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-rw-r--r--engines/voyeur/animation.cpp501
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diff --git a/engines/voyeur/animation.cpp b/engines/voyeur/animation.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "voyeur/animation.h"
+#include "voyeur/staticres.h"
+#include "voyeur/voyeur.h"
+#include "common/endian.h"
+#include "common/memstream.h"
+#include "common/system.h"
+#include "audio/decoders/raw.h"
+#include "graphics/surface.h"
+
+namespace Voyeur {
+
+// Number of audio frames to keep audio track topped up when playing back video
+#define SOUND_FRAMES_READAHEAD 3
+
+RL2Decoder::RL2Decoder(Audio::Mixer::SoundType soundType) : _soundType(soundType) {
+ _paletteStart = 0;
+ _fileStream = nullptr;
+ _soundFrameNumber = -1;
+
+ _audioTrack = nullptr;
+ _videoTrack = nullptr;
+}
+
+RL2Decoder::~RL2Decoder() {
+ close();
+}
+
+bool RL2Decoder::loadVideo(int videoId) {
+ Common::String filename = Common::String::format("%s.rl2",
+ ::Voyeur::SZ_FILENAMES[videoId * 2]);
+ return loadRL2File(filename, false);
+}
+
+bool RL2Decoder::loadRL2File(const Common::String &file, bool palFlag) {
+ bool result = VideoDecoder::loadFile(file);
+ _paletteStart = palFlag ? 0 : 128;
+ return result;
+}
+
+bool RL2Decoder::loadStream(Common::SeekableReadStream *stream) {
+ close();
+
+ // Load basic file information
+ _fileStream = stream;
+ _header.load(stream);
+ _paletteStart = 0;
+
+ // Check RL2 magic number
+ if (!_header.isValid()) {
+ warning("RL2Decoder::loadStream(): attempted to load non-RL2 data (0x%08X)", _header._signature);
+ return false;
+ }
+
+ // Add an audio track if sound is present
+ _audioTrack = nullptr;
+ if (_header._soundRate) {
+ _audioTrack = new RL2AudioTrack(_header, stream, _soundType);
+ addTrack(_audioTrack);
+ }
+
+ // Create a video track
+ _videoTrack = new RL2VideoTrack(_header, _audioTrack, stream);
+ addTrack(_videoTrack);
+
+ // Load the offset/sizes of the video's audio data
+ _soundFrames.reserve(_header._numFrames);
+ for (int frameNumber = 0; frameNumber < _header._numFrames; ++frameNumber) {
+ int offset = _header._frameOffsets[frameNumber];
+ int size = _header._frameSoundSizes[frameNumber];
+
+ _soundFrames.push_back(SoundFrame(offset, size));
+ }
+
+ return true;
+}
+
+const Common::List<Common::Rect> *RL2Decoder::getDirtyRects() const {
+ if (_videoTrack)
+ return _videoTrack->getDirtyRects();
+
+ return nullptr;
+}
+
+void RL2Decoder::clearDirtyRects() {
+ if (_videoTrack)
+ _videoTrack->clearDirtyRects();
+}
+
+void RL2Decoder::copyDirtyRectsToBuffer(uint8 *dst, uint pitch) {
+ if (_videoTrack)
+ _videoTrack->copyDirtyRectsToBuffer(dst, pitch);
+}
+
+void RL2Decoder::readNextPacket() {
+ int frameNumber = getCurFrame();
+ RL2AudioTrack *audioTrack = getRL2AudioTrack();
+
+ // Handle queueing sound data
+ if (_soundFrameNumber == -1)
+ _soundFrameNumber = (frameNumber == -1) ? 0 : frameNumber;
+
+ while (audioTrack->numQueuedStreams() < SOUND_FRAMES_READAHEAD &&
+ (_soundFrameNumber < (int)_soundFrames.size())) {
+ _fileStream->seek(_soundFrames[_soundFrameNumber]._offset);
+ audioTrack->queueSound(_fileStream, _soundFrames[_soundFrameNumber]._size);
+ ++_soundFrameNumber;
+ }
+}
+
+bool RL2Decoder::seekIntern(const Audio::Timestamp &where) {
+ _soundFrameNumber = -1;
+ return VideoDecoder::seekIntern(where);
+}
+
+void RL2Decoder::close() {
+ VideoDecoder::close();
+ delete _fileStream;
+ _fileStream = nullptr;
+ _soundFrameNumber = -1;
+}
+
+/*------------------------------------------------------------------------*/
+
+RL2Decoder::SoundFrame::SoundFrame(int offset, int size) {
+ _offset = offset;
+ _size = size;
+}
+
+/*------------------------------------------------------------------------*/
+
+RL2Decoder::RL2FileHeader::RL2FileHeader() {
+ _frameOffsets = nullptr;
+ _frameSoundSizes = nullptr;
+
+ _channels = 0;
+ _colorCount = 0;
+ _numFrames = 0;
+ _rate = 0;
+ _soundRate = 0;
+ _videoBase = 0;
+ _backSize = 0;
+ _signature = MKTAG('N', 'O', 'N', 'E');
+ _form = 0;
+ _dataSize = 0;
+ _method = 0;
+ _defSoundSize = 0;
+}
+
+RL2Decoder::RL2FileHeader::~RL2FileHeader() {
+ delete[] _frameOffsets;
+ delete[] _frameSoundSizes;
+}
+
+void RL2Decoder::RL2FileHeader::load(Common::SeekableReadStream *stream) {
+ stream->seek(0);
+
+ _form = stream->readUint32LE();
+ _backSize = stream->readUint32LE();
+ _signature = stream->readUint32BE();
+
+ if (!isValid())
+ return;
+
+ _dataSize = stream->readUint32LE();
+ _numFrames = stream->readUint32LE();
+ _method = stream->readUint16LE();
+ _soundRate = stream->readUint16LE();
+ _rate = stream->readUint16LE();
+ _channels = stream->readUint16LE();
+ _defSoundSize = stream->readUint16LE();
+ _videoBase = stream->readUint16LE();
+ _colorCount = stream->readUint32LE();
+ assert(_colorCount <= 256);
+
+ stream->read(_palette, 768);
+
+ // Skip over background frame, if any, and the list of overall frame sizes (which we don't use)
+ stream->skip(_backSize + 4 * _numFrames);
+
+ // Load frame offsets
+ delete[] _frameOffsets;
+ _frameOffsets = new uint32[_numFrames];
+ for (int i = 0; i < _numFrames; ++i)
+ _frameOffsets[i] = stream->readUint32LE();
+
+ // Load the size of the sound portion of each frame
+ delete[] _frameSoundSizes;
+ _frameSoundSizes = new int[_numFrames];
+ for (int i = 0; i < _numFrames; ++i)
+ _frameSoundSizes[i] = stream->readUint32LE() & 0xffff;
+}
+
+bool RL2Decoder::RL2FileHeader::isValid() const {
+ return _signature == MKTAG('R','L','V','2') || _signature == MKTAG('R','L','V','3');
+}
+
+Common::Rational RL2Decoder::RL2FileHeader::getFrameRate() const {
+ return (_soundRate > 0) ? Common::Rational(_rate, _defSoundSize) :
+ Common::Rational(11025, 1103);
+}
+
+/*------------------------------------------------------------------------*/
+
+RL2Decoder::RL2VideoTrack::RL2VideoTrack(const RL2FileHeader &header, RL2AudioTrack *audioTrack,
+ Common::SeekableReadStream *stream): _header(header), _fileStream(stream) {
+
+ _frameOffsets = nullptr;
+
+ // Set up surfaces
+ _surface = new Graphics::Surface();
+ _surface->create(320, 200, Graphics::PixelFormat::createFormatCLUT8());
+ _backSurface = nullptr;
+
+ _hasBackFrame = header._backSize != 0;
+ if (_hasBackFrame)
+ initBackSurface();
+
+ _videoBase = header._videoBase;
+ _dirtyPalette = header._colorCount > 0;
+
+ _curFrame = -1;
+ _initialFrame = true;
+}
+
+RL2Decoder::RL2VideoTrack::~RL2VideoTrack() {
+ // Free surfaces
+ _surface->free();
+ delete _surface;
+ if (_backSurface) {
+ _backSurface->free();
+ delete _backSurface;
+ }
+}
+
+void RL2Decoder::RL2VideoTrack::initBackSurface() {
+ _backSurface = new Graphics::Surface();
+ _backSurface->create(320, 200, Graphics::PixelFormat::createFormatCLUT8());
+}
+
+bool RL2Decoder::RL2VideoTrack::seek(const Audio::Timestamp &time) {
+ int frame = getFrameAtTime(time);
+
+ if (frame < 0 || frame >= _header._numFrames)
+ return false;
+
+ _curFrame = frame;
+ return true;
+}
+
+uint16 RL2Decoder::RL2VideoTrack::getWidth() const {
+ return _surface->w;
+}
+
+uint16 RL2Decoder::RL2VideoTrack::getHeight() const {
+ return _surface->h;
+}
+
+Graphics::PixelFormat RL2Decoder::RL2VideoTrack::getPixelFormat() const {
+ return _surface->format;
+}
+
+const Graphics::Surface *RL2Decoder::RL2VideoTrack::decodeNextFrame() {
+ if (_initialFrame && _hasBackFrame) {
+ // Read in the initial background frame
+ _fileStream->seek(0x324);
+ rl2DecodeFrameWithoutTransparency(0);
+
+ Common::copy((byte *)_surface->getPixels(), (byte *)_surface->getPixels() + (320 * 200),
+ (byte *)_backSurface->getPixels());
+ _dirtyRects.push_back(Common::Rect(0, 0, _surface->w, _surface->h));
+ _initialFrame = false;
+ }
+
+ // Move to the next frame data
+ _fileStream->seek(_header._frameOffsets[++_curFrame]);
+
+ // If there's any sound data, pass it to the audio track
+ _fileStream->seek(_header._frameSoundSizes[_curFrame], SEEK_CUR);
+
+ // Decode the graphic data using the appropriate method depending on whether the animation
+ // has a background or just raw frames without any background transparency
+ if (_backSurface) {
+ rl2DecodeFrameWithTransparency(_videoBase);
+ } else {
+ rl2DecodeFrameWithoutTransparency(_videoBase);
+ }
+
+ return _surface;
+}
+
+void RL2Decoder::RL2VideoTrack::copyDirtyRectsToBuffer(uint8 *dst, uint pitch) {
+ for (Common::List<Common::Rect>::const_iterator it = _dirtyRects.begin(); it != _dirtyRects.end(); ++it) {
+ for (int y = (*it).top; y < (*it).bottom; ++y) {
+ const int x = (*it).left;
+ memcpy(dst + y * pitch + x, (byte *)_surface->getPixels() + y * getWidth() + x, (*it).right - x);
+ }
+ }
+
+ clearDirtyRects();
+}
+
+void RL2Decoder::RL2VideoTrack::copyFrame(uint8 *data) {
+ memcpy((byte *)_surface->getPixels(), data, getWidth() * getHeight());
+
+ // Redraw
+ _dirtyRects.clear();
+ _dirtyRects.push_back(Common::Rect(0, 0, getWidth(), getHeight()));
+}
+
+void RL2Decoder::RL2VideoTrack::rl2DecodeFrameWithoutTransparency(int screenOffset) {
+ if (screenOffset == -1)
+ screenOffset = _videoBase;
+ int frameSize = _surface->w * _surface->h - screenOffset;
+ byte *destP = (byte *)_surface->getPixels();
+
+ // Main frame decode loop
+ byte nextByte;
+ for (;;) {
+ nextByte = _fileStream->readByte();
+
+ if (nextByte < 0x80) {
+ // Simple byte to copy to output
+ assert(frameSize > 0);
+ *destP++ = nextByte;
+ --frameSize;
+ } else if (nextByte > 0x80) {
+ // Lower 7 bits a run length for the following byte
+ int runLength = _fileStream->readByte();
+ runLength = MIN(runLength, frameSize);
+
+ Common::fill(destP, destP + runLength, nextByte & 0x7f);
+ destP += runLength;
+ frameSize -= runLength;
+ } else {
+ // Follow byte run length for zeroes. If zero, indicates end of image
+ int runLength = _fileStream->readByte();
+ if (runLength == 0)
+ break;
+
+ runLength = MIN(runLength, frameSize);
+ Common::fill(destP, destP + runLength, 0);
+ destP += runLength;
+ frameSize -= runLength;
+ }
+ }
+
+ // If there's any remaining screen area, zero it out
+ byte *endP = (byte *)_surface->getPixels() + _surface->w * _surface->h;
+ if (destP != endP)
+ Common::fill(destP, endP, 0);
+}
+
+void RL2Decoder::RL2VideoTrack::rl2DecodeFrameWithTransparency(int screenOffset) {
+ int frameSize = _surface->w * _surface->h - screenOffset;
+ byte *refP = (byte *)_backSurface->getPixels();
+ byte *destP = (byte *)_surface->getPixels();
+
+ // If there's a screen offset, copy unchanged initial pixels from reference surface
+ if (screenOffset > 0)
+ Common::copy(refP, refP + screenOffset, destP);
+
+ // Main decode loop
+ while (frameSize > 0) {
+ byte nextByte = _fileStream->readByte();
+
+ if (nextByte == 0) {
+ // Move one single byte from reference surface
+ assert(frameSize > 0);
+ destP[screenOffset] = refP[screenOffset];
+ ++screenOffset;
+ --frameSize;
+ } else if (nextByte < 0x80) {
+ // Single 7-bit pixel to output (128-255)
+ assert(frameSize > 0);
+ destP[screenOffset] = nextByte | 0x80;
+ ++screenOffset;
+ --frameSize;
+ } else if (nextByte == 0x80) {
+ int runLength = _fileStream->readByte();
+ if (runLength == 0)
+ return;
+
+ // Run length of transparency (i.e. pixels to copy from reference frame)
+ runLength = MIN(runLength, frameSize);
+
+ Common::copy(refP + screenOffset, refP + screenOffset + runLength, destP + screenOffset);
+ screenOffset += runLength;
+ frameSize -= runLength;
+ } else {
+ // Run length of a single pixel value
+ int runLength = _fileStream->readByte();
+ runLength = MIN(runLength, frameSize);
+
+ Common::fill(destP + screenOffset, destP + screenOffset + runLength, nextByte);
+ screenOffset += runLength;
+ frameSize -= runLength;
+ }
+ }
+
+ // If there's a remaining section of the screen not covered, copy it from reference surface
+ if (screenOffset < (_surface->w * _surface->h))
+ Common::copy(refP + screenOffset, refP + (_surface->w * _surface->h), destP + screenOffset);
+}
+
+Graphics::Surface *RL2Decoder::RL2VideoTrack::getBackSurface() {
+ if (!_backSurface)
+ initBackSurface();
+
+ return _backSurface;
+}
+
+/*------------------------------------------------------------------------*/
+
+RL2Decoder::RL2AudioTrack::RL2AudioTrack(const RL2FileHeader &header, Common::SeekableReadStream *stream, Audio::Mixer::SoundType soundType):
+ _header(header), _soundType(soundType) {
+ // Create audio straem for the audio track
+ _audStream = Audio::makeQueuingAudioStream(_header._rate, _header._channels == 2);
+}
+
+RL2Decoder::RL2AudioTrack::~RL2AudioTrack() {
+ delete _audStream;
+}
+
+void RL2Decoder::RL2AudioTrack::queueSound(Common::SeekableReadStream *stream, int size) {
+ // Queue the sound data
+ byte *data = (byte *)malloc(size);
+ stream->read(data, size);
+ Common::MemoryReadStream *memoryStream = new Common::MemoryReadStream(data, size,
+ DisposeAfterUse::YES);
+
+ _audStream->queueAudioStream(Audio::makeRawStream(memoryStream, _header._rate,
+ Audio::FLAG_UNSIGNED, DisposeAfterUse::YES), DisposeAfterUse::YES);
+}
+
+Audio::AudioStream *RL2Decoder::RL2AudioTrack::getAudioStream() const {
+ return _audStream;
+}
+
+void RL2Decoder::play(VoyeurEngine *vm, int resourceOffset,
+ byte *frames, byte *imgPos) {
+ vm->flipPageAndWait();
+ int paletteStart = getPaletteStart();
+ int paletteCount = getPaletteCount();
+
+ PictureResource videoFrame(getRL2VideoTrack()->getBackSurface());
+ int picCtr = 0;
+ while (!vm->shouldQuit() && !endOfVideo() && !vm->_eventsManager->_mouseClicked) {
+ if (hasDirtyPalette()) {
+ const byte *palette = getPalette();
+
+ vm->_graphicsManager->setPalette128(palette, paletteStart, paletteCount);
+ }
+
+ if (needsUpdate()) {
+ if (frames) {
+ // If reached a point where a new background is needed, load it
+ // and copy over to the video decoder
+ if (getCurFrame() >= READ_LE_UINT16(frames + picCtr * 4)) {
+ PictureResource *newPic = vm->_bVoy->boltEntry(0x302 + picCtr)._picResource;
+ Common::Point pt(READ_LE_UINT16(imgPos + 4 * picCtr) - 32,
+ READ_LE_UINT16(imgPos + 4 * picCtr + 2) - 20);
+
+ vm->_graphicsManager->sDrawPic(newPic, &videoFrame, pt);
+ ++picCtr;
+ }
+ }
+
+ // Decode the next frame and display
+ const Graphics::Surface *frame = decodeNextFrame();
+ Common::copy((const byte *)frame->getPixels(), (const byte *)frame->getPixels() + 320 * 200,
+ (byte *)vm->_graphicsManager->_screenSurface.getPixels());
+ }
+
+ vm->_eventsManager->getMouseInfo();
+ g_system->delayMillis(10);
+ }
+}
+
+} // End of namespace Voyeur