aboutsummaryrefslogtreecommitdiff
path: root/engines/voyeur/animation.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/voyeur/animation.cpp')
-rw-r--r--engines/voyeur/animation.cpp351
1 files changed, 351 insertions, 0 deletions
diff --git a/engines/voyeur/animation.cpp b/engines/voyeur/animation.cpp
new file mode 100644
index 0000000000..cbd7b0af18
--- /dev/null
+++ b/engines/voyeur/animation.cpp
@@ -0,0 +1,351 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "voyeur/animation.h"
+#include "common/memstream.h"
+#include "common/system.h"
+#include "audio/decoders/raw.h"
+#include "graphics/surface.h"
+
+namespace Video {
+
+RL2Decoder::RL2Decoder(Audio::Mixer::SoundType soundType) : _soundType(soundType) {
+}
+
+RL2Decoder::~RL2Decoder() {
+ close();
+}
+
+bool RL2Decoder::loadStream(Common::SeekableReadStream *stream) {
+ close();
+
+ // Load basic file information
+ _header.load(stream);
+
+ // Check RL2 magic number
+ if (!_header.isValid()) {
+ warning("RL2Decoder::loadStream(): attempted to load non-RL2 data (0x%08X)", _header._signature);
+ return false;
+ }
+
+ // Add an audio track if sound is present
+ RL2AudioTrack *audioTrack = NULL;
+ if (_header._soundRate) {
+ audioTrack = new RL2AudioTrack(_header, _soundType);
+ addTrack(audioTrack);
+ }
+
+ // Create a video track
+ addTrack(new RL2VideoTrack(_header, audioTrack, stream));
+
+ return true;
+}
+
+const Common::List<Common::Rect> *RL2Decoder::getDirtyRects() const {
+ const Track *track = getTrack(0);
+
+ if (track)
+ return ((const RL2VideoTrack *)track)->getDirtyRects();
+
+ return 0;
+}
+
+void RL2Decoder::clearDirtyRects() {
+ Track *track = getTrack(0);
+
+ if (track)
+ ((RL2VideoTrack *)track)->clearDirtyRects();
+}
+
+void RL2Decoder::copyDirtyRectsToBuffer(uint8 *dst, uint pitch) {
+ Track *track = getTrack(0);
+
+ if (track)
+ ((RL2VideoTrack *)track)->copyDirtyRectsToBuffer(dst, pitch);
+}
+
+/*------------------------------------------------------------------------*/
+
+RL2Decoder::RL2FileHeader::RL2FileHeader() {
+ _frameOffsets = NULL;
+ _frameSoundSizes = NULL;
+}
+
+RL2Decoder::RL2FileHeader::~RL2FileHeader() {
+ delete[] _frameOffsets;
+ _frameSoundSizes;
+}
+
+void RL2Decoder::RL2FileHeader::load(Common::SeekableReadStream *stream) {
+ stream->seek(0);
+
+ _form = stream->readUint32LE();
+ _backSize = stream->readUint32LE();
+ _signature = stream->readUint32LE();
+
+ if (!isValid())
+ return;
+
+ _dataSize = stream->readUint32LE();
+ _numFrames = stream->readUint32LE();
+ _method = stream->readUint16LE();
+ _soundRate = stream->readUint16LE();
+ _rate = stream->readUint16LE();
+ _channels = stream->readUint16LE();
+ _defSoundSize = stream->readUint16LE();
+ _videoBase = stream->readUint16LE();
+ _colorCount = stream->readUint32LE();
+ assert(_colorCount <= 256);
+
+ stream->read(_palette, 768);
+
+ // Skip over background frame, if any, and the list of overall frame sizes (which we don't use)
+ stream->skip(_backSize + 4 * _numFrames);
+
+ // Load frame offsets
+ _frameOffsets = new uint32[_numFrames];
+ for (int i = 0; i < _numFrames; ++i)
+ _frameOffsets[i] = stream->readUint32LE();
+
+ // Load the size of the sound portion of each frame
+ _frameSoundSizes = new int[_numFrames];
+ for (int i = 0; i < _numFrames; ++i)
+ _frameSoundSizes[i] = stream->readUint32LE() & 0xffff;
+}
+
+bool RL2Decoder::RL2FileHeader::isValid() const {
+ return _signature == MKTAG('R','L','V','2') || _signature != MKTAG('R','L','V','3');
+}
+
+/*------------------------------------------------------------------------*/
+
+RL2Decoder::RL2VideoTrack::RL2VideoTrack(const RL2FileHeader &header, RL2AudioTrack *audioTrack,
+ Common::SeekableReadStream *stream):
+ _header(header), _audioTrack(audioTrack), _fileStream(stream) {
+
+ // Calculate the frame rate
+ int fps = (header._soundRate > 0) ? header._rate / header._defSoundSize : 11025 / 1103;
+ _frameDelay = 1000 / fps;
+
+ _surface = new Graphics::Surface();
+ _surface->create(320, 200, Graphics::PixelFormat::createFormatCLUT8());
+ if (header._backSize == 0) {
+ _backSurface = NULL;
+ } else {
+ _backSurface = new Graphics::Surface();
+ _backSurface->create(320, 200, Graphics::PixelFormat::createFormatCLUT8());
+
+ stream->seek(0x324);
+ rl2DecodeFrameWithoutBackground(0);
+ }
+
+ _videoBase = header._videoBase;
+ _dirtyPalette = true;
+
+ _curFrame = 0;
+ _nextFrameStartTime = 0;
+}
+
+RL2Decoder::RL2VideoTrack::~RL2VideoTrack() {
+ delete _fileStream;
+
+ _surface->free();
+ delete _surface;
+ if (_backSurface) {
+ _backSurface->free();
+ delete _backSurface;
+ }
+}
+
+bool RL2Decoder::RL2VideoTrack::endOfTrack() const {
+ return getCurFrame() >= getFrameCount();
+}
+
+bool RL2Decoder::RL2VideoTrack::rewind() {
+ _curFrame = 0;
+ _nextFrameStartTime = 0;
+
+ return true;
+}
+
+uint16 RL2Decoder::RL2VideoTrack::getWidth() const {
+ return _surface->w;
+}
+
+uint16 RL2Decoder::RL2VideoTrack::getHeight() const {
+ return _surface->h;
+}
+
+Graphics::PixelFormat RL2Decoder::RL2VideoTrack::getPixelFormat() const {
+ return _surface->format;
+}
+
+const Graphics::Surface *RL2Decoder::RL2VideoTrack::decodeNextFrame() {
+ if (_curFrame == 0 && _backSurface) {
+ // Read in the background frame
+ _fileStream->seek(0x324);
+ rl2DecodeFrameWithoutBackground(0);
+ _dirtyRects.push_back(Common::Rect(0, 0, _surface->w, _surface->h));
+ }
+
+ // Move to the next frame data
+ _fileStream->seek(_header._frameOffsets[_curFrame]);
+
+ // If there's any sound data, pass it to the audio track
+ if (_header._frameSoundSizes[_curFrame] > 0 && _audioTrack)
+ _audioTrack->queueSound(_fileStream, _header._frameSoundSizes[_curFrame]);
+
+ // Decode the graphic data
+ if (_backSurface)
+ rl2DecodeFrameWithBackground();
+ else
+ rl2DecodeFrameWithoutBackground();
+
+ _curFrame++;
+ _nextFrameStartTime += _frameDelay;
+
+ return _surface;
+}
+
+void RL2Decoder::RL2VideoTrack::copyDirtyRectsToBuffer(uint8 *dst, uint pitch) {
+ for (Common::List<Common::Rect>::const_iterator it = _dirtyRects.begin(); it != _dirtyRects.end(); ++it) {
+ for (int y = (*it).top; y < (*it).bottom; ++y) {
+ const int x = (*it).left;
+ memcpy(dst + y * pitch + x, (byte *)_surface->getPixels() + y * getWidth() + x, (*it).right - x);
+ }
+ }
+
+ clearDirtyRects();
+}
+
+void RL2Decoder::RL2VideoTrack::copyFrame(uint8 *data) {
+ memcpy((byte *)_surface->getPixels(), data, getWidth() * getHeight());
+
+ // Redraw
+ _dirtyRects.clear();
+ _dirtyRects.push_back(Common::Rect(0, 0, getWidth(), getHeight()));
+}
+
+void RL2Decoder::RL2VideoTrack::rl2DecodeFrameWithoutBackground(int screenOffset) {
+ if (screenOffset == -1)
+ screenOffset = _videoBase;
+ byte *destP = (byte *)_surface->getPixels() + screenOffset;
+ int frameSize = _surface->w * _surface->h - screenOffset;
+
+ while (frameSize > 0) {
+ byte nextByte = _fileStream->readByte();
+
+ if (nextByte < 0x80) {
+ *destP++ = nextByte;
+ --frameSize;
+ } else if (nextByte == 0x80) {
+ int runLength = _fileStream->readByte();
+ if (runLength == 0)
+ return;
+
+ runLength = MIN(runLength, frameSize);
+ Common::fill(destP, destP + runLength, 0);
+ destP += runLength;
+ frameSize -= runLength;
+ } else {
+ int runLength = _fileStream->readByte();
+
+ runLength = MIN(runLength, frameSize);
+ Common::fill(destP, destP + runLength, nextByte & 0x7f);
+ destP += runLength;
+ frameSize -= runLength;
+ }
+ }
+}
+
+void RL2Decoder::RL2VideoTrack::rl2DecodeFrameWithBackground() {
+ int screenOffset = _videoBase;
+ int frameSize = _surface->w * _surface->h - _videoBase;
+ byte *src = (byte *)_backSurface->getPixels();
+ byte *dest = (byte *)_surface->getPixels();
+
+ while (frameSize > 0) {
+ byte nextByte = _fileStream->readByte();
+
+ if (nextByte == 0) {
+ dest[screenOffset] = src[screenOffset];
+ ++screenOffset;
+ --frameSize;
+ } else if (nextByte < 0x80) {
+ dest[screenOffset] = nextByte | 0x80;
+ ++screenOffset;
+ --frameSize;
+ } else if (nextByte == 0x80) {
+ byte runLength = _fileStream->readByte();
+ if (runLength == 0)
+ return;
+
+ assert(runLength <= frameSize);
+ Common::copy(src + screenOffset, src + screenOffset + runLength, dest);
+ screenOffset += runLength;
+ frameSize -= runLength;
+ } else {
+ byte runLength = _fileStream->readByte();
+
+ assert(runLength <= frameSize);
+ Common::fill(dest + screenOffset, dest + screenOffset + runLength, nextByte & 0x7f);
+ screenOffset += runLength;
+ frameSize -= runLength;
+ }
+ }
+}
+
+/*------------------------------------------------------------------------*/
+
+RL2Decoder::RL2AudioTrack::RL2AudioTrack(const RL2FileHeader &header, Audio::Mixer::SoundType soundType):
+ _header(header), _soundType(soundType) {
+ _audStream = createAudioStream();
+}
+
+RL2Decoder::RL2AudioTrack::~RL2AudioTrack() {
+ delete _audStream;
+}
+
+void RL2Decoder::RL2AudioTrack::queueSound(Common::SeekableReadStream *stream, int size) {
+ if (_audStream) {
+ // Queue the sound data
+ byte *data = (byte *)malloc(size);
+ stream->read(data, size);
+ Common::MemoryReadStream *memoryStream = new Common::MemoryReadStream(data, size,
+ DisposeAfterUse::YES);
+
+ _audStream->queueAudioStream(Audio::makeRawStream(memoryStream, _header._rate,
+ Audio::FLAG_UNSIGNED, DisposeAfterUse::YES), DisposeAfterUse::YES);
+ } else {
+ delete stream;
+ }
+}
+
+Audio::AudioStream *RL2Decoder::RL2AudioTrack::getAudioStream() const {
+ return _audStream;
+}
+
+Audio::QueuingAudioStream *RL2Decoder::RL2AudioTrack::createAudioStream() {
+ return Audio::makeQueuingAudioStream(_header._rate, _header._channels == 2);
+}
+
+} // End of namespace Video