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-rw-r--r--engines/tucker/saveload.cpp2
-rw-r--r--engines/tucker/tucker.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/tucker/saveload.cpp b/engines/tucker/saveload.cpp
index 5bc51acf84..5133bc15e8 100644
--- a/engines/tucker/saveload.cpp
+++ b/engines/tucker/saveload.cpp
@@ -49,7 +49,7 @@ static void saveOrLoadInt(Common::ReadStream &stream, int &i) {
i = stream.readSint32LE();
}
-template <class S>
+template<class S>
void TuckerEngine::saveOrLoadGameStateData(S &s) {
for (int i = 0; i < kFlagsTableSize; ++i) {
saveOrLoadInt(s, _flagsTable[i]);
diff --git a/engines/tucker/tucker.h b/engines/tucker/tucker.h
index 3daf75d44a..c9e4d986bb 100644
--- a/engines/tucker/tucker.h
+++ b/engines/tucker/tucker.h
@@ -563,7 +563,7 @@ protected:
void updateSprite_locationNum81_1(int i);
void updateSprite_locationNum82(int i);
- template <class S> void saveOrLoadGameStateData(S &s);
+ template<class S> void saveOrLoadGameStateData(S &s);
virtual Common::Error loadGameState(int num);
virtual Common::Error saveGameState(int num, const Common::String &description);
virtual bool canLoadGameStateCurrently();