrontFacing != _characterPrevBackFrontFacing) {
_backgroundSpriteCurrentAnimation = 10;
- } else if (_panelLockedFlag == 1) {
+ } else if (_panelLockedFlag) {
_backgroundSpriteCurrentAnimation = 3;
} else if (_charSpeechSoundCounter > 0 && _actionCharacterNum == 99) {
_backgroundSpriteCurrentAnimation = 8;
@@ -2118,7 +2153,7 @@ void TuckerEngine::updateCharacterAnimation() {
} else {
if (_characterBackFrontFacing != _characterPrevBackFrontFacing) {
_backgroundSpriteCurrentAnimation = 2;
- } else if (_panelLockedFlag == 1) {
+ } else if (_panelLockedFlag) {
_backgroundSpriteCurrentAnimation = 6;
} else if (_charSpeechSoundCounter > 0 && _actionCharacterNum == 99) {
_backgroundSpriteCurrentAnimation = 9;
@@ -2143,7 +2178,7 @@ void TuckerEngine::updateCharacterAnimation() {
_backgroundSpriteLastFrame = READ_LE_UINT16(_backgroundSpriteDataPtr);
}
int frame = _spriteAnimationFramesTable[_spriteAnimationFrameIndex];
- if (_panelLockedFlag == 0 && _characterFacingDirection < 5 && _selectedObject.locationObject_locationNum == 0) {
+ if (!_panelLockedFlag && _characterFacingDirection < 5 && _selectedObject._locationObjectLocationNum == 0) {
_characterFacingDirection = 0;
}
if (_charSpeechSoundCounter > 0 && _characterFacingDirection != 6 && _actionCharacterNum == 99) {
@@ -2155,7 +2190,7 @@ void TuckerEngine::updateCharacterAnimation() {
}
int num = 0;
if (frame == 999 || (_characterFacingDirection != _characterPrevFacingDirection && _characterFacingDirection < 5)) {
- _mirroredDrawing = 0;
+ _mirroredDrawing = false;
if (_characterFacingDirection == 6) {
if (_csDataHandled) {
switch (_selectedCharacterDirection) {
@@ -2170,7 +2205,7 @@ void TuckerEngine::updateCharacterAnimation() {
break;
default:
num = 16;
- _mirroredDrawing = 1;
+ _mirroredDrawing = true;
break;
}
} else {
@@ -2182,7 +2217,7 @@ void TuckerEngine::updateCharacterAnimation() {
}
if (_characterFacingDirection == 0) {
if (_csDataHandled) {
- _mirroredDrawing = 0;
+ _mirroredDrawing = false;
switch (_selectedCharacterDirection) {
case 1:
num = 3;
@@ -2192,7 +2227,7 @@ void TuckerEngine::updateCharacterAnimation() {
break;
case 3:
num = 1;
- _mirroredDrawing = 1;
+ _mirroredDrawing = true;
break;
default:
num = 5;
@@ -2218,21 +2253,21 @@ void TuckerEngine::updateCharacterAnimation() {
break;
case 3:
num = 0;
- _mirroredDrawing = 1;
+ _mirroredDrawing = true;
break;
case 4:
num = 2;
break;
}
}
- _currentSpriteAnimationLength = _spriteAnimationsTable[num].numParts;
- _spriteAnimationFrameIndex = _spriteAnimationsTable[num].firstFrameIndex;
+ _currentSpriteAnimationLength = _spriteAnimationsTable[num]._numParts;
+ _spriteAnimationFrameIndex = _spriteAnimationsTable[num]._firstFrameIndex;
frame = _spriteAnimationFramesTable[_spriteAnimationFrameIndex];
}
if (_characterAnimationNum > 0) {
num = _characterAnimationNum;
- _currentSpriteAnimationLength = _spriteAnimationsTable[num].numParts;
- _spriteAnimationFrameIndex = _spriteAnimationsTable[num].firstFrameIndex;
+ _currentSpriteAnimationLength = _spriteAnimationsTable[num]._numParts;
+ _spriteAnimationFrameIndex = _spriteAnimationsTable[num]._firstFrameIndex;
frame = _spriteAnimationFramesTable[_spriteAnimationFrameIndex];
_characterAnimationNum = 0;
}
@@ -2287,10 +2322,10 @@ void TuckerEngine::handleMap() {
if (_handleMapCounter > 19) {
_handleMapCounter = 0;
_locationMaskCounter = 1;
- _panelLockedFlag = 0;
+ _panelLockedFlag = false;
}
}
- if (_panelLockedFlag == 0 && (_backgroundSpriteCurrentAnimation == -1 || _locationNum == 25) && _locationMaskType == 3) {
+ if (!_panelLockedFlag && (_backgroundSpriteCurrentAnimation == -1 || _locationNum == 25) && _locationMaskType == 3) {
setCursorType(0);
if (_locationMaskCounter == 1) {
_characterFacingDirection = 0;
@@ -2298,22 +2333,22 @@ void TuckerEngine::handleMap() {
}
return;
}
- if (_selectedObject.locationObject_locationNum != 0 && _locationMaskCounter != 0 && (_backgroundSpriteCurrentAnimation <= -1 || _locationNum == 25)) {
+ if (_selectedObject._locationObjectLocationNum != 0 && _locationMaskCounter != 0 && (_backgroundSpriteCurrentAnimation <= -1 || _locationNum == 25)) {
if (_locationNum == 25 || _backgroundSpriteCurrentAnimation != 4) {
if (_locationMaskType == 0) {
_locationMaskType = 1;
setCursorType(2);
- if (_selectedObject.locationObject_toWalkX2 > 800) {
- _backgroundSpriteCurrentAnimation = _selectedObject.locationObject_toWalkX2 - 900;
- if (_selectedObject.locationObject_toWalkY2 > 499) {
- _changeBackgroundSprite = 1;
- _backgroundSprOffset = _selectedObject.locationObject_toWalkY2 - 500;
+ if (_selectedObject._locationObjectToWalkX2 > 800) {
+ _backgroundSpriteCurrentAnimation = _selectedObject._locationObjectToWalkX2 - 900;
+ if (_selectedObject._locationObjectToWalkY2 > 499) {
+ _changeBackgroundSprite = true;
+ _backgroundSprOffset = _selectedObject._locationObjectToWalkY2 - 500;
} else {
- _backgroundSprOffset = _selectedObject.locationObject_toWalkY2;
- _changeBackgroundSprite = 0;
+ _backgroundSprOffset = _selectedObject._locationObjectToWalkY2;
+ _changeBackgroundSprite = false;
}
_backgroundSpriteCurrentFrame = 0;
- _mirroredDrawing = 0;
+ _mirroredDrawing = false;
if (_locationNum == 25) {
_backgroundSpriteDataPtr = _sprA02Table[_backgroundSpriteCurrentAnimation];
_backgroundSpriteLastFrame = READ_LE_UINT16(_backgroundSpriteDataPtr);
@@ -2321,17 +2356,17 @@ void TuckerEngine::handleMap() {
}
} else {
_locationMaskCounter = 0;
- _selectedObject.xPos = _selectedObject.locationObject_toWalkX2;
- _selectedObject.yPos = _selectedObject.locationObject_toWalkY2;
+ _selectedObject._xPos = _selectedObject._locationObjectToWalkX2;
+ _selectedObject._yPos = _selectedObject._locationObjectToWalkY2;
_handleMapCounter = 1;
- _panelLockedFlag = 1;
+ _panelLockedFlag = true;
}
return;
}
_locationMaskType = 2;
_panelState = 0;
setCursorType(0);
- if (_selectedObject.locationObject_locationNum == 99) {
+ if (_selectedObject._locationObjectLocationNum == 99) {
_noPositionChangeAfterMap = true;
handleMapSequence();
return;
@@ -2341,28 +2376,28 @@ void TuckerEngine::handleMap() {
redrawScreen(_scrollOffset);
_fadePaletteCounter = 34;
}
- _nextLocationNum = _selectedObject.locationObject_locationNum;
- _xPosCurrent = _selectedObject.locationObject_toX;
- _yPosCurrent = _selectedObject.locationObject_toY;
- if (_selectedObject.locationObject_toX2 > 800) {
- _backgroundSpriteCurrentAnimation = _selectedObject.locationObject_toX2 - 900;
- if (_selectedObject.locationObject_toY2 > 499) {
- _changeBackgroundSprite = 1;
- _backgroundSprOffset = _selectedObject.locationObject_toY2 - 500;
+ _nextLocationNum = _selectedObject._locationObjectLocationNum;
+ _xPosCurrent = _selectedObject._locationObjectToX;
+ _yPosCurrent = _selectedObject._locationObjectToY;
+ if (_selectedObject._locationObjectToX2 > 800) {
+ _backgroundSpriteCurrentAnimation = _selectedObject._locationObjectToX2 - 900;
+ if (_selectedObject._locationObjectToY2 > 499) {
+ _changeBackgroundSprite = true;
+ _backgroundSprOffset = _selectedObject._locationObjectToY2 - 500;
} else {
- _changeBackgroundSprite = 0;
- _backgroundSprOffset = _selectedObject.locationObject_toY2;
+ _changeBackgroundSprite = false;
+ _backgroundSprOffset = _selectedObject._locationObjectToY2;
}
_backgroundSpriteCurrentFrame = 0;
} else {
- _selectedObject.xPos = _selectedObject.locationObject_toX2;
- _selectedObject.yPos = _selectedObject.locationObject_toY2;
- _panelLockedFlag = 1;
+ _selectedObject._xPos = _selectedObject._locationObjectToX2;
+ _selectedObject._yPos = _selectedObject._locationObjectToY2;
+ _panelLockedFlag = true;
}
_scrollOffset = 0;
_handleMapCounter = 0;
_locationMaskCounter = 0;
- _selectedObject.locationObject_locationNum = 0;
+ _selectedObject._locationObjectLocationNum = 0;
}
}
}
@@ -2370,79 +2405,79 @@ void TuckerEngine::handleMap() {
void TuckerEngine::clearSprites() {
memset(_spritesTable, 0, sizeof(_spritesTable));
for (int i = 0; i < kMaxCharacters; ++i) {
- _spritesTable[i].state = -1;
- _spritesTable[i].stateIndex = -1;
+ _spritesTable[i]._state = -1;
+ _spritesTable[i]._stateIndex = -1;
}
}
void TuckerEngine::updateSprites() {
const int count = (_locationNum == 9) ? 3 : _spritesCount;
for (int i = 0; i < count; ++i) {
- if (_spritesTable[i].stateIndex > -1) {
- ++_spritesTable[i].stateIndex;
- if (_characterStateTable[_spritesTable[i].stateIndex] == 99) {
- _spritesTable[i].stateIndex = -1;
- _spritesTable[i].state = -1;
+ if (_spritesTable[i]._stateIndex > -1) {
+ ++_spritesTable[i]._stateIndex;
+ if (_characterStateTable[_spritesTable[i]._stateIndex] == 99) {
+ _spritesTable[i]._stateIndex = -1;
+ _spritesTable[i]._state = -1;
updateSprite(i);
} else {
- _spritesTable[i].animationFrame = _characterStateTable[_spritesTable[i].stateIndex];
+ _spritesTable[i]._animationFrame = _characterStateTable[_spritesTable[i]._stateIndex];
}
continue;
}
- if (_spritesTable[i].state == -1) {
+ if (_spritesTable[i]._state == -1) {
updateSprite(i);
continue;
}
- if (_charSpeechSoundCounter > 0 && i == _actionCharacterNum && _spritesTable[i].needUpdate == 0) {
+ if (_charSpeechSoundCounter > 0 && i == _actionCharacterNum && !_spritesTable[i]._needUpdate) {
updateSprite(i);
continue;
}
- if (_charSpeechSoundCounter == 0 && _spritesTable[i].needUpdate > 0) {
+ if (_charSpeechSoundCounter == 0 && _spritesTable[i]._needUpdate) {
updateSprite(i);
continue;
}
- if (_spritesTable[i].updateDelay > 0) {
- --_spritesTable[i].updateDelay;
- if (_spritesTable[i].updateDelay == 0) {
+ if (_spritesTable[i]._updateDelay > 0) {
+ --_spritesTable[i]._updateDelay;
+ if (_spritesTable[i]._updateDelay == 0) {
updateSprite(i);
}
continue;
}
- if (_spritesTable[i].defaultUpdateDelay > 0) {
- _spritesTable[i].updateDelay = _spritesTable[i].defaultUpdateDelay - 1;
- ++_spritesTable[i].animationFrame;
- if (_spritesTable[i].animationFrame == _spritesTable[i].firstFrame) {
+ if (_spritesTable[i]._defaultUpdateDelay > 0) {
+ _spritesTable[i]._updateDelay = _spritesTable[i]._defaultUpdateDelay - 1;
+ ++_spritesTable[i]._animationFrame;
+ if (_spritesTable[i]._animationFrame == _spritesTable[i]._firstFrame) {
updateSprite(i);
}
continue;
}
- if (_spritesTable[i].nextAnimationFrame == 0) {
- ++_spritesTable[i].animationFrame;
- if (_spritesTable[i].firstFrame - 1 < _spritesTable[i].animationFrame) {
- if (_spritesTable[i].prevAnimationFrame == 1) {
- --_spritesTable[i].animationFrame;
- _spritesTable[i].nextAnimationFrame = 1;
+ if (!_spritesTable[i]._nextAnimationFrame) {
+ ++_spritesTable[i]._animationFrame;
+ if (_spritesTable[i]._firstFrame - 1 < _spritesTable[i]._animationFrame) {
+ if (_spritesTable[i]._prevAnimationFrame) {
+ --_spritesTable[i]._animationFrame;
+ _spritesTable[i]._nextAnimationFrame = true;
} else {
updateSprite(i);
}
}
continue;
}
- --_spritesTable[i].animationFrame;
- if (_spritesTable[i].animationFrame == 0) {
+ --_spritesTable[i]._animationFrame;
+ if (_spritesTable[i]._animationFrame == 0) {
updateSprite(i);
}
}
}
void TuckerEngine::updateSprite(int i) {
- _spritesTable[i].prevState = _spritesTable[i].state;
- _spritesTable[i].prevAnimationFrame = 0;
- _spritesTable[i].nextAnimationFrame = 0;
- _updateSpriteFlag1 = 0;
- _updateSpriteFlag2 = 0;
- _spritesTable[i].defaultUpdateDelay = 0;
- _spritesTable[i].updateDelay = 0;
+ _spritesTable[i]._prevState = _spritesTable[i]._state;
+ _spritesTable[i]._prevAnimationFrame = false;
+ _spritesTable[i]._nextAnimationFrame = false;
+ _updateSpriteFlag1 = false;
+ _updateSpriteFlag2 = false;
+ _spritesTable[i]._defaultUpdateDelay = 0;
+ _spritesTable[i]._updateDelay = 0;
switch (_locationNum) {
case 2:
updateSprite_locationNum2();
@@ -2632,7 +2667,7 @@ void TuckerEngine::updateSprite(int i) {
if (i == 0) {
updateSprite_locationNum32_0(0);
} else {
- _spritesTable[i].state = -1;
+ _spritesTable[i]._state = -1;
}
break;
case 33:
@@ -2643,7 +2678,7 @@ void TuckerEngine::updateSprite(int i) {
} else if (i == 2) {
updateSprite_locationNum33_2(2);
} else {
- _spritesTable[i].state = 12;
+ _spritesTable[i]._state = 12;
}
break;
case 34:
@@ -2654,7 +2689,7 @@ void TuckerEngine::updateSprite(int i) {
break;
case 37:
if (i == 0) {
- _spritesTable[0].state = -1;
+ _spritesTable[0]._state = -1;
} else {
updateSprite_locationNum37(i);
}
@@ -2670,9 +2705,9 @@ void TuckerEngine::updateSprite(int i) {
updateSprite_locationNum43_2(i);
} else if (i < 2) {
if (_flagsTable[236] < 4) {
- _spritesTable[i].state = i + 1;
+ _spritesTable[i]._state = i + 1;
} else {
- _spritesTable[i].state = -1;
+ _spritesTable[i]._state = -1;
}
} else if (i == 3) {
updateSprite_locationNum43_3(3);
@@ -2685,10 +2720,10 @@ void TuckerEngine::updateSprite(int i) {
}
break;
case 45:
- _spritesTable[0].state = 1;
+ _spritesTable[0]._state = 1;
break;
case 47:
- _spritesTable[i].state = i + 1;
+ _spritesTable[i]._state = i + 1;
break;
case 48:
updateSprite_locationNum48(0);
@@ -2700,7 +2735,7 @@ void TuckerEngine::updateSprite(int i) {
if (i < 6) {
updateSprite_locationNum50(i);
} else {
- _spritesTable[i].state = i + 1;
+ _spritesTable[i]._state = i + 1;
}
break;
case 51:
@@ -2782,7 +2817,7 @@ void TuckerEngine::updateSprite(int i) {
break;
case 69:
if (i == 0) {
- _spritesTable[0].state = 1;
+ _spritesTable[0]._state = 1;
} else if (i == 1) {
updateSprite_locationNum69_1(1);
} else if (i == 2) {
@@ -2814,23 +2849,23 @@ void TuckerEngine::updateSprite(int i) {
updateSprite_locationNum82(0);
break;
case 98:
- _spritesTable[0].state = 1;
+ _spritesTable[0]._state = 1;
break;
}
- if (_spritesTable[i].stateIndex <= -1) {
- if (_updateSpriteFlag1 == 0) {
- _spritesTable[i].animationFrame = 1;
+ if (_spritesTable[i]._stateIndex <= -1) {
+ if (!_updateSpriteFlag1) {
+ _spritesTable[i]._animationFrame = 1;
}
- if (_spritesTable[i].state < 0 || !_sprC02Table[_spritesTable[i].state]) {
+ if (_spritesTable[i]._state < 0 || !_sprC02Table[_spritesTable[i]._state]) {
// warning("Invalid state %d for sprite %d location %d", _spritesTable[i].state, i, _locationNum);
return;
}
- _spritesTable[i].animationData = _sprC02Table[_spritesTable[i].state];
- _spritesTable[i].firstFrame = READ_LE_UINT16(_spritesTable[i].animationData);
- if (_updateSpriteFlag2 == 1) {
- _spritesTable[i].state = _spritesTable[i].firstFrame;
- _spritesTable[i].nextAnimationFrame = 1;
- _spritesTable[i].prevAnimationFrame = 1;
+ _spritesTable[i]._animationData = _sprC02Table[_spritesTable[i]._state];
+ _spritesTable[i]._firstFrame = READ_LE_UINT16(_spritesTable[i]._animationData);
+ if (_updateSpriteFlag2) {
+ _spritesTable[i]._state = _spritesTable[i]._firstFrame;
+ _spritesTable[i]._nextAnimationFrame = true;
+ _spritesTable[i]._prevAnimationFrame = true;
}
}
}
@@ -2844,7 +2879,7 @@ void TuckerEngine::drawStringInteger(int num, int x, int y, int digits) {
Graphics::drawStringChar(_locationBackgroundGfxBuf, _scrollOffset + x, y, 640, numStr[i], 102, _charsetGfxBuf);
x += 8;
}
- addDirtyRect(_scrollOffset + x, y, Graphics::_charset.charW * 3, Graphics::_charset.charH);
+ addDirtyRect(_scrollOffset + x, y, Graphics::_charset._charW * 3, Graphics::_charset._charH);
}
void TuckerEngine::drawStringAlt(int x, int y, int color, const uint8 *str, int strLen) {
@@ -2856,7 +2891,7 @@ void TuckerEngine::drawStringAlt(int x, int y, int color, const uint8 *str, int
x += _charWidthTable[chr];
++pos;
}
- addDirtyRect(xStart, y, x - xStart, Graphics::_charset.charH);
+ addDirtyRect(xStart, y, x - xStart, Graphics::_charset._charH);
}
void TuckerEngine::drawItemString(int x, int num, const uint8 *str) {
@@ -2911,15 +2946,15 @@ void TuckerEngine::updateItemsGfxColors(int color1, int color128) {
}
}
-int TuckerEngine::testLocationMask(int x, int y) {
- if (_locationMaskType > 0 || _locationMaskIgnore > 0) {
- return 1;
+bool TuckerEngine::testLocationMask(int x, int y) {
+ if (_locationMaskType > 0 || _locationMaskIgnore) {
+ return true;
}
if (_locationNum == 26 || _locationNum == 32) {
y -= 3;
}
const int offset = y * 640 + x;
- return _locationBackgroundMaskBuf[offset] > 0 ? 1 : 0;
+ return (_locationBackgroundMaskBuf[offset] > 0);
}
int TuckerEngine::getStringWidth(int num, const uint8 *ptr) {
@@ -3096,7 +3131,7 @@ int TuckerEngine::readTableInstructionParam(int len) {
++_tableInstructionsPtr;
--len;
}
- char *end = 0;
+ char *end = nullptr;
const int param = strtol((const char *)_tableInstructionsPtr, &end, 10);
if (end != (const char *)_tableInstructionsPtr + len) {
warning("Unexpected instruction parameter length %d (%d)", (int)(end - (const char *)_tableInstructionsPtr), len);
@@ -3123,7 +3158,7 @@ int TuckerEngine::executeTableInstruction() {
return 0;
case kCode_bub:
i = readTableInstructionParam(3);
- _spriteAnimationFrameIndex = _spriteAnimationsTable[i].firstFrameIndex;
+ _spriteAnimationFrameIndex = _spriteAnimationsTable[i]._firstFrameIndex;
_characterFacingDirection = 5;
_mainLoopCounter2 = 0;
return 0;
@@ -3137,13 +3172,13 @@ int TuckerEngine::executeTableInstruction() {
_selectedCharacterDirection = readTableInstructionParam(2);
return 0;
case kCode_bof:
- _skipCurrentCharacterDraw = 1;
+ _skipCurrentCharacterDraw = true;
return 0;
case kCode_buh:
_noCharacterAnimationChange = readTableInstructionParam(2);
return 0;
case kCode_bon:
- _skipCurrentCharacterDraw = 0;
+ _skipCurrentCharacterDraw = false;
return 0;
case kCode_bso:
_backgroundSprOffset = readTableInstructionParam(3);
@@ -3159,24 +3194,24 @@ int TuckerEngine::executeTableInstruction() {
_charSpeechSoundCounter = kDefaultCharSpeechSoundCounter;
return 0;
case kCode_buw:
- _selectedObject.xPos = readTableInstructionParam(3);
- _selectedObject.yPos = readTableInstructionParam(3);
- _locationMaskIgnore = 1;
- _panelLockedFlag = 1;
+ _selectedObject._xPos = readTableInstructionParam(3);
+ _selectedObject._yPos = readTableInstructionParam(3);
+ _locationMaskIgnore = true;
+ _panelLockedFlag = true;
return 0;
case kCode_bux:
_xPosCurrent = readTableInstructionParam(3);
_yPosCurrent = readTableInstructionParam(3);
return 0;
case kCode_c0a:
- _spritesTable[index].state = readTableInstructionParam(3);
- if (_spritesTable[index].state == 999) {
- _spritesTable[index].state = -1;
+ _spritesTable[index]._state = readTableInstructionParam(3);
+ if (_spritesTable[index]._state == 999) {
+ _spritesTable[index]._state = -1;
}
_mainLoopCounter1 = 0;
- _spritesTable[index].updateDelay = 0;
- _spritesTable[index].nextAnimationFrame = 0;
- _spritesTable[index].prevAnimationFrame = 0;
+ _spritesTable[index]._updateDelay = 0;
+ _spritesTable[index]._nextAnimationFrame = false;
+ _spritesTable[index]._prevAnimationFrame = false;
return 0;
case kCode_c0c:
setCharacterAnimation(readTableInstructionParam(3), index);
@@ -3187,7 +3222,7 @@ int TuckerEngine::executeTableInstruction() {
startSpeechSound(_partNum * 3000 + _ptTextOffset + _speechSoundNum - 3000, kMaxSoundVolume);
_charSpeechSoundCounter = kDefaultCharSpeechSoundCounter;
_actionTextColor = 181 + index;
- if (_tableInstructionFlag == 0) {
+ if (!_tableInstructionFlag) {
_actionPosX = _tableInstructionItemNum1;
_actionPosY = _tableInstructionItemNum2;
} else {
@@ -3210,8 +3245,8 @@ int TuckerEngine::executeTableInstruction() {
return 0;
case kCode_flx:
i = readTableInstructionParam(2);
- _locationSoundsTable[i].type = 2;
- startSound(_locationSoundsTable[i].offset, i, _locationSoundsTable[i].volume);
+ _locationSoundsTable[i]._type = 2;
+ startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume);
return 0;
case kCode_fxx:
i = readTableInstructionParam(2);
@@ -3221,7 +3256,7 @@ int TuckerEngine::executeTableInstruction() {
return 0;
case kCode_fx:
i = readTableInstructionParam(2);
- startSound(_locationSoundsTable[i].offset, i, _locationSoundsTable[i].volume);
+ startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume);
_soundInstructionIndex = i;
return 0;
case kCode_gfg:
@@ -3284,12 +3319,12 @@ int TuckerEngine::executeTableInstruction() {
_csDataLoaded = false;
return 3;
case kCode_ssp:
- _tableInstructionFlag = 0;
+ _tableInstructionFlag = false;
_tableInstructionItemNum1 = readTableInstructionParam(3);
_tableInstructionItemNum2 = readTableInstructionParam(3);
return 0;
case kCode_s0p:
- _tableInstructionFlag = 1;
+ _tableInstructionFlag = true;
_tableInstructionObj1Table[index] = readTableInstructionParam(3);
_tableInstructionObj2Table[index] = readTableInstructionParam(3);
return 0;
@@ -3380,21 +3415,21 @@ int TuckerEngine::getObjectUnderCursor() {
return -1;
}
for (int i = 0; i < _locationObjectsCount; ++i) {
- if (_mousePosX + _scrollOffset + 1 <= _locationObjectsTable[i].xPos) {
+ if (_mousePosX + _scrollOffset + 1 <= _locationObjectsTable[i]._xPos) {
continue;
}
- if (_mousePosX + _scrollOffset >= _locationObjectsTable[i].xPos + _locationObjectsTable[i].xSize) {
+ if (_mousePosX + _scrollOffset >= _locationObjectsTable[i]._xPos + _locationObjectsTable[i]._xSize) {
continue;
}
- if (_mousePosY <= _locationObjectsTable[i].yPos) {
+ if (_mousePosY <= _locationObjectsTable[i]._yPos) {
continue;
}
- if (_mousePosY >= _locationObjectsTable[i].yPos + _locationObjectsTable[i].ySize) {
+ if (_mousePosY >= _locationObjectsTable[i]._yPos + _locationObjectsTable[i]._ySize) {
continue;
}
_selectedObjectType = 0;
_selectedCharacterNum = i;
- setCursorNum(_locationObjectsTable[i].cursorNum);
+ setCursorNum(_locationObjectsTable[i]._cursorNum);
return i;
}
return -1;
@@ -3405,127 +3440,127 @@ void TuckerEngine::setSelectedObjectKey() {
if (_mousePosY > 139 && _nextAction == 0) {
return;
}
- _panelLockedFlag = 1;
+ _panelLockedFlag = true;
_locationMaskCounter = 0;
_actionRequiresTwoObjects = false;
- _selectedObject.yPos = 0;
- _selectedObject.locationObject_locationNum = 0;
+ _selectedObject._yPos = 0;
+ _selectedObject._locationObjectLocationNum = 0;
_pendingActionIndex = 0;
if (_selectedObjectType == 0) {
if (_selectedObjectNum == 0) {
- _selectedObject.xPos = x;
- _selectedObject.yPos = _mousePosY;
+ _selectedObject._xPos = x;
+ _selectedObject._yPos = _mousePosY;
} else {
- _selectedObject.xPos = _locationObjectsTable[_selectedCharacterNum].standX;
- _selectedObject.yPos = _locationObjectsTable[_selectedCharacterNum].standY;
+ _selectedObject._xPos = _locationObjectsTable[_selectedCharacterNum]._standX;
+ _selectedObject._yPos = _locationObjectsTable[_selectedCharacterNum]._standY;
if (_actionVerb == 0 || _actionVerb == 8) {
- _selectedObject.locationObject_locationNum = _locationObjectsTable[_selectedCharacterNum].locationNum;
- _selectedObject.locationObject_toX = _locationObjectsTable[_selectedCharacterNum].toX;
- _selectedObject.locationObject_toY = _locationObjectsTable[_selectedCharacterNum].toY;
- _selectedObject.locationObject_toX2 = _locationObjectsTable[_selectedCharacterNum].toX2;
- _selectedObject.locationObject_toY2 = _locationObjectsTable[_selectedCharacterNum].toY2;
- _selectedObject.locationObject_toWalkX2 = _locationObjectsTable[_selectedCharacterNum].toWalkX2;
- _selectedObject.locationObject_toWalkY2 = _locationObjectsTable[_selectedCharacterNum].toWalkY2;
+ _selectedObject._locationObjectLocationNum = _locationObjectsTable[_selectedCharacterNum]._locationNum;
+ _selectedObject._locationObjectToX = _locationObjectsTable[_selectedCharacterNum]._toX;
+ _selectedObject._locationObjectToY = _locationObjectsTable[_selectedCharacterNum]._toY;
+ _selectedObject._locationObjectToX2 = _locationObjectsTable[_selectedCharacterNum]._toX2;
+ _selectedObject._locationObjectToY2 = _locationObjectsTable[_selectedCharacterNum]._toY2;
+ _selectedObject._locationObjectToWalkX2 = _locationObjectsTable[_selectedCharacterNum]._toWalkX2;
+ _selectedObject._locationObjectToWalkY2 = _locationObjectsTable[_selectedCharacterNum]._toWalkY2;
}
}
} else {
switch (_selectedObjectType) {
case 1:
- _selectedObject.xPos = _locationAnimationsTable[_selectedCharacterNum].standX;
- _selectedObject.yPos = _locationAnimationsTable[_selectedCharacterNum].standY;
+ _selectedObject._xPos = _locationAnimationsTable[_selectedCharacterNum]._standX;
+ _selectedObject._yPos = _locationAnimationsTable[_selectedCharacterNum]._standY;
break;
case 2:
- _selectedObject.xPos = _charPosTable[_selectedCharacterNum].xWalkTo;
- _selectedObject.yPos = _charPosTable[_selectedCharacterNum].yWalkTo;
+ _selectedObject._xPos = _charPosTable[_selectedCharacterNum]._xWalkTo;
+ _selectedObject._yPos = _charPosTable[_selectedCharacterNum]._yWalkTo;
break;
case 3:
- _selectedObject.xPos = _xPosCurrent;
- _selectedObject.yPos = _yPosCurrent;
+ _selectedObject._xPos = _xPosCurrent;
+ _selectedObject._yPos = _yPosCurrent;
break;
}
}
- if (_selectedObject.yPos == 0) {
- _selectedObject.xPos = x;
- _selectedObject.yPos = _mousePosY;
+ if (_selectedObject._yPos == 0) {
+ _selectedObject._xPos = x;
+ _selectedObject._yPos = _mousePosY;
}
- _selectedObjectLocationMask = testLocationMask(_selectedObject.xPos, _selectedObject.yPos);
- if (_selectedObjectLocationMask == 0 && _objectKeysLocationTable[_locationNum] == 1) {
- if (_selectedObject.yPos < _objectKeysPosYTable[_locationNum]) {
- while (_selectedObjectLocationMask == 0 && _selectedObject.yPos < _objectKeysPosYTable[_locationNum]) {
- ++_selectedObject.yPos;
- _selectedObjectLocationMask = testLocationMask(_selectedObject.xPos, _selectedObject.yPos);
+ _selectedObjectLocationMask = testLocationMask(_selectedObject._xPos, _selectedObject._yPos);
+ if (!_selectedObjectLocationMask && _objectKeysLocationTable[_locationNum] == 1) {
+ if (_selectedObject._yPos < _objectKeysPosYTable[_locationNum]) {
+ while (!_selectedObjectLocationMask && _selectedObject._yPos < _objectKeysPosYTable[_locationNum]) {
+ ++_selectedObject._yPos;
+ _selectedObjectLocationMask = testLocationMask(_selectedObject._xPos, _selectedObject._yPos);
}
} else {
- while (_selectedObjectLocationMask == 0 && _selectedObject.yPos < _objectKeysPosYTable[_locationNum]) {
- --_selectedObject.yPos;
- _selectedObjectLocationMask = testLocationMask(_selectedObject.xPos, _selectedObject.yPos);
+ while (!_selectedObjectLocationMask && _selectedObject._yPos < _objectKeysPosYTable[_locationNum]) {
+ --_selectedObject._yPos;
+ _selectedObjectLocationMask = testLocationMask(_selectedObject._xPos, _selectedObject._yPos);
}
}
}
- if (_selectedObjectLocationMask == 1) {
- _selectedObjectLocationMask = testLocationMaskArea(_xPosCurrent, _yPosCurrent, _selectedObject.xPos, _selectedObject.yPos);
- if (_selectedObjectLocationMask == 1 && _objectKeysPosXTable[_locationNum] > 0) {
- _selectedObject.xDefaultPos = _selectedObject.xPos;
- _selectedObject.yDefaultPos = _selectedObject.yPos;
- _selectedObject.xPos = _objectKeysPosXTable[_locationNum];
- _selectedObject.yPos = _objectKeysPosYTable[_locationNum];
+ if (_selectedObjectLocationMask) {
+ _selectedObjectLocationMask = testLocationMaskArea(_xPosCurrent, _yPosCurrent, _selectedObject._xPos, _selectedObject._yPos);
+ if (_selectedObjectLocationMask && _objectKeysPosXTable[_locationNum] > 0) {
+ _selectedObject._xDefaultPos = _selectedObject._xPos;
+ _selectedObject._yDefaultPos = _selectedObject._yPos;
+ _selectedObject._xPos = _objectKeysPosXTable[_locationNum];
+ _selectedObject._yPos = _objectKeysPosYTable[_locationNum];
if (_objectKeysLocationTable[_locationNum] == 1) {
- _selectedObject.xPos = _selectedObject.xDefaultPos;
+ _selectedObject._xPos = _selectedObject._xDefaultPos;
}
}
}
}
void TuckerEngine::setCharacterAnimation(int count, int spr) {
- _spritesTable[spr].animationFrame = 0;
- _spritesTable[spr].stateIndex = 0;
+ _spritesTable[spr]._animationFrame = 0;
+ _spritesTable[spr]._stateIndex = 0;
for (int i = 0; i < count; ++i) {
- while (_characterStateTable[_spritesTable[spr].stateIndex] != 99) {
- ++_spritesTable[spr].stateIndex;
+ while (_characterStateTable[_spritesTable[spr]._stateIndex] != 99) {
+ ++_spritesTable[spr]._stateIndex;
}
- ++_spritesTable[spr].stateIndex;
+ ++_spritesTable[spr]._stateIndex;
}
- _spritesTable[spr].state = _characterStateTable[_spritesTable[spr].stateIndex];
- ++_spritesTable[spr].stateIndex;
- _spritesTable[spr].animationFrame = _characterStateTable[_spritesTable[spr].stateIndex];
- ++_spritesTable[spr].stateIndex;
- _spritesTable[spr].animationData = _sprC02Table[_spritesTable[spr].state];
- _spritesTable[spr].firstFrame = READ_LE_UINT16(_spritesTable[spr].animationData);
+ _spritesTable[spr]._state = _characterStateTable[_spritesTable[spr]._stateIndex];
+ ++_spritesTable[spr]._stateIndex;
+ _spritesTable[spr]._animationFrame = _characterStateTable[_spritesTable[spr]._stateIndex];
+ ++_spritesTable[spr]._stateIndex;
+ _spritesTable[spr]._animationData = _sprC02Table[_spritesTable[spr]._state];
+ _spritesTable[spr]._firstFrame = READ_LE_UINT16(_spritesTable[spr]._animationData);
}
-int TuckerEngine::testLocationMaskArea(int xBase, int yBase, int xPos, int yPos) {
+bool TuckerEngine::testLocationMaskArea(int xBase, int yBase, int xPos, int yPos) {
while (true) {
bool loop = false;
if (yBase > yPos) {
- if (testLocationMask(xBase, yBase - 1) == 1) {
+ if (testLocationMask(xBase, yBase - 1)) {
--yBase;
loop = true;
}
} else if (yBase < yPos) {
- if (testLocationMask(xBase, yBase + 1) == 1) {
+ if (testLocationMask(xBase, yBase + 1)) {
++yBase;
loop = true;
}
}
if (xBase > xPos) {
- if (testLocationMask(xBase - 1, yBase) == 1) {
+ if (testLocationMask(xBase - 1, yBase)) {
--xBase;
loop = true;
}
} else if (xBase < xPos) {
- if (testLocationMask(xBase + 1, yBase) == 1) {
+ if (testLocationMask(xBase + 1, yBase)) {
++xBase;
loop = true;
}
}
if (xBase == xPos && yBase == yPos) {
- return 0;
+ return false;
}
if (!loop) {
break;
}
}
- return 1;
+ return true;
}
void TuckerEngine::handleMouseClickOnInventoryObject() {
@@ -3548,7 +3583,7 @@ void TuckerEngine::handleMouseClickOnInventoryObject() {
_selectedObjectType = 0;
_selectedObjectNum = 0;
_actionVerb = 0;
- _actionVerbLocked = 0;
+ _actionVerbLocked = false;
_forceRedrawPanelItems = true;
_panelState = 2;
setCursorType(1);
@@ -3573,7 +3608,7 @@ void TuckerEngine::handleMouseClickOnInventoryObject() {
_actionVerb = 0;
_selectedObjectType = 0;
_selectedObjectNum = 0;
- _actionVerbLocked = 0;
+ _actionVerbLocked = false;
}
}
break;
@@ -3585,23 +3620,23 @@ int TuckerEngine::setCharacterUnderCursor() {
return -1;
}
for (int i = 0; i < _charPosCount; ++i) {
- if (_mousePosX + _scrollOffset <= _charPosTable[i].xPos) {
+ if (_mousePosX + _scrollOffset <= _charPosTable[i]._xPos) {
continue;
}
- if (_mousePosX + _scrollOffset >= _charPosTable[i].xPos + _charPosTable[i].xSize) {
+ if (_mousePosX + _scrollOffset >= _charPosTable[i]._xPos + _charPosTable[i]._xSize) {
continue;
}
- if (_mousePosY <= _charPosTable[i].yPos) {
+ if (_mousePosY <= _charPosTable[i]._yPos) {
continue;
}
- if (_mousePosY >= _charPosTable[i].yPos + _charPosTable[i].ySize) {
+ if (_mousePosY >= _charPosTable[i]._yPos + _charPosTable[i]._ySize) {
continue;
}
- if (_charPosTable[i].flagNum == 0 || _flagsTable[_charPosTable[i].flagNum] == _charPosTable[i].flagValue) {
+ if (_charPosTable[i]._flagNum == 0 || _flagsTable[_charPosTable[i]._flagNum] == _charPosTable[i]._flagValue) {
_selectedObjectType = 2;
- _selectedCharacterDirection = _charPosTable[i].direction;
+ _selectedCharacterDirection = _charPosTable[i]._direction;
_selectedCharacterNum = i;
- return _charPosTable[i].name;
+ return _charPosTable[i]._name;
}
}
return -1;
@@ -3612,29 +3647,29 @@ int TuckerEngine::setLocationAnimationUnderCursor() {
return -1;
}
for (int i = _locationAnimationsCount - 1; i >= 0; --i) {
- if (_locationAnimationsTable[i].drawFlag == 0) {
+ if (!_locationAnimationsTable[i]._drawFlag)
continue;
- }
- int num = _locationAnimationsTable[i].graphicNum;
- if (_mousePosX + _scrollOffset + 1 <= _dataTable[num].xDest) {
+
+ int num = _locationAnimationsTable[i]._graphicNum;
+ if (_mousePosX + _scrollOffset + 1 <= _dataTable[num]._xDest) {
continue;
}
- if (_mousePosX + _scrollOffset >= _dataTable[num].xDest + _dataTable[num].xSize) {
+ if (_mousePosX + _scrollOffset >= _dataTable[num]._xDest + _dataTable[num]._xSize) {
continue;
}
- if (_mousePosY <= _dataTable[num].yDest) {
+ if (_mousePosY <= _dataTable[num]._yDest) {
continue;
}
- if (_mousePosY >= _dataTable[num].yDest + _dataTable[num].ySize) {
+ if (_mousePosY >= _dataTable[num]._yDest + _dataTable[num]._ySize) {
continue;
}
- if (_locationAnimationsTable[i].selectable == 0) {
+ if (_locationAnimationsTable[i]._selectable == 0) {
return -1;
}
_selectedObjectType = 1;
_selectedCharacterNum = i;
_selectedCharacter2Num = i;
- return _locationAnimationsTable[i].selectable;
+ return _locationAnimationsTable[i]._selectable;
}
return -1;
}
@@ -3642,14 +3677,14 @@ int TuckerEngine::setLocationAnimationUnderCursor() {
void TuckerEngine::setActionForInventoryObject() {
if (_actionVerb == 0 || _actionVerb == 2 || _actionVerb == 6 || _actionVerb == 7) {
playSpeechForAction(_actionVerb);
- _actionVerbLocked = 0;
+ _actionVerbLocked = false;
_actionRequiresTwoObjects = false;
return;
}
if (_actionVerb == 3 || _actionVerb == 4) {
if (!(_partNum == 2 && _selectedObjectNum == 19) && !(_partNum == 3 && _selectedObjectNum == 42)) {
playSpeechForAction(_actionVerb);
- _actionVerbLocked = 0;
+ _actionVerbLocked = false;
_actionRequiresTwoObjects = false;
return;
}
@@ -3659,13 +3694,13 @@ void TuckerEngine::setActionForInventoryObject() {
_currentActionObj2Num = _actionObj2Num;
_currentInfoString2SourceType = _actionObj2Type;
if (_actionVerb == 1 && _selectedObjectType == 3) {
- if (_panelLockedFlag == 1) {
+ if (_panelLockedFlag) {
if (_locationMaskType != 0) {
return;
}
- _panelLockedFlag = 0;
+ _panelLockedFlag = false;
}
- if (handleSpecialObjectSelectionSequence() == 1) {
+ if (handleSpecialObjectSelectionSequence()) {
return;
}
_speechSoundNum = _actionObj1Num + _speechSoundBaseNum;
@@ -3678,14 +3713,15 @@ void TuckerEngine::setActionForInventoryObject() {
_actionCharacterNum = 99;
setCursorType(2);
_charSpeechSoundCounter = kDefaultCharSpeechSoundCounter;
- _actionVerbLocked = 0;
+ _actionVerbLocked = false;
_actionRequiresTwoObjects = false;
return;
}
- if ((_partNum == 3 && (_actionObj1Num == 6 || _actionObj1Num == 3 || _actionObj1Num == 17)) ||
+ // Items with unary usage i.e. "Use X", rather than "Use X on Y"
+ if ((_partNum == 3 && (_actionObj1Num == 6 || _actionObj1Num == 3 || _actionObj1Num == 17 || _actionObj1Num == 33)) ||
(_partNum == 2 && _actionObj1Num == 19) ||
(_partNum == 3 && (_actionObj1Num == 42 && _selectedObjectNum == 18)) ) {
- _actionVerbLocked = 0;
+ _actionVerbLocked = false;
_actionRequiresTwoObjects = false;
_locationMaskCounter = 1;
setActionState();
@@ -3694,7 +3730,7 @@ void TuckerEngine::setActionForInventoryObject() {
if (!_actionRequiresTwoObjects) {
_actionRequiresTwoObjects = true;
} else {
- _actionVerbLocked = 0;
+ _actionVerbLocked = false;
_actionRequiresTwoObjects = false;
_locationMaskCounter = 1;
setActionState();
@@ -3754,12 +3790,12 @@ void TuckerEngine::drawSpeechText(int xStart, int y, const uint8 *dataPtr, int n
}
}
int count = 0;
- int flag = 0;
+ bool flag = false;
struct {
int w, count, offset;
} lines[5];
lines[0].offset = getPositionForLine(num, dataPtr);
- while (flag == 0 && count < 4) {
+ while (!flag && count < 4) {
int lineCharsCount, lineWidth;
flag = splitSpeechTextLines(dataPtr, lines[count].offset, x, lineCharsCount, lineWidth);
lines[count].w = lineWidth;
@@ -3788,7 +3824,7 @@ void TuckerEngine::drawSpeechText(int xStart, int y, const uint8 *dataPtr, int n
}
}
-int TuckerEngine::splitSpeechTextLines(const uint8 *dataPtr, int pos, int x, int &lineCharsCount, int &lineWidth) {
+bool TuckerEngine::splitSpeechTextLines(const uint8 *dataPtr, int pos, int x, int &lineCharsCount, int &lineWidth) {
int count = 0;
int w = 0;
lineCharsCount = 0;
@@ -3802,11 +3838,11 @@ int TuckerEngine::splitSpeechTextLines(const uint8 *dataPtr, int pos, int x, int
++count;
++pos;
}
- int ret = 0;
+ bool ret = false;
if (x + 1 > w) {
lineCharsCount = count;
lineWidth = w;
- ret = 1;
+ ret = true;
}
return ret;
}
@@ -3818,7 +3854,7 @@ void TuckerEngine::drawSpeechTextLine(const uint8 *dataPtr, int pos, int count,
x += _charWidthTable[dataPtr[pos]];
++pos;
}
- addDirtyRect(xStart, y, x - xStart, Graphics::_charset.charH);
+ addDirtyRect(xStart, y, x - xStart, Graphics::_charset._charH);
}
void TuckerEngine::redrawScreen(int offset) {